Boozybear wrote:What do you recommend for mercenary setup?
Dogzilla07 wrote:I'm not sure If I'm understanding it correctly, is this shrine craft is useless cause it's not min, max damage, but added fire ?
Additionally, does this leveling Dao of Xiansai do more dmg:
dmg has to be physical in order to scale with your str and ewd. elemental dmg like fir does nothing.
Rastamepas wrote:How much better is Yaggai's over Gharaniqs for bossing? I got an early eth yaggais and it was a big improvement over t4s but Im lacking in AR and feel squishy at times even in Viz and Fautz a bit. Wondering if I should just focus on grabbing the ghara's and use my Stone runes on the other upgrades
using yaggais forces you into using armor slots that give ar or dex. aim around 40-60k ar. rebel/savage/wind runner/athulua oracle/eidolon/hono belt/black void/dex mo all give ar.
as for the squishy feel, that cannot be helped with yaggais as you punch at 4fpa instead of dual-wielding 2fpa.
so even if yaggais gives 250loma, it still wont beat 10avoid and 175+40+150 loma from 2 gharas punching at twice the speed. especially so if your chance-to-hit enemies isnt 95.
proletariat wrote:Question re: attack speed - do the figures you provide need to be in the weapon itself? my attack speed in character menu is well over 200%, would like to remove the gul runes for elqs.
second question: how can I get this build to survive in Scosglen? my max res is around 80-82 for each and I get cooked in there.
atk speed needs to be in each weapon. check out the atk speed section under ww information.
for scosglen you want 95 chance to hit, big loma, 10k life and the most important: complete charms (full str wormhole, triune upgraded sleep charm, giyua upgraded teganze charm). you can add in 2-4 perf onyx if you die too much by the etherborn cold atk.
robwastaken wrote:Is it possible to farm eth bases? or is it purely luck of the drop?
scosglen has eth base bias.