Ok, we get this moonfang in 2.9 with +2 projs to proc. This should be a big buff for ww barb/asn with new queen of blade/uhm.
For uhm, I guess this may lead to a better map clearing speed than using
Vizjerei Fury
Vizjerei Fury
Short Spear (Sacred)
Throw Damage: 69 to 80
One-Hand Damage: 45 to 50
Required Level: 100
Required Dexterity: 1386
Item Level: 120
Dexterity Damage Bonus: (0.11 per Dexterity)%
You may Only use Melee, Summon and Support Skills
25% Chance to cast level 60 Trinity Beam on Melee Attack
Ignore Target's Defense
-33% to Enemy Fire Resistance
-33% to Enemy Lightning Resistance
-33% to Enemy Cold Resistance
(20 to 25)% to Dexterity
(20 to 25)% to Vitality
Maximum Elemental Resists +2%
Physical Resist 10%
+(60 to 100) Life after each Kill
Requirements +200%
Socketed (3)
. And
The Wailing Wall
The Wailing Wall
Bone Shield (4)
Defense: (69 - 79) to (134 - 153)
Chance to Block: Class%
Required Level: 5
Required Dexterity: 44
Item Level: 10
4% Chance to cast level 5 Hunting Banshee on Melee Attack
Adds (2 to 3)-(4 to 5) Cold Damage
+(18 to 35)% Enhanced Defense
+(21 to 30) to Dexterity
Magic Resist +(2 to 3)%
Cold Resist +(11 to 15)%
Socketed (1)
Defense: (275 - 305) to (454 - 505)
Chance to Block: Class%
Required Level: 23
Required Dexterity: 65
Item Level: 31
6% Chance to cast level 12 Hunting Banshee on Melee Attack
Adds (6 to 8)-(11 to 13) Cold Damage
+(52 to 69)% Enhanced Defense
+(31 to 40) to Dexterity
Magic Resist +3%
Cold Resist +(21 to 25)%
Socketed (4)
Defense: (731 - 793) to (1155 - 1254)
Chance to Block: Class%
Required Level: 40
Required Dexterity: 137
Item Level: 51
8% Chance to cast level 20 Hunting Banshee on Melee Attack
Adds (26 to 30)-(46 to 50) Cold Damage
+(87 to 103)% Enhanced Defense
+(41 to 50) to Dexterity
Magic Resist +(4 to 5)%
Cold Resist +(31 to 35)%
Socketed (5)
Defense: (1093 - 1179) to (1721 - 1856)
Chance to Block: Class%
Required Level: 49
Required Dexterity: 282
Item Level: 77
10% Chance to cast level 30 Hunting Banshee on Melee Attack
Adds (51 to 60)-(91 to 100) Cold Damage
+(104 to 120)% Enhanced Defense
+(51 to 60) to Dexterity
Magic Resist +5%
Cold Resist +(36 to 40)%
Socketed (6)
also seems a good option with moonfang. But still, I wont play uhm in 2.9, lol.
For ww barb,
Moonfang
Moonfang
Glaive (Sacred)
Throw Damage: 72 to 86
One-Hand Damage: 46 to 54
Required Level: 100
Required Dexterity: 496
Item Level: 120
Dexterity Damage Bonus: (0.11 per Dexterity)%
Hunting Banshee: +2 Projectiles
33% Chance to cast level 60 Hunting Banshee on Melee Attack
(50 to 100)% Attack Speed
Adds (800 to 1200)-(1600 to 2000) Cold Damage
-40% to Enemy Cold Resistance
+100 Life on Melee Attack
100% Bonus to Defense
Cannot Be Frozen
Socketed (4)
+
Astral Blade
Astral Blade
Long Sword (Sacred)
One-Hand Damage: 45 to 48
Required Level: 100
Required Strength: 540
Item Level: 120
Strength Damage Bonus: (0.11 per Strength)%
+1 Hunting Banshee/Ember Spirit Projectile
8% Chance to cast level 13 Mythal on Melee Attack
15% Chance to cast level 60 Ember Spirit on Melee Attack
15% Chance to cast level 60 Hunting Banshee on Melee Attack
+(100 to 125) Spell Focus
100% Attack Speed
+(20 to 25)% to Fire Spell Damage
-(15 to 20)% to Enemy Fire Resistance
+(20 to 25)% to Cold Spell Damage
-(15 to 20)% to Enemy Cold Resistance
Socketed (6)
looks fine
But afaik, orange text wont work when dual wielding. If so, better change the offhand weapon to some shield.