How Spell Damage Works

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The proc part needs to be updated with:
Spells trigger "% chance to cast when your enemies are slain".
Poison damage (from spells and other sources) triggers "% chance to cast on kill", but only if the target takes longer than 1 frame to die (1/25th of a second).
"but if it's simple it's not that hard" - Quirinus 2017
"small things like this are not a big deal" - Quirinus 2017