Unholy Melee Paladin [105-120/125 content in TU's]

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Yeahsper
Gravedigger
186 | 6
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Reefy wrote:How do you go 2 neutral trees and Unholy or am I dumb?

You can't. 2x neutral tree = Neutrality.
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seelenstein
Stone Warrior
31 | 1
Reminds me of Stoyas UHM back in the days t6 fautzt farmer
https://www.youtube.com/watch?v=_mZLuyLjeRo
Reefy
Imp
4 | 2
Yeahsper wrote:
Reefy wrote:How do you go 2 neutral trees and Unholy or am I dumb?

You can't. 2x neutral tree = Neutrality.


Am I reading this build wrong then? It says to go points into 2 different neutrals and into unholy
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NotCube
Core Lord
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Reefy wrote:...

Where did you see 2 neutral trees? Rapture, Sacred Armor, Vessel of Retribution are all on the same tree. You don't put points in the other neutral tree at all.
ilska
Prowler
17 | 0
why is AR important? Bloodthorns doesnt show me AR, so i guess its a spell = no AR needed? Or do i need AR for the "melee hit" i do to procc BT? If so, how much AR do i need?

Also im having huge mana issues wearing just the set and some random parts. Any help for that?
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Jampula
Horadric Mage
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ilska wrote:why is AR important? Bloodthorns doesnt show me AR, so i guess its a spell = no AR needed? Or do i need AR for the "melee hit" i do to procc BT? If so, how much AR do i need?

Also im having huge mana issues wearing just the set and some random parts. Any help for that?

You need it to proc stuff. Flamestrike and Hailstorm from the set, life/mana on attack etc. they need a direct hit. How much you need depends on what you are doing, you can check your change to hit by just changing your main attack to normal, BT uses the same value.


And for mana problems mana on attack is your best bet, then on kill. Leech is useless.
infidell209
Cultist
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hey guys - whats the word blood thorns still stronger then lemures ? and dux infernum still the best weap? or maybe some good rolled crafts now? havent played xl in awhile but i did do this build in the past.
infidell209
Cultist
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rip radiance nerf. from 4 to 2 light radius. :(
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ixvid_
Abomination
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Currently on Lemurs build with:
Frostneedle
Frostneedle
Kriss (Sacred)

One-Hand Damage: 39 to 40
Required Level: 100
Required Dexterity: 454
Item Level: 105
Dexterity Damage Bonus: (0.11 per Dexterity)%
You may Only use Melee, Summon and Support Skills
2% Chance to cast level 19 Glacial Nova on Death Blow
+(1 to 2) to All Skills
+(25 to 40)% to Cold Spell Damage
-(15 to 25)% to Enemy Cold Resistance
+(20 to 25) to Winter Avatar
Maximum Cold Resist +(1 to 2)%
Cannot Be Frozen
Total Character Defense 50%
Socketed (3)
+
Shiverhood
Shiverhood
Full Helm (Sacred)

Defense: (3596 - 4141) to (4218 - 4803)
Required Level: 100
Required Strength:
273
Item Level: 105
You may Only use Melee, Summon and Support Skills
+(1 to 2) to All Skills
+(20 to 30)% to Cold Spell Damage
-(15 to 25)% to Enemy Cold Resistance
+(15 to 20) to Winter Avatar
+(25 to 50)% to Summoned Minion Life
+(120 to 160)% Enhanced Defense
+(600 to 1000) Defense
Maximum Mana (10 to 20)%
+100 Life on Attack
Requirements -50%
Socketed (4)
+
Sash of the Frozen Seas
Sash of the Frozen Seas
Sash (Sacred)

Defense: (2036 - 2329) to (2064 - 2362)
Required Level: 100
Required Strength: 452
Item Level: 105
-75% Regenerate Mana during Werewolf Form
30% Attack Speed
Winter Avatar Cooldown Reduced by 0.4 seconds
+(501 to 1000) to Attack Rating
-(6 to 15)% to Enemy Cold Resistance
+(101 to 130)% Enhanced Defense
+(51 to 250) to Mana
+100 Life on Attack
Socketed (2)
and lemurs/winter avatar combo.
infidell209
Cultist
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hows the aoe ? i lvld the other night just to test lemures and i felt the aoe wasnt nearly as good as bloodthorns , lemures seemed clunky