yagun4eg wrote:Istaryu wrote:yagun4eg wrote:...
Why are
Elverfolk
Elverfolk
Staves
'ChamIstVex'
Runeword Level: 83
+(7 to 8) to All Skills
+(60 to 80) Spell Focus
35% Cast Speed
-(27 to 33)% to Enemy Elemental Resistances
+750 Defense vs. Missile
(21 to 30)% to Energy
Maximum Life and Mana +5%
Elemental Resists +(35 to 45)%
(31 to 40)% Bonus to Defense
10% Magic Find
and
Comaetho
Comaetho
Sorceress Body Armors
'ZodPul'
Runeword Level: 85
Miasma Haunt Duration Increased by 2 seconds
+2 to Sorceress Skill Levels
10% Cast Speed
-(18 to 25)% to Enemy Elemental Resistances
Slows Attacker by 10%
+(144 to 171)% Enhanced Defense
10% to Energy
5% Chance to Avoid Damage
+15 Life after each Kill
not even mentioned as a potential upgrades? You will "find them" much faster than you will your recommendations if you are ssf.
i play 3 season ssf with this build and 3/3 i find my recomendation stave. Craft/rare stave is better. Im not recomendation sorc orb and shield because: harder to craft (2 items vs 1 items), need more cast speed, < +skill lvl.
I think runes need to find too...
Who said anything about sorc orb+shield? And as i said, they are potential upgrades over tu, you should at least mention them to give ssf players options instead of just waiting for the one drop and sticking to shitty tus. And yes, a crafted stave will be better, but will an ssf player have the shrines to make something better than
Elverfolk
Elverfolk
Staves
'ChamIstVex'
Runeword Level: 83
+(7 to 8) to All Skills
+(60 to 80) Spell Focus
35% Cast Speed
-(27 to 33)% to Enemy Elemental Resistances
+750 Defense vs. Missile
(21 to 30)% to Energy
Maximum Life and Mana +5%
Elemental Resists +(35 to 45)%
(31 to 40)% Bonus to Defense
10% Magic Find
early in hell when they want to transition out of tu? No, they wont. But they can farm some nightmare nih or hell countess or something for the runes.