Rising Dawn [SSF]

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Siosilvar
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Taem wrote:It is interesting to me that some of the best classes use o-skills as their central attack, freeing up invaluable skill points for more passives. Does this mean most sub classes are outclassed by o-skills? It does seem that build diversity, the freedom to take the skills you would like to take, is geared toward o-skills and relics, at least if you look at all the top players.


it means that pala/barb/druid have actual oskill support for the handful of good oskills. (there's also a couple of usable but not great ones like orb of annihliation necro and atmg assassin)

though you can also play rising dawn as amazon and it's alright, probably even pretty good now with shieldmaiden passives
Boban
Thunder Beetle
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Siosilvar wrote:
Taem wrote:It is interesting to me that some of the best classes use o-skills as their central attack, freeing up invaluable skill points for more passives. Does this mean most sub classes are outclassed by o-skills? It does seem that build diversity, the freedom to take the skills you would like to take, is geared toward o-skills and relics, at least if you look at all the top players.


it means that pala/barb/druid have actual oskill support for the handful of good oskills. (there's also a couple of usable but not great ones like orb of annihliation necro and atmg assassin)

though you can also play rising dawn as amazon and it's alright, probably even pretty good now with shieldmaiden passives


It certainly is good. If you look at top 5 amazons on HC ladder, 4 of them are Rising Dawn builds ;)
eurekaaaa
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What do you think about the full Zakarum set for Rising Dawn?
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usling
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eurekaaaa wrote:What do you think about the full Zakarum set for Rising Dawn?


Sins this is a solo self found (SSF) guide I did not put any suggestions on better gear into the guide. Zakarum set itself is worthless sins Rising Dawn is phy/magic spell damage. But yes I guess you could use the belt and have a non Rising Dawn weapon or a super nice craft. Personally I would not use the belt sins +22 skills more or less makes you way way to close to the cap of 28 skill level for my taste.

But lets talk a few gear recommendations that you might find yourself while playing Rising Dawn.

The two set bonus of the Yaerius set is insane and the belt and gloves drops are very common.

Yaerius' Grey Omen
Yaerius' Grey Omen
(Paladin Neutral Set)

Yaerius' Simulacrum
Yaerius' Mediation
Yaerius' Untruth
Yaerius' Alembic

Set Bonus with 2 or more set items:
+2 to Paladin Skill Levels
+20% to Spell Damage

Set Bonus with 3 or more set items:
+50% Damage to Vessel of Justice
+50% Damage to Vessel of Retribution
50% Bonus to Defense

Set Bonus with complete set:
Vindicate: +200% Duration
+30% Damage to Vessel of Justice
+30% Damage to Vessel of Retribution
+5000 Defense
+250 to all Attributes
+1000 to Life


Yaerius' Alembic
Yaerius' Alembic
Light Belt (Sacred)

Defense: (2202 - 2752) to (2286 - 2857)
(Paladin Only)
Required Level: 100
Required Strength:
825
Item Level: 1
+(41 to 50) Spell Focus
+15% Damage to Vessel of Justice
+15% Damage to Vessel of Retribution
+(21 to 25)% to Physical/Magic Spell Damage
+(3 to 7) to Veneration of Justice
+(3 to 7) to Ward of Fate
+(100 to 150)% Enhanced Defense
(31 to 40)% to Energy
Requirements +50%
Socketed (2)

Yaerius' Grey Omen
(Paladin Neutral Set)

Yaerius' Mediation
Yaerius' Mediation
Light Gauntlets (Sacred)

Defense: 336 to 410
Required Level: 100
Required Strength: 600
Item Level: 1
+(0 to 1) to Paladin Skill Levels
+(16 to 20)% to Spell Damage
-200 Defense
(16 to 20)% to Strength
Elemental Resists +20%
Socketed (4)

Yaerius' Grey Omen
(Paladin Neutral Set)


If you should get so lucky and see a
Black Masquerade
Black Masquerade
Bone Helm (Sacred)

Defense: (2420 - 2904) to (2622 - 3147)
Required Level: 80
Item Level: 120
+100 Spell Focus
+100% to Physical/Magic Spell Damage
+(150 to 200)% Enhanced Defense
+200 Life Regenerated per Second
Physical Resist (0 to 10)%
Requirements -100%
Socketed (4)
drop that is an insane item for the build.

Shrine crafting with an enchanted Shrine on a sacred yellow light plate can also be a huge boost to this build.

Its rather easy to roll both phy/magic spell damage and two of the following affixes.

Magic find
All attributes
Physical damage reduced


Image
eurekaaaa
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Curious what you would suggest changing on this build, Usling (if you don't mind my asking of course).

https://tsw.vn.cz/char/HolyDirtyDawg

Currently doing 10k-12.5k Rising Dawn damage
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usling
Gravedigger
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eurekaaaa wrote:Curious what you would suggest changing on this build, Usling (if you don't mind my asking of course).

https://tsw.vn.cz/char/HolyDirtyDawg

Currently doing 10k-12.5k Rising Dawn damage


Message me on discord (Usling#8951)

What I have to say is more than I am willing to write here on the forums :)
TechC
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thx for the build
tsanko
Skeleton
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bongoking wrote:Image you can start Rising dawn with lvl 88, either find it or gamble it or imbue it or use the new Oil

I got one in the first 10 tries gambling , now 2 .. but the other one blue and nothing on it lol both Gotenbergs
trolly447
Pit Knight
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any tips on struggling with mana early on? I got TU's and honorofic, gems stacked with energy. Lacking mana is a big issue
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usling
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trolly447 wrote:any tips on struggling with mana early on? I got TU's and honorofic, gems stacked with energy. Lacking mana is a big issue


you will allways have mana "problems"

Its all about the mana regain.

Aka most important is to mo your rings and amulet with 5 x mana reg mo.