INTRODUCTION
Patch 1.7 brought us a remake for bow druid. The bow skills all got reworked and the build is now dex-scaling. Its new gameplay revolves around a powerful bear companion and alternating between skills.
The novelty introduced is that in order to use your powerful skills (Cascade and Heartseeker), you need to cast a weaker skill first (Steady Shot). Steady Shot gives you a buff that is instantly consummed upon casting any of the 2 powerful spenders. This means you constantly need to alternate between Steady Shot and a spender, be it for farming or bossing.
The bear summon remains very tanky throughout the game. It has a chance-on-attack to cast a buff that allows you to ignore the skill restriction described above. On each bear buff proc, you’ll be able to go ham and spam your spenders non-stop.
► ABBREVIATIONS
► GENERAL ADVICE and INFORMATION
Table of Contents
(click to navigate)
ITEMS
Main Weapons | Alt Weapons | Helms | Body Armors | Gloves | Belts | Boots | Quivers | Rings | Amulets | Mystic Orbs | Sockets | Bless
PROGRESSION&UBERQUESTS
BREAKPOINTS | ATTRIBUTES | SKILLS

Leveling Skills (lvl 1-115)
- Hunter: Steady Shot (Max) | Cascade (1) | Heartseeker (1) | Pathfinder (Max) | Bear (Max)
Nature: Harvest (Rest) | Barkskin (Max) | Harvester (8)
Reward: Vine (1) | Symbiosis (Max)
Basic Skills (when you switch to Maple Bow, lvl 120+)
- Hunter: Steady Shot (32) | Cascade (Max) | Heartseeker (Max) | Pathfinder (Max) | Bear (Rest)
Nature: Barkskin (Max) | Harvester (1)
Reward: Faerie Fire (1) | Symbiosis (Max)
ITEMS Main Weapons | Alt Weapons | Helms | Body Armors | Gloves | Belts | Boots | Quivers | Rings | Amulets | Mystic Orbs | Sockets | Bless(click to navigate)
Full Nature Set (Bow Druid Set): Sadly, the full set isn't ever worth using. Physical bow bad, fire maple bow good (efr>ds+ewd).
- Physical bow druid require a lot of xis-runewords and many excellent jewels (which are both lategame stuff) in order to be able to compete with a basic Maple bow. It's therefore more SSF-friendly to just go fire. We level as phys because maple bow only starts dex-scaling on the sacred tier. That said, the non-bow Nature set pieces are powerful. The belt is amazing on its own, and the 2-3piece set bonuses are very strong for a Maple bow build.
MAIN WEAPON
- Leveling items (level 1-115)
- Serpent Bow Shark→ Tier1Shark
Weapons
Except Necromancer Daggers, Assassin Claws
'Eld'
Runeword Level: 8
5% Chance to cast level 9 Bloodlust on Kill
+(7 to 9)% Bonus Damage to Bloodlust
20% Attack Speed
+5 to Maximum Damage
+0.125 to Maximum Damage (Based on Character Level)
1.5% Bonus to Attack Rating (Based on Character Level)
+(24 to 35)% Enhanced Damage
-1 to ManaVipercast→ Tier2Vipercast
Serpent Bow (4)
Two-Hand Damage: (10 - 12) to (29 - 40)
(Druid Only)
Required Level: 6
Required Dexterity: 71
Item Level: 19
Dexterity Damage Bonus: (0.19 per Dexterity)%
10% Chance to cast level 20 Venomous Spirit on Kill
+(16 to 25) to Maximum Damage
(3 to 6)% Life stolen per Hit
+(31 to 50)% Enhanced Damage
+(11 to 13)% to Poison Spell Damage
Slow Target (3 to 5)%
(6 to 10)% to Dexterity
Socketed (2)
Two-Hand Damage: (34 - 38) to (73 - 97)
(Druid Only)
Required Level: 25
Required Dexterity: 109
Item Level: 36
Dexterity Damage Bonus: (0.19 per Dexterity)%
15% Chance to cast level 30 Venomous Spirit on Kill
+(31 to 50) to Maximum Damage
(11 to 14)% Life stolen per Hit
+(71 to 90)% Enhanced Damage
+(16 to 18)% to Poison Spell Damage
Slow Target (9 to 11)%
(16 to 20)% to Dexterity
Socketed (4)
Two-Hand Damage: (76 - 83) to (147 - 175)
(Druid Only)
Required Level: 43
Required Dexterity: 218
Item Level: 59
Dexterity Damage Bonus: (0.19 per Dexterity)%
20% Chance to cast level 40 Venomous Spirit on Kill
+(51 to 70) to Maximum Damage
(19 to 22)% Life stolen per Hit
+(101 to 120)% Enhanced Damage
+(21 to 23)% to Poison Spell Damage
Slow Target (15 to 17)%
(26 to 30)% to Dexterity
Socketed (5)
Two-Hand Damage: (103 - 112) to (202 - 232)
(Druid Only)
Required Level: 53
Required Dexterity: 431
Item Level: 85
Dexterity Damage Bonus: (0.19 per Dexterity)%
25% Chance to cast level 50 Venomous Spirit on Kill
+(71 to 90) to Maximum Damage
(23 to 26)% Life stolen per Hit
+(131 to 150)% Enhanced Damage
+(23 to 25)% to Poison Spell Damage
Slow Target (18 to 20)%
(31 to 35)% to Dexterity
Socketed (6)Vipercast→ Tier3Vipercast
Serpent Bow (4)
Two-Hand Damage: (10 - 12) to (29 - 40)
(Druid Only)
Required Level: 6
Required Dexterity: 71
Item Level: 19
Dexterity Damage Bonus: (0.19 per Dexterity)%
10% Chance to cast level 20 Venomous Spirit on Kill
+(16 to 25) to Maximum Damage
(3 to 6)% Life stolen per Hit
+(31 to 50)% Enhanced Damage
+(11 to 13)% to Poison Spell Damage
Slow Target (3 to 5)%
(6 to 10)% to Dexterity
Socketed (2)
Two-Hand Damage: (34 - 38) to (73 - 97)
(Druid Only)
Required Level: 25
Required Dexterity: 109
Item Level: 36
Dexterity Damage Bonus: (0.19 per Dexterity)%
15% Chance to cast level 30 Venomous Spirit on Kill
+(31 to 50) to Maximum Damage
(11 to 14)% Life stolen per Hit
+(71 to 90)% Enhanced Damage
+(16 to 18)% to Poison Spell Damage
Slow Target (9 to 11)%
(16 to 20)% to Dexterity
Socketed (4)
Two-Hand Damage: (76 - 83) to (147 - 175)
(Druid Only)
Required Level: 43
Required Dexterity: 218
Item Level: 59
Dexterity Damage Bonus: (0.19 per Dexterity)%
20% Chance to cast level 40 Venomous Spirit on Kill
+(51 to 70) to Maximum Damage
(19 to 22)% Life stolen per Hit
+(101 to 120)% Enhanced Damage
+(21 to 23)% to Poison Spell Damage
Slow Target (15 to 17)%
(26 to 30)% to Dexterity
Socketed (5)
Two-Hand Damage: (103 - 112) to (202 - 232)
(Druid Only)
Required Level: 53
Required Dexterity: 431
Item Level: 85
Dexterity Damage Bonus: (0.19 per Dexterity)%
25% Chance to cast level 50 Venomous Spirit on Kill
+(71 to 90) to Maximum Damage
(23 to 26)% Life stolen per Hit
+(131 to 150)% Enhanced Damage
+(23 to 25)% to Poison Spell Damage
Slow Target (18 to 20)%
(31 to 35)% to Dexterity
Socketed (6)Vipercast→ Tier4Vipercast
Serpent Bow (4)
Two-Hand Damage: (10 - 12) to (29 - 40)
(Druid Only)
Required Level: 6
Required Dexterity: 71
Item Level: 19
Dexterity Damage Bonus: (0.19 per Dexterity)%
10% Chance to cast level 20 Venomous Spirit on Kill
+(16 to 25) to Maximum Damage
(3 to 6)% Life stolen per Hit
+(31 to 50)% Enhanced Damage
+(11 to 13)% to Poison Spell Damage
Slow Target (3 to 5)%
(6 to 10)% to Dexterity
Socketed (2)
Two-Hand Damage: (34 - 38) to (73 - 97)
(Druid Only)
Required Level: 25
Required Dexterity: 109
Item Level: 36
Dexterity Damage Bonus: (0.19 per Dexterity)%
15% Chance to cast level 30 Venomous Spirit on Kill
+(31 to 50) to Maximum Damage
(11 to 14)% Life stolen per Hit
+(71 to 90)% Enhanced Damage
+(16 to 18)% to Poison Spell Damage
Slow Target (9 to 11)%
(16 to 20)% to Dexterity
Socketed (4)
Two-Hand Damage: (76 - 83) to (147 - 175)
(Druid Only)
Required Level: 43
Required Dexterity: 218
Item Level: 59
Dexterity Damage Bonus: (0.19 per Dexterity)%
20% Chance to cast level 40 Venomous Spirit on Kill
+(51 to 70) to Maximum Damage
(19 to 22)% Life stolen per Hit
+(101 to 120)% Enhanced Damage
+(21 to 23)% to Poison Spell Damage
Slow Target (15 to 17)%
(26 to 30)% to Dexterity
Socketed (5)
Two-Hand Damage: (103 - 112) to (202 - 232)
(Druid Only)
Required Level: 53
Required Dexterity: 431
Item Level: 85
Dexterity Damage Bonus: (0.19 per Dexterity)%
25% Chance to cast level 50 Venomous Spirit on Kill
+(71 to 90) to Maximum Damage
(23 to 26)% Life stolen per Hit
+(131 to 150)% Enhanced Damage
+(23 to 25)% to Poison Spell Damage
Slow Target (18 to 20)%
(31 to 35)% to Dexterity
Socketed (6)Vipercast(MO: ed to 200%→ewd→max dmg)Vipercast
Serpent Bow (4)
Two-Hand Damage: (10 - 12) to (29 - 40)
(Druid Only)
Required Level: 6
Required Dexterity: 71
Item Level: 19
Dexterity Damage Bonus: (0.19 per Dexterity)%
10% Chance to cast level 20 Venomous Spirit on Kill
+(16 to 25) to Maximum Damage
(3 to 6)% Life stolen per Hit
+(31 to 50)% Enhanced Damage
+(11 to 13)% to Poison Spell Damage
Slow Target (3 to 5)%
(6 to 10)% to Dexterity
Socketed (2)
Two-Hand Damage: (34 - 38) to (73 - 97)
(Druid Only)
Required Level: 25
Required Dexterity: 109
Item Level: 36
Dexterity Damage Bonus: (0.19 per Dexterity)%
15% Chance to cast level 30 Venomous Spirit on Kill
+(31 to 50) to Maximum Damage
(11 to 14)% Life stolen per Hit
+(71 to 90)% Enhanced Damage
+(16 to 18)% to Poison Spell Damage
Slow Target (9 to 11)%
(16 to 20)% to Dexterity
Socketed (4)
Two-Hand Damage: (76 - 83) to (147 - 175)
(Druid Only)
Required Level: 43
Required Dexterity: 218
Item Level: 59
Dexterity Damage Bonus: (0.19 per Dexterity)%
20% Chance to cast level 40 Venomous Spirit on Kill
+(51 to 70) to Maximum Damage
(19 to 22)% Life stolen per Hit
+(101 to 120)% Enhanced Damage
+(21 to 23)% to Poison Spell Damage
Slow Target (15 to 17)%
(26 to 30)% to Dexterity
Socketed (5)
Two-Hand Damage: (103 - 112) to (202 - 232)
(Druid Only)
Required Level: 53
Required Dexterity: 431
Item Level: 85
Dexterity Damage Bonus: (0.19 per Dexterity)%
25% Chance to cast level 50 Venomous Spirit on Kill
+(71 to 90) to Maximum Damage
(23 to 26)% Life stolen per Hit
+(131 to 150)% Enhanced Damage
+(23 to 25)% to Poison Spell Damage
Slow Target (18 to 20)%
(31 to 35)% to Dexterity
Socketed (6) - 1) Maple Bow Craft (any shrine): Aim for 4sk and 15efr at minimum. It’s very easy to roll.
- Relevant Affixes: 6sk, 25efr, 15elepierce, 30%slow, 50ias, 15%dex, 60dex, 10%aa, 40aa, 500hp, cbf, knife/arrow/widow procs
- 2) Zephyr(SU Maple Bow): Better than a craft. Also allows you to reach 6fpa without sacrificing too much dmg.Zephyr
Maple Bow (Sacred)
(Druid Only)
Required Level: 100
Required Dexterity: 600
Item Level: 105
Innate Fire Damage: (62.0% of Dexterity)
+1% Attack Speed per 25 Dexterity
Adds 450-650 Fire Damage
-(15 to 30)% to Enemy Fire Resistance
+9 to Heartseeker (Druid Only)
+9 to Cascade (Druid Only)
10% Chance of Crushing Blow
+25% to Summoned Minion Resistances
25% Magic Find
Socketed (6) - 3) Void-Touched(SSU Maple Bow): Picture of Upgrade. Best-in-Slot for farming due to Corrupted Vines. It's a big wdm aoe proc that chain-reacts and clears entire screens.Void-Touched
Maple Bow (Sacred)
(Druid Only)
Required Level: 100
Required Dexterity: 3000
Item Level: 120
Innate Fire Damage: (62.0% of Dexterity)
+5% Innate Elemental Damage per Character Level above 137
15% Chance to cast level 1 Corrupted Vines on Death Blow
Adds 250-350 Fire Damage
-20% to Enemy Fire Resistance
Physical Resist 10%
50% Magic Find
Requirements +400%
Hunter Only Upgrade:
Must have at least 3000 Dexterity
Survive the Edge of Nothingness battle for 11 minutes
Transmute in the Horadric Cube to Upgrade
Socketed (6)
ALTERNATE WEAPONS
- Leveling items (level 1-115)
- Pax MysticaPax Mystica
Staves
'Tir'
Runeword Level: 10
+1 to All Skills
+7% to Spell Damage
+(2 to 5) to Blink
Elemental Resists +(11 to 15)%
(11 to 13)% Magic Find - 1) Flamen Staff Craft (magical craft): Aim for high druid skills and minion resist from the base shrine bonus. This staff is solely used to summon a tanky bear.
- (Bless: magical | Sockets: bloodstone | MO order: minion res, minion hp, str)
Relevant Affixes: 11sk, 75minion life.
HELMS
- Leveling items (level 1-115)
- Cannonball→NezhaNezha
Druid Helms
'FelIst'
Runeword Level: 110
While in Wereowl Form: Adds 10-15 Damage
While in Werewolf Form: -10% Enemy Cold Resistance
+2 to Druid Skill Levels
25% Attack Speed
+(172 to 200)% Enhanced Defense
(40 to 45)% to Dexterity
Maximum Mana +(11 to 20)%
(50 to 80)% Magic Find - 1) Wolf Head Craft (any shrine): Aim for 3sk and 15efr, but they're somewhat rare.
- Relevant Affixes: 4sk, 25efr, 25ias, 40aa, 30dex, 55str, 40fhr.
- 2) Phoenix Beak(SU Falcon Mask): Less dmg than a craft, but has 5pr.Phoenix Beak
Falcon Mask (Sacred)
Defense: 996 to 1101
(Druid Only)
Required Level: 100
Required Strength: 500
Item Level: 105
Ember Spirit: +10% Total Damage
+(2 to 3) to Druid Skill Levels
20% Combat Speeds
+(20 to 25)% to Fire Spell Damage
-(10 to 15)% to Enemy Fire Resistance
Maximum Lightning Resist +(2 to 3)%
Physical Resist 5%
Socketed (4) - 3) Radiance(SSU Tiara): Less dmg than a craft, but has 10pr and cbf.Radiance
Tiara (Sacred)
Defense: 725 to 820
Required Level: 100
Required Dexterity: 392
Item Level: 120
+2 Spell Focus per 1 Light Radius
+3% Fire Spell Damage per 1 Light Radius
-1% Cold Spell Damage per 1 Light Radius
+(2 to 3) to All Skills
-(15 to 20)% to Enemy Fire Resistance
Physical Resist 10%
Cannot Be Frozen
-5% to All Vendor Prices
Socketed (4) - 4) Nature's Vigil(Set Antlers): Amazing piece if you already have the belt (set 2piece: 20efr and 50aa).Nature's Vigil
Antlers (Sacred)
Defense: (2898 - 3847) to (3062 - 4093)
(Druid Only)
Required Level: 90
Required Strength: 500
Item Level: 1
+(2 to 3) to Druid Skill Levels
25% Attack Speed
+(100 to 200)% Enhanced Defense
+1000 Defense
(21 to 25)% to Dexterity
+100 Life after each Kill
Socketed (4)
Caoi Dulra
(Druid Hunter Set) - 5) Nezha (Xis)(sacred druid helm of your choice): Should only be used if you want 6fpa and/or haveFlameskin.Flameskin
Scale Mail (Sacred)
Defense: (7200 - 8440) to (8922 - 10307)
Required Level: 100
Required Strength: 1150
Item Level: 120
Adds 5 - 7 Fire Damage to Weapon per 2% Attack Speed
Weapon Physical Damage -150%
1% Chance to cast level 6 Life Spark on Striking
-20% to Enemy Fire Resistance
+(150 to 200)% Enhanced Defense
+(1000 to 2000) Defense
Maximum Fire Resist +2%
(50 to 75)% Bonus to Defense
Requirements +100%
Socketed (6)
BODY ARMORS
- Leveling items (level 1-115)
- Rebel→Rebel
Body Armors
'ZolSilSilLo'
Runeword Level: 100
15% Combat Speeds
Adds 6-10 Damage
Weapon Physical Damage +(80 to 100)%
+(172 to 200)% Enhanced Defense
+(151 to 200) to Strength
+(151 to 200) to Dexterity
-75 to Vitality
-75 to Energy
+60 to Mana
Maximum Elemental Resists +1%
Elemental Resists +(40 to 50)%Akara's Robe (3)→ Tier4Akara's Robe
Quilted Armor (3)
Defense: 496 to 599
Required Level: 50
Required Strength: 175
Item Level: 255
+1 to All Skills
+250 Defense
+(11 to 20) to all Attributes
+100 to Life
Elemental Resists +(21 to 25)%
Cannot be Upgraded
Socketed (5)The War CloakThe War Cloak
Quilted Armor (4)
Defense: (28 - 30) to (59 - 64)
Required Level: 1
Required Strength: 10
Item Level: 1
Adds 5-9 Damage
2% Life stolen per Hit
Weapon Physical Damage +(7 to 15)%
+(18 to 29)% Enhanced Defense
+20 Life Regenerated per Second
Socketed (2)
Defense: (149 - 161) to (224 - 241)
Required Level: 18
Required Strength: 50
Item Level: 31
Adds 10-14 Damage
3% Life stolen per Hit
Weapon Physical Damage +(16 to 30)%
+(41 to 52)% Enhanced Defense
+40 Life Regenerated per Second
Socketed (4)
Defense: (403 - 430) to (572 - 610)
Required Level: 35
Required Strength: 175
Item Level: 51
Adds 15-18 Damage
4% Life stolen per Hit
Weapon Physical Damage +(31 to 45)%
+(64 to 75)% Enhanced Defense
+60 Life Regenerated per Second
Socketed (5)
Defense: (595 - 632) to (834 - 887)
Required Level: 44
Required Strength: 350
Item Level: 77
Adds 20-25 Damage
5% Life stolen per Hit
Weapon Physical Damage +(46 to 60)%
+(75 to 86)% Enhanced Defense
+80 Life Regenerated per Second
Socketed (6) - 1) Quilted Armor Craft (any shrine): Aim for 2sk and 10%dex. Very easy to roll; prioritize Fasc shrines.
- Relevant Affixes: 2sk, 15%aa, 15%dex, 60aa, 60dex, 500hp, 60mf, 40fhr.
- 2) Hratli's Craft(SU Ring Mail): Keep around in stash in case you need the pr (before you find Nature chest piece).Hratli's Craft
Ring Mail (Sacred)
Defense: (6628 - 7311) to (7292 - 8043)
Required Level: 100
Required Strength: 330
Item Level: 105
+1 to All Skills
25% Cast Speed
50% Hit Recovery
+(41 to 50)% to Summoned Minion Life
+(172 to 200)% Enhanced Defense
+75 to Dexterity
Physical Resist 10%
40% Magic Find
Requirements -40%
Socketed (6) - 3) Nature's Will(Set Light Plate): Only use with set belt & helm. It's good as 3rd piece (set 3piece: 2sk and 10pr).Nature's Will
Light Plate (Sacred)
Defense: 8229 to 9882
Required Level: 90
Required Strength: 650
Item Level: 1
+(2 to 3) to Druid Skill Levels
25% Attack Speed
25% Hit Recovery
Adds 100-200 Fire Damage
10% Chance of Crushing Blow
+200% Enhanced Defense
Socketed (6)
Caoi Dulra
(Druid Hunter Set) - 4) Flameskin(SSU Scale Mail): BiS. Combos withFlameskin
Scale Mail (Sacred)
Defense: (7200 - 8440) to (8922 - 10307)
Required Level: 100
Required Strength: 1150
Item Level: 120
Adds 5 - 7 Fire Damage to Weapon per 2% Attack Speed
Weapon Physical Damage -150%
1% Chance to cast level 6 Life Spark on Striking
-20% to Enemy Fire Resistance
+(150 to 200)% Enhanced Defense
+(1000 to 2000) Defense
Maximum Fire Resist +2%
(50 to 75)% Bonus to Defense
Requirements +100%
Socketed (6)Zephyr. (Sockets: Lem/Ith jewels with 15ias and -10req)Zephyr
Maple Bow (Sacred)
(Druid Only)
Required Level: 100
Required Dexterity: 600
Item Level: 105
Innate Fire Damage: (62.0% of Dexterity)
+1% Attack Speed per 25 Dexterity
Adds 450-650 Fire Damage
-(15 to 30)% to Enemy Fire Resistance
+9 to Heartseeker (Druid Only)
+9 to Cascade (Druid Only)
10% Chance of Crushing Blow
+25% to Summoned Minion Resistances
25% Magic Find
Socketed (6)
GLOVES
- Leveling items (level 1-115)
- Mercy→ T2Mercy
Gloves
'LewElq'
Runeword Level: 110
10% Chance to cast level 18 Punishers on Melee Attack
10% Combat Speeds
+(59 to 69) to Maximum Damage
+26 Defense
+(151 to 200) to Strength
(15 to 20)% to VitalityFeatherclaw(leave at Tier2, do not uptier) - 1) Honorific T4 Leather Gloves: (Sockets: perf amethysts | MO order: @res→dex→str→mf→fhr)
- 2) Leather Gloves Craft (any shrine): Start with a pair with 2sk and roll spare gloves on the side for 2sk and efr.
- Relevant Affixes: 2sk, 15efr, 25ias, 40aa, 30dex.
BELTS
- Leveling items (level 1-115)
- RainbowRainbow
Belts
'Eth'
Runeword Level: 15
+5% to Spell Damage
+(6 to 10)% to Summoned Minion Resistances
Regenerate Mana +(5 to 10)%
Elemental Resists +(10 to 15)%
(6 to 8)% Magic Find
+2 to Light Radius - 1) Honorific T4 Sash: (Sockets: perf amethysts | MO order: @res→dex→str→mf→fhr)
- 2) Nature's Embrace(Set Light Belt): A very common and strong piece, even when used alone.Nature's Embrace
Light Belt (Sacred)
Defense: (2202 - 2752) to (2286 - 2857)
Required Level: 90
Required Strength: 550
Item Level: 1
+1 to Druid Skill Levels
25% Attack Speed
-10% to Enemy Fire Resistance
+(100 to 150)% Enhanced Defense
Maximum Life +3%
Socketed (2)
Caoi Dulra
(Druid Hunter Set) - 3) Dementia(SSU Belt): Best-in-Slot, but a rare find.Dementia
Belt (Sacred)
Defense: (3111 - 3348) to (3272 - 3524)
Required Level: 100
Required Strength: 690
Item Level: 120
-(15 to 20)% to Enemy Elemental Resistances
+(15 to 25) to Fowl Fight
Slow Target 5%
+(120 to 140)% Enhanced Defense
+500 Defense
Maximum Life +2%
Maximum Elemental Resists +1%
Physical Resist 5%
Requirements +20%
Socketed (2)
BOOTS
- Leveling items (level 1-115)
- Epicenter→ T2Epicenter
Boots
'Ith'
Runeword Level: 18
0.0625% Chance of Crushing Blow (Based on Character Level)
+(4 to 15)% Enhanced Defense
+(40 to 60) to Life
Elemental Resists +(3 to 5)%Death Spur(leave at Tier2, do not uptier)Death Spur
Heavy Boots (4)
Defense: 27 to 39
Required Level: 3
Required Strength: 27
Item Level: 1
1% Chance to cast level 6 Spike Nova on Kill
(10 to 40)% Movement Speed
+0.09375 to Maximum Damage (Based on Character Level)
+(11 to 15) to Strength
+(11 to 15) to Dexterity
Socketed (1)
Defense: 109 to 141
Required Level: 20
Required Strength: 55
Item Level: 31
1% Chance to cast level 10 Spike Nova on Kill
(10 to 40)% Movement Speed
+0.15625 to Maximum Damage (Based on Character Level)
+(21 to 25) to Strength
+(21 to 25) to Dexterity
Socketed (2)
Defense: 248 to 310
Required Level: 38
Required Strength: 193
Item Level: 51
1% Chance to cast level 14 Spike Nova on Kill
(10 to 40)% Movement Speed
+0.21875 to Maximum Damage (Based on Character Level)
+(31 to 35) to Strength
+(31 to 35) to Dexterity
Socketed (3)
Defense: 346 to 427
Required Level: 46
Required Strength: 386
Item Level: 77
1% Chance to cast level 16 Spike Nova on Kill
(10 to 40)% Movement Speed
+0.25 to Maximum Damage (Based on Character Level)
+(36 to 40) to Strength
+(36 to 40) to Dexterity
Socketed (4) - 1) Honorific T4 Boots (35-40ms): Keep this piece until you no longer need the str. (Sockets: perf amethysts | MO order: @res→dex→str→mf→fhr)
- 2) Zealot Rush: Excellent piece. Reroll for high ms. (Sockets: io runes | MO order: -req, dex, str, fhr, mf rest)Zealot Rush
Light Plated Boots (4)
Defense: (67 - 78) to (102 - 119)
Required Level: 6
Required Strength: 31
Item Level: 10
5% Attack Speed
(10 to 40)% Movement Speed
(11 to 25)% Bonus to Attack Rating
+(21 to 40)% Enhanced Defense
(3 to 5)% to Dexterity
1% Reanimate as: Random Monster
Socketed (1)
Defense: (248 - 281) to (338 - 384)
Required Level: 24
Required Strength: 62
Item Level: 36
10% Attack Speed
(10 to 40)% Movement Speed
(41 to 55)% Bonus to Attack Rating
+(41 to 60)% Enhanced Defense
(9 to 11)% to Dexterity
2% Reanimate as: Random Monster
Socketed (2)
Defense: (613 - 685) to (817 - 914)
Required Level: 41
Required Strength: 218
Item Level: 51
20% Attack Speed
(10 to 40)% Movement Speed
(71 to 85)% Bonus to Attack Rating
+(61 to 80)% Enhanced Defense
(15 to 17)% to Dexterity
3% Reanimate as: Random Monster
Socketed (3)
Defense: (944 - 1044) to (1247 - 1378)
Required Level: 50
Required Strength: 436
Item Level: 85
30% Attack Speed
(10 to 40)% Movement Speed
(86 to 100)% Bonus to Attack Rating
+(81 to 100)% Enhanced Defense
(18 to 20)% to Dexterity
4% Reanimate as: Random Monster
Socketed (4) - 3) Spirit Walker(SSU Heavy Boots): Very rare boots but no variability in them.Spirit Walker
Heavy Boots (Sacred)
Defense: 696 to 737
Required Level: 100
Required Strength: 550
Item Level: 120
+1% Physical Resist per 18% Mana Regeneration
+2 to All Skills
+(50 to 100) Spell Focus
(10 to 40)% Movement Speed
Jitan's Gate Cooldown Reduced by 1 seconds
+35% to Physical/Magic Spell Damage
-15% to Enemy Elemental Resistances
Socketed (4) - 4) Rodeo's Tramplers(SU Greaves): BiS if high efr. Bow skills remain useable even if orange text says otherwise.Rodeo's Tramplers
Greaves (Sacred)
Defense: (1819 - 2315) to (2052 - 2612)
Required Level: 100
Required Strength: 650
Item Level: 105
You may Only use Melee, Summon and Support Skills
+1 to All Skills
(30 to 60)% Movement Speed
+(10 to 25)% to Fire Spell Damage
-(5 to 20)% to Enemy Fire Resistance
+(15 to 25) to Death Blossom
+(120 to 180)% Enhanced Defense
+(200 to 250) to Mana
Maximum Fire Resist +1%
Physical Resist 5%
Socketed (4)
QUIVERS
- Leveling items (level 1-115)
- any
- 1) Magic Quiver: Aim for 2sk or 25ias. Roll by buying white quivers from vendor and cubing with blue oil.
- 2) Rare Quiver: Aim for anything better than your blue quiver.
- Relevant Affixes: 2sk, 25ias, 30dex, 55str, ctc sunstrike/cryo.
- 3) Hanabigami: Very variable pierce roll, only consider above -5%.Hanabigami
Arrow Quiver
Required Level: 60
Item Level: 80
5% Chance to cast level 36 Ice Lance on Kill
5% Chance to cast level 36 Forked Lightning on Kill
5% Chance to cast level 36 Flamefront on Kill
Adds 13-25 Fire Damage
Adds 13-25 Lightning Damage
Adds 13-25 Cold Damage
-(1 to 10)% to Enemy Elemental Resistances - 4) Bag of Tricks: Some -efr with wdm procs.Bag of Tricks
Arrow Quiver
Required Level: 100
Item Level: 120
1% Chance to cast level 7 Goblin Glee on Kill
3% Chance to cast level 1 Knife Throw on Striking
3% Chance to cast level 1 Arrow on Striking
3% Chance to cast level 1 Javelin on Striking - 5) Lotteried Unique (any): BiS for farming. Lottery upgrade (not "Luck") gives 50mf. Big increase in drop quality.
- 6) Kingsport's Signals: Best-in-Slot for bossing.Kingsport's Signals
Arrow Quiver
Required Level: 110
Item Level: 120
1% Chance to Gain Heart of the Pack for 3 seconds on Striking
-100% Attack Speed
-50% to Enemy Fire Resistance
+1 to Steady Shot
+60 to Heartseeker
Maximum Fire Resist +5%
RINGS
- Leveling items (level 1-115)
- any
- 1) any
- 2) Ras Algethi: A common ring with 10efr.Ras Algethi
Ring
Required Level: 100
Item Level: 105
2% Chance to cast level 44 Magic Missiles on Melee Attack
+(40 to 50) Spell Focus
+(15 to 20)% to Physical/Magic Spell Damage
+(15 to 20)% to Fire Spell Damage
-10% to Enemy Fire Resistance
Physical Resist -2% - 3) Rare Rings: Aim for 1sk and 5efr at minimum.
- Relevant Affixes: 10efr, 1sk, 15dex, 10aa, 10ias, 20mf.
- 4) Empyrean Glory(the SU, not TU): Slightly less dmg than a rare, but gives 1.8k hp in exchange.Empyrean Glory
Ring
Required Level: 50
Item Level: 120
1% Chance to cast level 40 Singularity on Kill
(6 to 10)% to All Attributes
Maximum Life +5%
Maximum Mana +15%
15% Gold Find - 5) Bad Mood: Best-in-Slot, even with a shit efr roll.Bad Mood
Ring
Required Level: 100
Item Level: 120
-20% Cast Speed
Adds 50-100 Fire Damage
Adds 50-100 Lightning Damage
Adds 50-100 Cold Damage
-(5 to 20)% to Enemy Fire Resistance
-(5 to 20)% to Enemy Lightning Resistance
-(5 to 20)% to Enemy Cold Resistance
AMULETS
- Leveling items (level 1-115)
- any
- 1) Athulua's Oracle: Bread & Butter. Will last a while.Athulua's Oracle
Amulet
Required Level: 60
Item Level: 60
+(1 to 2) to All Skills
40% Attack Speed
(150 to 250)% Bonus to Attack Rating
Cannot Be Frozen - 2) Rare Amulet: Only consider 3sk and 10efr at minimum, else stick with Athulua's Oracle.Athulua's Oracle
Amulet
Required Level: 60
Item Level: 60
+(1 to 2) to All Skills
40% Attack Speed
(150 to 250)% Bonus to Attack Rating
Cannot Be Frozen- Relevant Affixes: 4sk, 15efr, 25ias, 400hp, 40aa, 55str, 30dex.
- 3) Quov Tsin's Talisman: Best-in-Slot. Enormous efr, allowing you to free up sockets and gear slots.Quov Tsin's Talisman
Amulet
Required Level: 110
Item Level: 110
15% Innate Elemental Damage
-(20 to 30)% to Enemy Elemental Resistances
MYSTIC ORBS | SOCKETS | BLESS
- Mystic Orbs (if some items are exceptions, it will be written next to them)
- Weapons: ias → ied
- Armors: dex → fhr or -req for high str sacred bases
- Jewelry & Quivers: mana regen → mf → resists (I leave open for when they're needed)
- Sockets
- Armors: ias jewels (Lem craft) until 187ias total → Rha runes* until -170efr → io runes rest (or perf amethysts)
- Note: do not hesitate to use -10req jewels on armor pieces that have a big str cost.
- Weapons: Rha runes* if you still aren't at -170efr → perf amber gems** otherwise (Vikan's excellent idea)
- *: -3efr
Farsight Globeare better (lvl 40 instead of 100). Save for low-level equipment slots for more MOs.Farsight Globe
Jewel
Required Level: 40
Item Level: 80
Can be Inserted into Socketed Items
-(2 to 3)% to Enemy Fire Resistance
-(2 to 3)% to Enemy Lightning Resistance
-(2 to 3)% to Enemy Cold Resistance
-(2 to 3)% to Enemy Poison Resistance
**: 6x perf rainbow gems is barely a 2-4% total dmg increase, so I recommend the meatshields instead.
- Shrine Blessings
- Bless all crafts with a Fascinating Shrine for the fire pierce.
Alternate Builds:
► Physical Bow
► Guardian of Scosglen
PROGRESSION & UBERQUESTS Uberquests are blue-colored
- Equip the following Runewords:
- "el" armor (lvl 11)
"nef" staff (lvl 13)
"eth" belt (lvl 15)
"ith" boots (lvl 15)
"tal" serpent bow (lvl 17) (gamble a serpent bow → cube with green oil → if no sockets, cube with 1 jewel)
"ral" helm (lvl 19) - Kill Andariel for uniques → arcane shards → 2 arcane crystals → make Tier1 Vipercast.Vipercast
Serpent Bow (4)
Two-Hand Damage: (10 - 12) to (29 - 40)
(Druid Only)
Required Level: 6
Required Dexterity: 71
Item Level: 19
Dexterity Damage Bonus: (0.19 per Dexterity)%
10% Chance to cast level 20 Venomous Spirit on Kill
+(16 to 25) to Maximum Damage
(3 to 6)% Life stolen per Hit
+(31 to 50)% Enhanced Damage
+(11 to 13)% to Poison Spell Damage
Slow Target (3 to 5)%
(6 to 10)% to Dexterity
Socketed (2)
Two-Hand Damage: (34 - 38) to (73 - 97)
(Druid Only)
Required Level: 25
Required Dexterity: 109
Item Level: 36
Dexterity Damage Bonus: (0.19 per Dexterity)%
15% Chance to cast level 30 Venomous Spirit on Kill
+(31 to 50) to Maximum Damage
(11 to 14)% Life stolen per Hit
+(71 to 90)% Enhanced Damage
+(16 to 18)% to Poison Spell Damage
Slow Target (9 to 11)%
(16 to 20)% to Dexterity
Socketed (4)
Two-Hand Damage: (76 - 83) to (147 - 175)
(Druid Only)
Required Level: 43
Required Dexterity: 218
Item Level: 59
Dexterity Damage Bonus: (0.19 per Dexterity)%
20% Chance to cast level 40 Venomous Spirit on Kill
+(51 to 70) to Maximum Damage
(19 to 22)% Life stolen per Hit
+(101 to 120)% Enhanced Damage
+(21 to 23)% to Poison Spell Damage
Slow Target (15 to 17)%
(26 to 30)% to Dexterity
Socketed (5)
Two-Hand Damage: (103 - 112) to (202 - 232)
(Druid Only)
Required Level: 53
Required Dexterity: 431
Item Level: 85
Dexterity Damage Bonus: (0.19 per Dexterity)%
25% Chance to cast level 50 Venomous Spirit on Kill
+(71 to 90) to Maximum Damage
(23 to 26)% Life stolen per Hit
+(131 to 150)% Enhanced Damage
+(23 to 25)% to Poison Spell Damage
Slow Target (18 to 20)%
(31 to 35)% to Dexterity
Socketed (6)- Use the "tal" serpent bow you have as a base for the unique recipe.
Always fill this unique with ith runes. - At lvl 25, uptier your weapon to Tier2 Vipercast.Vipercast
Serpent Bow (4)
Two-Hand Damage: (10 - 12) to (29 - 40)
(Druid Only)
Required Level: 6
Required Dexterity: 71
Item Level: 19
Dexterity Damage Bonus: (0.19 per Dexterity)%
10% Chance to cast level 20 Venomous Spirit on Kill
+(16 to 25) to Maximum Damage
(3 to 6)% Life stolen per Hit
+(31 to 50)% Enhanced Damage
+(11 to 13)% to Poison Spell Damage
Slow Target (3 to 5)%
(6 to 10)% to Dexterity
Socketed (2)
Two-Hand Damage: (34 - 38) to (73 - 97)
(Druid Only)
Required Level: 25
Required Dexterity: 109
Item Level: 36
Dexterity Damage Bonus: (0.19 per Dexterity)%
15% Chance to cast level 30 Venomous Spirit on Kill
+(31 to 50) to Maximum Damage
(11 to 14)% Life stolen per Hit
+(71 to 90)% Enhanced Damage
+(16 to 18)% to Poison Spell Damage
Slow Target (9 to 11)%
(16 to 20)% to Dexterity
Socketed (4)
Two-Hand Damage: (76 - 83) to (147 - 175)
(Druid Only)
Required Level: 43
Required Dexterity: 218
Item Level: 59
Dexterity Damage Bonus: (0.19 per Dexterity)%
20% Chance to cast level 40 Venomous Spirit on Kill
+(51 to 70) to Maximum Damage
(19 to 22)% Life stolen per Hit
+(101 to 120)% Enhanced Damage
+(21 to 23)% to Poison Spell Damage
Slow Target (15 to 17)%
(26 to 30)% to Dexterity
Socketed (5)
Two-Hand Damage: (103 - 112) to (202 - 232)
(Druid Only)
Required Level: 53
Required Dexterity: 431
Item Level: 85
Dexterity Damage Bonus: (0.19 per Dexterity)%
25% Chance to cast level 50 Venomous Spirit on Kill
+(71 to 90) to Maximum Damage
(23 to 26)% Life stolen per Hit
+(131 to 150)% Enhanced Damage
+(23 to 25)% to Poison Spell Damage
Slow Target (18 to 20)%
(31 to 35)% to Dexterity
Socketed (6) - Kill Mephisto for uniques → arcane shards → arcane crystals → make the following:
- Tier2
Featherclaw
Tier2Death SpurDeath Spur
Heavy Boots (4)
Defense: 27 to 39
Required Level: 3
Required Strength: 27
Item Level: 1
1% Chance to cast level 6 Spike Nova on Kill
(10 to 40)% Movement Speed
+0.09375 to Maximum Damage (Based on Character Level)
+(11 to 15) to Strength
+(11 to 15) to Dexterity
Socketed (1)
Defense: 109 to 141
Required Level: 20
Required Strength: 55
Item Level: 31
1% Chance to cast level 10 Spike Nova on Kill
(10 to 40)% Movement Speed
+0.15625 to Maximum Damage (Based on Character Level)
+(21 to 25) to Strength
+(21 to 25) to Dexterity
Socketed (2)
Defense: 248 to 310
Required Level: 38
Required Strength: 193
Item Level: 51
1% Chance to cast level 14 Spike Nova on Kill
(10 to 40)% Movement Speed
+0.21875 to Maximum Damage (Based on Character Level)
+(31 to 35) to Strength
+(31 to 35) to Dexterity
Socketed (3)
Defense: 346 to 427
Required Level: 46
Required Strength: 386
Item Level: 77
1% Chance to cast level 16 Spike Nova on Kill
(10 to 40)% Movement Speed
+0.25 to Maximum Damage (Based on Character Level)
+(36 to 40) to Strength
+(36 to 40) to Dexterity
Socketed (4) - At lvl 39, make a “ko” druid helm.
- At lvl 43, uptier weapon to Tier3 Vipercast.Vipercast
Serpent Bow (4)
Two-Hand Damage: (10 - 12) to (29 - 40)
(Druid Only)
Required Level: 6
Required Dexterity: 71
Item Level: 19
Dexterity Damage Bonus: (0.19 per Dexterity)%
10% Chance to cast level 20 Venomous Spirit on Kill
+(16 to 25) to Maximum Damage
(3 to 6)% Life stolen per Hit
+(31 to 50)% Enhanced Damage
+(11 to 13)% to Poison Spell Damage
Slow Target (3 to 5)%
(6 to 10)% to Dexterity
Socketed (2)
Two-Hand Damage: (34 - 38) to (73 - 97)
(Druid Only)
Required Level: 25
Required Dexterity: 109
Item Level: 36
Dexterity Damage Bonus: (0.19 per Dexterity)%
15% Chance to cast level 30 Venomous Spirit on Kill
+(31 to 50) to Maximum Damage
(11 to 14)% Life stolen per Hit
+(71 to 90)% Enhanced Damage
+(16 to 18)% to Poison Spell Damage
Slow Target (9 to 11)%
(16 to 20)% to Dexterity
Socketed (4)
Two-Hand Damage: (76 - 83) to (147 - 175)
(Druid Only)
Required Level: 43
Required Dexterity: 218
Item Level: 59
Dexterity Damage Bonus: (0.19 per Dexterity)%
20% Chance to cast level 40 Venomous Spirit on Kill
+(51 to 70) to Maximum Damage
(19 to 22)% Life stolen per Hit
+(101 to 120)% Enhanced Damage
+(21 to 23)% to Poison Spell Damage
Slow Target (15 to 17)%
(26 to 30)% to Dexterity
Socketed (5)
Two-Hand Damage: (103 - 112) to (202 - 232)
(Druid Only)
Required Level: 53
Required Dexterity: 431
Item Level: 85
Dexterity Damage Bonus: (0.19 per Dexterity)%
25% Chance to cast level 50 Venomous Spirit on Kill
+(71 to 90) to Maximum Damage
(23 to 26)% Life stolen per Hit
+(131 to 150)% Enhanced Damage
+(23 to 25)% to Poison Spell Damage
Slow Target (18 to 20)%
(31 to 35)% to Dexterity
Socketed (6) - Do the Level Challenge → red portal at Baal after 5th wave.
- At lvl 57, uptier weapon to Tier4 Vipercast(make sure you have 431dex without your weapon equipped first).Vipercast
Serpent Bow (4)
Two-Hand Damage: (10 - 12) to (29 - 40)
(Druid Only)
Required Level: 6
Required Dexterity: 71
Item Level: 19
Dexterity Damage Bonus: (0.19 per Dexterity)%
10% Chance to cast level 20 Venomous Spirit on Kill
+(16 to 25) to Maximum Damage
(3 to 6)% Life stolen per Hit
+(31 to 50)% Enhanced Damage
+(11 to 13)% to Poison Spell Damage
Slow Target (3 to 5)%
(6 to 10)% to Dexterity
Socketed (2)
Two-Hand Damage: (34 - 38) to (73 - 97)
(Druid Only)
Required Level: 25
Required Dexterity: 109
Item Level: 36
Dexterity Damage Bonus: (0.19 per Dexterity)%
15% Chance to cast level 30 Venomous Spirit on Kill
+(31 to 50) to Maximum Damage
(11 to 14)% Life stolen per Hit
+(71 to 90)% Enhanced Damage
+(16 to 18)% to Poison Spell Damage
Slow Target (9 to 11)%
(16 to 20)% to Dexterity
Socketed (4)
Two-Hand Damage: (76 - 83) to (147 - 175)
(Druid Only)
Required Level: 43
Required Dexterity: 218
Item Level: 59
Dexterity Damage Bonus: (0.19 per Dexterity)%
20% Chance to cast level 40 Venomous Spirit on Kill
+(51 to 70) to Maximum Damage
(19 to 22)% Life stolen per Hit
+(101 to 120)% Enhanced Damage
+(21 to 23)% to Poison Spell Damage
Slow Target (15 to 17)%
(26 to 30)% to Dexterity
Socketed (5)
Two-Hand Damage: (103 - 112) to (202 - 232)
(Druid Only)
Required Level: 53
Required Dexterity: 431
Item Level: 85
Dexterity Damage Bonus: (0.19 per Dexterity)%
25% Chance to cast level 50 Venomous Spirit on Kill
+(71 to 90) to Maximum Damage
(23 to 26)% Life stolen per Hit
+(131 to 150)% Enhanced Damage
+(23 to 25)% to Poison Spell Damage
Slow Target (18 to 20)%
(31 to 35)% to Dexterity
Socketed (6) - At lvl 73, MO your weapon with ed (Luck first, stop at 200ed).
- At lvl 80, do the following in order as you get the gold:
- gamble Tier4 Sash → turn Honorific → only MO @res 5x
gamble Tier4 Leather Gloves → turn Honorific → only MO @res 5x
gamble Tier4 Quilted Armor → turn into Tier4The War CloakThe War Cloak
Quilted Armor (4)
Defense: (28 - 30) to (59 - 64)
Required Level: 1
Required Strength: 10
Item Level: 1
Adds 5-9 Damage
2% Life stolen per Hit
Weapon Physical Damage +(7 to 15)%
+(18 to 29)% Enhanced Defense
+20 Life Regenerated per Second
Socketed (2)
Defense: (149 - 161) to (224 - 241)
Required Level: 18
Required Strength: 50
Item Level: 31
Adds 10-14 Damage
3% Life stolen per Hit
Weapon Physical Damage +(16 to 30)%
+(41 to 52)% Enhanced Defense
+40 Life Regenerated per Second
Socketed (4)
Defense: (403 - 430) to (572 - 610)
Required Level: 35
Required Strength: 175
Item Level: 51
Adds 15-18 Damage
4% Life stolen per Hit
Weapon Physical Damage +(31 to 45)%
+(64 to 75)% Enhanced Defense
+60 Life Regenerated per Second
Socketed (5)
Defense: (595 - 632) to (834 - 887)
Required Level: 44
Required Strength: 350
Item Level: 77
Adds 20-25 Damage
5% Life stolen per Hit
Weapon Physical Damage +(46 to 60)%
+(75 to 86)% Enhanced Defense
+80 Life Regenerated per Second
Socketed (6)
gamble Tier4 Boots → turn Honorific with 35-40ms (to reroll: cube with: green oil→blue oil→shenk infusion) → only MO @res 5x - At lvl 93, MO your weapon with ewd 5x.
- Important note: You will want to switch away from your physical build to a fire build after you are done with the Ubers below.
- Set d2stats notifier for Rha+ runes and a sacred Quilted Armor/Maple Bow/Druid Helm.
We will use our 3 Charsi imbue quests on them (1 per item type).
Pick up all the shrines you find and do the 3x Gidbinn/A5 rescue quests (they give shrines). - You are now in Hell difficulty. Do the following lvl 105-110 Uberquests in this order:
- Butcher (video)
Infernal Machine (video)
Island of the Sunless Sea (video)
Riftwalker (video)
Tal Rasha (video) → rerun for 20%aa charm
Rerun Sunless Sea level for gold and do the following:
- MO your 3 honorifics with: dex→str→mf
MO weapon with: max dmg (don’t go over your level)
MO body armor with: max→dex→mf
Roll magic quivers until you find +2 druid skill or 25ias (buy white quivers from vendor→blue oil→repeat)
MO quiver with: mana regen→mf
Death Projector (video)
Creature of Flame (video) → rerun for 25aa
Lord Aldric Jitan (video) → you can now ditch your “nef” staff on weapon switch
Akarat (video) → rerun for 25aa
If you are not lvl 115 yet, farm Torajan Jungles until you are
Bul-Kathos video)
If you are not lvl 115 yet, farm Torajan Jungles until you are - Hopefully you have found your sacred Quilted Armor/Maple Bow/Druid Helm by now: Turn them white with a green oil→ turn rare with Charsi imbue quest → start shrine crafting in the following order:
- Maple Bow: 4sk and efr/ias.
Quilted Armor:2sk and 10%dex/10%aa
Wolf/Antler/Hawk Helm: 3sk and efr
If you ran out of shrines before a good body armor → equip the bad Quilted Armor and keep your “ko” helm → keep rolling as you pickup more shrines. - At lvl 115, complete the following Ubers in this order:
- Farm Hell Nihlathak until 400 sigs consummed.
- Bothersome chore, but will make the 120+ Ubers much easier. Proceed at your own risk if you omit this step.
Use the ACs you’ll get to find anAthulua's OracleAthulua's Oracle
Amulet
Required Level: 60
Item Level: 60
+(1 to 2) to All Skills
40% Attack Speed
(150 to 250)% Bonus to Attack Rating
Cannot Be Frozen
You can also farm Torajan Jungles for the sigs, but it will take much longer. - Rerun Kurast 3000 BA for lvl 120.
- If you still don’t have Athulua's Oracle, farm normal Nihlathak for ACs until you do.Athulua's Oracle
Amulet
Required Level: 60
Item Level: 60
+(1 to 2) to All Skills
40% Attack Speed
(150 to 250)% Bonus to Attack Rating
Cannot Be Frozen - At lvl 120, complete the following Ubers in this order:
- Judgment Day (video) → upgrade charm for the 1sk and 40aa
Duncraig (video) → rerun for 2sk
Athulua (video) → rerun for 5ied
- I also recommend farming this boss for trophy (gives 5pr)
Quov Tsin (video) → rerun for 15str and 15dex
Baal (video)
- Tojara (video)
Belial (video) → rerun for 400+ hp
Xazax (video) → rerun for 2sk
Astrogha (video) → rerun for 400+ hp (keep the Jitan charms for future amulet lottery upgrades)
Bremmtown (video) → rerun for 125+ hp
Kingdom of Shadows (video) → rerun for 2sk
Yshari Sanctum → Grab the full set (maze map here)
Yshari Sanctum (boss video) → rerun boss for 1sk
- For an easier boss clear, respec to: full vit, prubies (farm K3K), lvl 20 Harvesters, lvl 26 Elvensong
- Keep the same setup as Yshari boss just above
Vizjun (video) → rerun for 25str and 25dex
Teganze (video) → rerun for 20str and 20dex unupgraded charm (go 5 at a time, ditch when negative str/dex)
Spirit of Giyua (video) → upgrade Teganze charm
- Uldyssian (video) → rerun for 2sk
The Void (7 sins video)
The Void (boss video)
- Rerun Bull Prince Rodeo for 35str and 35dex
- Farm Athulua boss for TA trophy (5pr)
- Keep some TA charms to lottery unique jewels (useful for high labs)
- Rerun Island of the Sunless Sea for 5ied and -5efr
- Level to 140 in Fauztinville
- At lvl 140, add more dex cycles to your Triune charm
- Rerun Kabraxis for trophy in Sleep charm (-10efr)
- Rerun Judgment Day for trophy (5%aa)
- Use spare ACs to make TU quivers and several Athulua's Oraclefor lottery rollsAthulua's Oracle
Amulet
Required Level: 60
Item Level: 60
+(1 to 2) to All Skills
40% Attack Speed
(150 to 250)% Bonus to Attack Rating
Cannot Be Frozen - Start a brand new Triune charm for higher dex rolls
- Rerun Teganze for higher str and dex (don’t forget Spirit of Giyua upgrade)
- Farm Duncraig for SUs and the trophy (10speeds)
- Farm Fauztinville for shrines and jewelry
- If you play a phys build, rerun Triune for trophy in Sleep charm (45dmg and 15%aa)