I assume you're here because of the new and improved holy melee and you want to sink your teeth into some spicy memes right ?
Rest assured I have you covered.
Let's start of with a brief intro to the class. Personally, I find holy melee to be the most fun class to play with due to constant skill swapping and mid-combat adjustments. You also have access to a good variety of starter, mid game and end game equipment to choose from.
But enough about my personal opinion, lets move on to some actual info.
How to play
As I said earlier Holy melee Paladin requires some skill swapping to play at peak efficiency.
That being said here is your skill rotation:
- buff up with:
- •Vessel of Retribution
•Dragonknight
•Dragonheart
•Rapture
- same thing for the Vindicate buff but only once every 30 seconds.
- almost always engage your target/targets with Colosseum for the velocity, -phys res and -defense debuff, also a great room clearer since it hits almost every mob on the screen and knocks them back while also inflicting Plague.
- if you're facing more mobs than you can reliably hit with Divine Judgement use Retaliate, otherwise Divine Judgement all the way.
- if you're having trouble surviving also try and keep up 5 Hoplites. They are very tanky and can self heal and also plague mobs.
- dont forget about Sacred Armour, it will help a lot in the mid game boss encounters.
Stat distribution
Strength: MAX
Dexterity: 0
Vitality: 0
Energy: 0
In theory you should max Strength. The way the new Divine Judgement works is it hits like a truck on the initial melee swing. That means you want as much Flat Weapon Damage as possible and as many big multipliers for that Flat Damage. That also includes Strength, which you will be getting a lot of due to the buffed Dragonknight
That being said, if you re having trouble with the early game level challenges, Black Road Challenge in particular you can go for something like this instead:
Strength: Just enough for gear
Dexterity: 0
Vitality: Rest of points
Energy: 0
Once you finish the challenges, or should I say, once you get Blessed Life you should resspec back to full Strength.
Skill Build
-max Dragonheart, Plague and Blessed Life
-put 10 points into Colosseum for max CD reduction and as many points into points into Rapture until you get 35 velocity. You can put some extra points if you need help reaching your attack speed and hit recovery frames.
-put between 7 and 12 points into Incarnation depending on whether you need more Life Steal and Attack Rating
-put 1 point into everything else, including the spells.
-rest of the points go into Dragonknight
This will, more or less, be your skill plan for the entire game.
Merc gear
You'll want to start off with a A1 Ranger merc and give her a
Shockwave

Sol Runeword bow. That's really it. You can give a 

Shockwave
Bows
'IthShael'
Runeword Level: 35
50% Chance to cast level 14 Punishers on Kill
+15% Bonus to Poison Skill Duration
+(11 to 15) to Maximum Damage
+(58 to 72)% Enhanced Damage
+10% to Poison Spell Damage
(3 to 5)% Chance of Crushing Blow
Slow Target (11 to 15)%
+(21 to 40) to Dexterity
+(21 to 40) to Energy
Bows
'IthShael'
Runeword Level: 35
50% Chance to cast level 14 Punishers on Kill
+15% Bonus to Poison Skill Duration
+(11 to 15) to Maximum Damage
+(58 to 72)% Enhanced Damage
+10% to Poison Spell Damage
(3 to 5)% Chance of Crushing Blow
Slow Target (11 to 15)%
+(21 to 40) to Dexterity
+(21 to 40) to Energy
Deadfall
and some other leveling gear but it's not really necessary.
Deadfall
Heavy Belt (4)
Defense: (135 - 159) to (178 - 210)
Required Level: 7
Required Strength: 36
Item Level: 19
2% Chance to cast level 2 Shower of Rocks on Kill
1% Chance of Crushing Blow
+(24 to 46)% Enhanced Defense
+(16 to 25) to Strength
Lightning Resist +(11 to 15)%
Socketed (1)
Defense: (485 - 551) to (616 - 700)
Required Level: 24
Required Strength: 62
Item Level: 36
2% Chance to cast level 4 Shower of Rocks on Kill
2% Chance of Crushing Blow
+(69 to 92)% Enhanced Defense
+(36 to 45) to Strength
Lightning Resist +(21 to 25)%
Socketed (2)
Defense: (1270 - 1400) to (1595 - 1758)
Required Level: 41
Required Strength: 218
Item Level: 51
2% Chance to cast level 8 Shower of Rocks on Kill
3% Chance of Crushing Blow
+(115 to 137)% Enhanced Defense
+(56 to 65) to Strength
Lightning Resist +(31 to 35)%
Socketed (2)
Defense: (1918 - 2095) to (2403 - 2626)
Required Level: 50
Required Strength: 436
Item Level: 85
2% Chance to cast level 12 Shower of Rocks on Kill
4% Chance of Crushing Blow
+(138 to 160)% Enhanced Defense
+(66 to 75) to Strength
Lightning Resist +(36 to 40)%
Socketed (2)
Heavy Belt (4)
Defense: (135 - 159) to (178 - 210)
Required Level: 7
Required Strength: 36
Item Level: 19
2% Chance to cast level 2 Shower of Rocks on Kill
1% Chance of Crushing Blow
+(24 to 46)% Enhanced Defense
+(16 to 25) to Strength
Lightning Resist +(11 to 15)%
Socketed (1)
Defense: (485 - 551) to (616 - 700)
Required Level: 24
Required Strength: 62
Item Level: 36
2% Chance to cast level 4 Shower of Rocks on Kill
2% Chance of Crushing Blow
+(69 to 92)% Enhanced Defense
+(36 to 45) to Strength
Lightning Resist +(21 to 25)%
Socketed (2)
Defense: (1270 - 1400) to (1595 - 1758)
Required Level: 41
Required Strength: 218
Item Level: 51
2% Chance to cast level 8 Shower of Rocks on Kill
3% Chance of Crushing Blow
+(115 to 137)% Enhanced Defense
+(56 to 65) to Strength
Lightning Resist +(31 to 35)%
Socketed (2)
Defense: (1918 - 2095) to (2403 - 2626)
Required Level: 50
Required Strength: 436
Item Level: 85
2% Chance to cast level 12 Shower of Rocks on Kill
4% Chance of Crushing Blow
+(138 to 160)% Enhanced Defense
+(66 to 75) to Strength
Lightning Resist +(36 to 40)%
Socketed (2)
When you get to Act 3 Terror you'll want to switch to a Abjurer or a Bloodmage. (When you get to Destruction rerecruit your merc because it has better stats, don't forget to take off his gear first)
As for gearing them you'll want to pick up a piece of Rare Sacred Gloves,Boots,Body armor,Helm, Sword, Belt and Shield and craft them with Fascinating Shrines for Bloodmage or Ornate Shrines for Abjurer for as much Fire spell dmg and -Fire res and Lightning spell dmg and -Lightning res respectively.
Socket the gear with Ral Runes for Bloodmage and Ort Runes for Abjurer. MO at least half the gear with Skeleton Reanimates and all the pieces with Fire or Lightning damage. Give them a good caster amy aswell. +3/4 skills faster casting and/or -Fire or -Lighting res.
Early game gear
I'll start off with what I consider to be a decent item build for reaching level 120.
Helm:
Godhead
into 
Godhead
Hundsgugel (4)
Defense: (97 - 132) to (145 - 196)
(Paladin Only)
Required Level: 2
Required Strength: 25
Item Level: 1
+(31 to 60)% Damage to Demons
+(31 to 60)% Damage to Undead
4% Chance of Crushing Blow
+(11 to 50)% Enhanced Defense
+(21 to 30) to Strength
+10 Life Regenerated per Second
Socketed (2)
Defense: (373 - 464) to (523 - 650)
(Paladin Only)
Required Level: 19
Required Strength: 50
Item Level: 31
+(61 to 90)% Damage to Demons
+(61 to 90)% Damage to Undead
6% Chance of Crushing Blow
+(61 to 100)% Enhanced Defense
+(31 to 40) to Strength
+20 Life Regenerated per Second
Socketed (2)
Defense: (1000 - 1185) to (1379 - 1635)
(Paladin Only)
Required Level: 37
Required Strength: 175
Item Level: 51
+(91 to 120)% Damage to Demons
+(91 to 120)% Damage to Undead
7% Chance of Crushing Blow
+(111 to 150)% Enhanced Defense
+(41 to 50) to Strength
+30 Life Regenerated per Second
Socketed (3)
Defense: (1693 - 1947) to (2315 - 2661)
(Paladin Only)
Required Level: 45
Required Strength: 350
Item Level: 77
+(121 to 150)% Damage to Demons
+(121 to 150)% Damage to Undead
8% Chance of Crushing Blow
+(161 to 200)% Enhanced Defense
+(51 to 60) to Strength
+40 Life Regenerated per Second
Socketed (4)
Hundsgugel (4)
Defense: (97 - 132) to (145 - 196)
(Paladin Only)
Required Level: 2
Required Strength: 25
Item Level: 1
+(31 to 60)% Damage to Demons
+(31 to 60)% Damage to Undead
4% Chance of Crushing Blow
+(11 to 50)% Enhanced Defense
+(21 to 30) to Strength
+10 Life Regenerated per Second
Socketed (2)
Defense: (373 - 464) to (523 - 650)
(Paladin Only)
Required Level: 19
Required Strength: 50
Item Level: 31
+(61 to 90)% Damage to Demons
+(61 to 90)% Damage to Undead
6% Chance of Crushing Blow
+(61 to 100)% Enhanced Defense
+(31 to 40) to Strength
+20 Life Regenerated per Second
Socketed (2)
Defense: (1000 - 1185) to (1379 - 1635)
(Paladin Only)
Required Level: 37
Required Strength: 175
Item Level: 51
+(91 to 120)% Damage to Demons
+(91 to 120)% Damage to Undead
7% Chance of Crushing Blow
+(111 to 150)% Enhanced Defense
+(41 to 50) to Strength
+30 Life Regenerated per Second
Socketed (3)
Defense: (1693 - 1947) to (2315 - 2661)
(Paladin Only)
Required Level: 45
Required Strength: 350
Item Level: 77
+(121 to 150)% Damage to Demons
+(121 to 150)% Damage to Undead
8% Chance of Crushing Blow
+(161 to 200)% Enhanced Defense
+(51 to 60) to Strength
+40 Life Regenerated per Second
Socketed (4)
Ilmatar



Ilmatar
Paladin Helms
'ArcNif'
Runeword Level: 100
+1% Maximum Elemental Resist per 200% Lightning Spell Damage
+(1 to 2) to Paladin Skill Levels
+(5 to 10)% Bonus to Spell Focus
20% Hit Recovery
+30% to Physical/Magic Spell Damage
+(5 to 15)% to Lightning Spell Damage
-(10 to 15)% to Enemy Lightning Resistance
+(141 to 171)% Enhanced Defense
Regenerate Mana +(1 to 15)%
Elemental Resists +(8 to 15)%
Paladin Helms
'ArcNif'
Runeword Level: 100
+1% Maximum Elemental Resist per 200% Lightning Spell Damage
+(1 to 2) to Paladin Skill Levels
+(5 to 10)% Bonus to Spell Focus
20% Hit Recovery
+30% to Physical/Magic Spell Damage
+(5 to 15)% to Lightning Spell Damage
-(10 to 15)% to Enemy Lightning Resistance
+(141 to 171)% Enhanced Defense
Regenerate Mana +(1 to 15)%
Elemental Resists +(8 to 15)%
Body armour]:
Rebel



into T6 



Rebel
Body Armors
'ZolSilSilLo'
Runeword Level: 100
15% Combat Speeds
Adds 6-10 Damage
Weapon Physical Damage +(80 to 100)%
+(172 to 200)% Enhanced Defense
+(151 to 200) to Strength
+(151 to 200) to Dexterity
-75 to Vitality
-75 to Energy
+60 to Mana
Maximum Elemental Resists +1%
Elemental Resists +(40 to 50)%
Body Armors
'ZolSilSilLo'
Runeword Level: 100
15% Combat Speeds
Adds 6-10 Damage
Weapon Physical Damage +(80 to 100)%
+(172 to 200)% Enhanced Defense
+(151 to 200) to Strength
+(151 to 200) to Dexterity
-75 to Vitality
-75 to Energy
+60 to Mana
Maximum Elemental Resists +1%
Elemental Resists +(40 to 50)%
Jitan's Kamon

Jitan's Kamon
Splint Mail (4)
Defense: (184 - 208) to (370 - 418)
Required Level: 6
Required Strength: 30
Item Level: 19
2% Chance to cast level 1 Guard Tower on Kill
Adds 2-4 Fire Damage
Adds 2-4 Lightning Damage
Adds 2-4 Cold Damage
+(24 to 40)% Enhanced Defense
Physical Resist 2%
Socketed (2)
Defense: (592 - 656) to (1106 - 1225)
Required Level: 23
Required Strength: 60
Item Level: 36
4% Chance to cast level 1 Guard Tower on Kill
Adds (4 to 8)-(8 to 15) Fire Damage
Adds (4 to 8)-(8 to 15) Lightning Damage
Adds (4 to 8)-(8 to 15) Cold Damage
+(58 to 75)% Enhanced Defense
Physical Resist 3%
Socketed (4)
Defense: (1466 - 1596) to (2663 - 2898)
Required Level: 41
Required Strength: 210
Item Level: 51
6% Chance to cast level 1 Guard Tower on Kill
Adds (16 to 30)-(31 to 45) Fire Damage
Adds (16 to 30)-(31 to 45) Lightning Damage
Adds (16 to 30)-(31 to 45) Cold Damage
+(92 to 109)% Enhanced Defense
Physical Resist 4%
Socketed (5)
Defense: (2175 - 2352) to (3925 - 4244)
Required Level: 49
Required Strength: 420
Item Level: 85
8% Chance to cast level 1 Guard Tower on Kill
Adds (31 to 60)-(81 to 120) Fire Damage
Adds (31 to 60)-(81 to 120) Lightning Damage
Adds (31 to 60)-(81 to 120) Cold Damage
+(109 to 126)% Enhanced Defense
Physical Resist 5%
Socketed (6)
Splint Mail (4)
Defense: (184 - 208) to (370 - 418)
Required Level: 6
Required Strength: 30
Item Level: 19
2% Chance to cast level 1 Guard Tower on Kill
Adds 2-4 Fire Damage
Adds 2-4 Lightning Damage
Adds 2-4 Cold Damage
+(24 to 40)% Enhanced Defense
Physical Resist 2%
Socketed (2)
Defense: (592 - 656) to (1106 - 1225)
Required Level: 23
Required Strength: 60
Item Level: 36
4% Chance to cast level 1 Guard Tower on Kill
Adds (4 to 8)-(8 to 15) Fire Damage
Adds (4 to 8)-(8 to 15) Lightning Damage
Adds (4 to 8)-(8 to 15) Cold Damage
+(58 to 75)% Enhanced Defense
Physical Resist 3%
Socketed (4)
Defense: (1466 - 1596) to (2663 - 2898)
Required Level: 41
Required Strength: 210
Item Level: 51
6% Chance to cast level 1 Guard Tower on Kill
Adds (16 to 30)-(31 to 45) Fire Damage
Adds (16 to 30)-(31 to 45) Lightning Damage
Adds (16 to 30)-(31 to 45) Cold Damage
+(92 to 109)% Enhanced Defense
Physical Resist 4%
Socketed (5)
Defense: (2175 - 2352) to (3925 - 4244)
Required Level: 49
Required Strength: 420
Item Level: 85
8% Chance to cast level 1 Guard Tower on Kill
Adds (31 to 60)-(81 to 120) Fire Damage
Adds (31 to 60)-(81 to 120) Lightning Damage
Adds (31 to 60)-(81 to 120) Cold Damage
+(109 to 126)% Enhanced Defense
Physical Resist 5%
Socketed (6)
Gloves: Secret Jewelword(put any jewel in a grey 1 socketed item) into
Kali



Kali
Gloves
'LumKo'
Runeword Level: 48
15% Chance to cast level 13 Seal of Fire on Kill
+2 to All Skills
+15% to Summoned Minion Resistances
-214 Defense
5% to Strength
Maximum Fire Resist +4%
Fire Resist +25%
Gloves
'LumKo'
Runeword Level: 48
15% Chance to cast level 13 Seal of Fire on Kill
+2 to All Skills
+15% to Summoned Minion Resistances
-214 Defense
5% to Strength
Maximum Fire Resist +4%
Fire Resist +25%
Boots:
Epicenter
or T6 
Epicenter
Boots
'Ith'
Runeword Level: 18
0.0625% Chance of Crushing Blow (Based on Character Level)
+(4 to 15)% Enhanced Defense
+(40 to 60) to Life
Elemental Resists +(3 to 5)%
Boots
'Ith'
Runeword Level: 18
0.0625% Chance of Crushing Blow (Based on Character Level)
+(4 to 15)% Enhanced Defense
+(40 to 60) to Life
Elemental Resists +(3 to 5)%
Lionpaw
into 
Lionpaw
Chain Boots (4)
Defense: (49 - 54) to (71 - 78)
Required Level: 4
Required Strength: 29
Item Level: 10
(10 to 40)% Movement Speed
+(18 to 29)% Enhanced Defense
+(7 to 10) to all Attributes
+(31 to 50) to Life
+(16 to 25) to Mana
(3 to 5)% Bonus to Defense
10% Gold Find
Socketed (1)
Defense: (203 - 218) to (267 - 288)
Required Level: 22
Required Strength: 58
Item Level: 31
(10 to 40)% Movement Speed
+(41 to 52)% Enhanced Defense
+(15 to 18) to all Attributes
+(71 to 90) to Life
+(36 to 45) to Mana
(9 to 11)% Bonus to Defense
15% Gold Find
Socketed (2)
Defense: (519 - 554) to (667 - 712)
Required Level: 39
Required Strength: 202
Item Level: 51
(10 to 40)% Movement Speed
+(64 to 75)% Enhanced Defense
+(23 to 26) to all Attributes
+(111 to 130) to Life
+(56 to 65) to Mana
(15 to 17)% Bonus to Defense
20% Gold Find
Socketed (3)
Defense: (759 - 807) to (974 - 1036)
Required Level: 48
Required Strength: 403
Item Level: 77
(10 to 40)% Movement Speed
+(75 to 86)% Enhanced Defense
+(31 to 35) to all Attributes
+(131 to 150) to Life
+(66 to 75) to Mana
(18 to 20)% Bonus to Defense
25% Gold Find
Socketed (4)
Chain Boots (4)
Defense: (49 - 54) to (71 - 78)
Required Level: 4
Required Strength: 29
Item Level: 10
(10 to 40)% Movement Speed
+(18 to 29)% Enhanced Defense
+(7 to 10) to all Attributes
+(31 to 50) to Life
+(16 to 25) to Mana
(3 to 5)% Bonus to Defense
10% Gold Find
Socketed (1)
Defense: (203 - 218) to (267 - 288)
Required Level: 22
Required Strength: 58
Item Level: 31
(10 to 40)% Movement Speed
+(41 to 52)% Enhanced Defense
+(15 to 18) to all Attributes
+(71 to 90) to Life
+(36 to 45) to Mana
(9 to 11)% Bonus to Defense
15% Gold Find
Socketed (2)
Defense: (519 - 554) to (667 - 712)
Required Level: 39
Required Strength: 202
Item Level: 51
(10 to 40)% Movement Speed
+(64 to 75)% Enhanced Defense
+(23 to 26) to all Attributes
+(111 to 130) to Life
+(56 to 65) to Mana
(15 to 17)% Bonus to Defense
20% Gold Find
Socketed (3)
Defense: (759 - 807) to (974 - 1036)
Required Level: 48
Required Strength: 403
Item Level: 77
(10 to 40)% Movement Speed
+(75 to 86)% Enhanced Defense
+(31 to 35) to all Attributes
+(131 to 150) to Life
+(66 to 75) to Mana
(18 to 20)% Bonus to Defense
25% Gold Find
Socketed (4)
Megalith



Megalith
Boots
'LoFal'
Runeword Level: 73
+1 to All Skills
25% Cast Speed
15% Block Speed
+(115 to 143)% Enhanced Defense
+(10 to 20) to all Attributes
5% to Dexterity
Regenerate Mana +30%
Physical Resist 5%
Boots
'LoFal'
Runeword Level: 73
+1 to All Skills
25% Cast Speed
15% Block Speed
+(115 to 143)% Enhanced Defense
+(10 to 20) to all Attributes
5% to Dexterity
Regenerate Mana +30%
Physical Resist 5%
Belt:
Rainbow
into T6 
Rainbow
Belts
'Eth'
Runeword Level: 15
+5% to Spell Damage
+(6 to 10)% to Summoned Minion Resistances
Regenerate Mana +(5 to 10)%
Elemental Resists +(10 to 15)%
(6 to 8)% Magic Find
+2 to Light Radius
Belts
'Eth'
Runeword Level: 15
+5% to Spell Damage
+(6 to 10)% to Summoned Minion Resistances
Regenerate Mana +(5 to 10)%
Elemental Resists +(10 to 15)%
(6 to 8)% Magic Find
+2 to Light Radius
Deadfall
/ 
Deadfall
Heavy Belt (4)
Defense: (135 - 159) to (178 - 210)
Required Level: 7
Required Strength: 36
Item Level: 19
2% Chance to cast level 2 Shower of Rocks on Kill
1% Chance of Crushing Blow
+(24 to 46)% Enhanced Defense
+(16 to 25) to Strength
Lightning Resist +(11 to 15)%
Socketed (1)
Defense: (485 - 551) to (616 - 700)
Required Level: 24
Required Strength: 62
Item Level: 36
2% Chance to cast level 4 Shower of Rocks on Kill
2% Chance of Crushing Blow
+(69 to 92)% Enhanced Defense
+(36 to 45) to Strength
Lightning Resist +(21 to 25)%
Socketed (2)
Defense: (1270 - 1400) to (1595 - 1758)
Required Level: 41
Required Strength: 218
Item Level: 51
2% Chance to cast level 8 Shower of Rocks on Kill
3% Chance of Crushing Blow
+(115 to 137)% Enhanced Defense
+(56 to 65) to Strength
Lightning Resist +(31 to 35)%
Socketed (2)
Defense: (1918 - 2095) to (2403 - 2626)
Required Level: 50
Required Strength: 436
Item Level: 85
2% Chance to cast level 12 Shower of Rocks on Kill
4% Chance of Crushing Blow
+(138 to 160)% Enhanced Defense
+(66 to 75) to Strength
Lightning Resist +(36 to 40)%
Socketed (2)
Heavy Belt (4)
Defense: (135 - 159) to (178 - 210)
Required Level: 7
Required Strength: 36
Item Level: 19
2% Chance to cast level 2 Shower of Rocks on Kill
1% Chance of Crushing Blow
+(24 to 46)% Enhanced Defense
+(16 to 25) to Strength
Lightning Resist +(11 to 15)%
Socketed (1)
Defense: (485 - 551) to (616 - 700)
Required Level: 24
Required Strength: 62
Item Level: 36
2% Chance to cast level 4 Shower of Rocks on Kill
2% Chance of Crushing Blow
+(69 to 92)% Enhanced Defense
+(36 to 45) to Strength
Lightning Resist +(21 to 25)%
Socketed (2)
Defense: (1270 - 1400) to (1595 - 1758)
Required Level: 41
Required Strength: 218
Item Level: 51
2% Chance to cast level 8 Shower of Rocks on Kill
3% Chance of Crushing Blow
+(115 to 137)% Enhanced Defense
+(56 to 65) to Strength
Lightning Resist +(31 to 35)%
Socketed (2)
Defense: (1918 - 2095) to (2403 - 2626)
Required Level: 50
Required Strength: 436
Item Level: 85
2% Chance to cast level 12 Shower of Rocks on Kill
4% Chance of Crushing Blow
+(138 to 160)% Enhanced Defense
+(66 to 75) to Strength
Lightning Resist +(36 to 40)%
Socketed (2)
Truce

Truce
Belts
'Jah'
Runeword Level: 80
5% Combat Speeds
Stun Attack
Slows Attacker by 5%
+(172 to 200)% Enhanced Defense
Physical Resist 10%
Belts
'Jah'
Runeword Level: 80
5% Combat Speeds
Stun Attack
Slows Attacker by 5%
+(172 to 200)% Enhanced Defense
Physical Resist 10%
Weapon: T6
Faithshaker
or T6
Faithshaker
Hand of God (4)
Two-Hand Damage: (16 - 18) to (25 - 36)
(Paladin Only)
Required Level: 12
Required Strength: 76
Item Level: 19
Strength Damage Bonus: (0.16 per Strength)%
Amazing Grace
3% Chance to cast level 4 Thunder Slam on Melee Attack
+(6 to 13) to Maximum Damage
+(31 to 60)% Damage to Demons
Stun Attack
+(24 to 46)% Enhanced Damage
+(16 to 25) to Strength
Fire Resist +(16 to 25)%
Cold Resist +(16 to 25)%
Socketed (2)
Two-Hand Damage: (50 - 57) to (80 - 95)
(Paladin Only)
Required Level: 30
Required Strength: 109
Item Level: 36
Strength Damage Bonus: (0.16 per Strength)%
Amazing Grace
4% Chance to cast level 12 Thunder Slam on Melee Attack
+(21 to 28) to Maximum Damage
+(91 to 120)% Damage to Demons
Stun Attack
+(69 to 92)% Enhanced Damage
+(36 to 45) to Strength
Fire Resist +(36 to 45)%
Cold Resist +(36 to 45)%
Socketed (4)
Two-Hand Damage: (120 - 132) to (175 - 197)
(Paladin Only)
Required Level: 49
Required Strength: 211
Item Level: 59
Strength Damage Bonus: (0.16 per Strength)%
Amazing Grace
5% Chance to cast level 20 Thunder Slam on Melee Attack
+(36 to 43) to Maximum Damage
+(151 to 180)% Damage to Demons
Stun Attack
+(115 to 137)% Enhanced Damage
+(56 to 65) to Strength
Fire Resist +(56 to 65)%
Cold Resist +(56 to 65)%
Socketed (5)
Two-Hand Damage: (142 - 156) to (238 - 263)
(Paladin Only)
Required Level: 56
Required Strength: 466
Item Level: 85
Strength Damage Bonus: (0.16 per Strength)%
Amazing Grace
5% Chance to cast level 24 Thunder Slam on Melee Attack
+(43 to 50) to Maximum Damage
+(181 to 210)% Damage to Demons
Stun Attack
+(138 to 160)% Enhanced Damage
+(66 to 75) to Strength
Fire Resist +(66 to 75)%
Cold Resist +(66 to 75)%
Socketed (6)
Hand of God (4)
Two-Hand Damage: (16 - 18) to (25 - 36)
(Paladin Only)
Required Level: 12
Required Strength: 76
Item Level: 19
Strength Damage Bonus: (0.16 per Strength)%
Amazing Grace
3% Chance to cast level 4 Thunder Slam on Melee Attack
+(6 to 13) to Maximum Damage
+(31 to 60)% Damage to Demons
Stun Attack
+(24 to 46)% Enhanced Damage
+(16 to 25) to Strength
Fire Resist +(16 to 25)%
Cold Resist +(16 to 25)%
Socketed (2)
Two-Hand Damage: (50 - 57) to (80 - 95)
(Paladin Only)
Required Level: 30
Required Strength: 109
Item Level: 36
Strength Damage Bonus: (0.16 per Strength)%
Amazing Grace
4% Chance to cast level 12 Thunder Slam on Melee Attack
+(21 to 28) to Maximum Damage
+(91 to 120)% Damage to Demons
Stun Attack
+(69 to 92)% Enhanced Damage
+(36 to 45) to Strength
Fire Resist +(36 to 45)%
Cold Resist +(36 to 45)%
Socketed (4)
Two-Hand Damage: (120 - 132) to (175 - 197)
(Paladin Only)
Required Level: 49
Required Strength: 211
Item Level: 59
Strength Damage Bonus: (0.16 per Strength)%
Amazing Grace
5% Chance to cast level 20 Thunder Slam on Melee Attack
+(36 to 43) to Maximum Damage
+(151 to 180)% Damage to Demons
Stun Attack
+(115 to 137)% Enhanced Damage
+(56 to 65) to Strength
Fire Resist +(56 to 65)%
Cold Resist +(56 to 65)%
Socketed (5)
Two-Hand Damage: (142 - 156) to (238 - 263)
(Paladin Only)
Required Level: 56
Required Strength: 466
Item Level: 85
Strength Damage Bonus: (0.16 per Strength)%
Amazing Grace
5% Chance to cast level 24 Thunder Slam on Melee Attack
+(43 to 50) to Maximum Damage
+(181 to 210)% Damage to Demons
Stun Attack
+(138 to 160)% Enhanced Damage
+(66 to 75) to Strength
Fire Resist +(66 to 75)%
Cold Resist +(66 to 75)%
Socketed (6)
The Crucifier

The Crucifier
Holy Lance (4)
Two-Hand Damage: (6 - 7) to (26 - 38)
(Paladin Only)
Required Level: 3
Required Strength: 34
Item Level: 10
Strength Damage Bonus: (0.16 per Strength)%
Amazing Grace
5% Chance to cast level 1 Arrow on Striking
+1 to Paladin Skill Levels
-5% Attack Speed
+(16 to 25) to Maximum Damage
+(21 to 50)% Enhanced Damage
(5 to 7)% Chance of Crushing Blow
(11 to 15)% to Strength
Socketed (2)
Two-Hand Damage: (18 - 22) to (65 - 81)
(Paladin Only)
Required Level: 23
Required Strength: 64
Item Level: 31
Strength Damage Bonus: (0.16 per Strength)%
Amazing Grace
8% Chance to cast level 3 Arrow on Striking
+2 to Paladin Skill Levels
-10% Attack Speed
+(26 to 35) to Maximum Damage
+(71 to 100)% Enhanced Damage
(8 to 10)% Chance of Crushing Blow
(21 to 25)% to Strength
Socketed (4)
Two-Hand Damage: (39 - 45) to (133 - 155)
(Paladin Only)
Required Level: 44
Required Strength: 137
Item Level: 51
Strength Damage Bonus: (0.16 per Strength)%
Amazing Grace
11% Chance to cast level 5 Arrow on Striking
+3 to Paladin Skill Levels
-15% Attack Speed
+(36 to 45) to Maximum Damage
+(121 to 151)% Enhanced Damage
(11 to 13)% Chance of Crushing Blow
(31 to 35)% to Strength
Socketed (5)
Two-Hand Damage: (59 - 66) to (194 - 219)
(Paladin Only)
Required Level: 53
Required Strength: 276
Item Level: 77
Strength Damage Bonus: (0.16 per Strength)%
Amazing Grace
14% Chance to cast level 6 Arrow on Striking
+4 to Paladin Skill Levels
-15% Attack Speed
+(51 to 60) to Maximum Damage
+(171 to 200)% Enhanced Damage
(14 to 16)% Chance of Crushing Blow
(36 to 40)% to Strength
Socketed (6)
Holy Lance (4)
Two-Hand Damage: (6 - 7) to (26 - 38)
(Paladin Only)
Required Level: 3
Required Strength: 34
Item Level: 10
Strength Damage Bonus: (0.16 per Strength)%
Amazing Grace
5% Chance to cast level 1 Arrow on Striking
+1 to Paladin Skill Levels
-5% Attack Speed
+(16 to 25) to Maximum Damage
+(21 to 50)% Enhanced Damage
(5 to 7)% Chance of Crushing Blow
(11 to 15)% to Strength
Socketed (2)
Two-Hand Damage: (18 - 22) to (65 - 81)
(Paladin Only)
Required Level: 23
Required Strength: 64
Item Level: 31
Strength Damage Bonus: (0.16 per Strength)%
Amazing Grace
8% Chance to cast level 3 Arrow on Striking
+2 to Paladin Skill Levels
-10% Attack Speed
+(26 to 35) to Maximum Damage
+(71 to 100)% Enhanced Damage
(8 to 10)% Chance of Crushing Blow
(21 to 25)% to Strength
Socketed (4)
Two-Hand Damage: (39 - 45) to (133 - 155)
(Paladin Only)
Required Level: 44
Required Strength: 137
Item Level: 51
Strength Damage Bonus: (0.16 per Strength)%
Amazing Grace
11% Chance to cast level 5 Arrow on Striking
+3 to Paladin Skill Levels
-15% Attack Speed
+(36 to 45) to Maximum Damage
+(121 to 151)% Enhanced Damage
(11 to 13)% Chance of Crushing Blow
(31 to 35)% to Strength
Socketed (5)
Two-Hand Damage: (59 - 66) to (194 - 219)
(Paladin Only)
Required Level: 53
Required Strength: 276
Item Level: 77
Strength Damage Bonus: (0.16 per Strength)%
Amazing Grace
14% Chance to cast level 6 Arrow on Striking
+4 to Paladin Skill Levels
-15% Attack Speed
+(51 to 60) to Maximum Damage
+(171 to 200)% Enhanced Damage
(14 to 16)% Chance of Crushing Blow
(36 to 40)% to Strength
Socketed (6)
Rings: Any rare with decent stats for capping res.
Ammy: Same as rings.
If you have the gold to spare MO your gear with Skeleton Reanimates, flat Strength. Also you want to socket your weapon with either Rubies for life after kill or Amethyst's if you find that the attack rating from Solar Flare passive is not enough. That is also the case for weapon MO's.
You will use up the MO space on Rings and Ammy for missing resistances, also you want to fill your sockets with +res gems or Ko runes.
You can try either weapons and see what works for you but I would recommend the Hand of God.
Also try to pick up every Apple you see, they will get better with each Blessed Life level.
Mid game gear
Helm: Shrine Crafted Rare Hundsgugel with Creepy Shrine
Body armour:
Dragonheart





Dragonheart
Body Armors
'OhmThulFal'
Runeword Level: 70
+2 to All Skills
30% Attack Speed
30% Cast Speed
30% Block Speed
45% Hit Recovery
+1.625% Enhanced Defense (Based on Character Level)
5% to Dexterity
+(550 to 650) to Life
Cold Resist +25%
Body Armors
'OhmThulFal'
Runeword Level: 70
+2 to All Skills
30% Attack Speed
30% Cast Speed
30% Block Speed
45% Hit Recovery
+1.625% Enhanced Defense (Based on Character Level)
5% to Dexterity
+(550 to 650) to Life
Cold Resist +25%
Gloves: Shrine Crafted Rare Gauntlets with Creepy Shrine
Boots:
Nephilim



Nephilim
Boots
'ZodThul'
Runeword Level: 85
+(144 to 171)% Enhanced Defense
+150 Defense
+50 to Strength
(21 to 25)% to Strength
+50 to Vitality
(21 to 25)% to Vitality
Cold Resist +25%
+15 Life after each Kill
Boots
'ZodThul'
Runeword Level: 85
+(144 to 171)% Enhanced Defense
+150 Defense
+50 to Strength
(21 to 25)% to Strength
+50 to Vitality
(21 to 25)% to Vitality
Cold Resist +25%
+15 Life after each Kill
Belt:
Dyaus Pita



Dyaus Pita
Belts
'ChamUm'
Runeword Level: 83
10% Combat Speeds
(3 to 5)% Mana stolen per Hit
+200% Enhanced Defense
10% to All Attributes
Maximum Life +(3 to 5)%
Maximum Mana +5%
Elemental Resists +10%
(10 to 15)% Gold Find
(10 to 15)% Magic Find
Belts
'ChamUm'
Runeword Level: 83
10% Combat Speeds
(3 to 5)% Mana stolen per Hit
+200% Enhanced Defense
10% to All Attributes
Maximum Life +(3 to 5)%
Maximum Mana +5%
Elemental Resists +10%
(10 to 15)% Gold Find
(10 to 15)% Magic Find
Weapon:
Brahman

into Sacred Hand of God

Brahman
Paladin Clubs, Paladin Maces, Paladin Hammers
'JahKo'
Runeword Level: 80
Level 1 Bear Stance
Physical Resist 20%
12% Bonus to Defense
20% Attack Speed
100% Hit Recovery
+(66 to 99) to Maximum Damage
+(159 to 186)% Enhanced Damage
+(3 to 5) to Mountain King
+1000 Defense
5% to Strength
(30 to 40)% Gold Find
Paladin Clubs, Paladin Maces, Paladin Hammers
'JahKo'
Runeword Level: 80
Level 1 Bear Stance
Physical Resist 20%
12% Bonus to Defense
20% Attack Speed
100% Hit Recovery
+(66 to 99) to Maximum Damage
+(159 to 186)% Enhanced Damage
+(3 to 5) to Mountain King
+1000 Defense
5% to Strength
(30 to 40)% Gold Find
Rings: +1 rings with either -poison res or decent stats (life, defense, reanimates etc.)
Ammy: +2/3 skills and a good proc like Lava Pit, Doom, Banish, or Lightning arena (or both Kappa)
Or if you have already farmed for the set:
Helm:
Cinadide's Bellows
Cinadide's Craft
(Paladin Honor Set)

Cinadide's Bellows
Hundsgugel (Sacred)
Defense: (2661 - 2994) to (2947 - 3315)
(Paladin Only)
Required Level: 100
Required Strength: 500
Item Level: 1
40% Attack Speed
20% Hit Recovery
Adds 25-50 Damage
Adds 50-100 Fire Damage
Weapon Physical Damage +(19 to 30)%
+(140 to 170)% Enhanced Defense
+(41 to 60) to Strength
Socketed (4)
Hundsgugel (Sacred)
Defense: (2661 - 2994) to (2947 - 3315)
(Paladin Only)
Required Level: 100
Required Strength: 500
Item Level: 1
40% Attack Speed
20% Hit Recovery
Adds 25-50 Damage
Adds 50-100 Fire Damage
Weapon Physical Damage +(19 to 30)%
+(140 to 170)% Enhanced Defense
+(41 to 60) to Strength
Socketed (4)
Cinadide's Craft
(Paladin Honor Set)
Body armour:
Cinadide's Forge
Gloves:
Cinadide's Bender
Cinadide's Craft
(Paladin Honor Set)

Cinadide's Bender
Gauntlets (Sacred)
Defense: (1339 - 1506) to (1567 - 1763)
Required Level: 100
Required Strength: 625
Item Level: 1
20% Attack Speed
40% Hit Recovery
Adds 35-70 Magic Damage
Adds 50-100 Fire Damage
+(140 to 170)% Enhanced Defense
+(31 to 50) to Strength
(16 to 25)% Magic Find
Socketed (4)
Gauntlets (Sacred)
Defense: (1339 - 1506) to (1567 - 1763)
Required Level: 100
Required Strength: 625
Item Level: 1
20% Attack Speed
40% Hit Recovery
Adds 35-70 Magic Damage
Adds 50-100 Fire Damage
+(140 to 170)% Enhanced Defense
+(31 to 50) to Strength
(16 to 25)% Magic Find
Socketed (4)
Cinadide's Craft
(Paladin Honor Set)
Boots:
Nephilim

or 

Nephilim
Boots
'ZodThul'
Runeword Level: 85
+(144 to 171)% Enhanced Defense
+150 Defense
+50 to Strength
(21 to 25)% to Strength
+50 to Vitality
(21 to 25)% to Vitality
Cold Resist +25%
+15 Life after each Kill
Boots
'ZodThul'
Runeword Level: 85
+(144 to 171)% Enhanced Defense
+150 Defense
+50 to Strength
(21 to 25)% to Strength
+50 to Vitality
(21 to 25)% to Vitality
Cold Resist +25%
+15 Life after each Kill
Hibagon
Belt:
Cinadide's Anvil
Cinadide's Craft
(Paladin Honor Set)

Cinadide's Anvil
Plated Belt (Sacred)
Defense: (3271 - 3680) to (3583 - 4031)
Required Level: 100
Required Strength: 337
Item Level: 1
+1 to Paladin Skill Levels
Adds 13-25 Damage
Adds 50-100 Fire Damage
+(140 to 170)% Enhanced Defense
(21 to 25)% to Strength
Requirements -50%
Socketed (2)
Plated Belt (Sacred)
Defense: (3271 - 3680) to (3583 - 4031)
Required Level: 100
Required Strength: 337
Item Level: 1
+1 to Paladin Skill Levels
Adds 13-25 Damage
Adds 50-100 Fire Damage
+(140 to 170)% Enhanced Defense
(21 to 25)% to Strength
Requirements -50%
Socketed (2)
Cinadide's Craft
(Paladin Honor Set)
Weapon:
Cinadide's Malus
Cinadide's Craft
(Paladin Honor Set)

Cinadide's Malus
Hand of God (Sacred)
Two-Hand Damage: (324 - 355) to (377 - 408)
(Paladin Only)
Required Level: 100
Required Strength: 832
Item Level: 1
Strength Damage Bonus: (0.16 per Strength)%
Amazing Grace
Adds 75-125 Damage
Adds 100-200 Fire Damage
+(140 to 170)% Enhanced Damage
(6 to 10)% Chance of Crushing Blow
Elemental Resists +(31 to 40)%
Socketed (6)
Hand of God (Sacred)
Two-Hand Damage: (324 - 355) to (377 - 408)
(Paladin Only)
Required Level: 100
Required Strength: 832
Item Level: 1
Strength Damage Bonus: (0.16 per Strength)%
Amazing Grace
Adds 75-125 Damage
Adds 100-200 Fire Damage
+(140 to 170)% Enhanced Damage
(6 to 10)% Chance of Crushing Blow
Elemental Resists +(31 to 40)%
Socketed (6)
Cinadide's Craft
(Paladin Honor Set)
Rings:
Seal of the Nephalem Kings
x2
Seal of the Nephalem Kings
Ring
Required Level: 100
Item Level: 120
+(1 to 2) to All Skills
(10 to 15)% to Strength
(10 to 15)% to Vitality
(10 to 15)% Bonus to Defense
(10 to 20)% Gold Find
Ring
Required Level: 100
Item Level: 120
+(1 to 2) to All Skills
(10 to 15)% to Strength
(10 to 15)% to Vitality
(10 to 15)% Bonus to Defense
(10 to 20)% Gold Find
Ammy: same as Mid game gear or any good unique ammy like
Beads of the Snake King
At this point you will want to start jewelcrafting. I personally recommend you craft them with a Lem rune because the flat stats scale really well with Dragonknight.
You want to get on those jewels:
- •% all attributes or % strength
•either life or defense,
•either FRW, IAS, FHR.
You can get +all stats on top of the already crafted stats which is really good. Also remember to lucky oil all your jewels for that extra tryhard points.
Another point I want to make is since we have 3+ runewords it's important to get the best basses and roll them before crafting them. We want as much flat defense off of gear as possible.
End game gear
Helm:
Barghest's Howl
or Creepy Hundsgugel with flat str, % str, def, pala skills and spellbind proc
Barghest's Howl
Hundsgugel (Sacred)
Defense: 5327 to 5684
(Paladin Only)
Required Level: 100
Required Strength: 500
Item Level: 105
Level 1 Wolf Stance
28% Attack Speed
40% Movement Speed
28% Hit Recovery
10% Crushing Blow
10% Weapon Physical Damage
5% Chance to cast level 23 Bloodlust on Melee Attack
(15 to 20)% Life stolen per Hit
Hit Causes Monster to Flee +1%
Slow Target 5%
+200% Enhanced Defense
+2000 Defense
+50 to Strength
+100 Life Regenerated per Second
3% Reanimate as: Random Monster
-2 to Light Radius
Socketed (4)
Hundsgugel (Sacred)
Defense: 5327 to 5684
(Paladin Only)
Required Level: 100
Required Strength: 500
Item Level: 105
Level 1 Wolf Stance
28% Attack Speed
40% Movement Speed
28% Hit Recovery
10% Crushing Blow
10% Weapon Physical Damage
5% Chance to cast level 23 Bloodlust on Melee Attack
(15 to 20)% Life stolen per Hit
Hit Causes Monster to Flee +1%
Slow Target 5%
+200% Enhanced Defense
+2000 Defense
+50 to Strength
+100 Life Regenerated per Second
3% Reanimate as: Random Monster
-2 to Light Radius
Socketed (4)
Body armour:
Rebel (Xis)
if you do not want to farm a XiS rune you can use any of these instead Scales of the Serpent

Scales of the Serpent
Gothic Plate (Sacred)
Defense: (7481 - 8308) to (9074 - 10078)
Required Level: 100
Required Strength: 675
Item Level: 105
15% Chance to cast level 40 Arachnomancy on Melee Attack
4% Chance to cast level 12 Time Strike on Striking
(31 to 40)% Hit Recovery
+90% Damage to Undead
Adds 200-300 Poison Damage over 2 seconds
-35% to Enemy Poison Resistance
5% Chance of Crushing Blow
Weapon Physical Damage +(25 to 30)%
+(144 to 171)% Enhanced Defense
+100 to Strength
+50 Life on Melee Attack
Socketed (6)
Gothic Plate (Sacred)
Defense: (7481 - 8308) to (9074 - 10078)
Required Level: 100
Required Strength: 675
Item Level: 105
15% Chance to cast level 40 Arachnomancy on Melee Attack
4% Chance to cast level 12 Time Strike on Striking
(31 to 40)% Hit Recovery
+90% Damage to Undead
Adds 200-300 Poison Damage over 2 seconds
-35% to Enemy Poison Resistance
5% Chance of Crushing Blow
Weapon Physical Damage +(25 to 30)%
+(144 to 171)% Enhanced Defense
+100 to Strength
+50 Life on Melee Attack
Socketed (6)
Segnitia

Segnitia
Field Plate (Sacred)
Defense: 2699 to 3206
Required Level: 100
Required Strength: 625
Item Level: 120
Guard Tower: +1 Arrow
Cherubim: +(50-75) Magic Damage per Skill Level
If you have at least 30 Levels in any of the following Skills:
ATMG, Charged Strike, Cherubim, Guard Tower, Lex Talionis, Rock Shock, Time Wave
+20% Slow Target
+100 Life after each Kill
+20% Chance of Crushing Blow
Physical Damage Reduced by 150
5% Chance to cast level 10 Thunder Hammer on Striking
Weapon Physical Damage +(200 to 250)%
Elemental Resists +50%
Physical Resist (15 to 20)%
Socketed (6)
Field Plate (Sacred)
Defense: 2699 to 3206
Required Level: 100
Required Strength: 625
Item Level: 120
Guard Tower: +1 Arrow
Cherubim: +(50-75) Magic Damage per Skill Level
If you have at least 30 Levels in any of the following Skills:
ATMG, Charged Strike, Cherubim, Guard Tower, Lex Talionis, Rock Shock, Time Wave
+20% Slow Target
+100 Life after each Kill
+20% Chance of Crushing Blow
Physical Damage Reduced by 150
5% Chance to cast level 10 Thunder Hammer on Striking
Weapon Physical Damage +(200 to 250)%
Elemental Resists +50%
Physical Resist (15 to 20)%
Socketed (6)
Torn Flesh of Gods
Wolverine Skin

Wolverine Skin
Plate Mail (Sacred)
Defense: (6374 - 7171) to (7485 - 8421)
Required Level: 100
Required Strength: 312
Item Level: 120
15% Chance to cast level 20 Crucify on Melee Attack
+(1 to 2) to All Skills
50% Hit Recovery
+40 to Maximum Damage
(10 to 15)% Life stolen per Hit
+(140 to 170)% Enhanced Defense
+(50 to 100) to Strength
+(50 to 100) to Dexterity
+50 Life Regenerated per Second
50% Magic Find
Requirements -50%
Socketed (6)
Plate Mail (Sacred)
Defense: (6374 - 7171) to (7485 - 8421)
Required Level: 100
Required Strength: 312
Item Level: 120
15% Chance to cast level 20 Crucify on Melee Attack
+(1 to 2) to All Skills
50% Hit Recovery
+40 to Maximum Damage
(10 to 15)% Life stolen per Hit
+(140 to 170)% Enhanced Defense
+(50 to 100) to Strength
+(50 to 100) to Dexterity
+50 Life Regenerated per Second
50% Magic Find
Requirements -50%
Socketed (6)
Gloves: -Creepy Sacred Gauntlets with flat str, %str, def and burning veil proc and
Snowsquall

for single target slow

Snowsquall
Gloves
'GlaIu'
Runeword Level: 105
+1% Maximum Cold Resist per 80% Cold Resist
+1 to All Skills
20% Hit Recovery
Adds 100-200 Cold Damage
(3 to 5)% Innate Elemental Damage
-(7 to 10)% to Enemy Cold Resistance
Slow Target 20%
+200% Enhanced Defense
+(21 to 25) to Dexterity
Cold Absorb (3 to 5)%
Gloves
'GlaIu'
Runeword Level: 105
+1% Maximum Cold Resist per 80% Cold Resist
+1 to All Skills
20% Hit Recovery
Adds 100-200 Cold Damage
(3 to 5)% Innate Elemental Damage
-(7 to 10)% to Enemy Cold Resistance
Slow Target 20%
+200% Enhanced Defense
+(21 to 25) to Dexterity
Cold Absorb (3 to 5)%
Boots:
Nephilim

or 

Nephilim
Boots
'ZodThul'
Runeword Level: 85
+(144 to 171)% Enhanced Defense
+150 Defense
+50 to Strength
(21 to 25)% to Strength
+50 to Vitality
(21 to 25)% to Vitality
Cold Resist +25%
+15 Life after each Kill
Boots
'ZodThul'
Runeword Level: 85
+(144 to 171)% Enhanced Defense
+150 Defense
+50 to Strength
(21 to 25)% to Strength
+50 to Vitality
(21 to 25)% to Vitality
Cold Resist +25%
+15 Life after each Kill
Hibagon
(if you do not want to farm for a XiS rune) or Epicenter (Xis)
for more life and Craton (Xis)
for more damageBelt:
Dyaus Pita

or Creepy Plated Belt

Dyaus Pita
Belts
'ChamUm'
Runeword Level: 83
10% Combat Speeds
(3 to 5)% Mana stolen per Hit
+200% Enhanced Defense
10% to All Attributes
Maximum Life +(3 to 5)%
Maximum Mana +5%
Elemental Resists +10%
(10 to 15)% Gold Find
(10 to 15)% Magic Find
Belts
'ChamUm'
Runeword Level: 83
10% Combat Speeds
(3 to 5)% Mana stolen per Hit
+200% Enhanced Defense
10% to All Attributes
Maximum Life +(3 to 5)%
Maximum Mana +5%
Elemental Resists +10%
(10 to 15)% Gold Find
(10 to 15)% Magic Find
Weapon:
Blackened
or Malleus Maleficarum
or Crafted Hand of God with max ED and flat dmg rolls + a good proc (shower of rocks, spike nova, etc)
Malleus Maleficarum
Hand of God (Sacred)
Two-Hand Damage: (260 - 312) to (577 - 740)
(Paladin Only)
Required Level: 100
Required Strength: 832
Item Level: 120
Strength Damage Bonus: (0.16 per Strength)%
Amazing Grace
If you have at least 450% Damage to Demons
+10% Fire Absorb
+10% Cold Absorb
+10% Lightning Absorb
+25% Deadly Strike
6% Chance to cast level 20 Widowmaker on Melee Attack
20% Chance to cast level 10 Thunder Hammer Nova on Melee Attack
+(315 to 425) to Maximum Damage
(100 to 200)% Bonus to Attack Rating
15% Life stolen per Hit
+(150 to 200)% Enhanced Damage
15% Chance of Crushing Blow
+1000 Defense
+100 Mana on Melee Attack
Fear No Evil
Socketed (6)
Hand of God (Sacred)
Two-Hand Damage: (260 - 312) to (577 - 740)
(Paladin Only)
Required Level: 100
Required Strength: 832
Item Level: 120
Strength Damage Bonus: (0.16 per Strength)%
Amazing Grace
If you have at least 450% Damage to Demons
+10% Fire Absorb
+10% Cold Absorb
+10% Lightning Absorb
+25% Deadly Strike
6% Chance to cast level 20 Widowmaker on Melee Attack
20% Chance to cast level 10 Thunder Hammer Nova on Melee Attack
+(315 to 425) to Maximum Damage
(100 to 200)% Bonus to Attack Rating
15% Life stolen per Hit
+(150 to 200)% Enhanced Damage
15% Chance of Crushing Blow
+1000 Defense
+100 Mana on Melee Attack
Fear No Evil
Socketed (6)
Rings:
Seal of the Nephalem Kings
x2
Seal of the Nephalem Kings
Ring
Required Level: 100
Item Level: 120
+(1 to 2) to All Skills
(10 to 15)% to Strength
(10 to 15)% to Vitality
(10 to 15)% Bonus to Defense
(10 to 20)% Gold Find
Ring
Required Level: 100
Item Level: 120
+(1 to 2) to All Skills
(10 to 15)% to Strength
(10 to 15)% to Vitality
(10 to 15)% Bonus to Defense
(10 to 20)% Gold Find
Ammy:
Beads of the Snake King
or Rare Amulet with +4 skills and decent stats and a Rare Amulet with Banish proc for bosses.Torajan Jungles Map
https://i.imgur.com/PPP53i7.png
Uber Quests
The Butcher
► Show Spoiler
Infernal Machine
► Show Spoiler
Cathedral of Vanity
I know i said Cathedral of Light, im retarded.
► Show Spoiler
Judgement Day
► Show Spoiler
Binding of Baal
► Show Spoiler
Tran Athulua
► Show Spoiler
Death Projector
► Show Spoiler
Kurast 3000 Bazzar
► Show Spoiler
Azmodan
► Show Spoiler
Dimensional Sanctum
► Show Spoiler
Rathma's Square
► Show Spoiler
Quov Tsin
► Show Spoiler
Island of the Sunless Sea
► Show Spoiler
Khalimgrad
► Show Spoiler
King Koth
► Show Spoiler
Akarat
► Show Spoiler
Lord Aldric Jitan
► Show Spoiler
Legacy of Blood
► Show Spoiler
Bull Prince Rodeo
► Show Spoiler
Kingdom of Shadow or Ureh
► Show Spoiler
Xazax
► Show Spoiler
Toraja
► Show Spoiler
Fauztinville
► Show Spoiler
Old Bremmtown
► Show Spoiler
Duncraig
► Show Spoiler
Viz-jun
► Show Spoiler
The Triune
► Show Spoiler
Belial
► Show Spoiler
Astrogha
► Show Spoiler
Kabraxis
► Show Spoiler
This is my first ever written guide so I don't expect it to perfect, I mostly wrote it for people that are asking for my build in stream chat. Speaking of stream: https://www.twitch.tv/bojacea . Feel free to join if you have any other questions or criticism at the address of this guide.