Unholy Caster Paladin

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Inferior Stormclash Paladin


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Unholy Caster is a simple yet solid build, capable of clearing 95% of ubers untwinked. Unholy Caster fries his enemies with lightning and banishes them back to the Burning Hells with magic sentries. Having both a shotgun (Mind Flay) and a turret (Slayer) in his toolkit, he can quickly adapt to any situation to come out on top. Unholy Caster is easy to build and stays versatile all the way to late game.



TABLE OF CONTENT
click to jump to section
Change Log - Pros and Cons - Play Style - How Spell Damage Works - Breakpoints - Main Skills

Early Game - Mid Game - Late Game

Mercenary - Ubers - FAQs - Credits - Oskill Builds



change log
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pros and cons
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PLAY STYLE
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HOW SPELL DAMAGE WORKS
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break points
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Main Skills
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Early GameLevel 1-100
Attributes
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Skills
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Crafting in Early Game
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Gear
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Progression
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mid gameLevel 100-125
Attributes
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Skills
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SHRINECRAFTING AND JEWELCRAFTING
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Gear
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Progression
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late gameLevel 125+
Attributes
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Skills
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Crafting in End Game
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Gear
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Progression
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Edited by NotCube 3 days.
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mercenary
I love mercs. They’re fun to watch and add some chaos to the screen. This is as close as we can get to the screen cancer builds pre-sigma. Mercs can provide a great deal of support and entertainment without requiring expensive gear.
Note:
  • As of patch 1.4, all mercenaries have better stats if hired in Normal difficulty.
  • Upon a new game or a resurrection, the mercs need to be activated before they can survive hard contents. Do this by letting them kill some weak mobs. Watch their stats change. When their damage and defense suddenly increase by a large margin, they're ready.
  • You can cast Rapture on mercs to speed them up greatly. This is a cheap way to make them hit higher breakpoints without investing in gear, but you have to keep buffing them if you choose this method.
  • As always, preferred items are listed first, followed by alternatives, unless explained otherwise.

They all have their strong points:
Act 5 mercs are SWOLE!
Act 3 mercs are COOL!
Act 2 mercs
Act 1 mercs are CUTE!

Act 5: The Barbarians
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Act 3: The Iron Wolves
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Act 2: The Town Guards
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Act 1: The Sisters
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ubers
This section covers tips and relevant info to clear ubers with this build. I rate the ubers based on how difficult they are for this build as a fresh, untwinked character (ie. completing them as soon as they're available), not how they’re rated in the docs. I've put both the names of the quests and names of the bosses for easy search.

Ubers with the Image icon have trophies that are useful for us. While not necessary, the bonuses are very nice so I recommend farming them if you have time.

Dungeons
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Rifts
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frequently asked questions
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special thanks
Thanks to the Median XL Sigma dev team for this fun mod
Thanks Igneus for the guide template
Thanks mortimer_85 for his informative guide and gearing tips
Thanks Ben- and Seekers for gear testing, suggestions, and proofreading the guide


Feel free to contact me on Discord @Cookie Doge Ice Cream#2402 if you have questions
Edited by NotCube 6 days.
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OSKILL BUILDS


Unholy caster is a very good "base" class to build oskills on. The benefits of using oskills on unholy caster are: free EF, free stats from Stormlord, easy 40 pierce from Euphoria or free all speeds from Rapture if the oskill isn't elemental, 80-90% spell damage from Superbeast and the fastest cast frame in the game: 5 fpa (ties with sorceress with a staff). You even get a cool edgy morph as icing on the cake.

There are many oskills in the game that we can use. Some good, some not-so-good. Because oskill builds are almost never newbie friendly, nor playable from scratch, I will only provide miniguides for these skills. The purpose of these miniguides is to discuss the concept of each skill and how to build around said skill. For the vast majority of oskills, soft levels are very good for boosting total damage because they raise the base damage of the oskills. Think of it as adding flat damage to a wdm build.

The builds below are the ones that I have personally tried and found them viable. Please note that except for a handful of super strong oskills, some of these are more for the fun factor than for... killing Samael, for example.


Attributes
All in energy. This is the default setting for all oskill builds in this section unless specified otherwise.



PENTAGRAM-FLAMESTRIKE PALADIN

Concept
Pentagram is very strong but awkward to use due to the short cooldown. The playstyle is similar to trapsin: lure a big pack around you then release the pentagram nova. This is very effective in melee-centric ubers such as sunless seas, cows and Duncraig. The playstyle of pentagram paladin takes some time to get used to but is quite fun once you get the rhythm down.

For single target, we'll use Flamestrike found on The Pyre. If you have played fire sorc before, you'll know this powerful skill. Technically if you want to min-max, Flamestrike and Pentagram are different builds but they're kinda similar so I'm rolling them into one build to save some space.

Paladin has access to many fire oskills so these two aren't the only viable ones. Feel free to mix fire oskills together as you see fit. If you don't like Pentagram, you can use Flamestrike alone or with Ring of Light/Path of Flames/Pyroblast. They're all good.

Skills
Max: Superbeast, Stormlord, Euphoria, Tainted Blood.
Blessed Life: max or enough points to hit 50 PR
1 point: Divine Apparition, Scourge
Leftover points can go to Blessed Life for more flat DR or Scourge if you use them.

Gear
► Show Spoiler


how to play
Cast all your buffs. Walk around to lure a big pack, or teleport into one (with your Scourges) then cast Pentagram. Anything that isn't a fire absorb will die. Path of Flame and Scourges will take care to the rest. For big targets, equip the Pyre and spam Flamestrike.



bRINGer OF LIGHT

Concept
Despite how awkward it can be to use, Ring of Light has always been extremely powerful, and patch 1.5 just made it stronger. RoL is basically the fire version of Vortex and Abyss, in that there is a blind spot (the eye of the storm) in the center, where we stand. When spaced correctly, however, RoL deals an obsence amount of damage over time.

Besides the weakness in the center, RoL also has no range. Therefore, the goals of this build are: covering the weak spot, and findIng a way to do damage at long range.

Skills
Max: Superbeast, Stormlord, Tainted Blood.
Blessed Life: max or enough points to hit 50 PR
Rapture: 10-15 points to reach breakpoints & a comfortable duration
1 point: Divine Apparition, Hoplite

Gear
I prefer to just use the entire
Curse of the Zakarum
Curse of the Zakarum
Any Fire Set

Geleb's Greed
Bremm's Retribution
Maffer's Frenzy
Wyand's Perfidy

Set Bonus with 2 or more set items:
+8 to Wolf Stance
+10 to all Attributes

Set Bonus with 3 or more set items:
+3 to Path of Flames
Maximum Fire Resist +4%

Set Bonus with complete set:
+2 to All Skills
+167 fire damage
+50% to Fire Spell Damage
-60% to Enemy Fire Resistance
+75 to all Attributes
Maximum Life 10%

set. It's really good and not too rare either. Lot's of +skills, decent fire dmg and pierce, plus Pyroblast and Path of Flames, which complement our RoL perfectly. If you don't have the set, try to get Path of Flames on Elemental Band or Auhe belt. PoF fills in our blind spot with more fire. The rest can be just crafts.
► Show Spoiler


how to play
Buff with Path of Flames and everything else. In cows and dunc, simply cast RoL every few steps while kiting around. In fauzt, you'll want to use Pyroblast to hit necrobots & harpylisks. RoL melts any boss that doesn't teleport much.



BANSHEEDIN
Concept
As one of the better oskills available for paladin, it would be a shame if this build wasn't mentioned. Bansheedin gets the skill from
Darkfeast
Darkfeast
Goedendag (Sacred)

One-Hand Damage: 53 to 54
Required Strength: 574
Required Level: 100
(Paladin Only)
Strength Damage Bonus: (0.18 per Strength)%
+(0 to 2) Projectile to Hunting Banshee
+(50 to 200) Energy Factor to Spell Damage
+50% Damage to Undead
+(30 to 50)% to Cold Spell Damage
-(10 to 25)% to Enemy Cold Resistance
+(18 to 30) to Hunting Banshee
+50 Life Regenerated per Second
Total Character Defense (30 to 60)%
+50 Life after each Kill
Socketed (3)
, a quite common item that nobody uses, and with it, he can do pretty much all ubers from 120 and under. and clear Fauzt in crafted gear.

Banshee releases up to 3 homing beams that explode into frost novas. These novas multihit, which is why they're actually good despite the low sheet damage. The downside is, you can't control where the beams go. This is a problem in fights with multiple invincible (but still targettable) enemies such as Xazax. Good news is, it doesn't matter for farming because you spam it anyway.

Skills
Max: Superbeast, Stormlord, Euphoria, Tainted Blood.
Blessed Life: max or enough points to hit 50 PR
1 point: Divine Apparition, Scourge
Leftover points can go to Blessed Life for more flat DR or Scourge if you use them.

Gear
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how to play
Buff with everything you have. Summon Scourges. Spam Banshee. Not much to say.



AVALANCHE PALADIN
Concept
Avalanche is a really fun farming skill. It casts 2 streams of snow to your left and right that travel straight forward. When you first try it, it may look stupid and make you wonder how in the world will you ever aim this thing, but you don't have to. You swipe it from side to side. Most of the time, simply click a little to your left then drag the cursor to your right. This will cover the middle blind spot. Avalanche is strong enough to farm Dunc and Fauzt and the graphics is quite good too.

The only drawback of Avalanche is the hefty mana consumption, which can be countered with Sur runes or honorific boots stacked with 5x
The Moon Crystal
The Moon Crystal
Mystic Orb

Cube Reagent
Cube with Any Armor to Add Bonus
10% Cast Speed
Cold Resist 15%
Lightning Resist 15%
Regenerate Mana +10%
+10 Required Level
. Another option is to not use our main weapon to cut the mana cost. You'll do less damage but Avalanche will be spam-able. Haven't tested this though so do it at your own risk.

Skills
Max: Superbeast, Stormlord, Euphoria, Tainted Blood.
Blessed Life: max or enough points to hit 50 PR
1 point: Divine Apparition, Scourge
Leftover points can go to Blessed Life for more flat DR or Scourge if you use them.

Gear
► Show Spoiler


how to play
Swipe your mouse across the screen. From left to right. From north to south. From east to west. From dusk til dawn. Literally. spam. the. hell. out. of. it. You don't care what's on the screen, just swipe until everything is gone then take their loot from their cold, dead bodies. It's really fun.



STORMCLASHER

Concept
Despite the lack of class specific support, Pala is a good Stormclasher, only beaten by Druid and Amazon. SC gains +1 spear per 25 levels. Everybody will get 3 spears without trying, but reaching the 4th spear (slvl 75) can be a challenge until end game.

Skills
Max: Superbeast, Stormlord, Tainted Blood, Sacred Armor
Blessed Life: max or enough points to hit 50 PR
Rapture: 10-15 points to reach breakpoints & a comfortable duration
1 point: Divine Apparition, Hoplite

Gear
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how to play
Play like Mind Flay. Buff with SA frequently for easy mode.



GRAVEYARDIN

Concept
Kind of a meme. Not much of a boss killer, but he's a pretty chill, lazy dunc farmer. Indirectly nerfed in patch 1.3 when Symphony of Destruction was changed from poison to magic so he lost most of his boss killing status. However Graveyardin is still a pretty fun meme build that can lazy farm at a decent pace. The reason I say it's a meme is because he can't do much without twinking gears and charms at higher levels.

Skills
Max: Superbeast, Stormlord, Tainted Blood, Blessed Life
1 point: Divine Apparition, Scourge
Leftover points can go to Scourge to farm fauzt more comfortably.

For this build, you can also go Rapture when you have enough pierce for better speeds. Scourge makes fauzt easier but you don't need them for dunc.

Gear
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how to play
Buff with Superbeast, Tainted Blood, Hive and just walk around.
Edited by NotCube 6 days.
Manu300000
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I played this char at the start of the ladder, can you tell me, is it even worth to get 4 beams to mindflay? It seems like it still has a next hit delay.
Nice guide btw!
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Manu300000 wrote:I played this char at the start of the ladder, can you tell me, is it even worth to get 4 beams to mindflay? It seems like it still has a next hit delay.
Nice guide btw!


Yeah it's worth it. The extra beams do add damage when they hit. This is very visible against beefy targets: the difference in dps between 1-2 beams and 4 beams is big. Not to mention that more beams makes farming a lot faster.
Zanpakutaiso
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What about Imperius set? Is it any good at mid game?
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Zanpakutaiso wrote:What about Imperius set? Is it any good at mid game?

Unfortunately, the set is garbage. It hasn't been updated to fit the new tree yet. You get a lot more pierce, spell damage and almost the same amount of +skills from crafts.
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A small hint on the Crafted Weapon part:

Paladin Blunt and Sceptres:
-max + Paladin skill is now 4 down from 5
-max innate single pierce: 15
-Sockets: 3(Paladin) 6(War Scepter)
-max innate single sd%: 50(Paladin) 40 (Scepter)
-max innate EF: 50

Crsytal Swords:
-max all skill is now 4 up from 3.
-max innate single pierce: 20
-Sockets 6
-max innate single sd%: 40
-max innate EF:100
-less phys dam affixes

So Crystal Swords seems to be far superior for crafting a good one handed caster weapon, especially for oskills that only roll on non weapon items.
Have not tested much though….
stevofasho
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just to point out(and correct me if i am wrong) but lightning spell dmg is not an affix that will roll on crafted boots. i'm also pretty sure EF cannot be rolled onto boots so i'm pretty sure you can't get 100+
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stevofasho wrote:just to point out(and correct me if i am wrong) but lightning spell dmg is not an affix that will roll on crafted boots. i'm also pretty sure EF cannot be rolled onto boots so i'm pretty sure you can't get 100+


Boots don't innately roll EF nor spell damage, but with eerie (60 EF a pop) craft + bless you can get a maximum of 120 EF.
You're right about spell damage though. I switched from ornate to eerie for boots but didn't remove that part. Thanks.