Overkill Throw Barb

Find a handful of guides and walkthroughs here!
riddyl
Dark Huntress
11 | 0
Great Supporter Badge
Donated 5 times
Seikun wrote:Just a suggestion: using
Nimmenjuushin
Nimmenjuushin
War Axe (Sacred)

One-Hand Damage: (98 - 110) to (221 - 284)
Required Strength: 464
Required Level: 100
Strength Damage Bonus: (0.18 per Strength)%
8% Chance to cast level 10 Claw Tornado on Striking
+(4 to 5) to Druid Skill Levels
+20% Bonus Damage to Mark of the Wild
50% Hit Recovery
+(115 to 140)% Enhanced Damage
+(101 to 150) to Maximum Damage
(151 to 175)% Duration Bonus to Mark of the Wild
(8 to 15)% Life stolen per Hit
(21 to 30)% to Strength
Requirements -20%
Socketed (6)
to boost MotW on crafted weapon is a waste when you can create
Instinct
Instinct
One-Handed Axes

'Ohm'
Runeword Level: 57
+2 to Druid Skill Levels
+(40 to 60)% Bonus Damage to Mark of the Wild
25% Hit Recovery
+(87 to 114)% Enhanced Damage
+(13 to 25) to Maximum Damage
+(16 to 25)% to Fire Spell Damage
5% to Vitality
+250 Defense
much earlier and with much bigger bonus, and then upgrade it to
Instinct (Xis)
Instinct
One-Handed Axes

'OhXis'
Runeword Level: 120
+7 to Druid Skill Levels
+(80 to 100)% Bonus Damage to Mark of the Wild
50% Hit Recovery
+(172 to 200)% Enhanced Damage
+(63 to 125) to Maximum Damage
+(56 to 70)% to Fire Spell Damage
5% to Vitality
+777 Defense
Cannot be Unsocketed
late-game (until you get
Berserrker
Berserrker
Backsword (Sacred)

One-Hand Damage: (130 - 144) to (138 - 153)
Required Strength: 526
Required Level: 100
(Barbarian Only)
Strength Damage Bonus: (0.26 per Strength)%
1% Chance to cast level 2 Gift of Inner Fire on Striking
+(2 to 3) to All Skills
+(30 to 40)% Bonus Damage to Bloodlust
+(30 to 40)% Bonus Damage to Mark of the Wild
60% Attack Speed
+(171 to 200)% Enhanced Damage
100% Bonus to Buff/Debuff/Cold Skill Duration
+1 to Gift of the Wild
+1 to Bloodlust
Socketed (3)
).

Also: what's with hirelings? I suspect A5 barb is not as good here as it is with different character classes, because his Gift of the Wild overrides our MotW and effectively debuffs us (I may be wrong about that, and I wish I AM wrong). In other hand, equipping him with
Qarak's Will
Qarak's Will
Giant Sword (Sacred)

One-Hand Damage: (150 - 163) to (233 - 246)
Two-Hand Damage: (206 - 225) to (285 - 305)
Required Strength: 480
Required Level: 100
Strength Damage Bonus: (0.26 per Strength)%
6% Chance to cast level 40 Pentagram on Melee Attack
15% Chance to cast level 34 Spike Nova on Melee Attack
10% Chance to cast level 36 Bloodlust on Kill
+(50 to 100)% Bonus Damage to Bloodlust
+(140 to 170)% Enhanced Damage
Adds 50-125 damage
Adds 167-334 fire damage
+(26 to 38)% to Fire Spell Damage
5% Reanimate as: Flesh Clan
+(100 to 250) Life after each Kill
Socketed (4)
almost eliminates the need for
Berserrker
Berserrker
Backsword (Sacred)

One-Hand Damage: (130 - 144) to (138 - 153)
Required Strength: 526
Required Level: 100
(Barbarian Only)
Strength Damage Bonus: (0.26 per Strength)%
1% Chance to cast level 2 Gift of Inner Fire on Striking
+(2 to 3) to All Skills
+(30 to 40)% Bonus Damage to Bloodlust
+(30 to 40)% Bonus Damage to Mark of the Wild
60% Attack Speed
+(171 to 200)% Enhanced Damage
100% Bonus to Buff/Debuff/Cold Skill Duration
+1 to Gift of the Wild
+1 to Bloodlust
Socketed (3)
- until our merc gets killed, anyway.
The other possible merc guide suggests is A2 exemplar, and I honestly see no reasons to pick him over A2 fighter mage. Latter has great support skills Glacial Nova and Chronofield, former can, in the best scenario, trigger WDM procs with his rather short-ranged Retaliate nova. Am I missing something, or A2 fighter mage is really the best possible companion for overkiller barb?

Finally, what about MO and UMO suggestions?


I like the a5 merc for the aoe stun and slow (krys gloves), and the fact I can get khazra and qaraks on him without sacrificing everything else. I've not geared an a2, but what you say does make sense.

What are people running for support skills with wolf stance and glad dominance? I went with wolves and spirit but am thinking maybe of going with the OPs suggestion of ancient blood and mountain king.
User avatar
MagnuS
Stygian Watcher
40 | 0
I've tried some skills allocation. For an optimized dmg output I think maxing Overkill, Wolf Stance, GD and Daedlus with 12 points in AB.
For a more balanced build I'm using atm MK maxed instead of Daedlus. Never tried the Wolf Companion+Spirit Guide combo to see the outcome but I would give it a try at some point.

Edit: typo