So im slowly starting to get rolling this season, still mostly midgame gear but lvl 126 and running duncraig, still way too slow and too many deaths tho.
Just got a shaad (for 55TG btw, not as expensive as y'all make it out to be^^) and buying an eh bonesplitter and some UMOs now.. for
Tzeentch
Tzeentch
Necromancer Scythes
'TahaTahaQor'
Runeword Level: 100
4% Chance to cast level 27 Punisher Barrage on Kill
20% Chance to cast level 40 Punisher Bolt on Striking
Adds 63-125 Damage
(17 to 21)% Mana stolen per Hit
-(10 to 15)% to Enemy Elemental Resistances
+(126 to 154)% Enhanced Damage
5% Deadly Strike
Hit Causes Monster to Flee +5%
I just bought a
Scales of the Serpent
Scales of the Serpent
Gothic Plate (Sacred)
Defense: (7481 - 8308) to (9074 - 10078)
Required Level: 100
Required Strength: 675
Item Level: 105
15% Chance to cast level 40 Arachnomancy on Melee Attack
4% Chance to cast level 12 Time Strike on Striking
(31 to 40)% Hit Recovery
+90% Damage to Undead
Adds 200-300 Poison Damage over 2 seconds
-35% to Enemy Poison Resistance
5% Chance of Crushing Blow
Enhanced Weapon Damage +(25 to 30)%
+(144 to 171)% Enhanced Defense
+100 to Strength
+50 Life on Melee Attack
Socketed (6)
(because it went for 15 tg) to go with it, and try out if the -35%psn res is noticeable. If so it may be worth getting like 1 good psn dmg/-psn res ring to add to that. Anyways this should give me a dmg / killspeed boost.
When i can finance
Strength Beyond Strength
Strength Beyond Strength
Gothic Plate (Sacred)
Defense: (8339 - 9198) to (10115 - 11157)
Required Level: 100
Required Strength: 675
Item Level: 120
1% Chance to cast level 36 Pyroblast on Striking
Adds 25-38 Damage
150% Bonus to Attack Rating
+90% Damage to Demons
25% Life stolen per Hit
10% Deadly Strike
+(172 to 200)% Enhanced Defense
1% Reanimate as: Random Monster
-5 to Light Radius
Socketed (6)
,
Akarat's Trek
Akarat's Trek
Light Plated Boots (Sacred)
Defense: (1960 - 2352) to (2170 - 2604)
Required Level: 100
Required Strength: 625
Item Level: 120
2% Chance to cast level 30 Hammertime on Melee Attack
2% Chance to cast level 30 Thunder Wave on Melee Attack
2% Chance to cast level 30 Thunder Hammer Nova on Melee Attack
(10 to 40)% Movement Speed
+(15 to 20) to Charged Strike
Enhanced Weapon Damage +(60 to 90)%
+(150 to 200)% Enhanced Defense
10% to All Attributes
+10 to Light Radius
Socketed (4)
,
Black Void
Black Void
Heavy Belt (Sacred)
Defense: (3060 - 3442) to (3304 - 3717)
Required Level: 100
Required Strength: 625
Item Level: 120
20% Attack Speed
Adds 10-15 Damage
(10 to 15)% Life stolen per Hit
Slow Target 10%
+(140 to 170)% Enhanced Defense
10% to Strength
10% to Dexterity
Target Takes Additional Damage of (25 to 50)
30% Magic Find
Socketed (2)
,
Idol of Rygnar
Idol of Rygnar
Mask (Sacred)
Defense: (2068 - 2350) to (2208 - 2510)
Required Level: 100
Required Strength: 600
Item Level: 120
+2 to Necromancer Skill Levels
25% Life stolen per Hit
Enhanced Weapon Damage +(60 to 90)%
Hit Causes Monster to Flee +1%
+(120 to 150)% Enhanced Defense
+(40 to 50) to Strength
+(40 to 50) to Dexterity
Target Takes Additional Damage of 500
25% Gold Find
+5 to Light Radius
Socketed (4)
Ill go all physical anyways.. but thats all so expensive now.
didnt do qov tsin, baal, kabraxis, kingdom of shadow and any of the 125+ ubers yet tho

viz-jun is pretty easy, i probably should try 1player fautzenville..
how are you doing?