Summonmancer mini guide

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Nyxias
Cultist
24 | 6
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Created a complete character guide
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DISCLAIMER: This is only a mini guide, not meant to be taken as a be all end all guide. The reason I made this was to help get people started on there summon necromancer. This is by no means a full summon necro guide.

Early Game:
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Mid Game:
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End Game:
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Ubers:
105 - 110:
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110 - 115:
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115 - 120:
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Crafting:
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Edited by Nyxias 1 week.
timagine
Skeleton
3 | 0
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Thanks for the guide man!
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Kinetickz
Dark Huntress
10 | 0
Which mercenary do you recommend?
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Nyxias
Cultist
24 | 6
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Created a complete character guide
Kinetickz wrote:Which mercenary do you recommend?


I dont actually use a merc, but if i had to suggest one, i would say prob A2 or A5
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illusion
Grubber
312 | 4
thanks!
do you get enough minion res with all your setups? (from mid game to end)
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Nyxias
Cultist
24 | 6
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Created a complete character guide
illusion wrote:thanks!
do you get enough minion res with all your setups? (from mid game to end)

Thank you for reminding me i need to add a section on MO's. i had to MO some of my gear to reach the res cap
korkalon
Pit Knight
100 | 0
But for farm like bremtown or kurast, overall farm.

Rathma, Veil i jinn <-skill set

Will be best and easy?
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illusion
Grubber
312 | 4
Nyxias wrote:
illusion wrote:thanks!
do you get enough minion res with all your setups? (from mid game to end)

Thank you for reminding me i need to add a section on MO's. i had to MO some of my gear to reach the res cap


res cap is 75 right? or is possible push higher?
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Nyxias
Cultist
24 | 6
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Created a complete character guide
illusion wrote:
Nyxias wrote:
illusion wrote:thanks!
do you get enough minion res with all your setups? (from mid game to end)

Thank you for reminding me i need to add a section on MO's. i had to MO some of my gear to reach the res cap


res cap is 75 right? or is possible push higher?


res cap is indeed 75
peilis
Abomination
153 | 1
Id say you dont need any Magical shrine crafts, you want more damage, thus only tainted crafts. Minions just dont die and if they do you summon them upfront anyways, thus they always at max numbers. (maybe for some bosses you want magical but i kinda doubt it)

Also for a crafted wand you want to get +1 minion, as that is big deal for a Jinn build.

Endgame gear shouldnt be Lazarus set as VK is kinda weak right now and even if you had 2 of them i doubt it would be better than rathma or jinn. If you come across it sure, but there are better options for gg stuff. For example Goetia plate, nebel rings (luckied +1) and since you want damage, alot of it, tainted crafts might take the rest places.