Melee Sorceress

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skrig
Pit Knight
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StinkRot wrote:
Solfege wrote:
ezkie wrote:any change for 1.3?


Generally, no. You can use the same build for the 1.3 patch. However, you'll need to make some minor gear tweaks (e.g. using Sacred Honorific or Crafted Boots if using the Set for Mid-Game). Some gameplay elements have also changed (e.g. Xis Runes -> Enhanced Runes, Catalyst drop points, etc.), so make sure to read the changelogs for 1.2 and 1.3 to get up-to-date.


What base for the honorific boots?

I realize this is probably a dumb question but I am scared of fucking something up.

Anything you can wear? (-:
kurs_x5
Dark Huntress
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Is Melee Sorc good for a new player?
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Im_a_ninja
Onyx Knight
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kurs_x5 wrote:Is Melee Sorc good for a new player?


Yes, def
Cheno
Azure Drake
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kurs_x5 wrote:Is Melee Sorc good for a new player?

Very versatile, fairly easy to gear, decent damage and the skills gives the build a lot of strength. Fussilade can carry you through a lot of fights on it's own. Great starter.
Semigloss
Cog
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Yesterday I made one and literally steamrolled all the way into Hell mode. I chose
Wheel of Fortune
Wheel of Fortune
Large Shield (4)

Defense: 85 to 162
Chance to Block: Class%
Required Level: 4
Required Strength: 22
Required Dexterity: 45
Item Level: 6
+(21 to 30) to Vitality
Maximum Elemental Resists +1%
Elemental Resists +(6 to 10)%
Cold Absorb 1%
Lightning Absorb 1%
Fire Absorb 1%
(8 to 10)% Chance of Uninterruptable Attack
(4 to 7)% Gold Find
(5 to 10)% Magic Find
Socketed (1)
Defense: 240 to 405
Chance to Block: Class%
Required Level: 21
Required Strength: 32
Required Dexterity: 67
Item Level: 25
+(31 to 40) to Vitality
Maximum Elemental Resists +1%
Elemental Resists +(11 to 20)%
Cold Absorb 2%
Lightning Absorb 2%
Fire Absorb 2%
(14 to 16)% Chance of Uninterruptable Attack
(9 to 12)% Gold Find
(11 to 20)% Magic Find
Socketed (3)
Defense: 501 to 817
Chance to Block: Class%
Required Level: 39
Required Strength: 68
Required Dexterity: 139
Item Level: 46
+(41 to 50) to Vitality
Maximum Elemental Resists +2%
Elemental Resists +(21 to 30)%
Cold Absorb 2%
Lightning Absorb 2%
Fire Absorb 2%
(20 to 22)% Chance of Uninterruptable Attack
(14 to 17)% Gold Find
(21 to 30)% Magic Find
Socketed (4)
Defense: 684 to 1113
Chance to Block: Class%
Required Level: 48
Required Strength: 141
Required Dexterity: 288
Item Level: 80
+(51 to 60) to Vitality
Maximum Elemental Resists +2%
Elemental Resists +(31 to 40)%
Cold Absorb 3%
Lightning Absorb 3%
Fire Absorb 3%
(23 to 25)% Chance of Uninterruptable Attack
(17 to 19)% Gold Find
(31 to 40)% Magic Find
Socketed (4)
and
Topspin
Topspin
Skull Cap (4)

Defense: (76 - 83) to (115 - 125)
Required Level: 3
Required Strength: 25
Item Level: 4
5% Attack Speed
+(31 to 50)% Enhanced Defense
(3 to 5)% to Dexterity
(3 to 5)% to Energy
+(31 to 50) Defense
Maximum Elemental Resists +1%
Total Character Defense 10%
Socketed (1)
Defense: (277 - 301) to (365 - 397)
Required Level: 20
Required Strength: 37
Item Level: 23
15% Attack Speed
+(61 to 80)% Enhanced Defense
(6 to 8)% to Dexterity
(6 to 8)% to Energy
+(71 to 100) Defense
Maximum Elemental Resists +1%
Total Character Defense 20%
Socketed (3)
Defense: (704 - 760) to (876 - 943)
Required Level: 37
Required Strength: 78
Item Level: 43
25% Attack Speed
+(91 to 110)% Enhanced Defense
(9 to 11)% to Dexterity
(9 to 11)% to Energy
+(151 to 200) Defense
Maximum Elemental Resists +2%
Total Character Defense 30%
Socketed (4)
Defense: (1182 - 1258) to (1471 - 1564)
Required Level: 47
Required Strength: 160
Item Level: 78
30% Attack Speed
+(121 to 140)% Enhanced Defense
(12 to 14)% to Dexterity
(12 to 14)% to Energy
+(301 to 400) Defense
Maximum Elemental Resists +2%
Total Character Defense 40%
Socketed (4)
for the extra survivability.
infidell209
Bone Archer
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the 67% of dex added as tri ele dmg seems pretty op. opinions?
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Crash
Lion Skull the Bent
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infidell209 wrote:the 67% of dex added as tri ele dmg seems pretty op. opinions?


strong, but need high tri-ele pierce, in which case you often focus on ele damage and forgo phys damage i.e. less leech.
infidell209
Bone Archer
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Can you stack enough life on hit to compensate for less phys leach?
Cheno
Azure Drake
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infidell209 wrote:Can you stack enough life on hit to compensate for less phys leach?

You probably won't be able to compensate 100% but you don't have much of a choice, you need it for sustainability.
bustertv
Dark Huntress
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isnt poison fire stronger then fire lightning?