SSF Bowzon

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RD_Specialist
Skeleton
2 | 0
Hi guys,

I am new in Median XL. I need some help

I am about to start crafting my first sacred bow. Anyway, my problem is that I am 114lvl, I do some dmg but I die with 1-2 shots

Any ideas what can improve my toughness? Also any help on how much points to drop on dex/str. I see a lot of people have 2000+ vitality but I have not stats in vit and they are 118 lvl. I have Jah runeword helm TU4 (MOed) + good honorific gloves/sash/boots, quiver 15ls%, TU4 bow + 2xripstars/scarab + quilted TU4 unique. All MOed. Any ideas what is the next step? I struggle a lot

PS Also, how can we kill Akarat? I always kill all the minions but I fail to kill him. Couldnt figure it out. Thanks
Bliyadolubov
Sasquatch
68 | 0
RD_Specialist wrote:Hi guys,

I am new in Median XL. I need some help

I am about to start crafting my first sacred bow. Anyway, my problem is that I am 114lvl, I do some dmg but I die with 1-2 shots

Any ideas what can improve my toughness? Also any help on how much points to drop on dex/str. I see a lot of people have 2000+ vitality but I have not stats in vit and they are 118 lvl. I have Jah runeword helm TU4 (MOed) + good honorific gloves/sash/boots, quiver 15ls%, TU4 bow + 2xripstars/scarab + quilted TU4 unique. All MOed. Any ideas what is the next step? I struggle a lot

PS Also, how can we kill Akarat? I always kill all the minions but I fail to kill him. Couldnt figure it out. Thanks

Dude, vitality you get from ultimate skill paragon - it gives vitality for each perfect gem you get into gear. Akarat is immune until his minion die near him, it makes him weak for a short time, then kill him with phalanx or else... Your toughness is your range, enemies should not touch you
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Wulf
Grubber
327 | 53
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RD_Specialist wrote:Hi guys,

I am new in Median XL. I need some help

I am about to start crafting my first sacred bow. Anyway, my problem is that I am 114lvl, I do some dmg but I die with 1-2 shots

Any ideas what can improve my toughness? Also any help on how much points to drop on dex/str. I see a lot of people have 2000+ vitality but I have not stats in vit and they are 118 lvl. I have Jah runeword helm TU4 (MOed) + good honorific gloves/sash/boots, quiver 15ls%, TU4 bow + 2xripstars/scarab + quilted TU4 unique. All MOed. Any ideas what is the next step? I struggle a lot

PS Also, how can we kill Akarat? I always kill all the minions but I fail to kill him. Couldnt figure it out. Thanks


its normal to be squishy as bowzon, especially so early game. its probably the least defensive character in the game. we make up for it with high dmg and high leech to keep us alive. that gets miles easier when youll get a good weapon craft and highly rolled charms.

for dex/str points allocation, this is in the guide:
Image
if you need str to wear things in the future, rely on attribute charms. most sacred items only require 450-550 str to wear, that can easily be covered with charms in due time. never use a large amount of innate attribute points for str. if you find a cool item you cant wear yet, have it wait; youll most likely lose more dmg trying to wear it than the item itself will give you.

as for what your next step should be, always follow the milestone list :) its completely foolproof and anyone (new or experiencedplayer) that follows it religiously will progress far. right now you are still in the early game stage, near the end. i invite you to go careful read and follow it ♥
Diaco
Heretic
429 | 10
Would an ele bowzon work in high labs?

I'm thinking abandoned crafted stag bow with life spark on striking,
Rainbow Maiden
Rainbow Maiden
Cervelliere (Sacred)

Defense: 939 to 989
(Amazon Only)
Required Level: 100
Required Strength: 516
Item Level: 120
+(1 to 2) to Amazon Skill Levels
Adds 75-150 fire damage
Adds 75-150 lightning damage
Adds 75-150 cold damage
(10 to 15)% Life stolen per Hit
-16% to Enemy Fire Resistance
-16% to Enemy Lightning Resistance
-16% to Enemy Cold Resistance
Maximum Elemental Resists +3%
5% Chance to Avoid Damage
Physical Resist 5%
Total Defense = 0
Socketed (4)
,
Spirit Walker
Spirit Walker
Heavy Boots (Sacred)

Defense: 696 to 737
Required Level: 100
Required Strength: 492
Item Level: 120
+1% Physical Resist per 18% Mana Regeneration
+(50 to 100) Energy Factor to Spell Damage
+2 to All Skills
(0 to 40)% Movement Speed
Jitan's Gate Cooldown Reduced by 1 seconds
-15% to Enemy Elemental Resistances
+35% to Physical/Magic Spell Damage
Socketed (4)
,
Dementia
Dementia
Belt (Sacred)

Defense: (3111 - 3348) to (3272 - 3524)
Required Level: 100
Required Strength:
634
Item Level: 120
-(15 to 20)% to Enemy Elemental Resistances
+(15 to 25) to Fowl Fight
Slow Target 5%
+(120 to 140)% Enhanced Defense
+500 Defense
Maximum Life 5%
Maximum Elemental Resists +1%
Physical Resist 5%
Requirements +20%
Socketed (2)
, abandoned crafted gloves,
Natasha's Legacy (Xis)


Natasha's Legacy
Body Armors

'XisXisXisXisXisXis'
Runeword Level: 120
+(1 to 4) to All Skills
-(3 to 30)% to Enemy Elemental Resistances
+(322 to 350)% Enhanced Defense
Maximum Elemental Resists +(0 to 4)%
Physical Resist (5 to 20)%
Total Character Defense 100%
Cannot be Unsocketed
, endless light'd
Empyrean Glory
Empyrean Glory
Ring

Required Level: 50
Item Level: 120
1% Chance to cast level 26 Singularity on Kill
(6 to 10)% to All Attributes
Increase Maximum Life and Mana 15%
15% Gold Find
, and either
Quov Tsin's Talisman
Quov Tsin's Talisman
Amulet

Required Level: 110
Item Level: 110
-(20 to 30)% to Enemy Elemental Resistances
if lacking pierce or
Beads of the Snake Queen
Beads of the Snake Queen
Amulet

Required Level: 100
Item Level: 120
4% Chance to cast level 33 Scorpion Blade on Kill
Adds 5-10 damage
Stun Attack
(20 to 25)% to Strength
(20 to 25)% to Dexterity
+(200 to 500) Defense
+100 Life after each Kill
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Wulf
Grubber
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no idea. i didnt delve into labs yet, much less ele builds. but i think ssu stag is mandatory, a craft isnt good enough. too low dmg.
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Crash
Talic
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Diaco wrote:Would an ele bowzon work in high labs?

I'm thinking abandoned crafted stag bow with life spark on striking,
Rainbow Maiden
Rainbow Maiden
Cervelliere (Sacred)

Defense: 939 to 989
(Amazon Only)
Required Level: 100
Required Strength: 516
Item Level: 120
+(1 to 2) to Amazon Skill Levels
Adds 75-150 fire damage
Adds 75-150 lightning damage
Adds 75-150 cold damage
(10 to 15)% Life stolen per Hit
-16% to Enemy Fire Resistance
-16% to Enemy Lightning Resistance
-16% to Enemy Cold Resistance
Maximum Elemental Resists +3%
5% Chance to Avoid Damage
Physical Resist 5%
Total Defense = 0
Socketed (4)
,
Spirit Walker
Spirit Walker
Heavy Boots (Sacred)

Defense: 696 to 737
Required Level: 100
Required Strength: 492
Item Level: 120
+1% Physical Resist per 18% Mana Regeneration
+(50 to 100) Energy Factor to Spell Damage
+2 to All Skills
(0 to 40)% Movement Speed
Jitan's Gate Cooldown Reduced by 1 seconds
-15% to Enemy Elemental Resistances
+35% to Physical/Magic Spell Damage
Socketed (4)
,
Dementia
Dementia
Belt (Sacred)

Defense: (3111 - 3348) to (3272 - 3524)
Required Level: 100
Required Strength:
634
Item Level: 120
-(15 to 20)% to Enemy Elemental Resistances
+(15 to 25) to Fowl Fight
Slow Target 5%
+(120 to 140)% Enhanced Defense
+500 Defense
Maximum Life 5%
Maximum Elemental Resists +1%
Physical Resist 5%
Requirements +20%
Socketed (2)
, abandoned crafted gloves,
Natasha's Legacy (Xis)


Natasha's Legacy
Body Armors

'XisXisXisXisXisXis'
Runeword Level: 120
+(1 to 4) to All Skills
-(3 to 30)% to Enemy Elemental Resistances
+(322 to 350)% Enhanced Defense
Maximum Elemental Resists +(0 to 4)%
Physical Resist (5 to 20)%
Total Character Defense 100%
Cannot be Unsocketed
, endless light'd
Empyrean Glory
Empyrean Glory
Ring

Required Level: 50
Item Level: 120
1% Chance to cast level 26 Singularity on Kill
(6 to 10)% to All Attributes
Increase Maximum Life and Mana 15%
15% Gold Find
, and either
Quov Tsin's Talisman
Quov Tsin's Talisman
Amulet

Required Level: 110
Item Level: 110
-(20 to 30)% to Enemy Elemental Resistances
if lacking pierce or
Beads of the Snake Queen
Beads of the Snake Queen
Amulet

Required Level: 100
Item Level: 120
4% Chance to cast level 33 Scorpion Blade on Kill
Adds 5-10 damage
Stun Attack
(20 to 25)% to Strength
(20 to 25)% to Dexterity
+(200 to 500) Defense
+100 Life after each Kill


not nearly enough sustain, regardless of your gear, plus lab has ele dmg penalties in upper yellows and reds.
notbehaving
Imp
5 | 1
your post mentions making a new Siegfried in a 4OS helm, how? I thought that the runes had to match the amount of sockets on the item to create a runeword
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Wulf
Grubber
327 | 53
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notbehaving wrote:your post mentions making a new Siegfried in a 4OS helm, how? I thought that the runes had to match the amount of sockets on the item to create a runeword


most runewords are only ONE rune. all other slots are to be filled with jewels. so for a 4 socket einherjar, you need to insert: jewel1 - jewel2 - jewel3 - Jah rune.

from docs:
Image
RD_Specialist
Skeleton
2 | 0
Thank you all very much guys for your help :) I will keep playing and improve more
notbehaving
Imp
5 | 1
Wulf wrote:
notbehaving wrote:your post mentions making a new Siegfried in a 4OS helm, how? I thought that the runes had to match the amount of sockets on the item to create a runeword


most runewords are only ONE rune. all other slots are to be filled with jewels. so for a 4 socket einherjar, you need to insert: jewel1 - jewel2 - jewel3 - Jah rune.

from docs:
Image


thanks for the clarification :D

this build is fun BTW