WereBear Grillz- New Player Friendly Build

Find a handful of guides and walkthroughs here!
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Flyon
Grubber
300 | -4
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You definitely need a better end game content and many items should be added
Cheno
Gravedigger
183 | 3
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Donated 1 time
Flyon wrote:You definitely need a better end game content and many items should be added

This guide hasn't been updated in a long time and is not complete. Ideally it would be removed and another made to take it's place.
Diaco
Gravedigger
190 | 1
I know this guide is kinda dead, but I thought it'd be the right place to ask. anyone tried building this and going the fire route with
Hephasto's Reaver
Hephasto's Reaver
Battle Axe (Sacred)

Required Level: 60
Required Strength:
972
Item Level: 105
Area Effect Attack
90% of Strength Added as Fire Damage to Weapon
Adds (700 to 900)-(1100 to 1300) fire damage
-(10 to 20)% to Enemy Fire Resistance
(10 to 20)% Chance of Crushing Blow
+(10 to 20) to Shower of Rocks
+200 Life Regenerated per Second
Requirements +100%
Socketed (6)
?
Istaryu
Son of Lucion
727 | 0
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Diaco wrote:I know this guide is kinda dead, but I thought it'd be the right place to ask. anyone tried building this and going the fire route with
Hephasto's Reaver
Hephasto's Reaver
Battle Axe (Sacred)

Required Level: 60
Required Strength:
972
Item Level: 105
Area Effect Attack
90% of Strength Added as Fire Damage to Weapon
Adds (700 to 900)-(1100 to 1300) fire damage
-(10 to 20)% to Enemy Fire Resistance
(10 to 20)% Chance of Crushing Blow
+(10 to 20) to Shower of Rocks
+200 Life Regenerated per Second
Requirements +100%
Socketed (6)
?


No, because wildfire is a spell, and not an elemental wdm attack. You stack fire spell damage, energy factor (or in bear's case, str + str factor), and obviously fire pierce, and not fire dmg added to weapon.
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Crash
Talic
6568 | 275
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Istaryu wrote:
Diaco wrote:I know this guide is kinda dead, but I thought it'd be the right place to ask. anyone tried building this and going the fire route with
Hephasto's Reaver
Hephasto's Reaver
Battle Axe (Sacred)

Required Level: 60
Required Strength:
972
Item Level: 105
Area Effect Attack
90% of Strength Added as Fire Damage to Weapon
Adds (700 to 900)-(1100 to 1300) fire damage
-(10 to 20)% to Enemy Fire Resistance
(10 to 20)% Chance of Crushing Blow
+(10 to 20) to Shower of Rocks
+200 Life Regenerated per Second
Requirements +100%
Socketed (6)
?


No, because wildfire is a spell, and not an elemental wdm attack. You stack fire spell damage, energy factor (or in bear's case, str + str factor), and obviously fire pierce, and not fire dmg added to weapon.


he didn't mention wildfire, you did.

hephasto's works well with rend if you fully spec into the build and invest proper gear.
Diaco
Gravedigger
190 | 1
Crash wrote:
Istaryu wrote:
Diaco wrote:I know this guide is kinda dead, but I thought it'd be the right place to ask. anyone tried building this and going the fire route with
Hephasto's Reaver
Hephasto's Reaver
Battle Axe (Sacred)

Required Level: 60
Required Strength:
972
Item Level: 105
Area Effect Attack
90% of Strength Added as Fire Damage to Weapon
Adds (700 to 900)-(1100 to 1300) fire damage
-(10 to 20)% to Enemy Fire Resistance
(10 to 20)% Chance of Crushing Blow
+(10 to 20) to Shower of Rocks
+200 Life Regenerated per Second
Requirements +100%
Socketed (6)
?


No, because wildfire is a spell, and not an elemental wdm attack. You stack fire spell damage, energy factor (or in bear's case, str + str factor), and obviously fire pierce, and not fire dmg added to weapon.


he didn't mention wildfire, you did.

hephasto's works well with rend if you fully spec into the build and invest proper gear.



yup, I meant Rend. I'm guessing I'd need
Nature's Grace

Nature's Grace
Druid Helms

'PoPoPoPo'
Runeword Level: 100
+(0 to 2) to Druid Skill Levels
1% Base Block Chance
Adds 100-200 poison damage over 1 seconds
Adds 100-200 poison damage over 1 seconds
+25% to Poison Spell Damage
+(171 to 200)% Enhanced Defense
40% to Strength
+100 to Strength
Requirements -50%
Rebel (Xis)
Rebel
Body Armors

'ElXis'
Runeword Level: 120
Enhanced Weapon Damage +200%
+(172 to 200)% Enhanced Defense
+(151 to 200) to Strength
+(151 to 200) to Dexterity
-75 to Vitality
-75 to Energy
Elemental Resists +(60 to 80)%
+1 to Light Radius
Cannot be Unsocketed
Cinadide's Anvil
Cinadide's Anvil
Cinadide's Craft Set
Plated Belt (Sacred)

Defense: (3271 - 3680) to (3583 - 4031)
Required Level: 100
Required Strength:
303
+1 to Paladin Skill Levels
Adds 13-25 damage
Adds 63-125 magic damage
+(140 to 170)% Enhanced Defense
(21 to 25)% to Strength
(11 to 15)% Chance of Uninterruptable Attack
Requirements -50%
Socketed (2)
Steppe Sleeper
Steppe Sleeper
Tundra Walker Set
Boots (Sacred)

Defense: 651 to 671
Required Level: 80
Required Strength:
0
+1 to Barbarian Skill Levels
(0 to 40)% Movement Speed
-(11 to 15)% to Enemy Cold Resistance
+(3 to 7) to Blood Hatred (Barbarian Only)
(31 to 40)% to Strength
Requirements -100%
Socketed (4)
. not sure what to put on the gloves though
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ixvid_
Balrog
121 | -2
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I am playing full str wildfire Wearbear, but actually craft something better imo :)

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Crash
Talic
6568 | 275
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ixvid_ wrote:I am playing full str wildfire Wearbear, but actually craft something better imo :)

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Archon's Wrath
Archon's Wrath
War Hammer (4)

One-Hand Damage: 7 to 10
Required Level: 5
Required Strength:
33
Item Level: 8
Strength Damage Bonus: (0.22 per Strength)%
10% Chance to cast level 10 Apocalypse on Melee Attack
+(1 to 2) to Druid Skill Levels
30% Attack Speed
(41 to 50)% Bonus to Attack Rating
+50% Damage to Undead
+(6 to 10)% to Fire Spell Damage
-3% to Enemy Fire Resistance
Requirements -40%
Socketed (1)
One-Hand Damage: 12 to 18
Required Level: 24
Required Strength:
40
Item Level: 26
Strength Damage Bonus: (0.22 per Strength)%
10% Chance to cast level 19 Apocalypse on Melee Attack
+(2 to 3) to Druid Skill Levels
40% Attack Speed
(81 to 100)% Bonus to Attack Rating
+50% Damage to Undead
+(11 to 15)% to Fire Spell Damage
-6% to Enemy Fire Resistance
Requirements -55%
Socketed (3)
One-Hand Damage: 19 to 26
Required Level: 42
Required Strength:
73
Item Level: 47
Strength Damage Bonus: (0.22 per Strength)%
10% Chance to cast level 33 Apocalypse on Melee Attack
+(3 to 4) to Druid Skill Levels
50% Attack Speed
(131 to 150)% Bonus to Attack Rating
+50% Damage to Undead
+(16 to 20)% to Fire Spell Damage
-9% to Enemy Fire Resistance
Requirements -60%
Socketed (5)
One-Hand Damage: 22 to 31
Required Level: 51
Required Strength:
128
Item Level: 81
Strength Damage Bonus: (0.22 per Strength)%
10% Chance to cast level 43 Apocalypse on Melee Attack
+(4 to 5) to Druid Skill Levels
60% Attack Speed
(171 to 200)% Bonus to Attack Rating
+50% Damage to Undead
+(21 to 25)% to Fire Spell Damage
-12% to Enemy Fire Resistance
Requirements -65%
Socketed (6)


why bother spending so many shrines when this TU is comparable or better in every way except maybe the banish proc.

tons more MO space for UMO experiment and such
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Temptaz
Gravedigger
183 | 2
90% of str added as fire damage


Is that item specific or just a Druid thing?
chanev89
Fallen
1 | 0
Hello guys, im just starting this mod. I decide to make bear druid? Im reading this guide but i feel is kinda old. As i understand its better to use 2h weapon instead of 1h. Can someone link armory or screenshot to see the skill tree? Which one i need to max and which one deserve 1point for wildfire build? Thanks to everyone
Edited by chanev89 2 weeks.