The Wolf's Return: Phys Werewolf Druid

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Kerchaak
Azure Drake
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Fun build!
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IronMan
Lava Lord
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Siosilvar wrote:If you want completely hands-off mana recovery and not to engage with mana pulse at all, don't take Feral Escalation and wear
Sash of the Frozen Seas
Sash of the Frozen Seas
Sash (Sacred)

Defense: (2036 - 2329) to (2064 - 2362)
Required Level: 100
Required Strength: 500
Item Level: 105
-75% Mana Drain in Werewolf Form
30% Attack Speed
Winter Avatar Cooldown Reduced by 0.4 seconds
+(501 to 1000) to Attack Rating
-(6 to 15)% to Enemy Cold Resistance
+(101 to 130)% Enhanced Defense
+(51 to 250) to Mana
+100 Life on Melee Attack
Socketed (2)
plus
Hellmouth
Hellmouth
Heavy Gloves (Sacred)

Defense: (1680 - 1976) to (3252 - 3566)
Required Level: 100
Required Strength: 525
Item Level: 105
Adds 125-250 Magic Damage
+12 to Rock Shock
+(140 to 200)% Enhanced Defense
+(500 to 2000) Defense
(15 to 25)% to Strength
Regenerate Mana -50%
Maximum Fire Resist +2%
Maximum Poison Resist +2%
50% Bonus to Defense
Socketed (4)
.


Does Deadly Strike affect only the 25% of our damage that doesn't get converted or does it calculate DS before the conversion?
Siosilvar
Cow Ninja
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IronMan wrote:Does Deadly Strike affect only the 25% of our damage that doesn't get converted or does it calculate DS before the conversion?


Deadly Strike applies before conversion.
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Listerine
Acid Prince
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Damn, this looks more accessible and possibly more fun than mana wolf. Will definitely give it a try next.

Was looking at other alternatives to Cold Hunger for late game but nothing really looks as good for physical, not even
Typhoon

Typhoon
Druid Helms

'ZolElqGla'
Runeword Level: 100
Howl of the Spirits: +4 Seconds Duration
3% Chance to cast level 10 Shower of Rocks on Melee Attack
+10 to Maximum Damage
+(300 to 500) to Attack Rating
-(10 to 15)% to Enemy Cold Resistance
+(8 to 12) to Twisted Claw (Druid Only)
+(141 to 171)% Enhanced Defense
(20 to 25)% to Strength
Maximum Mana +10%
Maximum Elemental Resists +1%
Physical Resist 5%
.
Siosilvar
Cow Ninja
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Listerine wrote:Damn, this looks more accessible and possibly more fun than mana wolf. Will definitely give it a try next.

Was looking at other alternatives to Cold Hunger for late game but nothing really looks as good for physical, not even
Typhoon

Typhoon
Druid Helms

'ZolElqGla'
Runeword Level: 100
Howl of the Spirits: +4 Seconds Duration
3% Chance to cast level 10 Shower of Rocks on Melee Attack
+10 to Maximum Damage
+(300 to 500) to Attack Rating
-(10 to 15)% to Enemy Cold Resistance
+(8 to 12) to Twisted Claw (Druid Only)
+(141 to 171)% Enhanced Defense
(20 to 25)% to Strength
Maximum Mana +10%
Maximum Elemental Resists +1%
Physical Resist 5%
.


Yea, I was looking at Typhoon because I buffed it a bit this patch but I'm really not sure about it. The attack rating, strength, and defensive stats look great, but Coldhunger is like 40 pierce and has pretty much the same AR just from giving flat dex,,,
intex
Azure Drake
170 | 4
for leveling in normal, just go bear. it's braindead and super easy/fast. then you can respec to wolf at the end of normal after you farm a few TUs off of mephisto. respec is free up to level 50
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Lynderika
Grubber
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intex wrote:for leveling in normal, just go bear. it's braindead and super easy/fast. then you can respec to wolf at the end of normal after you farm a few TUs off of mephisto. respec is free up to level 50


I've done many normal speedruns and to me wolf is the best class to use. Though bear is nice as well and tankier, there's no need to specifically recommand a switch.
Waffle1209
Sasquatch
62 | 2
Siosilvar wrote:
Listerine wrote:Damn, this looks more accessible and possibly more fun than mana wolf. Will definitely give it a try next.

Was looking at other alternatives to Cold Hunger for late game but nothing really looks as good for physical, not even
Typhoon

Typhoon
Druid Helms

'ZolElqGla'
Runeword Level: 100
Howl of the Spirits: +4 Seconds Duration
3% Chance to cast level 10 Shower of Rocks on Melee Attack
+10 to Maximum Damage
+(300 to 500) to Attack Rating
-(10 to 15)% to Enemy Cold Resistance
+(8 to 12) to Twisted Claw (Druid Only)
+(141 to 171)% Enhanced Defense
(20 to 25)% to Strength
Maximum Mana +10%
Maximum Elemental Resists +1%
Physical Resist 5%
.


Yea, I was looking at Typhoon because I buffed it a bit this patch but I'm really not sure about it. The attack rating, strength, and defensive stats look great, but Coldhunger is like 40 pierce and has pretty much the same AR just from giving flat dex,,,


Shower of rocks does apply -10% phys res on enemies now but I guess mixing cold pierce and phys pierce probably isn't worth it either.
Siosilvar
Cow Ninja
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Waffle1209 wrote:
Siosilvar wrote:
Listerine wrote:Damn, this looks more accessible and possibly more fun than mana wolf. Will definitely give it a try next.

Was looking at other alternatives to Cold Hunger for late game but nothing really looks as good for physical, not even
Typhoon

Typhoon
Druid Helms

'ZolElqGla'
Runeword Level: 100
Howl of the Spirits: +4 Seconds Duration
3% Chance to cast level 10 Shower of Rocks on Melee Attack
+10 to Maximum Damage
+(300 to 500) to Attack Rating
-(10 to 15)% to Enemy Cold Resistance
+(8 to 12) to Twisted Claw (Druid Only)
+(141 to 171)% Enhanced Defense
(20 to 25)% to Strength
Maximum Mana +10%
Maximum Elemental Resists +1%
Physical Resist 5%
.


Yea, I was looking at Typhoon because I buffed it a bit this patch but I'm really not sure about it. The attack rating, strength, and defensive stats look great, but Coldhunger is like 40 pierce and has pretty much the same AR just from giving flat dex,,,


Shower of rocks does apply -10% phys res on enemies now but I guess mixing cold pierce and phys pierce probably isn't worth it either.


5% from proc, it's only 10 with the relic or as a barb.

It's possible that it's the better hat for bossing, but I would always run Coldhunger when using Harbinger.
rugby_1
Son of Lucion
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Really liking this build so far and ended up crafting a 200ed/311 max dmg great sword :).
How does this build perform in Labs? I don't see how it would work with using Harbinger throughout higher labs but clearly the top druids have used some type of wolf build.