The Sumodin

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OrphineM
Sasquatch
68 | 2
tbone503 wrote:
matdoo wrote:It's even better in 1.2 due to a1 merc buff I think.


Would you mind elaborating a bit on this? Which merc and which buff? TIA


Honestly, both are good. I like priestess due to the survivability with her heal on kill curse.

Just slap hella dex gear on her (she scales with dex, not str like other mercs) and go to town.
korkalon
Pit Knight
103 | 0
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But why no moed with attack rating for Minions wtf
nobrainnopain
Monkey King
252 | 2
What do you put in the honorific items? Crafted Jewels have a much higher lvl req then the items ....
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tbone503
Cog
249 | 3
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Since the honorifics are typically used mid-game you'll likely want to socket with Perfect Gems.

Image

Perfect Amber - Lightning Resist +20%, Maximum Lightning Resist +1%
Perfect Bloodstone - Fire Resist +20%, Maximum Fire Resist +1%
Perfect Onyx - Cold Resist +20%, Maximum Cold Resist +1%
Perfect Turquoise - Poison Resist +20%, Maximum Poison Resist +1%
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aerial
Horadric Mage
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Dunno if you guys noticed but this is pretty big change affecting very core of the build:

SCOURGE: chance to use Crucify is now 25%/50%/100% on Normal/Nightmare/Hell, from 100%/100%/100%

Leveling power can suffer a bit.
youtube.com/ae1337
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tbone503
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aerial wrote:Dunno if you guys noticed but this is pretty big change affecting very core of the build:

SCOURGE: chance to use Crucify is now 25%/50%/100% on Normal/Nightmare/Hell, from 100%/100%/100%

Leveling power can suffer a bit.


I did see that. Guess we'll have to see how much of a difference it makes.
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aerial
Horadric Mage
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Scourges are so early op, I think it still gonna be ownage.
It is basically like walking with 15 mini veil kings (each have crucify).
youtube.com/ae1337
OrphineM
Sasquatch
68 | 2
Yeah, I noticed the slight nerf. I still don't think it kills level speed much, as scourges are still pretty solid.

Worst case just spec over once you get to hell on a faster spec if it exists. I think UHM can level a bit faster but don't quote me on that.
zeitzi
Stone Warrior
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how you guys dealing with Diablo on hell? till here it was more than super easy run-through, but this guy knocks my minions off in 2 seconds, and due to high mana cost, i cannot revive them as they die …

currently d2 stats says i have around 131% Resistences on my minions … does it inculde difficulty drop? do i Need to get higher? I have About 30% left on amulet, rings and on my Shield … how high should it be ?

Damage aint a deal i think, i have around 1,8k Damage, 12k attack Rating, 12k life already, still 90% beginner gear … its just their survivabilty againt Diablos ultis …

Looking Forward to hear from you!
OrphineM
Sasquatch
68 | 2
zeitzi wrote:how you guys dealing with Diablo on hell? till here it was more than super easy run-through, but this guy knocks my minions off in 2 seconds, and due to high mana cost, i cannot revive them as they die …

currently d2 stats says i have around 131% Resistences on my minions … does it inculde difficulty drop? do i Need to get higher? I have About 30% left on amulet, rings and on my Shield … how high should it be ?

Damage aint a deal i think, i have around 1,8k Damage, 12k attack Rating, 12k life already, still 90% beginner gear … its just their survivabilty againt Diablos ultis …

Looking Forward to hear from you!


I'd come back later with better gear if he's giving you that much of a hard time. You do have access to all the uberlevels except king koth, who's the only one sitting in act 5 I believe. Baal excluded as he's both an act boss and uberquest. No need to farm fautz yet either.