Unholy Melee Paladin Guide [WIP]

Find a handful of guides and walkthroughs here!
User avatar
Elendilli
Cog
233 | 10
DacianDraco wrote:Anyone know what these are? I don't have any reanimate on my gear, on skills i don't see any mention of reanimates, they are not some transformed scourges cause they appear even if i don't have scourges summoned. And i think they cast Punishers and sometimes Sacred Armor on themselves.
Image



they're not mentioned because theres no recommendation to use the scourge/voj tree in the guide. When you use Demiurge and kill things sometimes you will reanimate them. they do decent poison damage
User avatar
Knight_Saber
Abomination
142 | -10
DacianDraco wrote:Anyone know what these are? I don't have any reanimate on my gear, on skills i don't see any mention of reanimates, they are not some transformed scourges cause they appear even if i don't have scourges summoned. And i think they cast Punishers and sometimes Sacred Armor on themselves.
[img]

Demiurge reanimates.
User avatar
DacianDraco
Cog
220 | 15
Not following the guide, read it and i guess i'm doing some variant but i thought to ask here. And yeah now i see they are mentioned as angels from the dead in the skill's text description but no real info of % chance or what they do. Thanks to both.
bugfree
Thunder Beetle
55 | 1
thx for the advice man rly apreciate it going to try this out ..maybe will rly help lot cause my gear is more then decent ill say have the shield with 5sk + bear stacke + 350 life ...more then nuff
will try set it up as u said ...had no ideea how to set it up that way. and no one shares ingame Thx again for ur time
bugfree
Thunder Beetle
55 | 1
Man o man now im kicking ass Thx so much Khamul u know ur stuff on pala!!
Common Supporter Badge
Donated 1 time
So In Fero Salva seems like it'd be amazing for this build, any particular reason it's not among the list of recommended weapons, out of curiosity?
User avatar
Knight_Saber
Abomination
142 | -10
I have to say, my UMP does the same thing as this guide, but I don't waste skill points and I don't equip trash gear.
So many of the SU/SSU recommendations are just trash.
Anything cold damage related is for the %cold damage only, the -%res is irrelevant on UMP (you get it all for free).
You're better of with quiet shrine crafts than SU/SSU's, get all the good +skills, 0-skills and procs.

Any guide that has
Shiverhood
Shiverhood
Full Helm (Sacred)

Defense: (3596 - 4141) to (4218 - 4803)
Required Strength: 273
Required Level: 100
You may Only use Melee, Summon and Support Skills
+(1 to 2) to All Skills
+(20 to 30)% to Cold Spell Damage
-(15 to 25)% to Enemy Cold Resistance
+(15 to 20) to Winter Avatar
+(25 to 50)% to Summoned Minion Life
+(120 to 160)% Enhanced Defense
+(600 to 1000) Defense
Maximum Mana (10 to 20)%
+100 Life on Attack
Requirements -50%
Socketed (4)
and
Icetomb
Icetomb
Field Plate (Sacred)

Defense: (5937 - 7017) to (7053 - 8335)
Required Strength: 589
Required Level: 100
+50 Energy Factor to Spell Damage
+(1 to 2) to All Skills
+(20 to 30)% to Cold Spell Damage
-(20 to 25)% to Enemy Cold Resistance
+(120 to 160)% Enhanced Defense
+(31 to 40) to all Attributes
Maximum Fire Resist -1%
Cannot Be Frozen
Total Character Defense 30%
5% Reanimate as: Frozen Lord
Attacker Takes Cold Damage of 1000
Socketed (6)
as recommended items on this build can fuck right off.
casually1987
Jungle Hunter
27 | 1
Great guide. I managed to smash all the 115 and below ubers so far (legacy of blood being the toughest due to no summons) but i'm just wondering where do you find Maltheal pieces?
I'm in single player but i've been farming K3K Hell since 115 (almost 119 now) and I still haven't found a single mid gear piece. it's really shocking since I thought the set drop bias would be in my favor. Maybe i'll find some at Duncraig?

i went for the blood thorns route btw.
Mehasto
Pit Knight
107 | 4
Great Supporter Badge
Donated 5 times
Knight_Saber wrote:I have to say, my UMP does the same thing as this guide, but I don't waste skill points and I don't equip trash gear.
So many of the SU/SSU recommendations are just trash.
Anything cold damage related is for the %cold damage only, the -%res is irrelevant on UMP (you get it all for free).
You're better of with quiet shrine crafts than SU/SSU's, get all the good +skills, 0-skills and procs.

Any guide that has
Shiverhood
Shiverhood
Full Helm (Sacred)

Defense: (3596 - 4141) to (4218 - 4803)
Required Strength: 273
Required Level: 100
You may Only use Melee, Summon and Support Skills
+(1 to 2) to All Skills
+(20 to 30)% to Cold Spell Damage
-(15 to 25)% to Enemy Cold Resistance
+(15 to 20) to Winter Avatar
+(25 to 50)% to Summoned Minion Life
+(120 to 160)% Enhanced Defense
+(600 to 1000) Defense
Maximum Mana (10 to 20)%
+100 Life on Attack
Requirements -50%
Socketed (4)
and
Icetomb
Icetomb
Field Plate (Sacred)

Defense: (5937 - 7017) to (7053 - 8335)
Required Strength: 589
Required Level: 100
+50 Energy Factor to Spell Damage
+(1 to 2) to All Skills
+(20 to 30)% to Cold Spell Damage
-(20 to 25)% to Enemy Cold Resistance
+(120 to 160)% Enhanced Defense
+(31 to 40) to all Attributes
Maximum Fire Resist -1%
Cannot Be Frozen
Total Character Defense 30%
5% Reanimate as: Frozen Lord
Attacker Takes Cold Damage of 1000
Socketed (6)
as recommended items on this build can fuck right off.


Want to share your profile? Sounds interesting.
Zipper2Fly
Abomination
159 | -2
Common Supporter Badge
Donated 1 time
Just wondering how you get around the massive mana costs.. I run oom in about 7 autos even while chugging mana pots.
Using basically the recommended set up on lemurs