The MedianXL 2017 v1.3 SP Miniguides Compilation

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Gekko64
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I'm quite surprised to see Earthshaker not using Strength Beyond Strength armor for endgame :D

for endgame I'd keep massacre at 1pt and smax Dragonfire Oil, since you're also using path of flames and fire splash proc you MO gear with -enemy fire resists and it's quite synergic. Blind Anger would be another great glove choice, but maybe you have enough crucify already ;)
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ChuckNoRis
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Gekko64 wrote:I'm quite surprised to see Earthshaker not using Strength Beyond Strength armor for endgame :D
that's because Sots is way better . much better procS (that 1% from SbS is worthless when using massacre in comparison with what you get from Sots) , -EPR , losim ,CB ,UA , EWD , 100 flat str . no reason at all even to think about SbS , so it's no surprise at all imo

Gekko64 wrote:... enough crucify already...
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Gekko64
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well the -EPR is only useful for the carpet of spiders proc and graveyard, SBS has AoE attack which is just perfect for massacre :shock:
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ChuckNoRis
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ChuckNoRis wrote:
Gekko64 wrote:I would use something like this:
as i said yesterday , i have tried to go as oskills + totems and it still wasn't as good as i expected . i stick to the replacement/stand by idea
i've decided to replace the totemancer with a clasical Treewarden that i've been having some fun every now and then with since april. i believe it will be done by tomorrow evening , i just need to do some more testing for the end game gear
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ChuckNoRis
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ChuckNoRis wrote:
ChuckNoRis wrote:
Gekko64 wrote:I would use something like this:
as i said yesterday , i have tried to go as oskills + totems and it still wasn't as good as i expected . i stick to the replacement/stand by idea
i have replaced the no.11 Totemancer (Necrolyte) with Rooftrellen , a clasical Treewarden
Fumbles
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Marchosias' Deception
would be good for buffing with instinct axe on switch with Rooftrellen
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ChuckNoRis
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Fumbles wrote:
Marchosias' Deception
would be good for buffing
indeed it's good for mid game (i have added it inside the miniguide) , but for end game still i wouldn't trade the benefits from Dragon's breach for it :) . Thanks for the feedback

Good night !
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ChuckNoRis
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31.XVI. Alleria - bow sorceress - added to the compilation

edit :
Gekko64 wrote:
ChuckNoRis wrote:
► Show Spoiler


please do :D

there are other builds I'd love to see updated, like Lazydin and OHMAN Necro.
well my Lazydin was based on the old holy paladin Merkabah ( it was once included in the compilation but i have removed it after the removal of Merkabah) skill that was dealing physical (weapon) damage and had a chance to crit with magical damage per hard point into str (similar to what now does Hammerstrike , but instead it was an auto attacking BUFF instead of a melee skill ) . by that you could spread weapon damage and poison damage without lifting a finger , just by going trough the crowds and let merkabah do it's thing to spread the damage and then start the procfest "after kill" . it used to have smaxed plague , amatoxin (
Amanita
Amanita
Helms

'VenAmn'
Runeword Level: 100
3% Chance to cast level 1 Time Wave on Melee Attack
+(200 to 300) to Attack Rating
-(21 to 25)% to Enemy Poison Resistance
+(2 to 5) to Amatoxin
(3 to 5)% Chance of Crushing Blow
Attacker Flees after Striking 20%
+(115 to 143)% Enhanced Defense
+(30 to 50) to Vitality
Poison Resist +25%
), and Snake stance (
Asclepion
) for huge poison damage to weapon to be spreaded by merkabah + SoR proc from
Zakarum Stoning Rock
Zakarum Stoning Rock
Jewel

Required Level: 60
Item Level: 60
Can be Inserted into Socketed Items
1% Chance to cast level 4 Shockwave on Kill
+6% Damage to Demons
Weapon Physical Damage +6%
in all sockets + other "after kill" procs .


in order to bring it back it now must be changed to the unholy tree and use SoD to spread poison instead of the old Merkabah + VoJ for extra auto-attack +
Elemental Band
Elemental Band
Ring

Required Level: 100
Item Level: 120
+10% to Spell Damage
+1 to Path of Flames
+1 to Nova Charge
+1 to Lightning Arena
+1 to Hive
for those other spell buffs . i believe it would still work out nice , and if so , i will include a miniguide .

as for Ohman , well , the nerf of that build was kinda heavy and there is Disco inferno with similar results . i will check how it goes after i finish working on the Lazydin .

see you soon :)
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Gekko64
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good old WDM merkabah :lol:

tbh I liked even the nerfed spell version, even though it wasn't particularly suited for holy melee I was still sad to see it removed in XVI
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ChuckNoRis
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32.XVI. The Sloth , a lazy paladin , added back to the compilation

The old Jumping Jack will be ressurected too :bounce: and a lazy assassin 8-)