Summon Barbarian

Find a handful of guides and walkthroughs here!
Bliyadolubov
Azure Drake
168 | 3
Semigloss wrote:
Jampula wrote:
Bliyadolubov wrote:Want to know - what mods from barb stances work on minions? And what about mercs

I believe none nowadays, they were changed to self-buffs.

The skill says in blue text if it effects your minions or not. Eagle Stance is the only one that doesn't.


And none of them effect Merc anymore.

About mercs. If i give him an item with passive stance does it affect him?
Semigloss
Mangler
477 | 20
Great Popularity Badge
Has a thread with over 50.000 views
Common Love Badge
Earned over 20 cookies
Common Guide Badge
Created a complete character guide
Bliyadolubov wrote:
Semigloss wrote:
Jampula wrote:
Bliyadolubov wrote:Want to know - what mods from barb stances work on minions? And what about mercs

I believe none nowadays, they were changed to self-buffs.

The skill says in blue text if it effects your minions or not. Eagle Stance is the only one that doesn't.


And none of them effect Merc anymore.

About mercs. If i give him an item with passive stance does it affect him?

Yes
Bliyadolubov
Azure Drake
168 | 3
Semigloss wrote:
Jampula wrote:
Bliyadolubov wrote:Want to know - what mods from barb stances work on minions? And what about mercs

I believe none nowadays, they were changed to self-buffs.

The skill says in blue text if it effects your minions or not. Eagle Stance is the only one that doesn't.


And none of them effect Merc anymore.

eagle stance!? but why? what was wrong with it, its insane. So i belive that barb stances from now only work on barb minions, with exeption of a wolf stance from SSU necrostaff - shadowfiend.
Semigloss
Mangler
477 | 20
Great Popularity Badge
Has a thread with over 50.000 views
Common Love Badge
Earned over 20 cookies
Common Guide Badge
Created a complete character guide
Bliyadolubov wrote:eagle stance!? but why? what was wrong with it, its insane.

I think it was a bad call to remove it from minions, but you could create a nearly invincible army with it, so...
User avatar
Jampula
Harpylisk
1450 | 60
Common Posting Badge
Posted over 1.000 messages
Common Popularity Badge
Has a thread with over 10.000 views
Common Love Badge
Earned over 20 cookies
Common Supporter Badge
Donated 1 time
The aura didn't work at full effect on minions/mercs, something like 1/128 of healing power. With this new system it may not be possible to limit that way, so as Semigloss said: bunch of near-invincible barbs.
Heroebal
Thunder Beetle
50 | 0
Common Supporter Badge
Donated 1 time
how does the viz folly work for this build? I found one today. I seen it gets put in 2nd wpn setup but both the demon aura & spirit blades disappear on me when I switch back to main wpn setup. My 3rd guess would be it gets used for buffing the other stuff with the +8/9 all skills applied.

my barb char:
https://tsw.vn.cz/acc/char.php?name=BarbaMattic
Kottinmouth
Jungle Hunter
29 | 1
Great Supporter Badge
Donated 5 times
Heroebal wrote:how does the viz folly work for this build? I found one today. I seen it gets put in 2nd wpn setup but both the demon aura & spirit blades disappear on me when I switch back to main wpn setup. My 3rd guess would be it gets used for buffing the other stuff with the +8/9 all skills applied.

my barb char:
https://tsw.vn.cz/acc/char.php?name=BarbaMattic


Dont use it. It has changed quite a bit and has since become useless tbh... maybe in some extremely rare situation based scenarios... but none come to mind. Better off using a crafted MoTW barb axe or an even better option is make two
Icehunter's Fang
Icehunter's Fang
Ida (4)

One-Hand Damage: (7 - 8) to (8 - 9)
(Barbarian Only)
Required Level: 25
Required Strength: 68
Item Level: 11
Strength Damage Bonus: (0.14 per Strength)%
10% Chance to cast level 7 Ice Lance on Melee Attack
Adds 6-8 Cold Damage
+(21 to 40)% Enhanced Damage
+(1 to 3) to Wolf Stance (Barbarian Only)
Maximum Cold Resist +2%
Cold Resist +(11 to 30)%
+(11 to 15) Life after each Kill
Half Freeze Duration
Socketed (2)
One-Hand Damage: (21 - 25) to (24 - 28)
(Barbarian Only)
Required Level: 26
Required Strength: 106
Item Level: 28
Strength Damage Bonus: (0.14 per Strength)%
16% Chance to cast level 14 Ice Lance on Melee Attack
Adds 16-20 Cold Damage
+(51 to 80)% Enhanced Damage
+(4 to 6) to Wolf Stance (Barbarian Only)
Maximum Cold Resist +3%
Cold Resist +(41 to 60)%
+(16 to 20) Life after each Kill
Half Freeze Duration
Socketed (4)
One-Hand Damage: (55 - 63) to (63 - 72)
(Barbarian Only)
Required Level: 45
Required Strength: 212
Item Level: 50
Strength Damage Bonus: (0.14 per Strength)%
22% Chance to cast level 21 Ice Lance on Melee Attack
Adds 50-55 Cold Damage
+(91 to 120)% Enhanced Damage
+(7 to 9) to Wolf Stance (Barbarian Only)
Maximum Cold Resist +4%
Cold Resist +(71 to 90)%
+(21 to 25) Life after each Kill
Cannot Be Frozen
Socketed (5)
One-Hand Damage: (78 - 88) to (92 - 104)
(Barbarian Only)
Required Level: 54
Required Strength: 421
Item Level: 85
Strength Damage Bonus: (0.14 per Strength)%
25% Chance to cast level 28 Ice Lance on Melee Attack
Adds 150-170 Cold Damage
+(131 to 160)% Enhanced Damage
+(10 to 12) to Wolf Stance (Barbarian Only)
Maximum Cold Resist +5%
Cold Resist +(101 to 120)%
+(26 to 30) Life after each Kill
Cannot Be Frozen
Socketed (6)
to prebuff wolf stance.
grubberry
Fallen
1 | 0
anyone have a updated guide for summon barb?
sacred909
Skeleton
3 | 0
plssss update!!!!
pookyman
Stone Warrior
30 | 0
this builds still working pretty well, i can solo fauntz/bremm easily might use 1 or 2 pots the whole trip