Wulf wrote:vechlereduard wrote:Hello. I am new here. Great guide this for bow druid. Wharever, it seems game change after this post. I say that because are small diferences, for example: Charsi in Act 1 inbue items with ilvl 23 in normal, ilvl 60 in nightmare and ilvl 99 in hell (or destruction dificulty). But ilvl of a rare item is everything when you try to do a crafted item. So if you use a ilvl 23 item, you will do a bad crafted item with 2-3 small properties and never with 1-5 sk or -25% efr. Well this situation you can change if save a character before Charsi will inbue item in destruction dificulty and use Median XL Editor to move items from one to another character (first normal, then rare make by Charsi) and some backups on characters from save folder to another location on computer. I see all videos with uberquests on youtube but cant understand how you kill Quov Tsin. On video you cant see on map Quov Tsin but you attack him because his life drain fast until he dead.
rare ilvl will take after your character lvl. if you take an ilvl84 white item and imbue it on a lvl 99 character, charsi will give you a lvl99 rare.
quov tsin was killed with cascade. it has a delay before it starts hitting and i was always moving, thats why you barely see it.
vechlereduard wrote:Wharever problem with rare sacred item is true. You cant say this, because I try many times this: search in destruction dificulty normal sacred items with ilvl 99, move in a small character, go to Charsi in normal dificulty and imbue it with ilvl 23. You cant make in normal dificulty a rare item with ilvl 99, any item use it for this.
huangyunshy wrote:Can you elaborate on the principles of Pathfinder skills? Sometimes the data read by D2stats is very difficult for me to understand. Thank you
Wulf wrote:huangyunshy wrote:Can you elaborate on the principles of Pathfinder skills? Sometimes the data read by D2stats is very difficult for me to understand. Thank you
the ms, ied and ds are pretty straightforward for d2stats.
the pierce part simply means "non-fire pierce benefits twice as much from all res pierce".
So if you have -5 pierce to all resist (from angel bag charm for instance), d2stats will read -5 for fire and -10 for the other 3 ele types (5 coming from the charm, an extra 5 coming from pathfinder due to the 5 fpierce). that is why you see non-fire pierce going to higher numbers than your fpierce.
regular fire pierce is simply counted as regular all resist pierce. so -10 fpierce = -10 all enemy res.