nemmate wrote:There are some changes with the new patch?
For leveling and farming go with traditional 2h scythe strength setup.
10 points in angel of death, put points in parasite, max continuity, max deathward, onminous vigor, deathpact, onslaught, rathmas chosen, mold the flesh, embalming.
1 Point in reaper, melee mastery, talon's hold, deathlord
Jump with angel of death every 5 seconds to use reaper.
For later bossing 125+ switch to dexterity dagger build. Use carnage.
Taming Sari
Taming Sari
Necromancer Daggers
'QorMhal'
Runeword Level: 110
Carnage Now Converts 100% Physical Damage to Fire
+(2 to 4) to Necromancer Skill Levels
50% Hit Recovery
Adds (90 to 110)-(160 to 180) Damage
-(30 to 35)% to Enemy Fire Resistance
+(170 to 200)% Enhanced Damage
3% Deadly Strike
4% to All Attributes
Physical Resist 5%
+(200 to 250) Life on Melee Attack
,
Savage
Savage
Gloves
'YstFelKa'
Runeword Level: 110
+1% Weapon Physical Damage per 50 Strength or Dexterity
(Whichever is Higher)
75% Attack Speed
+10 Damage
+200% Enhanced Defense
+(10 to 40) to all Attributes
10% to Strength
10% to Dexterity
Maximum Cold Resist +1%
Cold Resist +25%
10% Magic Find
,
Svalinn
Svalinn
Shields
'RhalLoOhn'
Runeword Level: 115
-1% to Enemy Elemental Resistances per 150 Dexterity
8% Chance to cast level 7 Life Spark when Blocking
1% Base Block Chance
15% Block Speed
20% Hit Recovery
+(151 to 200)% Enhanced Defense
+(30 to 40) to all Attributes
(15 to 20)% to Dexterity
+200 to Life
Fire Resist +(20 to 25)%
Lightning Resist +(20 to 25)%
Cold Resist +(20 to 25)%
Poison Resist +(20 to 25)%
Fire Absorb (3 to 5)%
Physical Resist 5%
and fire pierce/dexterity items( for example crafted belt,
Reapers
Reapers
Full Helm (Sacred)
Defense: (3268 - 3677) to (3511 - 3950)
Required Level: 100
Required Strength: 600
Item Level: 120
4% Chance to cast level 40 Fire Cannonade on Kill
+1 to All Skills
+84 Fire Damage
+(13 to 20)% to Fire Spell Damage
-(7 to 18)% to Enemy Fire Resistance
+(140 to 170)% Enhanced Defense
Maximum Fire Resist +5%
Socketed (4)
,
Hellfire Plate
Hellfire Plate
Body Armors
'IgnJahGurRhal'
Runeword Level: 115
+1% Innate Elemental Damage per 250 Strength and Dexterity
15% Chance to cast level 9 Life Spark on Melee Attack
20% Attack Speed
+250 Fire Damage
-(11 to 15)% to Enemy Elemental Resistances
+(171 to 200)% Enhanced Defense
Maximum Life +(3 to 5)%
Maximum Elemental Resists +(1 to 2)%
Fire Resist +(10 to 20)%
Lightning Resist +(10 to 20)%
Cold Resist +(10 to 20)%
Poison Resist +(10 to 20)%
Physical Resist (7 to 10)%
.
Craft jewels with max life, Dex, fhr.
Max deathward, deathpact, embalming, mold the flesh, onslaught, deathlord, demonic commune, ominous vigor, jinn, endurance, tenacity. Can also put point(s) in dragonfire oil.
Put enough points in melee tree to get the best possible dmg increase from death pact.
You'll get good bosskiller and tolerable scosglen farmer.