Xbow Necromancer

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bugfree
Stygian Watcher
40 | 1
what rockets man ...4 rockets dont do nothing ^^
bugfree
Stygian Watcher
40 | 1
what rockets man ...4 rockets dont do nothing ^^ and im at 17 k hp 30k ar 7000-8500 dps ....think im good .....the build is bad with the nerf on Hwaninn....for bossing ok ....did kab, astroga ....np Nice ....but for farm 125 + i think in my opinion is dead
bugfree
Stygian Watcher
40 | 1
idk man gime some advice here getting rly frustrated with that lvl ....im trying over and over ....mid way my merc dies i die shortly after i get stun locked somehow
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berry117
Dark Wanderer
123 | -18
bugfree wrote:what rockets man ...4 rockets dont do nothing ^^ and im at 17 k hp 30k ar 7000-8500 dps ....think im good .....the build is bad with the nerf on Hwaninn....for bossing ok ....did kab, astroga ....np Nice ....but for farm 125 + i think in my opinion is dead


How many points in flametail shot?
What are your sockets filled with?
Are you using Geleb + Maffer?
What is your FHR 133 is must and 360 is obtainable.
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berry117
Dark Wanderer
123 | -18
Sanya wrote:Question to those who have long been playing here is my necromanc
Helms
Idol of Rygnar
Idol of Rygnar
Mask (Sacred)

Defense: (2068 - 2350) to (2208 - 2510)
Required Strength: 540
Required Level: 100
+2 to Necromancer Skill Levels
25% Life stolen per Hit
Enhanced Weapon Damage +(101 to 200)%
Hit Causes Monster to Flee +1%
+(120 to 150)% Enhanced Defense
+(40 to 50) to Strength
+(40 to 50) to Dexterity
Target Takes Additional Damage of 500
25% Gold Find
+5 to Light Radius
Socketed (4)

weapon
Hwanin's Hwacha
Hwanin's Hwacha
Dart Thrower (Sacred)

Two-Hand Damage: (279 - 305) to (332 - 358)
Required Strength: 395
Required Level: 100
(Necromancer Only)
Strength Damage Bonus: (0.26 per Strength)%
Flametail Shot Only Gains 1 Projectile per 7 Base Levels
4% Chance to cast level 28 Flametail Shot on Striking
+3 to Necromancer Skill Levels
60% Attack Speed
+(170 to 200)% Enhanced Damage
Adds 50-100 damage
Enhanced Weapon Damage +(31 to 50)%
+150 to Strength
-50 to Dexterity
Socketed (6)
or
Advent of Hatred
Advent of Hatred
Dart Thrower (Sacred)

Two-Hand Damage: (272 - 355) to (465 - 608)
Required Strength: 1185 to 1580
Required Level: 100
(Necromancer Only)
Strength Damage Bonus: (0.26 per Strength)%
+10% Life Leech to Death Shards
+100% Bonus Magic Damage to Widowmaker
10% Chance to cast level 1 Bolt on Striking
30% Attack Speed
+(150 to 200)% Enhanced Damage
Adds (60 to 100)-(250 to 350) damage
(75 to 150)% Bonus to Attack Rating
20% to Strength
Requirements +(200 to 300)%
Socketed (6)
depending on the location of me.
Weapon switch:
Shamanka
Shamanka
Long Staff (Sacred)

Two-Hand Damage: 56 to 58
Required Dexterity: 203
Required Level: 100
Dexterity Damage Bonus: (0.1 per Dexterity)%
+(3 to 6) to Sorceress Skill Levels
45% Cast Speed
45% Hit Recovery
+50% Damage to Undead
+(21 to 25)% to Fire Spell Damage
+(21 to 25)% to Cold Spell Damage
+(21 to 25)% to Poison Spell Damage
+(6 to 16) to Bloodlust
Maximum Life (31 to 40)%
Lightning Resist +(50 to 70)%
Fire Resist +(50 to 70)%
Socketed (4)

Body Armor :
Rebel (Xis)
Rebel
Body Armor

'ElXis'
Runeword Level: 120
Enhanced Weapon Damage +200%
+(172 to 200)% Enhanced Defense
+(151 to 200) to Strength
+(151 to 200) to Dexterity
-75 to Vitality
-75 to Energy
Elemental Resists +(60 to 80)%
+1 to Light Radius
Cannot be Unsocketed

Boot :
Wind Runner

Wind Runner
Boots

'EaEaEaEa'
Runeword Level: 100
+(0 to 1) to All Skills
35% Attack Speed
10% Movement Speed
Adds 37-70 damage
250% Bonus to Attack Rating
(10 to 15)% Life stolen per Hit
+(171 to 200)% Enhanced Defense

gloves :
Aiwass (Xis)
Aiwass
Gloves

'ZoXis'
Runeword Level: 120
+3 to Necromancer Skill Levels
+(44 to 50)% to Summoned Minion Damage
(21 to 35)% to Strength
+293 Defense
Level 12 Rune of Mana (78/78 Charges)
Cannot be Unsocketed

Belt :
Lilith's Temptation
Lilith's Temptation
Plated Belt (Sacred)

Defense: (3680 - 4089) to (4031 - 4479)
Required Strength: 0
Required Level: 100
3% Chance to cast level 2 Time Strike on Striking
+(170 to 200)% Enhanced Defense
-25 to all Attributes
(60 to 100)% Magic Find
Requirements -100%
Socketed (2)

ring :
Ripstar
Ripstar
Ring

Required Level: 60
+0.625 to Maximum Damage (Based on Character Level)
+20 Life on Attack
and
Seal of the Nephalem Kings
Seal of the Nephalem Kings
Ring (Sacred)

Required Level: 100
+(1 to 2) to All Skills
(10 to 15)% to Strength
(10 to 15)% to Vitality
Total Character Defense (10 to 15)%
(10 to 20)% Gold Find
+2 skill
Amulet :
The Tesseract
The Tesseract
Amulet (Sacred)

Required Level: 100
+2 to All Skills
25% Cast Speed
+(1 to 30)% to Fire Spell Damage
+(1 to 30)% to Lightning Spell Damage
+(1 to 30)% to Cold Spell Damage
+(1 to 30)% to Poison Spell Damage
-(1 to 20)% to Enemy Fire Resistance
-(1 to 20)% to Enemy Lightning Resistance
-(1 to 20)% to Enemy Cold Resistance
-(1 to 20)% to Enemy Poison Resistance

Bolt :
The Tranquilizer
The Tranquilizer
Bolt Quiver (4)

Required Level: 60
4% Chance to cast level 40 Punisher on Striking
+(0 to 2) to All Skills
-10% to Enemy Poison Resistance
5% Chance of Crushing Blow
+50 to Strength
+50 to Dexterity
+2 skill
So the question is: tell me what you can or need to change? In the game recently, I did not quite understand everything. help me please :oops:



The geleb and maffer set combo is in my opinion non negotiable.
The benefits from the two piece set are very very nice.
There are many options for rings/neck
I personally only ever used 2x giant knuckle and Botsq or dyers, with bias toward dyers.
Iftk is probably IMO same level as botsq.
How many points in flametail shot, I think I put 21 or even 28 fucking points in it. You’re turned into a machine of war.
I also don’t use idol of rygar, people will argue all day that royal circlet isn’t as good.
Circlet is better, masks look like shit in game.
You want that lame mask or you want to see your gorgeous flowing white hair?

Many people will also suggest metalhead.
I’ve never used it and have sold every one I’ve ever had drop.
There will come a point when if you want ITS you’ll special lucky it on Hwanins.

Also for weapon swap I was under the impression TU grim wand and a shield all socketed with nih runes for the dark pact bif I think it is, is better than Shamanka.
Get a5 merc with Qarak.
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BoneSpear
Bone Archer
71 | 0
How does Kronos compare with Hwanin for bossing? Someone earlier in this thread said kronos is okay. I have a hwanin for farming but having a lot of trouble with bosses 120+
Moasseman
Cog
209 | 15
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BoneSpear wrote:How does Kronos compare with Hwanin for bossing? Someone earlier in this thread said kronos is okay. I have a hwanin for farming but having a lot of trouble with bosses 120+


Kronos is just straight up better for bosses than Hwanin. Hwanin shines in (and only in) farming, altho it is still enough to do all the bosses with anyway.

I'd try to aim for a craft OR if gods smile upon you, a high-roll Buriza/Advent

Aether (JahXis) is also an option for bossing. While it lacks damage, it boasts 20% avoidance which goes nicely with our Death Ward
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BoneSpear
Bone Archer
71 | 0
Qarak's will looks very powerful but does anyone know the specific values of the proc abilities? For example, lvl 36 bloodlust, is that like +50% physical damage, +200%? Similarly for spike nova and pentagram. Also, is the 50-100% bonus damage to bloodlust additive or multiplicative to the base lvl36?
genmashi
Lava Lord
96 | 0
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Can someone pls explain how %ed cap works on xbow. It's capped at 200% afaik.
For example if my Bow has 150% + 6 Jah 90% - I already got more than 200.
Or is it usefull to MO ed?
Istaryu
Grubber
331 | -8
genmashi wrote:Can someone pls explain how %ed cap works on xbow. It's capped at 200% afaik.
For example if my Bow has 150% + 6 Jah 90% - I already got more than 200.
Or is it usefull to MO ed?


Mystic orbs cant bring an item over 200%, but other things (runes, runeword bonuses) can make an item go over 200%