Summon Barbarian

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sacred909
Skeleton
3 | 0
pookyman wrote:this builds still working pretty well, i can solo fauntz/bremm easily might use 1 or 2 pots the whole trip


show skill build pls
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dfnord
Prowler
19 | 1
sacred909 wrote:
pookyman wrote:this builds still working pretty well, i can solo fauntz/bremm easily might use 1 or 2 pots the whole trip


show skill build pls


Pookyman's barb on the top of the ladder, so finding his character was pretty easy:

https://median-xl.com/char/yoot

He has some pretty crazy gear:

Undead Crown
Undead Crown
Crown (Sacred)

Defense: 4437 to 4914
Required Level: 110
Required Strength: 675
Item Level: 120
12% of Minion Damage Increases Added as Deadly Strike
40% of Minion Life Increases Added as Total Character Defense
Your Attacks Ignore the Physical Resistance of the Undead
Deal No Crushing Blows
Orb Effects Applied to this Item are Doubled
50% Attack Speed
+200% Enhanced Defense
Socketed (4)

Skeld's Battlesong
Skeld's Battlesong
Kriegsmesser (Sacred)

One-Hand Damage: 53 to 57
(Barbarian Only)
Required Level: 100
Required Strength: 642
Item Level: 105
Strength Damage Bonus: (0.14 per Strength)%
Guardian Spirits Inherit 100% of Your Deadly Strike
+(3 to 5) to Barbarian Skill Levels
1% Base Block Chance
+(13 to 25)% to Summoned Minion Damage
+(25 to 75) to Vitality
Regenerate Mana +(10 to 30)%
Maximum Lightning Resist +(1 to 2)%
Socketed (6)

Toraja's Champion
Toraja's Champion
Gilded Shield (Sacred)

Defense: (7944 - 8978) to (9847 - 11129)
Chance to Block: 1%
(Barbarian Only)
Required Level: 100
Required Strength: 700
Item Level: 105
+(2 to 3) to Barbarian Skill Levels
+2 to Maximum Barbarian Minions
+(30 to 38)% Damage to Protector Spirit Bloodlust
40% Cast Speed
+(21 to 25)% to Summoned Minion Damage
+(115 to 143)% Enhanced Defense
+500 to Life
+250 to Mana
Elemental Resists +10%
+10 Life on Striking
+(11 to 13) Mana on Striking
Socketed (4)

Goetia Plate
Goetia Plate
Full Plate Mail (Sacred)

Defense: (8467 - 9339) to (10376 - 11445)
Required Level: 100
Required Strength: 700
Item Level: 120
+3 to All Skills
+1 to Maximum Necromancer Minions
+(151 to 200)% to Summoned Minion Life
+(51 to 75)% to Summoned Minion Damage
+(172 to 200)% Enhanced Defense
+100 Life Regenerated per Second
+750 to Life
+375 to Mana
-4 to Light Radius
Socketed (6)

Lilith's Temptation
Lilith's Temptation
Plated Belt (Sacred)

Defense: (3680 - 4089) to (4031 - 4479)
Required Level: 100
Item Level: 105
3% Chance to cast level 2 Time Strike on Striking
+(170 to 200)% Enhanced Defense
-100 to Life
(60 to 100)% Magic Find
Requirements -100%
Socketed (2)
Bliyadolubov
Azure Drake
179 | 3
any new tooltips about skillbuild in new patch?
Oripeaux
Dark Huntress
14 | 0
Hello,

what runes do you use while leveling ? Im lvl 100, and I would like to enhanced my minions damage. What runes are the best for that ?

Tyvm
anothernoob
Prowler
16 | 0
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ChiefShonah
Invader
9 | 0
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Donated 1 time
May the Summon Barb rise again
CorralTheTroops
Abomination
144 | 4
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Has a thread with over 10.000 views
ChiefShonah wrote:May the Summon Barb rise again


Sir please make a guide for HC for brainlets like me. I'm struggling.
Gelgsus
Prowler
16 | 0
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Donated 1 time
I currently have a lvl 128 summon barb. Fautz is reasonable. Generally ok to play, I feel the summon barb has been buffed and is pretty strong now.
Here's the link to my char.
https://tsw.vn.cz/char/XOPOBOD
I do have several questions. Minions are beefy enough, I just need to figure out my gear and merc gear
Do I max specialization to put 75 points into spirits? Endurance? Wolf Stance or Bear Stance? Tenacity if Wolf Stance?
Should I put points into wolf companion to have 2-3 wolves? Should I put points into wolven guide for better damage or hunter's mark for pierce? How do I distribute state? 90% to strength for more damage, 10% to vitality? Anything beyond 1 point into mountain king? Immortal, 1 point or 15 points? Defender Spirit, max or no max? So many questions, so little answers. Hopefully when I level more, and maybe try scogs, will have better idea here...
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OnlyForFun
Gravedigger
196 | 17
Bearstance for sure, and you should use shield like toraja champ +2 minions sword if can afford/find, all gear shrine craft. 1 point in wolves/mark/king/immortal etc / if nephalem all str, if runemaster 600 str else vit. 25 all summons + endurance + specialization

but my version more for HC not softcore chads which play without any defence stances and playing wolf+nephalem :lol:
CorralTheTroops
Abomination
144 | 4
Common Popularity Badge
Has a thread with over 10.000 views
Gelgsus wrote:I currently have a lvl 128 summon barb. Fautz is reasonable. Generally ok to play, I feel the summon barb has been buffed and is pretty strong now.
Here's the link to my char.
https://tsw.vn.cz/char/XOPOBOD
I do have several questions. Minions are beefy enough, I just need to figure out my gear and merc gear
Do I max specialization to put 75 points into spirits? Endurance? Wolf Stance or Bear Stance? Tenacity if Wolf Stance?
Should I put points into wolf companion to have 2-3 wolves? Should I put points into wolven guide for better damage or hunter's mark for pierce? How do I distribute state? 90% to strength for more damage, 10% to vitality? Anything beyond 1 point into mountain king? Immortal, 1 point or 15 points? Defender Spirit, max or no max? So many questions, so little answers. Hopefully when I level more, and maybe try scogs, will have better idea here...


Ty for notarmory.
When I was playing I found wolves to be basically worthless, I only used them for the bonus cast speed. You really have to smax the mark for it to be worthwhile, and even then it's probably not as good as just maxing spirits + specialisation. That also affects spirit reave so all in all I think smax spirits is stronger (they also get bonus damage for more base points).
Edited by CorralTheTroops 4 weeks.