The Melting Queen

Introduction
The fire witch is beautifull and she can do whatever you ask! but she will mainly burn stuff out, any farming area is a joke for her: duncraig, tenganze, Fauztinville is a walk in the park! Easy gameplay and very friendly beginner character!
Pros
- Probably the best clearspeed in the game!
- Can do rift 15!
- Can be played with crafted gear to endgame ssu!
- HC viable
Cons
- Fast moving boss can be boring to hit with flamestrike! (but you can
use flamefront close to any wall to use the full power of each projectiles)
- Can't leech life since it's a caster (but you have the moonshine! And the life on kill)
Video Showcase
Video choice explanation:
Even if it's a rift build, doing a video of a rift 15 take time, is not friendly to watch and random!(Depending on the encounter)So i did choose to make a video on Uldyssian instead!
Uldyssian have a large amount of hp and do some decent damage and most of player know this boss!(even beginner can have quickly acces to him)
The build i use in this video is my current setup for rift15,(a very tanky one) this is not a glass canon speedkill boss contest video!
I'm almost not using the moon symbol(witch potion) for the defense showcase! But remember to always fight with more than 80% of your life to get the witchblood buff passive UP.
>>> Uldyssian kill with rift15 gear <<<
Early Game
Basic Gameplay
- Always summon your elementals to get the extra defense and the max cold res, they will also lure the enemy wich will be just perfect!
- Buff Yourself With mana shield only if you have a great mana regeneration! Otherwize skip it(you may die if you dont have any mana left!)
- Use firedance as much as you can!
- Just cook everything with flamefront!
- And overcook with flamestrike if needed!
Leveling Skill Tree

- You can also use "mana sweep" from the arcane tree!(I don't want to add too much options to avoid confusion! This tree work for early to endgame!(The snow queen must be cap on both stats!)
Leveling Gear
Weapon:
Narlant Dream
or 
Narlant Dream
Smoked Sphere (4)
One-Hand Damage: 5 to 6
(Sorceress Only)
Required Level: 4
Required Dexterity: 15
Item Level: 1
Dexterity Damage Bonus: (0.11 per Dexterity)%
+1 to Sorceress Skill Levels
15% Cast Speed
Slows Attacker by (3 to 5)%
+(200 to 300) Defense vs. Melee
Maximum Mana +(3 to 5)%
Regenerate Mana +10%
Socketed (1)
One-Hand Damage: 11 to 12
(Sorceress Only)
Required Level: 23
Required Dexterity: 36
Item Level: 31
Dexterity Damage Bonus: (0.11 per Dexterity)%
+2 to Sorceress Skill Levels
30% Cast Speed
Slows Attacker by (9 to 11)%
+(450 to 500) Defense vs. Melee
Maximum Mana +(9 to 11)%
Regenerate Mana +20%
Socketed (2)
One-Hand Damage: 15 to 18
(Sorceress Only)
Required Level: 42
Required Dexterity: 81
Item Level: 51
Dexterity Damage Bonus: (0.11 per Dexterity)%
+3 to Sorceress Skill Levels
45% Cast Speed
Slows Attacker by (15 to 17)%
+(700 to 750) Defense vs. Melee
Maximum Mana +(15 to 17)%
Regenerate Mana +30%
Socketed (2)
One-Hand Damage: 18 to 21
(Sorceress Only)
Required Level: 50
Required Dexterity: 167
Item Level: 77
Dexterity Damage Bonus: (0.11 per Dexterity)%
+4 to Sorceress Skill Levels
60% Cast Speed
Slows Attacker by (18 to 20)%
+(900 to 1000) Defense vs. Melee
Maximum Mana +(18 to 20)%
Regenerate Mana +40%
Socketed (2)
Smoked Sphere (4)
One-Hand Damage: 5 to 6
(Sorceress Only)
Required Level: 4
Required Dexterity: 15
Item Level: 1
Dexterity Damage Bonus: (0.11 per Dexterity)%
+1 to Sorceress Skill Levels
15% Cast Speed
Slows Attacker by (3 to 5)%
+(200 to 300) Defense vs. Melee
Maximum Mana +(3 to 5)%
Regenerate Mana +10%
Socketed (1)
One-Hand Damage: 11 to 12
(Sorceress Only)
Required Level: 23
Required Dexterity: 36
Item Level: 31
Dexterity Damage Bonus: (0.11 per Dexterity)%
+2 to Sorceress Skill Levels
30% Cast Speed
Slows Attacker by (9 to 11)%
+(450 to 500) Defense vs. Melee
Maximum Mana +(9 to 11)%
Regenerate Mana +20%
Socketed (2)
One-Hand Damage: 15 to 18
(Sorceress Only)
Required Level: 42
Required Dexterity: 81
Item Level: 51
Dexterity Damage Bonus: (0.11 per Dexterity)%
+3 to Sorceress Skill Levels
45% Cast Speed
Slows Attacker by (15 to 17)%
+(700 to 750) Defense vs. Melee
Maximum Mana +(15 to 17)%
Regenerate Mana +30%
Socketed (2)
One-Hand Damage: 18 to 21
(Sorceress Only)
Required Level: 50
Required Dexterity: 167
Item Level: 77
Dexterity Damage Bonus: (0.11 per Dexterity)%
+4 to Sorceress Skill Levels
60% Cast Speed
Slows Attacker by (18 to 20)%
+(900 to 1000) Defense vs. Melee
Maximum Mana +(18 to 20)%
Regenerate Mana +40%
Socketed (2)
Pax Mystica

Pax Mystica
Staves
'Tir'
Runeword Level: 10
+1 to All Skills
+7% to Spell Damage
+(2 to 5) to Blink
Elemental Resists +(11 to 15)%
(11 to 13)% Magic Find
Staves
'Tir'
Runeword Level: 10
+1 to All Skills
+7% to Spell Damage
+(2 to 5) to Blink
Elemental Resists +(11 to 15)%
(11 to 13)% Magic Find
Shield/Offhand:
The Ivory Tower

The Ivory Tower
Tower Shield (4)
Defense: (205 - 233) to (404 - 459)
Chance to Block: Class%
Required Level: 7
Required Strength: 17
Required Dexterity: 43
Item Level: 19
+1 to All Skills
+(4 to 5)% Bonus to Spell Focus
5% Cast Speed
+(11 to 15)% to Fire Spell Damage
+(11 to 15)% to Lightning Spell Damage
+(41 to 60)% Enhanced Defense
Maximum Mana +(3 to 5)%
Requirements -40%
Socketed (1)
Defense: (678 - 712) to (1219 - 1280)
Chance to Block: Class%
Required Level: 25
Required Strength: 31
Required Dexterity: 58
Item Level: 36
+(1 to 2) to All Skills
+(8 to 9)% Bonus to Spell Focus
10% Cast Speed
+(16 to 20)% to Fire Spell Damage
+(16 to 20)% to Lightning Spell Damage
+(81 to 90)% Enhanced Defense
Maximum Mana +(9 to 11)%
Requirements -45%
Socketed (3)
Defense: (1525 - 1593) to (2685 - 2805)
Chance to Block: Class%
Required Level: 42
Required Strength: 101
Required Dexterity: 113
Item Level: 59
+2 to All Skills
+(12 to 13)% Bonus to Spell Focus
15% Cast Speed
+(21 to 25)% to Fire Spell Damage
+(21 to 25)% to Lightning Spell Damage
+(101 to 110)% Enhanced Defense
Maximum Mana +(15 to 17)%
Requirements -50%
Socketed (4)
Defense: (2278 - 2371) to (4002 - 4165)
Chance to Block: Class%
Required Level: 51
Required Strength: 181
Required Dexterity: 210
Item Level: 85
+2 to All Skills
+(14 to 15)% Bonus to Spell Focus
15% Cast Speed
+(26 to 30)% to Fire Spell Damage
+(26 to 30)% to Lightning Spell Damage
+(121 to 130)% Enhanced Defense
Maximum Mana +(18 to 20)%
Requirements -55%
Socketed (4)
Tower Shield (4)
Defense: (205 - 233) to (404 - 459)
Chance to Block: Class%
Required Level: 7
Required Strength: 17
Required Dexterity: 43
Item Level: 19
+1 to All Skills
+(4 to 5)% Bonus to Spell Focus
5% Cast Speed
+(11 to 15)% to Fire Spell Damage
+(11 to 15)% to Lightning Spell Damage
+(41 to 60)% Enhanced Defense
Maximum Mana +(3 to 5)%
Requirements -40%
Socketed (1)
Defense: (678 - 712) to (1219 - 1280)
Chance to Block: Class%
Required Level: 25
Required Strength: 31
Required Dexterity: 58
Item Level: 36
+(1 to 2) to All Skills
+(8 to 9)% Bonus to Spell Focus
10% Cast Speed
+(16 to 20)% to Fire Spell Damage
+(16 to 20)% to Lightning Spell Damage
+(81 to 90)% Enhanced Defense
Maximum Mana +(9 to 11)%
Requirements -45%
Socketed (3)
Defense: (1525 - 1593) to (2685 - 2805)
Chance to Block: Class%
Required Level: 42
Required Strength: 101
Required Dexterity: 113
Item Level: 59
+2 to All Skills
+(12 to 13)% Bonus to Spell Focus
15% Cast Speed
+(21 to 25)% to Fire Spell Damage
+(21 to 25)% to Lightning Spell Damage
+(101 to 110)% Enhanced Defense
Maximum Mana +(15 to 17)%
Requirements -50%
Socketed (4)
Defense: (2278 - 2371) to (4002 - 4165)
Chance to Block: Class%
Required Level: 51
Required Strength: 181
Required Dexterity: 210
Item Level: 85
+2 to All Skills
+(14 to 15)% Bonus to Spell Focus
15% Cast Speed
+(26 to 30)% to Fire Spell Damage
+(26 to 30)% to Lightning Spell Damage
+(121 to 130)% Enhanced Defense
Maximum Mana +(18 to 20)%
Requirements -55%
Socketed (4)
Armor:
Wisdom's Wrap
or 
Wisdom's Wrap
Banded Plate (4)
Defense: 243 to 490
(Sorceress Only)
Required Level: 12
Required Dexterity: 81 to 85
Item Level: 29
+1 to Sorceress Skill Levels
+(11 to 15)% to Fire Spell Damage
+3 to Skeletal Flayer
Slows Attacker by (3 to 5)%
Regenerate Mana +(11 to 15)%
Fire Resist +(21 to 30)%
-1 to Light Radius
Requirements -(6 to 10)%
Socketed (2)
Defense: 586 to 1119
(Sorceress Only)
Required Level: 29
Required Dexterity: 107 to 112
Item Level: 40
+2 to Sorceress Skill Levels
+(16 to 20)% to Fire Spell Damage
+6 to Skeletal Flayer
Slows Attacker by (9 to 11)%
Regenerate Mana +(21 to 25)%
Fire Resist +(41 to 50)%
-2 to Light Radius
Requirements -(16 to 20)%
Socketed (4)
Defense: 1176 to 2194
(Sorceress Only)
Required Level: 47
Required Dexterity: 196 to 207
Item Level: 67
+3 to Sorceress Skill Levels
+(21 to 25)% to Fire Spell Damage
+9 to Skeletal Flayer
Slows Attacker by (15 to 17)%
Regenerate Mana +(31 to 35)%
Fire Resist +(61 to 70)%
-3 to Light Radius
Requirements -(26 to 30)%
Socketed (5)
Defense: 1592 to 2969
(Sorceress Only)
Required Level: 55
Required Dexterity: 378 to 402
Item Level: 85
+4 to Sorceress Skill Levels
+(26 to 30)% to Fire Spell Damage
+12 to Skeletal Flayer
Slows Attacker by (18 to 20)%
Regenerate Mana +(36 to 40)%
Fire Resist +(71 to 80)%
-3 to Light Radius
Requirements -(31 to 35)%
Socketed (6)
Banded Plate (4)
Defense: 243 to 490
(Sorceress Only)
Required Level: 12
Required Dexterity: 81 to 85
Item Level: 29
+1 to Sorceress Skill Levels
+(11 to 15)% to Fire Spell Damage
+3 to Skeletal Flayer
Slows Attacker by (3 to 5)%
Regenerate Mana +(11 to 15)%
Fire Resist +(21 to 30)%
-1 to Light Radius
Requirements -(6 to 10)%
Socketed (2)
Defense: 586 to 1119
(Sorceress Only)
Required Level: 29
Required Dexterity: 107 to 112
Item Level: 40
+2 to Sorceress Skill Levels
+(16 to 20)% to Fire Spell Damage
+6 to Skeletal Flayer
Slows Attacker by (9 to 11)%
Regenerate Mana +(21 to 25)%
Fire Resist +(41 to 50)%
-2 to Light Radius
Requirements -(16 to 20)%
Socketed (4)
Defense: 1176 to 2194
(Sorceress Only)
Required Level: 47
Required Dexterity: 196 to 207
Item Level: 67
+3 to Sorceress Skill Levels
+(21 to 25)% to Fire Spell Damage
+9 to Skeletal Flayer
Slows Attacker by (15 to 17)%
Regenerate Mana +(31 to 35)%
Fire Resist +(61 to 70)%
-3 to Light Radius
Requirements -(26 to 30)%
Socketed (5)
Defense: 1592 to 2969
(Sorceress Only)
Required Level: 55
Required Dexterity: 378 to 402
Item Level: 85
+4 to Sorceress Skill Levels
+(26 to 30)% to Fire Spell Damage
+12 to Skeletal Flayer
Slows Attacker by (18 to 20)%
Regenerate Mana +(36 to 40)%
Fire Resist +(71 to 80)%
-3 to Light Radius
Requirements -(31 to 35)%
Socketed (6)
Lumen Arcana

Lumen Arcana
Body Armors
'Ith'
Runeword Level: 18
+1 to All Skills
-(3 to 8)% to Enemy Fire Resistance
-(3 to 8)% to Enemy Lightning Resistance
-(3 to 8)% to Enemy Cold Resistance
-(3 to 8)% to Enemy Poison Resistance
+(25 to 50)% Enhanced Defense
+2 to Light Radius
Body Armors
'Ith'
Runeword Level: 18
+1 to All Skills
-(3 to 8)% to Enemy Fire Resistance
-(3 to 8)% to Enemy Lightning Resistance
-(3 to 8)% to Enemy Cold Resistance
-(3 to 8)% to Enemy Poison Resistance
+(25 to 50)% Enhanced Defense
+2 to Light Radius
Helm:
Ra

or 

Ra
Helms
'ShaelThul'
Runeword Level: 35
Living Flame Gives +1% Fire Spell Damage per 8 Character Levels
+1 to All Skills
+10% Bonus to Poison Skill Duration
35% Cast Speed
-(7 to 10)% to Enemy Fire Resistance
-(7 to 10)% to Enemy Poison Resistance
Attacker Flees after Striking (11 to 15)%
Cold Resist +25%
Poison Resist +25%
(7 to 13)% Gold Find
7% Magic Find
Helms
'ShaelThul'
Runeword Level: 35
Living Flame Gives +1% Fire Spell Damage per 8 Character Levels
+1 to All Skills
+10% Bonus to Poison Skill Duration
35% Cast Speed
-(7 to 10)% to Enemy Fire Resistance
-(7 to 10)% to Enemy Poison Resistance
Attacker Flees after Striking (11 to 15)%
Cold Resist +25%
Poison Resist +25%
(7 to 13)% Gold Find
7% Magic Find
Farnham's Flowerpot

Farnham's Flowerpot
Full Helm (4)
Defense: (126 - 141) to (207 - 229)
Required Level: 6
Required Strength: 25
Item Level: 10
-(1 to 3)% to Enemy Elemental Resistances
+(41 to 60)% Enhanced Defense
+(21 to 50) Defense
(3 to 5)% to Vitality
Fire Absorb 1%
Lightning Absorb 1%
Cold Absorb 1%
Requirements -15%
Random Movement Speed Bonus
Socketed (1)
Defense: (477 - 519) to (711 - 768)
Required Level: 23
Required Strength: 48
Item Level: 31
-(4 to 6)% to Enemy Elemental Resistances
+(71 to 90)% Enhanced Defense
+(101 to 200) Defense
(6 to 10)% to Vitality
Fire Absorb 1%
Lightning Absorb 1%
Cold Absorb 1%
Requirements -20%
Random Movement Speed Bonus
Socketed (3)
Defense: (1225 - 1313) to (1630 - 1746)
Required Level: 41
Required Strength: 147
Item Level: 51
-(7 to 9)% to Enemy Elemental Resistances
+(101 to 120)% Enhanced Defense
+(301 to 400) Defense
(11 to 15)% to Vitality
Fire Absorb 2%
Lightning Absorb 2%
Cold Absorb 2%
Requirements -30%
Random Movement Speed Bonus
Socketed (4)
Defense: (1958 - 2078) to (2526 - 2685)
Required Level: 49
Required Strength: 252
Item Level: 77
-(10 to 12)% to Enemy Elemental Resistances
+(131 to 150)% Enhanced Defense
+(501 to 600) Defense
(20 to 25)% to Vitality
Fire Absorb 2%
Lightning Absorb 2%
Cold Absorb 2%
Requirements -40%
Random Movement Speed Bonus
Socketed (4)
Full Helm (4)
Defense: (126 - 141) to (207 - 229)
Required Level: 6
Required Strength: 25
Item Level: 10
-(1 to 3)% to Enemy Elemental Resistances
+(41 to 60)% Enhanced Defense
+(21 to 50) Defense
(3 to 5)% to Vitality
Fire Absorb 1%
Lightning Absorb 1%
Cold Absorb 1%
Requirements -15%
Random Movement Speed Bonus
Socketed (1)
Defense: (477 - 519) to (711 - 768)
Required Level: 23
Required Strength: 48
Item Level: 31
-(4 to 6)% to Enemy Elemental Resistances
+(71 to 90)% Enhanced Defense
+(101 to 200) Defense
(6 to 10)% to Vitality
Fire Absorb 1%
Lightning Absorb 1%
Cold Absorb 1%
Requirements -20%
Random Movement Speed Bonus
Socketed (3)
Defense: (1225 - 1313) to (1630 - 1746)
Required Level: 41
Required Strength: 147
Item Level: 51
-(7 to 9)% to Enemy Elemental Resistances
+(101 to 120)% Enhanced Defense
+(301 to 400) Defense
(11 to 15)% to Vitality
Fire Absorb 2%
Lightning Absorb 2%
Cold Absorb 2%
Requirements -30%
Random Movement Speed Bonus
Socketed (4)
Defense: (1958 - 2078) to (2526 - 2685)
Required Level: 49
Required Strength: 252
Item Level: 77
-(10 to 12)% to Enemy Elemental Resistances
+(131 to 150)% Enhanced Defense
+(501 to 600) Defense
(20 to 25)% to Vitality
Fire Absorb 2%
Lightning Absorb 2%
Cold Absorb 2%
Requirements -40%
Random Movement Speed Bonus
Socketed (4)
Gloves:
Kali

or 

Kali
Gloves
'LumKo'
Runeword Level: 48
15% Chance to cast level 13 Seal of Fire on Kill
+2 to All Skills
+15% to Summoned Minion Resistances
-214 Defense
5% to Strength
Maximum Fire Resist +4%
Fire Resist +25%
Gloves
'LumKo'
Runeword Level: 48
15% Chance to cast level 13 Seal of Fire on Kill
+2 to All Skills
+15% to Summoned Minion Resistances
-214 Defense
5% to Strength
Maximum Fire Resist +4%
Fire Resist +25%
Vilehand

Vilehand
Leather Gloves (4)
Defense: 6 to 8
Required Level: 1
Required Strength: 25
Item Level: 1
+(3 to 5)% Bonus to Poison Skill Duration
+(6 to 10)% to Poison Spell Damage
Poison Length Reduced by (31 to 35)%
Socketed (1)
Defense: 70 to 75
Required Level: 17
Required Strength: 50
Item Level: 31
+(0 to 1) to All Skills
+(6 to 8)% Bonus to Poison Skill Duration
+(11 to 15)% to Poison Spell Damage
Poison Length Reduced by (36 to 40)%
Socketed (2)
Defense: 176 to 184
Required Level: 34
Required Strength: 175
Item Level: 51
+1 to All Skills
+(8 to 10)% Bonus to Poison Skill Duration
+(16 to 20)% to Poison Spell Damage
Poison Length Reduced by (41 to 45)%
Socketed (3)
Defense: 243 to 258
Required Level: 43
Required Strength: 350
Item Level: 77
+1 to All Skills
+(11 to 13)% Bonus to Poison Skill Duration
+(21 to 25)% to Poison Spell Damage
Poison Length Reduced by (46 to 50)%
Socketed (4)
Leather Gloves (4)
Defense: 6 to 8
Required Level: 1
Required Strength: 25
Item Level: 1
+(3 to 5)% Bonus to Poison Skill Duration
+(6 to 10)% to Poison Spell Damage
Poison Length Reduced by (31 to 35)%
Socketed (1)
Defense: 70 to 75
Required Level: 17
Required Strength: 50
Item Level: 31
+(0 to 1) to All Skills
+(6 to 8)% Bonus to Poison Skill Duration
+(11 to 15)% to Poison Spell Damage
Poison Length Reduced by (36 to 40)%
Socketed (2)
Defense: 176 to 184
Required Level: 34
Required Strength: 175
Item Level: 51
+1 to All Skills
+(8 to 10)% Bonus to Poison Skill Duration
+(16 to 20)% to Poison Spell Damage
Poison Length Reduced by (41 to 45)%
Socketed (3)
Defense: 243 to 258
Required Level: 43
Required Strength: 350
Item Level: 77
+1 to All Skills
+(11 to 13)% Bonus to Poison Skill Duration
+(21 to 25)% to Poison Spell Damage
Poison Length Reduced by (46 to 50)%
Socketed (4)
Belt:
Moonwrap
or 
Moonwrap
Sash (4)
Defense: (16 - 18) to (20 - 21)
Required Level: 1
Required Strength: 25
Item Level: 1
5% Cast Speed
+3% to Spell Damage
+(18 to 29)% Enhanced Defense
Lightning Resist +(11 to 15)%
Cold Resist +(11 to 15)%
Socketed (1)
Defense: (119 - 129) to (131 - 141)
Required Level: 17
Required Strength: 50
Item Level: 31
15% Cast Speed
+9% to Spell Damage
+(41 to 52)% Enhanced Defense
Lightning Resist +(21 to 25)%
Cold Resist +(21 to 25)%
Socketed (2)
Defense: (331 - 353) to (370 - 395)
Required Level: 35
Required Strength: 125
Item Level: 51
25% Cast Speed
+15% to Spell Damage
+(64 to 75)% Enhanced Defense
Lightning Resist +(31 to 35)%
Cold Resist +(31 to 35)%
Socketed (2)
Defense: (493 - 524) to (542 - 576)
Required Level: 43
Required Strength: 250
Item Level: 77
30% Cast Speed
+20% to Spell Damage
+(75 to 86)% Enhanced Defense
Lightning Resist +(36 to 40)%
Cold Resist +(36 to 40)%
Socketed (2)
Sash (4)
Defense: (16 - 18) to (20 - 21)
Required Level: 1
Required Strength: 25
Item Level: 1
5% Cast Speed
+3% to Spell Damage
+(18 to 29)% Enhanced Defense
Lightning Resist +(11 to 15)%
Cold Resist +(11 to 15)%
Socketed (1)
Defense: (119 - 129) to (131 - 141)
Required Level: 17
Required Strength: 50
Item Level: 31
15% Cast Speed
+9% to Spell Damage
+(41 to 52)% Enhanced Defense
Lightning Resist +(21 to 25)%
Cold Resist +(21 to 25)%
Socketed (2)
Defense: (331 - 353) to (370 - 395)
Required Level: 35
Required Strength: 125
Item Level: 51
25% Cast Speed
+15% to Spell Damage
+(64 to 75)% Enhanced Defense
Lightning Resist +(31 to 35)%
Cold Resist +(31 to 35)%
Socketed (2)
Defense: (493 - 524) to (542 - 576)
Required Level: 43
Required Strength: 250
Item Level: 77
30% Cast Speed
+20% to Spell Damage
+(75 to 86)% Enhanced Defense
Lightning Resist +(36 to 40)%
Cold Resist +(36 to 40)%
Socketed (2)
Rainbow

Rainbow
Belts
'Eth'
Runeword Level: 15
+5% to Spell Damage
+(6 to 10)% to Summoned Minion Resistances
Regenerate Mana +(5 to 10)%
Elemental Resists +(10 to 15)%
(6 to 8)% Magic Find
+2 to Light Radius
Belts
'Eth'
Runeword Level: 15
+5% to Spell Damage
+(6 to 10)% to Summoned Minion Resistances
Regenerate Mana +(5 to 10)%
Elemental Resists +(10 to 15)%
(6 to 8)% Magic Find
+2 to Light Radius
Boots:
Rabbit's Foot
or 
Rabbit's Foot
Boots (4)
Defense: 8 to 14
Required Level: 1
Required Strength: 21
Item Level: 1
(10 to 40)% Movement Speed
+10% to Spell Damage
+5 Maximum Stamina
(1 to 5)% Gold Find
(1 to 5)% Magic Find
Requirements -15%
Socketed (1)
Defense: 75 to 88
Required Level: 17
Required Strength: 35
Item Level: 31
(10 to 40)% Movement Speed
+12% to Spell Damage
+10 Maximum Stamina
(5 to 10)% Gold Find
(5 to 10)% Magic Find
Requirements -30%
Socketed (2)
Defense: 184 to 215
Required Level: 34
Required Strength: 96
Item Level: 51
(10 to 40)% Movement Speed
+16% to Spell Damage
+15 Maximum Stamina
(15 to 20)% Gold Find
(15 to 20)% Magic Find
Requirements -45%
Socketed (3)
Defense: 258 to 296
Required Level: 43
Required Strength: 140
Item Level: 77
(10 to 40)% Movement Speed
+20% to Spell Damage
+20 Maximum Stamina
(25 to 30)% Gold Find
(25 to 30)% Magic Find
Requirements -60%
Socketed (4)
Boots (4)
Defense: 8 to 14
Required Level: 1
Required Strength: 21
Item Level: 1
(10 to 40)% Movement Speed
+10% to Spell Damage
+5 Maximum Stamina
(1 to 5)% Gold Find
(1 to 5)% Magic Find
Requirements -15%
Socketed (1)
Defense: 75 to 88
Required Level: 17
Required Strength: 35
Item Level: 31
(10 to 40)% Movement Speed
+12% to Spell Damage
+10 Maximum Stamina
(5 to 10)% Gold Find
(5 to 10)% Magic Find
Requirements -30%
Socketed (2)
Defense: 184 to 215
Required Level: 34
Required Strength: 96
Item Level: 51
(10 to 40)% Movement Speed
+16% to Spell Damage
+15 Maximum Stamina
(15 to 20)% Gold Find
(15 to 20)% Magic Find
Requirements -45%
Socketed (3)
Defense: 258 to 296
Required Level: 43
Required Strength: 140
Item Level: 77
(10 to 40)% Movement Speed
+20% to Spell Damage
+20 Maximum Stamina
(25 to 30)% Gold Find
(25 to 30)% Magic Find
Requirements -60%
Socketed (4)
Epicenter

Epicenter
Boots
'Ith'
Runeword Level: 18
0.0625% Chance of Crushing Blow (Based on Character Level)
+(4 to 15)% Enhanced Defense
+(40 to 60) to Life
Elemental Resists +(3 to 5)%
Boots
'Ith'
Runeword Level: 18
0.0625% Chance of Crushing Blow (Based on Character Level)
+(4 to 15)% Enhanced Defense
+(40 to 60) to Life
Elemental Resists +(3 to 5)%
Rings:
Ring of Regha
or 
Ring of Regha
Ring
Item Level: 1
Adds 3-5 Damage
+5% to Spell Damage
+(5 to 15) to Strength
+(5 to 15) to Dexterity
Elemental Resists +10%
Ring
Item Level: 1
Adds 3-5 Damage
+5% to Spell Damage
+(5 to 15) to Strength
+(5 to 15) to Dexterity
Elemental Resists +10%
Ring of Truth

Ring of Truth
Ring
Required Level: 20
Item Level: 20
25% Block Speed
15% Hit Recovery
(31 to 50)% Bonus to Attack Rating
Slows Attacker by (3 to 5)%
(11 to 15)% Bonus to Defense
+2 to Light Radius
Ring
Required Level: 20
Item Level: 20
25% Block Speed
15% Hit Recovery
(31 to 50)% Bonus to Attack Rating
Slows Attacker by (3 to 5)%
(11 to 15)% Bonus to Defense
+2 to Light Radius
Amulet:
Angel Heart

Angel Heart
Amulet
Required Level: 40
Item Level: 40
+(1 to 2) to All Skills
(5 to 10)% to Strength
(5 to 10)% to Dexterity
(15 to 25)% Bonus to Defense
+(3 to 5) to Light Radius
Amulet
Required Level: 40
Item Level: 40
+(1 to 2) to All Skills
(5 to 10)% to Strength
(5 to 10)% to Dexterity
(15 to 25)% Bonus to Defense
+(3 to 5) to Light Radius
On Switch:
Weapon:
Pax Mystica
or 
Pax Mystica
Staves
'Tir'
Runeword Level: 10
+1 to All Skills
+7% to Spell Damage
+(2 to 5) to Blink
Elemental Resists +(11 to 15)%
(11 to 13)% Magic Find
Staves
'Tir'
Runeword Level: 10
+1 to All Skills
+7% to Spell Damage
+(2 to 5) to Blink
Elemental Resists +(11 to 15)%
(11 to 13)% Magic Find
Circe



Circe
Sorceress Orbs
'RhalArc'
Runeword Level: 100
+3 to All Skills when using an Apple
+3% Bonus to Spell Focus
+44% to Lightning Spell Damage
+44% to Poison Spell Damage
+24 to Bloodlust
(61 to 75)% to Energy
Fire Resist +40%
Sorceress Orbs
'RhalArc'
Runeword Level: 100
+3 to All Skills when using an Apple
+3% Bonus to Spell Focus
+44% to Lightning Spell Damage
+44% to Poison Spell Damage
+24 to Bloodlust
(61 to 75)% to Energy
Fire Resist +40%
Leveling Stats
Stats points spending: Always focus on getting the right amount of strength and dexterity to wear your gear but if your lacking of mana dont hesitate to spend few point in energy as well! (don't waste your stats point on vitality at low level!)
Strength: enough to wear the gear
Dexterity: enough to wear the gear
Vitality: 0
Energy: dump the rest
► List of Breakpoints
► Jewels and Mystic Orb
Mercenarie
My number one choice is to get the mercenarie from act2 the shapeshifter(alias smackboi Jr)!
Once shifted to a bear this mercenary will tank everything for you and as a witch it's really appreciated!
It will Buff you with Bloodlust wich will free your weapon switch!(You will be able to keep the
Pax Mystica

Pax Mystica
Staves
'Tir'
Runeword Level: 10
+1 to All Skills
+7% to Spell Damage
+(2 to 5) to Blink
Elemental Resists +(11 to 15)%
(11 to 13)% Magic Find
Staves
'Tir'
Runeword Level: 10
+1 to All Skills
+7% to Spell Damage
+(2 to 5) to Blink
Elemental Resists +(11 to 15)%
(11 to 13)% Magic Find
Pax Mystica (Xis)
until you get the Books of Kalan
).
Books of Kalan
Required Level: 130
Keep in Inventory to Gain Bonus
+1 to All Skills
+(3 to 15) to Teleport
+25 to Life
+50 to Mana
Required Level: 130
Keep in Inventory to Gain Bonus
+1 to All Skills
+(3 to 15) to Teleport
+25 to Life
+50 to Mana
Then switch for the act5 mercenarie wich will buff your elemental damage, stun the enemy and tank for you!
A lot of choice is open for the mercenarie gearing, i wont list them all but try to get the max +Skill you can have and try to over cap each resist: fire/cold/lightning/poison=260% | phys resist=60% | poison lenght/curse reduction=100%.
Weapon:
Steel Pillar
or 
Steel Pillar
Trident (Sacred)
Two-Hand Damage: (129 - 145) to (148 - 167)
Required Level: 100
Required Strength: 408
Required Dexterity: 428
Item Level: 105
Dexterity Damage Bonus: (0.15 per Dexterity)%
+3 to Maximum Damage (Based on Character Level)
+(140 to 170)% Enhanced Damage
+(1500 to 3000) Defense
+(75 to 150) Life Regenerated per Second
Physical Resist 10%
+(50 to 100) Life on Melee Attack
(75 to 150)% Bonus to Defense
8% Reanimate as: Random Monster
Socketed (6)
Trident (Sacred)
Two-Hand Damage: (129 - 145) to (148 - 167)
Required Level: 100
Required Strength: 408
Required Dexterity: 428
Item Level: 105
Dexterity Damage Bonus: (0.15 per Dexterity)%
+3 to Maximum Damage (Based on Character Level)
+(140 to 170)% Enhanced Damage
+(1500 to 3000) Defense
+(75 to 150) Life Regenerated per Second
Physical Resist 10%
+(50 to 100) Life on Melee Attack
(75 to 150)% Bonus to Defense
8% Reanimate as: Random Monster
Socketed (6)
The Pride of Caldeum
| Act5 =
The Pride of Caldeum
Pike (Sacred)
Two-Hand Damage: (219 - 234) to (375 - 399)
Required Level: 100
Required Strength: 475
Required Dexterity: 524
Item Level: 105
Dexterity Damage Bonus: (0.15 per Dexterity)%
12% Chance to cast level 1 Guard Tower on Kill
+(6 to 8) to All Skills
Additional Strength Damage Bonus: 0.0390625%
Adds 75-150 Damage
+(172 to 200)% Enhanced Damage
25% to Strength
25% to Dexterity
25% Magic Find
Socketed (6)
Pike (Sacred)
Two-Hand Damage: (219 - 234) to (375 - 399)
Required Level: 100
Required Strength: 475
Required Dexterity: 524
Item Level: 105
Dexterity Damage Bonus: (0.15 per Dexterity)%
12% Chance to cast level 1 Guard Tower on Kill
+(6 to 8) to All Skills
Additional Strength Damage Bonus: 0.0390625%
Adds 75-150 Damage
+(172 to 200)% Enhanced Damage
25% to Strength
25% to Dexterity
25% Magic Find
Socketed (6)
Tylwulf's Betrayal
or 
Tylwulf's Betrayal
Bastard Sword (Sacred)
One-Hand Damage: (171 - 204) to (218 - 262)
Two-Hand Damage: (231 - 272) to (275 - 327)
Required Level: 100
Required Strength: 535
Item Level: 105
Strength Damage Bonus: (0.16 per Strength)%
2% Chance to cast level 1 Timefield on Kill
8% Chance to cast level 10 Time Strike on Striking
Adds (70 to 90)-(110 to 140) Damage
(1 to 10)% Mana stolen per Hit
+(130 to 160)% Enhanced Damage
-80% to Enemy Cold Resistance
Slow Target 20%
(10 to 20)% to Strength
Socketed (4)
Bastard Sword (Sacred)
One-Hand Damage: (171 - 204) to (218 - 262)
Two-Hand Damage: (231 - 272) to (275 - 327)
Required Level: 100
Required Strength: 535
Item Level: 105
Strength Damage Bonus: (0.16 per Strength)%
2% Chance to cast level 1 Timefield on Kill
8% Chance to cast level 10 Time Strike on Striking
Adds (70 to 90)-(110 to 140) Damage
(1 to 10)% Mana stolen per Hit
+(130 to 160)% Enhanced Damage
-80% to Enemy Cold Resistance
Slow Target 20%
(10 to 20)% to Strength
Socketed (4)
Gharaniq (Xis)
Armor:
Razorspine
or 
Razorspine
Hard Leather Armor (Sacred)
Defense: (3714 - 4372) to (3961 - 4663)
Required Level: 100
Required Strength: 550
Item Level: 105
20% Chance to cast level 7 Spike Nova when Struck
+(58 to 86)% Enhanced Defense
+(41 to 50) to Strength
+(250 to 400) Life Regenerated per Second
Physical Resist 15%
Socketed (6)
Hard Leather Armor (Sacred)
Defense: (3714 - 4372) to (3961 - 4663)
Required Level: 100
Required Strength: 550
Item Level: 105
20% Chance to cast level 7 Spike Nova when Struck
+(58 to 86)% Enhanced Defense
+(41 to 50) to Strength
+(250 to 400) Life Regenerated per Second
Physical Resist 15%
Socketed (6)
Natasha's Legacy (Xis)
Helm:
Witchhunter's Hood
Witchhunter's Attire
(Assassin Claw Set)
or 
Witchhunter's Hood
Cap (Sacred)
Defense: (2136 - 2611) to (2161 - 2642)
Required Level: 90
Required Strength: 250
Item Level: 1
+(80 to 120)% Enhanced Defense
10% to Strength
10% to Dexterity
Maximum Elemental Resists +1%
Elemental Resists +(31 to 40)%
Physical Resist 5%
(16 to 20)% Bonus to Defense
Requirements -50%
Socketed (4)
Cap (Sacred)
Defense: (2136 - 2611) to (2161 - 2642)
Required Level: 90
Required Strength: 250
Item Level: 1
+(80 to 120)% Enhanced Defense
10% to Strength
10% to Dexterity
Maximum Elemental Resists +1%
Elemental Resists +(31 to 40)%
Physical Resist 5%
(16 to 20)% Bonus to Defense
Requirements -50%
Socketed (4)
Witchhunter's Attire
(Assassin Claw Set)
Radiance

Radiance
Tiara (Sacred)
Defense: 725 to 820
Required Level: 100
Required Dexterity: 392
Item Level: 120
+2 Spell Focus per 1 Light Radius
+3% Fire Spell Damage per 1 Light Radius
-1% Cold Spell Damage per 1 Light Radius
+(2 to 3) to All Skills
-(15 to 20)% to Enemy Fire Resistance
Physical Resist 10%
Cannot Be Frozen
-5% to All Vendor Prices
Socketed (4)
Tiara (Sacred)
Defense: 725 to 820
Required Level: 100
Required Dexterity: 392
Item Level: 120
+2 Spell Focus per 1 Light Radius
+3% Fire Spell Damage per 1 Light Radius
-1% Cold Spell Damage per 1 Light Radius
+(2 to 3) to All Skills
-(15 to 20)% to Enemy Fire Resistance
Physical Resist 10%
Cannot Be Frozen
-5% to All Vendor Prices
Socketed (4)
Gloves:
Demonic Touch
or 
Demonic Touch
Leather Gloves (Sacred)
Defense: 1136 to 1143
Required Level: 100
Required Strength: 1000
Item Level: 120
1% Chance to cast level 20 Cataclysm on Striking
Adds 10-25 Damage
+666 Defense
Elemental Resists +10%
Physical Resist 5%
2% Reanimate as: Random Monster
Requirements +100%
Socketed (4)
Leather Gloves (Sacred)
Defense: 1136 to 1143
Required Level: 100
Required Strength: 1000
Item Level: 120
1% Chance to cast level 20 Cataclysm on Striking
Adds 10-25 Damage
+666 Defense
Elemental Resists +10%
Physical Resist 5%
2% Reanimate as: Random Monster
Requirements +100%
Socketed (4)
Kali (Xis)
Belt:
Truce
or 
Truce
Belts
'Jah'
Runeword Level: 80
5% Combat Speeds
Stun Attack
Slows Attacker by 5%
+(172 to 200)% Enhanced Defense
Physical Resist 10%
Belts
'Jah'
Runeword Level: 80
5% Combat Speeds
Stun Attack
Slows Attacker by 5%
+(172 to 200)% Enhanced Defense
Physical Resist 10%
The Endless Loop

The Endless Loop
Light Belt (Sacred)
Defense: 1101 to 1143
Required Level: 100
Required Strength: 550
Item Level: 105
40% Combat Speeds
+(10 to 19) to Charged Strike
Slow Target 10%
+50 to all Attributes
+75 Life Regenerated per Second
+(0 to 1) Mana on Striking
Socketed (2)
Light Belt (Sacred)
Defense: 1101 to 1143
Required Level: 100
Required Strength: 550
Item Level: 105
40% Combat Speeds
+(10 to 19) to Charged Strike
Slow Target 10%
+50 to all Attributes
+75 Life Regenerated per Second
+(0 to 1) Mana on Striking
Socketed (2)
Boots:
Apefoot
Testament of the Apes
(Ape Set)
or 
Apefoot
Boots (Sacred)
Defense: (1302 - 1627) to (1342 - 1677)
Required Level: 100
Required Strength: 375
Item Level: 120
2% Chance to cast level 37 Lightning Wall on Kill
(10 to 40)% Movement Speed
30% Hit Recovery
+(100 to 150)% Enhanced Defense
Lightning Resist +(41 to 50)%
Cold Resist +(41 to 50)%
Physical Resist 5%
Requirements -25%
Socketed (4)
Boots (Sacred)
Defense: (1302 - 1627) to (1342 - 1677)
Required Level: 100
Required Strength: 375
Item Level: 120
2% Chance to cast level 37 Lightning Wall on Kill
(10 to 40)% Movement Speed
30% Hit Recovery
+(100 to 150)% Enhanced Defense
Lightning Resist +(41 to 50)%
Cold Resist +(41 to 50)%
Physical Resist 5%
Requirements -25%
Socketed (4)
Testament of the Apes
(Ape Set)
Epicenter (Xis)
Amulet:
Death Ward
or 
Death Ward
Amulet
Required Level: 110
Item Level: 105
+(1 to 3) to All Skills
Maximum Elemental Resists +1%
Poison Resist +30%
Poison Length Reduced by 30%
30% Curse Length Reduction
Amulet
Required Level: 110
Item Level: 105
+(1 to 3) to All Skills
Maximum Elemental Resists +1%
Poison Resist +30%
Poison Length Reduced by 30%
30% Curse Length Reduction
Dyers Eve
(lucked +1SK) | Act5 =(lucked +2MR)
Dyers Eve
Amulet
Required Level: 100
Item Level: 120
5% Chance to cast level 5 Time Strike on Striking
+2 to All Skills
Adds 15-20 Damage
5% Life stolen per Hit
Elemental Resists +10%
Physical Resist (1 to 10)%
Amulet
Required Level: 100
Item Level: 120
5% Chance to cast level 5 Time Strike on Striking
+2 to All Skills
Adds 15-20 Damage
5% Life stolen per Hit
Elemental Resists +10%
Physical Resist (1 to 10)%
Thats 2 gearing options but there is more than that! Up to you to tweak your mercenarie as you please!(rare,honorific,shrine)
Mystic Orbs priority:
-On Armor: All elemental resist to reach 260 > FHR > curse lenght reduction.
-On Weapon: increased attack speed = Life on attack > attack rating.
-On amulet: physical damage reduction > poison length reduction > defense.
Sockets:
Use perfect gems!(Turquoise/Amber/Onyx/Bloodstone) and try to reach 90% maximum resistance on each element!
Mid-Game
Once you finish to get trough the story and start to get around 105 you may need to get yourself some nice item! That i could call core item to make the progression smooooooth but keep in mind that any fascinating shrines crafting will perfectly do the trick!
Shrine Crafting
+SK = +Skill level
SF = Spell Focus
SD = Spell Damage
FSD = Fire Spell Damage
-EFR = -Enemy Fire Resistance
Here is listed what the Fascinating Shrine(alone) can give you:
Body armor/2H : FSD(2-15%) | -EFR(5-10%)
Other parts : FSD(2-8%) | -EFR(3-5%)
You want to: add the fascinating craft + the raw stats outcome = to make the perfect item !
Don't forget to bless your item With 1 Fascinating Shrine or Eerie shrine To add an extra Shrine stat roll on the item!
Recipe: 1Shrine + 2Arcane crystal + any shrine crafted item = God item
Mid - Gear
Weapon:
Habacalva's Legacy
or fascinating craft+(Jared's Stone) +SK(1-5) | FSD(3-50%) | -EFR(4-25%)
Habacalva's Legacy
Eagle Orb (Sacred)
One-Hand Damage: 35 to 36
(Sorceress Only)
Required Level: 100
Required Dexterity: 171
Item Level: 105
Dexterity Damage Bonus: (0.11 per Dexterity)%
Flamefront: +3 Maximum Projectiles
-(11 to 25)% to Enemy Fire Resistance
-50% to Lightning Spell Damage
-50% to Cold Spell Damage
-50% to Poison Spell Damage
+(8 to 15) to Living Flame (Sorceress Only)
+(8 to 15) to Pyroblast (Sorceress Only)
+(8 to 15) to Flamestrike (Sorceress Only)
+(8 to 15) to Flamefront (Sorceress Only)
Socketed (2)
Eagle Orb (Sacred)
One-Hand Damage: 35 to 36
(Sorceress Only)
Required Level: 100
Required Dexterity: 171
Item Level: 105
Dexterity Damage Bonus: (0.11 per Dexterity)%
Flamefront: +3 Maximum Projectiles
-(11 to 25)% to Enemy Fire Resistance
-50% to Lightning Spell Damage
-50% to Cold Spell Damage
-50% to Poison Spell Damage
+(8 to 15) to Living Flame (Sorceress Only)
+(8 to 15) to Pyroblast (Sorceress Only)
+(8 to 15) to Flamestrike (Sorceress Only)
+(8 to 15) to Flamefront (Sorceress Only)
Socketed (2)
Shield/Offhand:
Vaetia's Wall
or 
Vaetia's Wall
Tower Shield (Sacred)
Defense: (4603 - 5157) to (5543 - 6210)
Chance to Block: -1% + Class%
(Sorceress Only)
Required Level: 100
Required Strength: 460
Required Dexterity: 471
Item Level: 105
-1% Base Block Chance
-(11 to 15)% to Enemy Elemental Resistances
+(4 to 8) to Vengeful Power (Sorceress Only)
+(4 to 8) to Warp Armor (Sorceress Only)
+(4 to 8) to Snow Queen (Sorceress Only)
+(4 to 8) to Living Flame (Sorceress Only)
+(141 to 170)% Enhanced Defense
Maximum Mana +(11 to 25)%
Maximum Elemental Resists +(0 to 1)%
Requirements -20%
Socketed (4)
Tower Shield (Sacred)
Defense: (4603 - 5157) to (5543 - 6210)
Chance to Block: -1% + Class%
(Sorceress Only)
Required Level: 100
Required Strength: 460
Required Dexterity: 471
Item Level: 105
-1% Base Block Chance
-(11 to 15)% to Enemy Elemental Resistances
+(4 to 8) to Vengeful Power (Sorceress Only)
+(4 to 8) to Warp Armor (Sorceress Only)
+(4 to 8) to Snow Queen (Sorceress Only)
+(4 to 8) to Living Flame (Sorceress Only)
+(141 to 170)% Enhanced Defense
Maximum Mana +(11 to 25)%
Maximum Elemental Resists +(0 to 1)%
Requirements -20%
Socketed (4)
The Ivory Tower

The Ivory Tower
Tower Shield (4)
Defense: (205 - 233) to (404 - 459)
Chance to Block: Class%
Required Level: 7
Required Strength: 17
Required Dexterity: 43
Item Level: 19
+1 to All Skills
+(4 to 5)% Bonus to Spell Focus
5% Cast Speed
+(11 to 15)% to Fire Spell Damage
+(11 to 15)% to Lightning Spell Damage
+(41 to 60)% Enhanced Defense
Maximum Mana +(3 to 5)%
Requirements -40%
Socketed (1)
Defense: (678 - 712) to (1219 - 1280)
Chance to Block: Class%
Required Level: 25
Required Strength: 31
Required Dexterity: 58
Item Level: 36
+(1 to 2) to All Skills
+(8 to 9)% Bonus to Spell Focus
10% Cast Speed
+(16 to 20)% to Fire Spell Damage
+(16 to 20)% to Lightning Spell Damage
+(81 to 90)% Enhanced Defense
Maximum Mana +(9 to 11)%
Requirements -45%
Socketed (3)
Defense: (1525 - 1593) to (2685 - 2805)
Chance to Block: Class%
Required Level: 42
Required Strength: 101
Required Dexterity: 113
Item Level: 59
+2 to All Skills
+(12 to 13)% Bonus to Spell Focus
15% Cast Speed
+(21 to 25)% to Fire Spell Damage
+(21 to 25)% to Lightning Spell Damage
+(101 to 110)% Enhanced Defense
Maximum Mana +(15 to 17)%
Requirements -50%
Socketed (4)
Defense: (2278 - 2371) to (4002 - 4165)
Chance to Block: Class%
Required Level: 51
Required Strength: 181
Required Dexterity: 210
Item Level: 85
+2 to All Skills
+(14 to 15)% Bonus to Spell Focus
15% Cast Speed
+(26 to 30)% to Fire Spell Damage
+(26 to 30)% to Lightning Spell Damage
+(121 to 130)% Enhanced Defense
Maximum Mana +(18 to 20)%
Requirements -55%
Socketed (4)
Tower Shield (4)
Defense: (205 - 233) to (404 - 459)
Chance to Block: Class%
Required Level: 7
Required Strength: 17
Required Dexterity: 43
Item Level: 19
+1 to All Skills
+(4 to 5)% Bonus to Spell Focus
5% Cast Speed
+(11 to 15)% to Fire Spell Damage
+(11 to 15)% to Lightning Spell Damage
+(41 to 60)% Enhanced Defense
Maximum Mana +(3 to 5)%
Requirements -40%
Socketed (1)
Defense: (678 - 712) to (1219 - 1280)
Chance to Block: Class%
Required Level: 25
Required Strength: 31
Required Dexterity: 58
Item Level: 36
+(1 to 2) to All Skills
+(8 to 9)% Bonus to Spell Focus
10% Cast Speed
+(16 to 20)% to Fire Spell Damage
+(16 to 20)% to Lightning Spell Damage
+(81 to 90)% Enhanced Defense
Maximum Mana +(9 to 11)%
Requirements -45%
Socketed (3)
Defense: (1525 - 1593) to (2685 - 2805)
Chance to Block: Class%
Required Level: 42
Required Strength: 101
Required Dexterity: 113
Item Level: 59
+2 to All Skills
+(12 to 13)% Bonus to Spell Focus
15% Cast Speed
+(21 to 25)% to Fire Spell Damage
+(21 to 25)% to Lightning Spell Damage
+(101 to 110)% Enhanced Defense
Maximum Mana +(15 to 17)%
Requirements -50%
Socketed (4)
Defense: (2278 - 2371) to (4002 - 4165)
Chance to Block: Class%
Required Level: 51
Required Strength: 181
Required Dexterity: 210
Item Level: 85
+2 to All Skills
+(14 to 15)% Bonus to Spell Focus
15% Cast Speed
+(26 to 30)% to Fire Spell Damage
+(26 to 30)% to Lightning Spell Damage
+(121 to 130)% Enhanced Defense
Maximum Mana +(18 to 20)%
Requirements -55%
Socketed (4)
Armor: fascinating craft+(Gambeson body armor) +SK(1-4) | FSD(3-30%) | -EFR(4-25%) or
Curandera





Curandera
Sorceress Body Armors
'ZurUmTaha'
Runeword Level: 115
+4 to Sorceress Skill Levels
20% Cast Speed
-10% to Enemy Elemental Resistances
+200% Enhanced Defense
+1 Life Regenerated per Second (Based on Character Level)
Regenerate Mana +7%
Elemental Resists +(45 to 65)%
Physical Resist 30%
Sorceress Body Armors
'ZurUmTaha'
Runeword Level: 115
+4 to Sorceress Skill Levels
20% Cast Speed
-10% to Enemy Elemental Resistances
+200% Enhanced Defense
+1 Life Regenerated per Second (Based on Character Level)
Regenerate Mana +7%
Elemental Resists +(45 to 65)%
Physical Resist 30%
Helm: fascinating craft+(Circlet helm) +SK(1-3) | SF(6-50) | SD(1-10%) or
Warmage's Breath
The Warmage
(Sorceress Fire Set)

Warmage's Breath
Full Helm (Sacred)
Defense: (2724 - 3405) to (2926 - 3657)
Required Level: 90
Required Strength: 360
Item Level: 1
+2 to Sorceress Skill Levels
40% Cast Speed
-(14 to 15)% to Enemy Fire Resistance
+(100 to 150)% Enhanced Defense
+100 to Energy
Requirements -40%
Socketed (4)
Full Helm (Sacred)
Defense: (2724 - 3405) to (2926 - 3657)
Required Level: 90
Required Strength: 360
Item Level: 1
+2 to Sorceress Skill Levels
40% Cast Speed
-(14 to 15)% to Enemy Fire Resistance
+(100 to 150)% Enhanced Defense
+100 to Energy
Requirements -40%
Socketed (4)
The Warmage
(Sorceress Fire Set)
Gloves: fascinating craft+(Leather Gloves) +SK(1-2) | FSD(2-20%) | -EFR(2-15%)
Belt:
Moonwrap
or Honorific craft(sash belt) FSD | FHR | FBR or STR/DEX
Moonwrap
Sash (4)
Defense: (16 - 18) to (20 - 21)
Required Level: 1
Required Strength: 25
Item Level: 1
5% Cast Speed
+3% to Spell Damage
+(18 to 29)% Enhanced Defense
Lightning Resist +(11 to 15)%
Cold Resist +(11 to 15)%
Socketed (1)
Defense: (119 - 129) to (131 - 141)
Required Level: 17
Required Strength: 50
Item Level: 31
15% Cast Speed
+9% to Spell Damage
+(41 to 52)% Enhanced Defense
Lightning Resist +(21 to 25)%
Cold Resist +(21 to 25)%
Socketed (2)
Defense: (331 - 353) to (370 - 395)
Required Level: 35
Required Strength: 125
Item Level: 51
25% Cast Speed
+15% to Spell Damage
+(64 to 75)% Enhanced Defense
Lightning Resist +(31 to 35)%
Cold Resist +(31 to 35)%
Socketed (2)
Defense: (493 - 524) to (542 - 576)
Required Level: 43
Required Strength: 250
Item Level: 77
30% Cast Speed
+20% to Spell Damage
+(75 to 86)% Enhanced Defense
Lightning Resist +(36 to 40)%
Cold Resist +(36 to 40)%
Socketed (2)
Sash (4)
Defense: (16 - 18) to (20 - 21)
Required Level: 1
Required Strength: 25
Item Level: 1
5% Cast Speed
+3% to Spell Damage
+(18 to 29)% Enhanced Defense
Lightning Resist +(11 to 15)%
Cold Resist +(11 to 15)%
Socketed (1)
Defense: (119 - 129) to (131 - 141)
Required Level: 17
Required Strength: 50
Item Level: 31
15% Cast Speed
+9% to Spell Damage
+(41 to 52)% Enhanced Defense
Lightning Resist +(21 to 25)%
Cold Resist +(21 to 25)%
Socketed (2)
Defense: (331 - 353) to (370 - 395)
Required Level: 35
Required Strength: 125
Item Level: 51
25% Cast Speed
+15% to Spell Damage
+(64 to 75)% Enhanced Defense
Lightning Resist +(31 to 35)%
Cold Resist +(31 to 35)%
Socketed (2)
Defense: (493 - 524) to (542 - 576)
Required Level: 43
Required Strength: 250
Item Level: 77
30% Cast Speed
+20% to Spell Damage
+(75 to 86)% Enhanced Defense
Lightning Resist +(36 to 40)%
Cold Resist +(36 to 40)%
Socketed (2)
Boots:
Rabbit's Foot
or 
Rabbit's Foot
Boots (4)
Defense: 8 to 14
Required Level: 1
Required Strength: 21
Item Level: 1
(10 to 40)% Movement Speed
+10% to Spell Damage
+5 Maximum Stamina
(1 to 5)% Gold Find
(1 to 5)% Magic Find
Requirements -15%
Socketed (1)
Defense: 75 to 88
Required Level: 17
Required Strength: 35
Item Level: 31
(10 to 40)% Movement Speed
+12% to Spell Damage
+10 Maximum Stamina
(5 to 10)% Gold Find
(5 to 10)% Magic Find
Requirements -30%
Socketed (2)
Defense: 184 to 215
Required Level: 34
Required Strength: 96
Item Level: 51
(10 to 40)% Movement Speed
+16% to Spell Damage
+15 Maximum Stamina
(15 to 20)% Gold Find
(15 to 20)% Magic Find
Requirements -45%
Socketed (3)
Defense: 258 to 296
Required Level: 43
Required Strength: 140
Item Level: 77
(10 to 40)% Movement Speed
+20% to Spell Damage
+20 Maximum Stamina
(25 to 30)% Gold Find
(25 to 30)% Magic Find
Requirements -60%
Socketed (4)
Boots (4)
Defense: 8 to 14
Required Level: 1
Required Strength: 21
Item Level: 1
(10 to 40)% Movement Speed
+10% to Spell Damage
+5 Maximum Stamina
(1 to 5)% Gold Find
(1 to 5)% Magic Find
Requirements -15%
Socketed (1)
Defense: 75 to 88
Required Level: 17
Required Strength: 35
Item Level: 31
(10 to 40)% Movement Speed
+12% to Spell Damage
+10 Maximum Stamina
(5 to 10)% Gold Find
(5 to 10)% Magic Find
Requirements -30%
Socketed (2)
Defense: 184 to 215
Required Level: 34
Required Strength: 96
Item Level: 51
(10 to 40)% Movement Speed
+16% to Spell Damage
+15 Maximum Stamina
(15 to 20)% Gold Find
(15 to 20)% Magic Find
Requirements -45%
Socketed (3)
Defense: 258 to 296
Required Level: 43
Required Strength: 140
Item Level: 77
(10 to 40)% Movement Speed
+20% to Spell Damage
+20 Maximum Stamina
(25 to 30)% Gold Find
(25 to 30)% Magic Find
Requirements -60%
Socketed (4)
Megalith



Megalith
Boots
'LoFal'
Runeword Level: 73
+1 to All Skills
25% Cast Speed
15% Block Speed
+(115 to 143)% Enhanced Defense
+(10 to 20) to all Attributes
5% to Dexterity
Regenerate Mana +30%
Physical Resist 5%
Boots
'LoFal'
Runeword Level: 73
+1 to All Skills
25% Cast Speed
15% Block Speed
+(115 to 143)% Enhanced Defense
+(10 to 20) to all Attributes
5% to Dexterity
Regenerate Mana +30%
Physical Resist 5%
Rings:
Ring of Regha
or rare ring SF/+1SK/+%fire/-Fire enemy resist
Ring of Regha
Ring
Item Level: 1
Adds 3-5 Damage
+5% to Spell Damage
+(5 to 15) to Strength
+(5 to 15) to Dexterity
Elemental Resists +10%
Ring
Item Level: 1
Adds 3-5 Damage
+5% to Spell Damage
+(5 to 15) to Strength
+(5 to 15) to Dexterity
Elemental Resists +10%
Amulet:
Teganze Pendant
or Rare amulet +SK Fire% -fire%
Teganze Pendant
Amulet
Required Level: 60
Item Level: 70
+1 to All Skills
+10% to Fire Spell Damage
+10% to Lightning Spell Damage
+10% to Cold Spell Damage
Maximum Life +(3 to 5)%
Maximum Mana +(20 to 30)%
Elemental Resists +10%
+(13 to 38) Mana after each Kill
Amulet
Required Level: 60
Item Level: 70
+1 to All Skills
+10% to Fire Spell Damage
+10% to Lightning Spell Damage
+10% to Cold Spell Damage
Maximum Life +(3 to 5)%
Maximum Mana +(20 to 30)%
Elemental Resists +10%
+(13 to 38) Mana after each Kill
On Switch:
Weapon:
Pax Mystica

Pax Mystica
Staves
'Tir'
Runeword Level: 10
+1 to All Skills
+7% to Spell Damage
+(2 to 5) to Blink
Elemental Resists +(11 to 15)%
(11 to 13)% Magic Find
Staves
'Tir'
Runeword Level: 10
+1 to All Skills
+7% to Spell Damage
+(2 to 5) to Blink
Elemental Resists +(11 to 15)%
(11 to 13)% Magic Find
You can also use Set Item:
Curse of the Zakarum
or Curse of the Zakarum
(Zakarum Set)
Bremm's Retribution
Wyand's Perfidy
Geleb's Greed
Maffer's Frenzy
Set Bonus with 2 or more set items:
Maximum Life +3%
Maximum Fire Resist +4%
Set Bonus with 3 or more set items:
70% Attack Speed
40% Movement Speed
70% Hit Recovery
(40 to 70)% Chance of Crushing Blow
Weapon Physical Damage +20%
Set Bonus with complete set:
+2 to All Skills
+84 Fire Damage
+50% to Fire Spell Damage
-60% to Enemy Fire Resistance
+3 to Path of Flames
+75 to all Attributes
(Zakarum Set)
Bremm's Retribution
Wyand's Perfidy
Geleb's Greed
Maffer's Frenzy
Set Bonus with 2 or more set items:
Maximum Life +3%
Maximum Fire Resist +4%
Set Bonus with 3 or more set items:
70% Attack Speed
40% Movement Speed
70% Hit Recovery
(40 to 70)% Chance of Crushing Blow
Weapon Physical Damage +20%
Set Bonus with complete set:
+2 to All Skills
+84 Fire Damage
+50% to Fire Spell Damage
-60% to Enemy Fire Resistance
+3 to Path of Flames
+75 to all Attributes
The Warmage
The Warmage
(Sorceress Fire Set)
Warmage's Breath
Warmage's Fireblade
Warmage's Flameshroud
Warmage's Wake
Set Bonus with 2 or more set items:
+24 to Fire Cascade
+50 to Strength
Set Bonus with 3 or more set items:
+16 to Banish
Elemental Resists +75%
Set Bonus with complete set:
2% Chance to cast level 40 Lifeblood when Struck
+5 to Sorceress Skill Levels
10% Movement Speed
+25% to Spell Damage
-35% to Enemy Fire Resistance
+30 to Jinn
5% Chance to Avoid Damage
(Sorceress Fire Set)
Warmage's Breath
Warmage's Fireblade
Warmage's Flameshroud
Warmage's Wake
Set Bonus with 2 or more set items:
+24 to Fire Cascade
+50 to Strength
Set Bonus with 3 or more set items:
+16 to Banish
Elemental Resists +75%
Set Bonus with complete set:
2% Chance to cast level 40 Lifeblood when Struck
+5 to Sorceress Skill Levels
10% Movement Speed
+25% to Spell Damage
-35% to Enemy Fire Resistance
+30 to Jinn
5% Chance to Avoid Damage
Mid-game Stats
Strength: enough to wear the gear
Dexterity: enough to wear the gear
Vitality: 0
Energy: dump the rest
End Game
Gameplay
At this point there is one thing to know about this builds! it's meant to be played to get trough rift 15 not been play as glasscanon! So i wont list the item wich will give you the max damage in the game but the one who will make you almost immortal! You will still have enough dps to clear anything outside the lab anyway!
There is no argue on that the endgame setup will ask for some work! But you will get there!
1: Get all the charms with perf or near perf stats with they're respective trophy!
2: Get all listed item with perf or near perf stats!
3: Grind XP! Level matters!
4: Tweak your UMO spending! (SSF or HC player may chill on that!)
Endgame Gear
Weapon:
Habacalva's Legacy

Habacalva's Legacy
Eagle Orb (Sacred)
One-Hand Damage: 35 to 36
(Sorceress Only)
Required Level: 100
Required Dexterity: 171
Item Level: 105
Dexterity Damage Bonus: (0.11 per Dexterity)%
Flamefront: +3 Maximum Projectiles
-(11 to 25)% to Enemy Fire Resistance
-50% to Lightning Spell Damage
-50% to Cold Spell Damage
-50% to Poison Spell Damage
+(8 to 15) to Living Flame (Sorceress Only)
+(8 to 15) to Pyroblast (Sorceress Only)
+(8 to 15) to Flamestrike (Sorceress Only)
+(8 to 15) to Flamefront (Sorceress Only)
Socketed (2)
Eagle Orb (Sacred)
One-Hand Damage: 35 to 36
(Sorceress Only)
Required Level: 100
Required Dexterity: 171
Item Level: 105
Dexterity Damage Bonus: (0.11 per Dexterity)%
Flamefront: +3 Maximum Projectiles
-(11 to 25)% to Enemy Fire Resistance
-50% to Lightning Spell Damage
-50% to Cold Spell Damage
-50% to Poison Spell Damage
+(8 to 15) to Living Flame (Sorceress Only)
+(8 to 15) to Pyroblast (Sorceress Only)
+(8 to 15) to Flamestrike (Sorceress Only)
+(8 to 15) to Flamefront (Sorceress Only)
Socketed (2)
Shield/Offhand:
Vaetia's Wall

Vaetia's Wall
Tower Shield (Sacred)
Defense: (4603 - 5157) to (5543 - 6210)
Chance to Block: -1% + Class%
(Sorceress Only)
Required Level: 100
Required Strength: 460
Required Dexterity: 471
Item Level: 105
-1% Base Block Chance
-(11 to 15)% to Enemy Elemental Resistances
+(4 to 8) to Vengeful Power (Sorceress Only)
+(4 to 8) to Warp Armor (Sorceress Only)
+(4 to 8) to Snow Queen (Sorceress Only)
+(4 to 8) to Living Flame (Sorceress Only)
+(141 to 170)% Enhanced Defense
Maximum Mana +(11 to 25)%
Maximum Elemental Resists +(0 to 1)%
Requirements -20%
Socketed (4)
Tower Shield (Sacred)
Defense: (4603 - 5157) to (5543 - 6210)
Chance to Block: -1% + Class%
(Sorceress Only)
Required Level: 100
Required Strength: 460
Required Dexterity: 471
Item Level: 105
-1% Base Block Chance
-(11 to 15)% to Enemy Elemental Resistances
+(4 to 8) to Vengeful Power (Sorceress Only)
+(4 to 8) to Warp Armor (Sorceress Only)
+(4 to 8) to Snow Queen (Sorceress Only)
+(4 to 8) to Living Flame (Sorceress Only)
+(141 to 170)% Enhanced Defense
Maximum Mana +(11 to 25)%
Maximum Elemental Resists +(0 to 1)%
Requirements -20%
Socketed (4)
Armor:
Curandera (Xis)
Or Natasha's Legacy (Xis)
Helm:
Indigo



Indigo
Circlets
'UnTaha'
Runeword Level: 110
+2 to All Skills
+100 Spell Focus
50% Cast Speed
-(15 to 20)% to Enemy Elemental Resistances
-500 Defense
Maximum Elemental Resists +2%
Elemental Resists +(13 to 15)%
Requirements -100%
Circlets
'UnTaha'
Runeword Level: 110
+2 to All Skills
+100 Spell Focus
50% Cast Speed
-(15 to 20)% to Enemy Elemental Resistances
-500 Defense
Maximum Elemental Resists +2%
Elemental Resists +(13 to 15)%
Requirements -100%
Gloves: fascinating craft+(Leather Gloves) +SK(1-2) | FSD(2-20%) | -EFR(2-15%) or
Lorekeeper

Lorekeeper
Light Gauntlets (Sacred)
Defense: (1018 - 1179) to (1159 - 1342)
Required Level: 80
Required Strength: 300
Item Level: 120
+3 to All Skills
20% Combat Speeds
+(5 to 10) to Firedance
+(90 to 120)% Enhanced Defense
Regenerate Mana +(40 to 60)%
Requirements -50%
Socketed (4)
Light Gauntlets (Sacred)
Defense: (1018 - 1179) to (1159 - 1342)
Required Level: 80
Required Strength: 300
Item Level: 120
+3 to All Skills
20% Combat Speeds
+(5 to 10) to Firedance
+(90 to 120)% Enhanced Defense
Regenerate Mana +(40 to 60)%
Requirements -50%
Socketed (4)
Belt:
Dementia

Dementia
Belt (Sacred)
Defense: (3111 - 3348) to (3272 - 3524)
Required Level: 100
Required Strength: 690
Item Level: 120
-(15 to 20)% to Enemy Elemental Resistances
+(15 to 25) to Fowl Fight
Slow Target 5%
+(120 to 140)% Enhanced Defense
+500 Defense
Maximum Life +2%
Maximum Elemental Resists +1%
Physical Resist 5%
Requirements +20%
Socketed (2)
Belt (Sacred)
Defense: (3111 - 3348) to (3272 - 3524)
Required Level: 100
Required Strength: 690
Item Level: 120
-(15 to 20)% to Enemy Elemental Resistances
+(15 to 25) to Fowl Fight
Slow Target 5%
+(120 to 140)% Enhanced Defense
+500 Defense
Maximum Life +2%
Maximum Elemental Resists +1%
Physical Resist 5%
Requirements +20%
Socketed (2)
Boots:
Spirit Walker

Spirit Walker
Heavy Boots (Sacred)
Defense: 696 to 737
Required Level: 100
Required Strength: 550
Item Level: 120
+1% Physical Resist per 18% Mana Regeneration
+2 to All Skills
+(50 to 100) Spell Focus
(10 to 40)% Movement Speed
Jitan's Gate Cooldown Reduced by 1 seconds
+35% to Physical/Magic Spell Damage
-15% to Enemy Elemental Resistances
Socketed (4)
Heavy Boots (Sacred)
Defense: 696 to 737
Required Level: 100
Required Strength: 550
Item Level: 120
+1% Physical Resist per 18% Mana Regeneration
+2 to All Skills
+(50 to 100) Spell Focus
(10 to 40)% Movement Speed
Jitan's Gate Cooldown Reduced by 1 seconds
+35% to Physical/Magic Spell Damage
-15% to Enemy Elemental Resistances
Socketed (4)
Rings: rare ring SF/+1SK/+%fire/-Fire enemy resist or
Ras Algethi

Ras Algethi
Ring
Required Level: 100
Item Level: 105
2% Chance to cast level 44 Magic Missiles on Melee Attack
+(40 to 50) Spell Focus
+(15 to 20)% to Physical/Magic Spell Damage
+(15 to 20)% to Fire Spell Damage
-10% to Enemy Fire Resistance
Physical Resist -2%
Ring
Required Level: 100
Item Level: 105
2% Chance to cast level 44 Magic Missiles on Melee Attack
+(40 to 50) Spell Focus
+(15 to 20)% to Physical/Magic Spell Damage
+(15 to 20)% to Fire Spell Damage
-10% to Enemy Fire Resistance
Physical Resist -2%
Amulet:
The Tesseract
or Rare amulet +SK Fire% -fire%
The Tesseract
Amulet
Required Level: 100
Item Level: 105
+2 to All Skills
25% Cast Speed
+(1 to 30)% to Fire Spell Damage
-(1 to 20)% to Enemy Fire Resistance
+(1 to 30)% to Lightning Spell Damage
-(1 to 20)% to Enemy Lightning Resistance
+(1 to 30)% to Cold Spell Damage
-(1 to 20)% to Enemy Cold Resistance
+(1 to 30)% to Poison Spell Damage
-(1 to 20)% to Enemy Poison Resistance
Amulet
Required Level: 100
Item Level: 105
+2 to All Skills
25% Cast Speed
+(1 to 30)% to Fire Spell Damage
-(1 to 20)% to Enemy Fire Resistance
+(1 to 30)% to Lightning Spell Damage
-(1 to 20)% to Enemy Lightning Resistance
+(1 to 30)% to Cold Spell Damage
-(1 to 20)% to Enemy Cold Resistance
+(1 to 30)% to Poison Spell Damage
-(1 to 20)% to Enemy Poison Resistance
► Mystic Orb
On Switch:
Weapon:
Circe (Xis)
Shield/Offhand:
Vaetia's Wall

Vaetia's Wall
Tower Shield (Sacred)
Defense: (4603 - 5157) to (5543 - 6210)
Chance to Block: -1% + Class%
(Sorceress Only)
Required Level: 100
Required Strength: 460
Required Dexterity: 471
Item Level: 105
-1% Base Block Chance
-(11 to 15)% to Enemy Elemental Resistances
+(4 to 8) to Vengeful Power (Sorceress Only)
+(4 to 8) to Warp Armor (Sorceress Only)
+(4 to 8) to Snow Queen (Sorceress Only)
+(4 to 8) to Living Flame (Sorceress Only)
+(141 to 170)% Enhanced Defense
Maximum Mana +(11 to 25)%
Maximum Elemental Resists +(0 to 1)%
Requirements -20%
Socketed (4)
Tower Shield (Sacred)
Defense: (4603 - 5157) to (5543 - 6210)
Chance to Block: -1% + Class%
(Sorceress Only)
Required Level: 100
Required Strength: 460
Required Dexterity: 471
Item Level: 105
-1% Base Block Chance
-(11 to 15)% to Enemy Elemental Resistances
+(4 to 8) to Vengeful Power (Sorceress Only)
+(4 to 8) to Warp Armor (Sorceress Only)
+(4 to 8) to Snow Queen (Sorceress Only)
+(4 to 8) to Living Flame (Sorceress Only)
+(141 to 170)% Enhanced Defense
Maximum Mana +(11 to 25)%
Maximum Elemental Resists +(0 to 1)%
Requirements -20%
Socketed (4)
The idea of Keeping a second
Vaetia's Wall
as switch is to be able to buff yourself in any situation without seeing your defense dropping down!(HC friendly)
Vaetia's Wall
Tower Shield (Sacred)
Defense: (4603 - 5157) to (5543 - 6210)
Chance to Block: -1% + Class%
(Sorceress Only)
Required Level: 100
Required Strength: 460
Required Dexterity: 471
Item Level: 105
-1% Base Block Chance
-(11 to 15)% to Enemy Elemental Resistances
+(4 to 8) to Vengeful Power (Sorceress Only)
+(4 to 8) to Warp Armor (Sorceress Only)
+(4 to 8) to Snow Queen (Sorceress Only)
+(4 to 8) to Living Flame (Sorceress Only)
+(141 to 170)% Enhanced Defense
Maximum Mana +(11 to 25)%
Maximum Elemental Resists +(0 to 1)%
Requirements -20%
Socketed (4)
Tower Shield (Sacred)
Defense: (4603 - 5157) to (5543 - 6210)
Chance to Block: -1% + Class%
(Sorceress Only)
Required Level: 100
Required Strength: 460
Required Dexterity: 471
Item Level: 105
-1% Base Block Chance
-(11 to 15)% to Enemy Elemental Resistances
+(4 to 8) to Vengeful Power (Sorceress Only)
+(4 to 8) to Warp Armor (Sorceress Only)
+(4 to 8) to Snow Queen (Sorceress Only)
+(4 to 8) to Living Flame (Sorceress Only)
+(141 to 170)% Enhanced Defense
Maximum Mana +(11 to 25)%
Maximum Elemental Resists +(0 to 1)%
Requirements -20%
Socketed (4)
But if you want to get some extra level to bloodlust buff you can play with
The Collector

The Collector
Bone Shield (Sacred)
Defense: 965 to 1119
Chance to Block: Class%
Required Level: 110
Required Dexterity: 527
Item Level: 120
Gematria
(Bonus for each Socketed Great/Elemental Rune)
+1 to All Skills
+10 Life after each Kill
+25% Bonus to Defense
+8% to Physical/Magic Spell Damage
Orb Effects Applied to this Item are Doubled
Socketed (6)
Bone Shield (Sacred)
Defense: 965 to 1119
Chance to Block: Class%
Required Level: 110
Required Dexterity: 527
Item Level: 120
Gematria
(Bonus for each Socketed Great/Elemental Rune)
+1 to All Skills
+10 Life after each Kill
+25% Bonus to Defense
+8% to Physical/Magic Spell Damage
Orb Effects Applied to this Item are Doubled
Socketed (6)
Celestial Barrier

Celestial Barrier
Spiked Shield (Sacred)
Defense: (2525 - 2828) to (3012 - 3374)
Chance to Block: 1% + Class%
Required Level: 100
Required Dexterity: 550
Item Level: 120
+(4 to 5) to All Skills
1% Base Block Chance
-50% Attack Speed
30% Cast Speed
-(20 to 25)% to Enemy Elemental Resistances
+(150 to 180)% Enhanced Defense
50% Bonus to Defense
1% Reanimate as: Random Monster
Socketed (6)
Spiked Shield (Sacred)
Defense: (2525 - 2828) to (3012 - 3374)
Chance to Block: 1% + Class%
Required Level: 100
Required Dexterity: 550
Item Level: 120
+(4 to 5) to All Skills
1% Base Block Chance
-50% Attack Speed
30% Cast Speed
-(20 to 25)% to Enemy Elemental Resistances
+(150 to 180)% Enhanced Defense
50% Bonus to Defense
1% Reanimate as: Random Monster
Socketed (6)
Cloudladder

Cloudladder
Spiked Shield (4)
Defense: (102 - 116) to (203 - 230)
Chance to Block: Class%
Required Level: 7
Required Dexterity: 55
Item Level: 10
+1 to All Skills
+1 to Druid Skill Levels
+1 to Sorceress Skill Levels
+(41 to 60)% Enhanced Defense
+20 to all Attributes
+10 Life Regenerated per Second
Socketed (1)
Defense: (372 - 414) to (629 - 699)
Chance to Block: Class%
Required Level: 24
Required Dexterity: 81
Item Level: 36
+(1 to 2) to All Skills
+(1 to 2) to Druid Skill Levels
+(1 to 2) to Sorceress Skill Levels
+(71 to 90)% Enhanced Defense
+30 to all Attributes
+20 Life Regenerated per Second
Socketed (4)
Defense: (920 - 1007) to (1503 - 1645)
Chance to Block: Class%
Required Level: 42
Required Dexterity: 170
Item Level: 51
+2 to All Skills
+2 to Druid Skill Levels
+2 to Sorceress Skill Levels
+(101 to 120)% Enhanced Defense
+40 to all Attributes
+30 Life Regenerated per Second
Socketed (5)
Defense: (1443 - 1687) to (2346 - 2743)
Chance to Block: Class%
Required Level: 51
Required Dexterity: 353
Item Level: 85
+2 to All Skills
+2 to Druid Skill Levels
+2 to Sorceress Skill Levels
+(131 to 170)% Enhanced Defense
+50 to all Attributes
+40 Life Regenerated per Second
Socketed (6)
Spiked Shield (4)
Defense: (102 - 116) to (203 - 230)
Chance to Block: Class%
Required Level: 7
Required Dexterity: 55
Item Level: 10
+1 to All Skills
+1 to Druid Skill Levels
+1 to Sorceress Skill Levels
+(41 to 60)% Enhanced Defense
+20 to all Attributes
+10 Life Regenerated per Second
Socketed (1)
Defense: (372 - 414) to (629 - 699)
Chance to Block: Class%
Required Level: 24
Required Dexterity: 81
Item Level: 36
+(1 to 2) to All Skills
+(1 to 2) to Druid Skill Levels
+(1 to 2) to Sorceress Skill Levels
+(71 to 90)% Enhanced Defense
+30 to all Attributes
+20 Life Regenerated per Second
Socketed (4)
Defense: (920 - 1007) to (1503 - 1645)
Chance to Block: Class%
Required Level: 42
Required Dexterity: 170
Item Level: 51
+2 to All Skills
+2 to Druid Skill Levels
+2 to Sorceress Skill Levels
+(101 to 120)% Enhanced Defense
+40 to all Attributes
+30 Life Regenerated per Second
Socketed (5)
Defense: (1443 - 1687) to (2346 - 2743)
Chance to Block: Class%
Required Level: 51
Required Dexterity: 353
Item Level: 85
+2 to All Skills
+2 to Druid Skill Levels
+2 to Sorceress Skill Levels
+(131 to 170)% Enhanced Defense
+50 to all Attributes
+40 Life Regenerated per Second
Socketed (6)
Goddess (Xis)
Stone Guardian
. Nih rune are welcome as well(extending the buff duration) or 
Stone Guardian
Spiked Shield (Sacred)
Defense: (1818 - 2323) to (2169 - 2771)
Chance to Block: Class%
Required Level: 100
Required Dexterity: 550
Item Level: 105
+(1 to 2) to All Skills
30% Cast Speed
+50% to Summoned Minion Life
+(10 to 20)% to Summoned Minion Damage
+(10 to 25)% to Summoned Minion Resistances
+(80 to 130)% Enhanced Defense
+(15 to 50) to Strength
Maximum Life +(2 to 3)%
+(50 to 250) to Mana
(15 to 50)% Bonus to Defense
Socketed (6)
Spiked Shield (Sacred)
Defense: (1818 - 2323) to (2169 - 2771)
Chance to Block: Class%
Required Level: 100
Required Dexterity: 550
Item Level: 105
+(1 to 2) to All Skills
30% Cast Speed
+50% to Summoned Minion Life
+(10 to 20)% to Summoned Minion Damage
+(10 to 25)% to Summoned Minion Resistances
+(80 to 130)% Enhanced Defense
+(15 to 50) to Strength
Maximum Life +(2 to 3)%
+(50 to 250) to Mana
(15 to 50)% Bonus to Defense
Socketed (6)
Suicide Note
/
Suicide Note
Jewel
Required Level: 110
Item Level: 115
Can be Inserted into Socketed Items
+1 to All Skills
+100 Defense
Elemental Resists -5%
+10 Required Level
Jewel
Required Level: 110
Item Level: 115
Can be Inserted into Socketed Items
+1 to All Skills
+100 Defense
Elemental Resists -5%
+10 Required Level
Atomus
to get even more level to bloodlust!
Atomus
Jewel
Required Level: 120
Item Level: 120
Can be Inserted into Socketed Items
+1 to All Skills
+20 to all Attributes
+1% to Experience Gained
Jewel
Required Level: 120
Item Level: 120
Can be Inserted into Socketed Items
+1 to All Skills
+20 to all Attributes
+1% to Experience Gained
Charms:
Corrupted Wormhole
= max life/max mana
Corrupted Wormhole
Required Level: 100
Keep in Inventory to Gain Bonus
Required Level: 100
Keep in Inventory to Gain Bonus
The Sleep
= cubed with kabraxis trophy(-10%all enemy res)(double kabraxis trophy if awake or triune trophy)
The Sleep
Required Level: 125
Cube After Completing a Trophy Challenge to Awaken
Disenchant to open a portal to the World Nexus
Keep in Inventory to Gain Bonus
Maximum Fire Resist +(0 to 1)%
Maximum Lightning Resist +(0 to 1)%
Maximum Cold Resist +(0 to 1)%
Maximum Poison Resist +(0 to 1)%
Required Level: 125
Cube After Completing a Trophy Challenge to Awaken
Disenchant to open a portal to the World Nexus
Keep in Inventory to Gain Bonus
Maximum Fire Resist +(0 to 1)%
Maximum Lightning Resist +(0 to 1)%
Maximum Cold Resist +(0 to 1)%
Maximum Poison Resist +(0 to 1)%
(there is other choice for the charms but thoses are the best in slot for the purpose of this build!)
Endgame Stats
Strength: 0 / (enough to wear gear if missing(effigy)
Dexterity: 0 / (enough to wear gear if missing(effigy)
Vitality: rest
Energy: enough to get 2k
Endgame Skillplan
High Clear Speed Tree(2k energy required/more dynamic gameplay)

Max Dps Tree(no energy needed/more static gameplay)

Boss Killer Tree(High mana regen needed/single target gameplay)

Closing Comments
I hope this guide will help you to Spread the melting love Around median!
If you have any question post it in the comment section below!
Or ask me Live : Twitch: Chaostylz/TV