A malice caster necromancer : cheap to gear and efficient . Can farm most spots with crapy gear on
Live stream : https://www.twitch.tv/chucknorised
(Timestamps below)
Early Game (before 120)
Skillplan
max boneyard , nightwalker , dream eater , embalming , death pact , death ward . no points in other trees . maby just 1-pointer blood skeletons if you wish
after level 90 - keep Dream Eater between 10 and 13 pointer (timerless) acording to how often you are using it. don't get more than 13
- dump the rest of the points to the Veil king . don't put any points in Talon's Hold , you got enough reanimate sources already
Gameplay
- you are not Rambo . you got crap defense due to the low req. items you got on . even if you can heal nice with Dream Eater , you can get raped really fast if you take hits in the face , so don't get hits in the face . let your reanimates do that for you. Spots like Nightmare Duriel will therefore be annoying. Sacrifices are the Key .
before level 90 :
- buff with the 1-pointer Pestilence
- stay behind your reanimates and use Boneyard as main attack , Dream Eater to heal when necessary
- before attempting any dangerous fights cast some Sacrifices in order to get some reanimates to do the tanking
after level 90:
- summon the Veil King . he can tank most of the spots without any problem
- cast Bane on the Veil King when necessary , for lowering your opponents' resistance
- stay behind your reanimates and use Boneyard as main attack , Dream Eater to heal when necessary
- before attempting any dangerous fights cast some Sacrifices in order to get some reanimates to do the tanking
Stats alocation :
Strength - enough for the armors
Dexterity - enough for the dirk
Vitality - 0
Energy - all you can get ( more spell damage )
Gear
Belt: Honorific mo'ed with 20% physical/magic spell damage, flay dexterity/energy , %FHR, %UA , minion stats after c.level 90
Gloves: Honorific mo'ed with 20% physical/magic spell damage, flay dexterity/energy , %FHR, %UA , minion stats after c.level 90 -> Replace with an Eerie lolcraft as soon as you can and socket -%req jewels to wear it
Boots :
Wake of Destruction
: nice %spell damage boost , flat energy , low requirements
Wake of Destruction
Greaves (4)
Defense: (90 - 102) to (135 - 152)
Required Level: 9
Required Strength: 60
Item Level: 16
+(4 to 6)% Bonus to Spell Focus
(0 to 40)% Movement Speed
+(6 to 8)% to Fire Spell Damage
+(6 to 8)% to Poison Spell Damage
+(11 to 13)% to Physical/Magic Spell Damage
+(24 to 40)% Enhanced Defense
+(21 to 25) to Energy
Requirements -20%
Socketed (1)
Defense: (333 - 369) to (462 - 512)
Required Level: 27
Required Strength: 84
Item Level: 32
+(7 to 9)% Bonus to Spell Focus
(0 to 40)% Movement Speed
+(10 to 12)% to Fire Spell Damage
+(10 to 12)% to Poison Spell Damage
+(15 to 17)% to Physical/Magic Spell Damage
+(58 to 75)% Enhanced Defense
+(26 to 30) to Energy
Requirements -25%
Socketed (2)
Defense: (854 - 930) to (1152 - 1254)
Required Level: 44
Required Strength: 164
Item Level: 51
+(10 to 12)% Bonus to Spell Focus
(0 to 40)% Movement Speed
+(14 to 16)% to Fire Spell Damage
+(14 to 16)% to Poison Spell Damage
+(19 to 21)% to Physical/Magic Spell Damage
+(92 to 109)% Enhanced Defense
+(31 to 35) to Energy
Requirements -30%
Socketed (3)
Defense: (1274 - 1378) to (1713 - 1853)
Required Level: 52
Required Strength: 292
Item Level: 86
+(13 to 15)% Bonus to Spell Focus
(0 to 40)% Movement Speed
+(18 to 20)% to Fire Spell Damage
+(18 to 20)% to Poison Spell Damage
+(23 to 25)% to Physical/Magic Spell Damage
+(109 to 126)% Enhanced Defense
+(36 to 40) to Energy
Requirements -40%
Socketed (4)
Greaves (4)
Defense: (90 - 102) to (135 - 152)
Required Level: 9
Required Strength: 60
Item Level: 16
+(4 to 6)% Bonus to Spell Focus
(0 to 40)% Movement Speed
+(6 to 8)% to Fire Spell Damage
+(6 to 8)% to Poison Spell Damage
+(11 to 13)% to Physical/Magic Spell Damage
+(24 to 40)% Enhanced Defense
+(21 to 25) to Energy
Requirements -20%
Socketed (1)
Defense: (333 - 369) to (462 - 512)
Required Level: 27
Required Strength: 84
Item Level: 32
+(7 to 9)% Bonus to Spell Focus
(0 to 40)% Movement Speed
+(10 to 12)% to Fire Spell Damage
+(10 to 12)% to Poison Spell Damage
+(15 to 17)% to Physical/Magic Spell Damage
+(58 to 75)% Enhanced Defense
+(26 to 30) to Energy
Requirements -25%
Socketed (2)
Defense: (854 - 930) to (1152 - 1254)
Required Level: 44
Required Strength: 164
Item Level: 51
+(10 to 12)% Bonus to Spell Focus
(0 to 40)% Movement Speed
+(14 to 16)% to Fire Spell Damage
+(14 to 16)% to Poison Spell Damage
+(19 to 21)% to Physical/Magic Spell Damage
+(92 to 109)% Enhanced Defense
+(31 to 35) to Energy
Requirements -30%
Socketed (3)
Defense: (1274 - 1378) to (1713 - 1853)
Required Level: 52
Required Strength: 292
Item Level: 86
+(13 to 15)% Bonus to Spell Focus
(0 to 40)% Movement Speed
+(18 to 20)% to Fire Spell Damage
+(18 to 20)% to Poison Spell Damage
+(23 to 25)% to Physical/Magic Spell Damage
+(109 to 126)% Enhanced Defense
+(36 to 40) to Energy
Requirements -40%
Socketed (4)
Helm :
The Allseeing Eye
: + skills , %spell damage , %STR boost
The Allseeing Eye
Coronet (4)
Defense: 58 to 106
Required Level: 6
Required Dexterity: 17
Item Level: 9
+1 to All Skills
+10% to Physical/Magic Spell Damage
(4 to 5)% to Strength
+(31 to 50) Defense
+3 Mana after each Kill
Socketed (1)
Defense: 144 to 225
Required Level: 23
Required Dexterity: 36
Item Level: 27
+1 to All Skills
+15% to Physical/Magic Spell Damage
(8 to 9)% to Strength
+(71 to 90) Defense
+5 Mana after each Kill
Socketed (2)
Defense: 262 to 399
Required Level: 41
Required Dexterity: 85
Item Level: 48
+2 to All Skills
+20% to Physical/Magic Spell Damage
(12 to 13)% to Strength
+(111 to 130) Defense
+8 Mana after each Kill
Socketed (3)
Defense: 337 to 514
Required Level: 49
Required Dexterity: 183
Item Level: 82
+2 to All Skills
+25% to Physical/Magic Spell Damage
(14 to 15)% to Strength
+(131 to 150) Defense
+10 Mana after each Kill
Socketed (4)
Coronet (4)
Defense: 58 to 106
Required Level: 6
Required Dexterity: 17
Item Level: 9
+1 to All Skills
+10% to Physical/Magic Spell Damage
(4 to 5)% to Strength
+(31 to 50) Defense
+3 Mana after each Kill
Socketed (1)
Defense: 144 to 225
Required Level: 23
Required Dexterity: 36
Item Level: 27
+1 to All Skills
+15% to Physical/Magic Spell Damage
(8 to 9)% to Strength
+(71 to 90) Defense
+5 Mana after each Kill
Socketed (2)
Defense: 262 to 399
Required Level: 41
Required Dexterity: 85
Item Level: 48
+2 to All Skills
+20% to Physical/Magic Spell Damage
(12 to 13)% to Strength
+(111 to 130) Defense
+8 Mana after each Kill
Socketed (3)
Defense: 337 to 514
Required Level: 49
Required Dexterity: 183
Item Level: 82
+2 to All Skills
+25% to Physical/Magic Spell Damage
(14 to 15)% to Strength
+(131 to 150) Defense
+10 Mana after each Kill
Socketed (4)
Armor: Honorific mo'ed with 20% physical/magic spell damage, flay dexterity/energy , %FHR, %UA , minion stats after c.level 90 . Replace with an Eerie lolcraft as soon as you can and socket -%req jewels to wear it
Weapon:
Quov Tsin's Fall
re a ni mates , + skills , FCR , resistances -> replace with an eerie crafted wand with Orb of Anihilation oskill (beware of the 9000 mana cost per cast)
Quov Tsin's Fall
Dirk (4)
One-Hand Damage: 2 to 3
Required Level: 4
Required Dexterity: 25
Item Level: 6
Dexterity Damage Bonus: (0.11 per Dexterity)%
+1 to Necromancer Skill Levels
15% Cast Speed
-4% to Enemy Fire Resistance
-4% to Enemy Poison Resistance
Fire Resist +(21 to 25)%
Poison Resist +(21 to 25)%
(3 to 4)% Reanimate as: Succubus
(3 to 4)% Reanimate as: Dark Magistrate
Socketed (1)
One-Hand Damage: 7 to 8
Required Level: 22
Required Dexterity: 48
Item Level: 25
Dexterity Damage Bonus: (0.11 per Dexterity)%
+2 to Necromancer Skill Levels
25% Cast Speed
-8% to Enemy Fire Resistance
-8% to Enemy Poison Resistance
Fire Resist +(31 to 35)%
Poison Resist +(31 to 35)%
(5 to 6)% Reanimate as: Succubus
(5 to 6)% Reanimate as: Dark Magistrate
Socketed (2)
One-Hand Damage: 15 to 16
Required Level: 41
Required Dexterity: 104
Item Level: 45
Dexterity Damage Bonus: (0.11 per Dexterity)%
+3 to Necromancer Skill Levels
35% Cast Speed
-12% to Enemy Fire Resistance
-12% to Enemy Poison Resistance
Fire Resist +(41 to 45)%
Poison Resist +(41 to 45)%
(7 to 8)% Reanimate as: Succubus
(7 to 8)% Reanimate as: Dark Magistrate
Socketed (2)
One-Hand Damage: 18 to 20
Required Level: 50
Required Dexterity: 212
Item Level: 79
Dexterity Damage Bonus: (0.11 per Dexterity)%
+(4 to 5) to Necromancer Skill Levels
40% Cast Speed
-15% to Enemy Fire Resistance
-15% to Enemy Poison Resistance
Fire Resist +(46 to 50)%
Poison Resist +(46 to 50)%
(9 to 10)% Reanimate as: Succubus
(9 to 10)% Reanimate as: Dark Magistrate
Socketed (2)
Dirk (4)
One-Hand Damage: 2 to 3
Required Level: 4
Required Dexterity: 25
Item Level: 6
Dexterity Damage Bonus: (0.11 per Dexterity)%
+1 to Necromancer Skill Levels
15% Cast Speed
-4% to Enemy Fire Resistance
-4% to Enemy Poison Resistance
Fire Resist +(21 to 25)%
Poison Resist +(21 to 25)%
(3 to 4)% Reanimate as: Succubus
(3 to 4)% Reanimate as: Dark Magistrate
Socketed (1)
One-Hand Damage: 7 to 8
Required Level: 22
Required Dexterity: 48
Item Level: 25
Dexterity Damage Bonus: (0.11 per Dexterity)%
+2 to Necromancer Skill Levels
25% Cast Speed
-8% to Enemy Fire Resistance
-8% to Enemy Poison Resistance
Fire Resist +(31 to 35)%
Poison Resist +(31 to 35)%
(5 to 6)% Reanimate as: Succubus
(5 to 6)% Reanimate as: Dark Magistrate
Socketed (2)
One-Hand Damage: 15 to 16
Required Level: 41
Required Dexterity: 104
Item Level: 45
Dexterity Damage Bonus: (0.11 per Dexterity)%
+3 to Necromancer Skill Levels
35% Cast Speed
-12% to Enemy Fire Resistance
-12% to Enemy Poison Resistance
Fire Resist +(41 to 45)%
Poison Resist +(41 to 45)%
(7 to 8)% Reanimate as: Succubus
(7 to 8)% Reanimate as: Dark Magistrate
Socketed (2)
One-Hand Damage: 18 to 20
Required Level: 50
Required Dexterity: 212
Item Level: 79
Dexterity Damage Bonus: (0.11 per Dexterity)%
+(4 to 5) to Necromancer Skill Levels
40% Cast Speed
-15% to Enemy Fire Resistance
-15% to Enemy Poison Resistance
Fire Resist +(46 to 50)%
Poison Resist +(46 to 50)%
(9 to 10)% Reanimate as: Succubus
(9 to 10)% Reanimate as: Dark Magistrate
Socketed (2)
Shield:
Darkflesh
: + skills , %spell damage , reanimates
Darkflesh
Unraveller Head (4)
Defense: (87 - 100) to (169 - 194)
Chance to Block: 2%
(Necromancer Only)
Required Level: 5
Required Dexterity: 24
Item Level: 9
+(16 to 25) Spell Focus
+1 to Necromancer Skill Levels
5% Cast Speed
5% Hit Recovery
+(6 to 10)% to Physical/Magic Spell Damage
+(12 to 29)% Enhanced Defense
Lightning Resist +(7 to 10)%
Fire Resist +(7 to 10)%
(2 to 3)% Reanimate as: Sanguine Servant
Socketed (2)
Defense: (296 - 329) to (527 - 585)
Chance to Block: 2%
(Necromancer Only)
Required Level: 23
Required Dexterity: 35
Item Level: 27
+(36 to 45) Spell Focus
+2 to Necromancer Skill Levels
15% Cast Speed
15% Hit Recovery
+(16 to 20)% to Physical/Magic Spell Damage
+(47 to 63)% Enhanced Defense
Lightning Resist +(15 to 18)%
Fire Resist +(15 to 18)%
(5 to 6)% Reanimate as: Sanguine Servant
Socketed (2)
Defense: (758 - 825) to (1299 - 1414)
Chance to Block: 2%
(Necromancer Only)
Required Level: 40
Required Dexterity: 74
Item Level: 47
+(56 to 65) Spell Focus
+3 to Necromancer Skill Levels
25% Cast Speed
25% Hit Recovery
+(26 to 30)% to Physical/Magic Spell Damage
+(81 to 97)% Enhanced Defense
Lightning Resist +(23 to 26)%
Fire Resist +(23 to 26)%
(8 to 9)% Reanimate as: Sanguine Servant
Socketed (3)
Defense: (1126 - 1217) to (1928 - 2084)
Chance to Block: 2%
(Necromancer Only)
Required Level: 49
Required Dexterity: 153
Item Level: 82
+(66 to 75) Spell Focus
+4 to Necromancer Skill Levels
30% Cast Speed
30% Hit Recovery
+(36 to 40)% to Physical/Magic Spell Damage
+(98 to 114)% Enhanced Defense
Lightning Resist +(27 to 30)%
Fire Resist +(27 to 30)%
(9 to 10)% Reanimate as: Sanguine Servant
Socketed (4)
Unraveller Head (4)
Defense: (87 - 100) to (169 - 194)
Chance to Block: 2%
(Necromancer Only)
Required Level: 5
Required Dexterity: 24
Item Level: 9
+(16 to 25) Spell Focus
+1 to Necromancer Skill Levels
5% Cast Speed
5% Hit Recovery
+(6 to 10)% to Physical/Magic Spell Damage
+(12 to 29)% Enhanced Defense
Lightning Resist +(7 to 10)%
Fire Resist +(7 to 10)%
(2 to 3)% Reanimate as: Sanguine Servant
Socketed (2)
Defense: (296 - 329) to (527 - 585)
Chance to Block: 2%
(Necromancer Only)
Required Level: 23
Required Dexterity: 35
Item Level: 27
+(36 to 45) Spell Focus
+2 to Necromancer Skill Levels
15% Cast Speed
15% Hit Recovery
+(16 to 20)% to Physical/Magic Spell Damage
+(47 to 63)% Enhanced Defense
Lightning Resist +(15 to 18)%
Fire Resist +(15 to 18)%
(5 to 6)% Reanimate as: Sanguine Servant
Socketed (2)
Defense: (758 - 825) to (1299 - 1414)
Chance to Block: 2%
(Necromancer Only)
Required Level: 40
Required Dexterity: 74
Item Level: 47
+(56 to 65) Spell Focus
+3 to Necromancer Skill Levels
25% Cast Speed
25% Hit Recovery
+(26 to 30)% to Physical/Magic Spell Damage
+(81 to 97)% Enhanced Defense
Lightning Resist +(23 to 26)%
Fire Resist +(23 to 26)%
(8 to 9)% Reanimate as: Sanguine Servant
Socketed (3)
Defense: (1126 - 1217) to (1928 - 2084)
Chance to Block: 2%
(Necromancer Only)
Required Level: 49
Required Dexterity: 153
Item Level: 82
+(66 to 75) Spell Focus
+4 to Necromancer Skill Levels
30% Cast Speed
30% Hit Recovery
+(36 to 40)% to Physical/Magic Spell Damage
+(98 to 114)% Enhanced Defense
Lightning Resist +(27 to 30)%
Fire Resist +(27 to 30)%
(9 to 10)% Reanimate as: Sanguine Servant
Socketed (4)
Rings: rares with %spell damage (may spawn with reanimates) /
Ring of Regha
for MO space
Ring of Regha
Ring
Item Level: 1
Adds 3-5 damage
+5% to Spell Damage
+(5 to 15) to Strength
+(5 to 15) to Dexterity
Elemental Resists +10%
Ring
Item Level: 1
Adds 3-5 damage
+5% to Spell Damage
+(5 to 15) to Strength
+(5 to 15) to Dexterity
Elemental Resists +10%
Amulet: rare ->
Felblood

Felblood
Amulet
Required Level: 10
Item Level: 1
Totems Inherit Iron Golem's Regeneration
+(1 to 2) to Necromancer Skill Levels
5% Life stolen per Hit
+4 to Life (Based on Character Level)
3% Reanimate as: Molting Torment
Amulet
Required Level: 10
Item Level: 1
Totems Inherit Iron Golem's Regeneration
+(1 to 2) to Necromancer Skill Levels
5% Life stolen per Hit
+4 to Life (Based on Character Level)
3% Reanimate as: Molting Torment
Sockets: p.gems to max resistances , jewels with -%requirements for the boots , 2x p.Ambers for the flail for more reanimates
On switch :
Pax Mystica
: your source of teleport
Pax Mystica
Staves
'Nef'
Runeword Level: 13
+1 to All Skills
+15% Bonus to Poison Skill Duration
+(2 to 5) to Blink
Elemental Resists +(11 to 15)%
(11 to 13)% Magic Find
Staves
'Nef'
Runeword Level: 13
+1 to All Skills
+15% Bonus to Poison Skill Duration
+(2 to 5) to Blink
Elemental Resists +(11 to 15)%
(11 to 13)% Magic Find
*For the Honorifics use tire 4 leather armors for minimal Strength investment and max sockets .
*MO the rings and amulet with %spell damage , flat damage reduction , %mana regen and minion stats after c.lvl 90 , MO the dirk with 10% physical/magic spell damage, FCR and energy factor to spell damage
*MO the coronet and shield with more % spell damage and minion stats
* regarding the TU gear , use t2/t3 untill you can wear the t4 tiers in order to avoid wasting precious stats into str/dex . Mo'ing the honorifics with flat dexterity can allow you to wear t4 tier gear very fast . the boots may stay at t2 for a while, t3 later , t4 when you got some -%req. jewels (Ort crafts)
*The minion stats do not boost the reanimates in any way , they are there for having a fat Veil King
Challenges and Uberquests
The Level Challenge -> The Ennead Challenge -> Horror under Tristram (The Butcher) -> Infernal Machine -> Island of the Sunless Sea -> The binding of Baal -> Death Projector -> Horazon's Sanctum -> The Cow Level (Wirt's other leg... ) -> Torajan Jungles -> Lord Aldric Jitan -> Assault on Mount Arreat (Bul-Kathos) ->Akarat ->Rhatma Square -> Bull Prince Rodeo ->The Black Road (Challenge)/Buyard Cholik -> Heart of Sin (Azmodan) -> Tran Athula -> Kurast 3000 BA (K3KBA) -> High Heavens (Khalimgrad) -> Legacy of Blood (Bartuc) -> The Veiled Prophet (Cathedral of Vanity)
Mid Game (after 120)
Skillplan
1-pointer Boneyard , 13 points into Dream Eater for no cooldown , max Nightwalker , max Embalming , max Death pact , 1-pointer Death ward , 20 points in Resurgence for 50% minion avoid and 8% TCD sinergy to death ward per hard point , max Veil king , no points anywhere else
Gameplay
- let the Veil King tank all that seams dangerous , along the reanimates you got on. he has a shitload of HP and 50% avoid . you can count on him . Whenever he is low HP , resummon him asap before he dies , so that he won't get hostile . if however he gets killed , use Dream Eater to slow him down and kill him
- stay behind your army and use Orb of Annihilation as main attack , Dream Eater to heal when necessary/to slow any dangerous enemies
- before attempting any dangerous fights cast some Sacrifices by using the switch gear in order to get some reanimates to do the tanking
- cast Bane on the Veil King when necessary , for lowering your opponents' resistance
Stats alocation :
Strength - enough for gear
Dexterity - enough for gear
Vitality - 0
Energy - all you can get
Gear
Belt:
Ashaera's Armor
. 'nuf said (socket 2x -%req jewels to wear it and MO it with more -%requirements if necessary) 
Ashaera's Armor
Belt (Sacred)
Defense: 1687 to 1760
Required Level: 100
Required Strength: 529
Item Level: 105
+(21 to 25) Spell Focus
+(11 to 15)% to Spell Damage
(11 to 15)% to Energy
+500 Defense
Elemental Resists +(10 to 15)%
Physical Resist 10%
Socketed (2)
Belt (Sacred)
Defense: 1687 to 1760
Required Level: 100
Required Strength: 529
Item Level: 105
+(21 to 25) Spell Focus
+(11 to 15)% to Spell Damage
(11 to 15)% to Energy
+500 Defense
Elemental Resists +(10 to 15)%
Physical Resist 10%
Socketed (2)
Gloves: Eerie lolcraft (socket -%req jewels to wear them )
Boots : Eerie craft - may spawn with +2 necro skills (socket -%req jewels to wear them) /
Outlaw (Xis)
is also valid 
Outlaw
Boots
'DoXis'
Runeword Level: 120
+2 to Necromancer Skill Levels
+3 to Minimum Damage
Attacker Flees after Striking 10%
+(36 to 50)% to Summoned Minion Damage
+(31 to 40)% to Summoned Minion Resistances
+200% Enhanced Defense
-1 Defense
+(250 to 300) to Energy
Cannot be Unsocketed
Boots
'DoXis'
Runeword Level: 120
+2 to Necromancer Skill Levels
+3 to Minimum Damage
Attacker Flees after Striking 10%
+(36 to 50)% to Summoned Minion Damage
+(31 to 40)% to Summoned Minion Resistances
+200% Enhanced Defense
-1 Defense
+(250 to 300) to Energy
Cannot be Unsocketed
Helm : Eerie crafted circlet - may spawn with +3 all skills , %spell damage and %minion stats
Armor: an Eerie lolcraft ( socket some -%req jewels to wear it )
Weapon: Eerie crafted wand with Orb of Anihilation oskill (may spawn with +4 necro skills)
Shield:
Shadowchild
. yes , it's a TU , but it's hard to beat in mid game . it adds + skills , a shitload of energy and elemental absorb. how could you not love it ? replace with a 
Shadowchild
Zombie Head (4)
Defense: (109 - 120) to (200 - 221)
Chance to Block: 2%
(Necromancer Only)
Required Level: 4
Required Dexterity: 17
Item Level: 6
+1 to Necromancer Skill Levels
+(16 to 20)% to Summoned Minion Damage
+(41 to 60)% Enhanced Defense
(11 to 15)% to Energy
+(31 to 50) Defense
Cold Absorb 2%
Lightning Absorb 2%
Fire Absorb 2%
Socketed (2)
Defense: (352 - 399) to (569 - 648)
Chance to Block: 2%
(Necromancer Only)
Required Level: 21
Required Dexterity: 25
Item Level: 25
+1 to Necromancer Skill Levels
+(21 to 25)% to Summoned Minion Damage
+(71 to 100)% Enhanced Defense
(21 to 25)% to Energy
+(81 to 110) Defense
Cold Absorb 3%
Lightning Absorb 3%
Fire Absorb 3%
Socketed (2)
Defense: (833 - 896) to (1327 - 1431)
Chance to Block: 2%
(Necromancer Only)
Required Level: 39
Required Dexterity: 54
Item Level: 46
+2 to Necromancer Skill Levels
+(26 to 35)% to Summoned Minion Damage
+(111 to 130)% Enhanced Defense
(31 to 35)% to Energy
+(131 to 180) Defense
Cold Absorb 4%
Lightning Absorb 4%
Fire Absorb 4%
Socketed (3)
Defense: (1343 - 1429) to (2112 - 2253)
Chance to Block: 2%
(Necromancer Only)
Required Level: 48
Required Dexterity: 112
Item Level: 80
+2 to Necromancer Skill Levels
+(36 to 45)% to Summoned Minion Damage
+(151 to 170)% Enhanced Defense
(36 to 40)% to Energy
+(201 to 250) Defense
Cold Absorb 5%
Lightning Absorb 5%
Fire Absorb 5%
Socketed (4)
Zombie Head (4)
Defense: (109 - 120) to (200 - 221)
Chance to Block: 2%
(Necromancer Only)
Required Level: 4
Required Dexterity: 17
Item Level: 6
+1 to Necromancer Skill Levels
+(16 to 20)% to Summoned Minion Damage
+(41 to 60)% Enhanced Defense
(11 to 15)% to Energy
+(31 to 50) Defense
Cold Absorb 2%
Lightning Absorb 2%
Fire Absorb 2%
Socketed (2)
Defense: (352 - 399) to (569 - 648)
Chance to Block: 2%
(Necromancer Only)
Required Level: 21
Required Dexterity: 25
Item Level: 25
+1 to Necromancer Skill Levels
+(21 to 25)% to Summoned Minion Damage
+(71 to 100)% Enhanced Defense
(21 to 25)% to Energy
+(81 to 110) Defense
Cold Absorb 3%
Lightning Absorb 3%
Fire Absorb 3%
Socketed (2)
Defense: (833 - 896) to (1327 - 1431)
Chance to Block: 2%
(Necromancer Only)
Required Level: 39
Required Dexterity: 54
Item Level: 46
+2 to Necromancer Skill Levels
+(26 to 35)% to Summoned Minion Damage
+(111 to 130)% Enhanced Defense
(31 to 35)% to Energy
+(131 to 180) Defense
Cold Absorb 4%
Lightning Absorb 4%
Fire Absorb 4%
Socketed (3)
Defense: (1343 - 1429) to (2112 - 2253)
Chance to Block: 2%
(Necromancer Only)
Required Level: 48
Required Dexterity: 112
Item Level: 80
+2 to Necromancer Skill Levels
+(36 to 45)% to Summoned Minion Damage
+(151 to 170)% Enhanced Defense
(36 to 40)% to Energy
+(201 to 250) Defense
Cold Absorb 5%
Lightning Absorb 5%
Fire Absorb 5%
Socketed (4)
Cube (Xis)
after farming some Teganze
Cube
Necromancer Shields
'IoXis'
Runeword Level: 120
+3 to Necromancer Skill Levels
+(172 to 200)% Enhanced Defense
35% to Strength
5% to Dexterity
35% to Energy
35% to Vitality
+150 to Strength
+150 to Vitality
+150 to Energy
13% Gold Find
Cannot be Unsocketed
Necromancer Shields
'IoXis'
Runeword Level: 120
+3 to Necromancer Skill Levels
+(172 to 200)% Enhanced Defense
35% to Strength
5% to Dexterity
35% to Energy
35% to Vitality
+150 to Strength
+150 to Vitality
+150 to Energy
13% Gold Find
Cannot be Unsocketed
Rings: anything you can get your hands on that is better than what you were using in the early game . 2x
Der Nebelring
would be ideal at this point as a defensive option 
Der Nebelring
Ring
Required Level: 110
Item Level: 105
+(20 to 30)% to Summoned Minion Life
+15% to Summoned Minion Damage
+1000 Defense
+400 to Life
Physical Resist (4 to 6)%
+(40 to 50) Life after each Kill
+2 to Light Radius
Ring
Required Level: 110
Item Level: 105
+(20 to 30)% to Summoned Minion Life
+15% to Summoned Minion Damage
+1000 Defense
+400 to Life
Physical Resist (4 to 6)%
+(40 to 50) Life after each Kill
+2 to Light Radius
Amulet:
Witchmoon

Witchmoon
Amulet
Required Level: 100
Item Level: 100
+(10 to 20) Spell Focus
1% Chance to cast level 17 Mana Sweep on Death Blow
+(1 to 3) to All Skills
+(10 to 20)% to Spell Damage
Maximum Mana (30 to 40)%
Amulet
Required Level: 100
Item Level: 100
+(10 to 20) Spell Focus
1% Chance to cast level 17 Mana Sweep on Death Blow
+(1 to 3) to All Skills
+(10 to 20)% to Spell Damage
Maximum Mana (30 to 40)%
Sockets: p.gems to max resistances , jewels with -%requirements , p.Ambers for the weapons
On switch :
Quov Tsin's Fall
+ 
Quov Tsin's Fall
Dirk (4)
One-Hand Damage: 2 to 3
Required Level: 4
Required Dexterity: 25
Item Level: 6
Dexterity Damage Bonus: (0.11 per Dexterity)%
+1 to Necromancer Skill Levels
15% Cast Speed
-4% to Enemy Fire Resistance
-4% to Enemy Poison Resistance
Fire Resist +(21 to 25)%
Poison Resist +(21 to 25)%
(3 to 4)% Reanimate as: Succubus
(3 to 4)% Reanimate as: Dark Magistrate
Socketed (1)
One-Hand Damage: 7 to 8
Required Level: 22
Required Dexterity: 48
Item Level: 25
Dexterity Damage Bonus: (0.11 per Dexterity)%
+2 to Necromancer Skill Levels
25% Cast Speed
-8% to Enemy Fire Resistance
-8% to Enemy Poison Resistance
Fire Resist +(31 to 35)%
Poison Resist +(31 to 35)%
(5 to 6)% Reanimate as: Succubus
(5 to 6)% Reanimate as: Dark Magistrate
Socketed (2)
One-Hand Damage: 15 to 16
Required Level: 41
Required Dexterity: 104
Item Level: 45
Dexterity Damage Bonus: (0.11 per Dexterity)%
+3 to Necromancer Skill Levels
35% Cast Speed
-12% to Enemy Fire Resistance
-12% to Enemy Poison Resistance
Fire Resist +(41 to 45)%
Poison Resist +(41 to 45)%
(7 to 8)% Reanimate as: Succubus
(7 to 8)% Reanimate as: Dark Magistrate
Socketed (2)
One-Hand Damage: 18 to 20
Required Level: 50
Required Dexterity: 212
Item Level: 79
Dexterity Damage Bonus: (0.11 per Dexterity)%
+(4 to 5) to Necromancer Skill Levels
40% Cast Speed
-15% to Enemy Fire Resistance
-15% to Enemy Poison Resistance
Fire Resist +(46 to 50)%
Poison Resist +(46 to 50)%
(9 to 10)% Reanimate as: Succubus
(9 to 10)% Reanimate as: Dark Magistrate
Socketed (2)
Dirk (4)
One-Hand Damage: 2 to 3
Required Level: 4
Required Dexterity: 25
Item Level: 6
Dexterity Damage Bonus: (0.11 per Dexterity)%
+1 to Necromancer Skill Levels
15% Cast Speed
-4% to Enemy Fire Resistance
-4% to Enemy Poison Resistance
Fire Resist +(21 to 25)%
Poison Resist +(21 to 25)%
(3 to 4)% Reanimate as: Succubus
(3 to 4)% Reanimate as: Dark Magistrate
Socketed (1)
One-Hand Damage: 7 to 8
Required Level: 22
Required Dexterity: 48
Item Level: 25
Dexterity Damage Bonus: (0.11 per Dexterity)%
+2 to Necromancer Skill Levels
25% Cast Speed
-8% to Enemy Fire Resistance
-8% to Enemy Poison Resistance
Fire Resist +(31 to 35)%
Poison Resist +(31 to 35)%
(5 to 6)% Reanimate as: Succubus
(5 to 6)% Reanimate as: Dark Magistrate
Socketed (2)
One-Hand Damage: 15 to 16
Required Level: 41
Required Dexterity: 104
Item Level: 45
Dexterity Damage Bonus: (0.11 per Dexterity)%
+3 to Necromancer Skill Levels
35% Cast Speed
-12% to Enemy Fire Resistance
-12% to Enemy Poison Resistance
Fire Resist +(41 to 45)%
Poison Resist +(41 to 45)%
(7 to 8)% Reanimate as: Succubus
(7 to 8)% Reanimate as: Dark Magistrate
Socketed (2)
One-Hand Damage: 18 to 20
Required Level: 50
Required Dexterity: 212
Item Level: 79
Dexterity Damage Bonus: (0.11 per Dexterity)%
+(4 to 5) to Necromancer Skill Levels
40% Cast Speed
-15% to Enemy Fire Resistance
-15% to Enemy Poison Resistance
Fire Resist +(46 to 50)%
Poison Resist +(46 to 50)%
(9 to 10)% Reanimate as: Succubus
(9 to 10)% Reanimate as: Dark Magistrate
Socketed (2)
Darkflesh

Darkflesh
Unraveller Head (4)
Defense: (87 - 100) to (169 - 194)
Chance to Block: 2%
(Necromancer Only)
Required Level: 5
Required Dexterity: 24
Item Level: 9
+(16 to 25) Spell Focus
+1 to Necromancer Skill Levels
5% Cast Speed
5% Hit Recovery
+(6 to 10)% to Physical/Magic Spell Damage
+(12 to 29)% Enhanced Defense
Lightning Resist +(7 to 10)%
Fire Resist +(7 to 10)%
(2 to 3)% Reanimate as: Sanguine Servant
Socketed (2)
Defense: (296 - 329) to (527 - 585)
Chance to Block: 2%
(Necromancer Only)
Required Level: 23
Required Dexterity: 35
Item Level: 27
+(36 to 45) Spell Focus
+2 to Necromancer Skill Levels
15% Cast Speed
15% Hit Recovery
+(16 to 20)% to Physical/Magic Spell Damage
+(47 to 63)% Enhanced Defense
Lightning Resist +(15 to 18)%
Fire Resist +(15 to 18)%
(5 to 6)% Reanimate as: Sanguine Servant
Socketed (2)
Defense: (758 - 825) to (1299 - 1414)
Chance to Block: 2%
(Necromancer Only)
Required Level: 40
Required Dexterity: 74
Item Level: 47
+(56 to 65) Spell Focus
+3 to Necromancer Skill Levels
25% Cast Speed
25% Hit Recovery
+(26 to 30)% to Physical/Magic Spell Damage
+(81 to 97)% Enhanced Defense
Lightning Resist +(23 to 26)%
Fire Resist +(23 to 26)%
(8 to 9)% Reanimate as: Sanguine Servant
Socketed (3)
Defense: (1126 - 1217) to (1928 - 2084)
Chance to Block: 2%
(Necromancer Only)
Required Level: 49
Required Dexterity: 153
Item Level: 82
+(66 to 75) Spell Focus
+4 to Necromancer Skill Levels
30% Cast Speed
30% Hit Recovery
+(36 to 40)% to Physical/Magic Spell Damage
+(98 to 114)% Enhanced Defense
Lightning Resist +(27 to 30)%
Fire Resist +(27 to 30)%
(9 to 10)% Reanimate as: Sanguine Servant
Socketed (4)
Unraveller Head (4)
Defense: (87 - 100) to (169 - 194)
Chance to Block: 2%
(Necromancer Only)
Required Level: 5
Required Dexterity: 24
Item Level: 9
+(16 to 25) Spell Focus
+1 to Necromancer Skill Levels
5% Cast Speed
5% Hit Recovery
+(6 to 10)% to Physical/Magic Spell Damage
+(12 to 29)% Enhanced Defense
Lightning Resist +(7 to 10)%
Fire Resist +(7 to 10)%
(2 to 3)% Reanimate as: Sanguine Servant
Socketed (2)
Defense: (296 - 329) to (527 - 585)
Chance to Block: 2%
(Necromancer Only)
Required Level: 23
Required Dexterity: 35
Item Level: 27
+(36 to 45) Spell Focus
+2 to Necromancer Skill Levels
15% Cast Speed
15% Hit Recovery
+(16 to 20)% to Physical/Magic Spell Damage
+(47 to 63)% Enhanced Defense
Lightning Resist +(15 to 18)%
Fire Resist +(15 to 18)%
(5 to 6)% Reanimate as: Sanguine Servant
Socketed (2)
Defense: (758 - 825) to (1299 - 1414)
Chance to Block: 2%
(Necromancer Only)
Required Level: 40
Required Dexterity: 74
Item Level: 47
+(56 to 65) Spell Focus
+3 to Necromancer Skill Levels
25% Cast Speed
25% Hit Recovery
+(26 to 30)% to Physical/Magic Spell Damage
+(81 to 97)% Enhanced Defense
Lightning Resist +(23 to 26)%
Fire Resist +(23 to 26)%
(8 to 9)% Reanimate as: Sanguine Servant
Socketed (3)
Defense: (1126 - 1217) to (1928 - 2084)
Chance to Block: 2%
(Necromancer Only)
Required Level: 49
Required Dexterity: 153
Item Level: 82
+(66 to 75) Spell Focus
+4 to Necromancer Skill Levels
30% Cast Speed
30% Hit Recovery
+(36 to 40)% to Physical/Magic Spell Damage
+(98 to 114)% Enhanced Defense
Lightning Resist +(27 to 30)%
Fire Resist +(27 to 30)%
(9 to 10)% Reanimate as: Sanguine Servant
Socketed (4)
*equip an act 3 merc as adviced at the bottom of this page
Uberquests
Duncraig (Assur) ->Quov Tsin -> Teganze (and Zagraal) -> Judgement day (Medallion update) -> Twin Seas (Athulua) ->Banisher of Light (Kabraxis) -> The Triune (not attempted yet) -> Eve of Destruction (not attempted yet) -> Kingdom of Shadow/Ureh (not attempted yet)
End Game (after 130)
to be added
Skillplan
-
Gameplay
-
Stats alocation :
Strength - enough for gear
Dexterity - enough for gear
Vitality - 0
Energy - all you can get
Gear
Belt:
Ashaera's Armor
. 'nuf said 
Ashaera's Armor
Belt (Sacred)
Defense: 1687 to 1760
Required Level: 100
Required Strength: 529
Item Level: 105
+(21 to 25) Spell Focus
+(11 to 15)% to Spell Damage
(11 to 15)% to Energy
+500 Defense
Elemental Resists +(10 to 15)%
Physical Resist 10%
Socketed (2)
Belt (Sacred)
Defense: 1687 to 1760
Required Level: 100
Required Strength: 529
Item Level: 105
+(21 to 25) Spell Focus
+(11 to 15)% to Spell Damage
(11 to 15)% to Energy
+500 Defense
Elemental Resists +(10 to 15)%
Physical Resist 10%
Socketed (2)
Gloves:
Boots :
Spirit Walker
: % spell damage boost and %DR for mana regen
Spirit Walker
Heavy Boots (Sacred)
Defense: 696 to 737
Required Level: 100
Required Strength: 492
Item Level: 120
+1% Physical Resist per 18% Mana Regeneration
+(50 to 100) Spell Focus
+2 to All Skills
(0 to 40)% Movement Speed
Jitan's Gate Cooldown Reduced by 1 seconds
-15% to Enemy Elemental Resistances
+35% to Physical/Magic Spell Damage
Socketed (4)
Heavy Boots (Sacred)
Defense: 696 to 737
Required Level: 100
Required Strength: 492
Item Level: 120
+1% Physical Resist per 18% Mana Regeneration
+(50 to 100) Spell Focus
+2 to All Skills
(0 to 40)% Movement Speed
Jitan's Gate Cooldown Reduced by 1 seconds
-15% to Enemy Elemental Resistances
+35% to Physical/Magic Spell Damage
Socketed (4)
Helm :
Armor:
Weapon:
Shield:
Cube (Xis)
for heavy stats boost
Cube
Necromancer Shields
'IoXis'
Runeword Level: 120
+3 to Necromancer Skill Levels
+(172 to 200)% Enhanced Defense
35% to Strength
5% to Dexterity
35% to Energy
35% to Vitality
+150 to Strength
+150 to Vitality
+150 to Energy
13% Gold Find
Cannot be Unsocketed
Necromancer Shields
'IoXis'
Runeword Level: 120
+3 to Necromancer Skill Levels
+(172 to 200)% Enhanced Defense
35% to Strength
5% to Dexterity
35% to Energy
35% to Vitality
+150 to Strength
+150 to Vitality
+150 to Energy
13% Gold Find
Cannot be Unsocketed
Rings: 2x
Black Hand Sigil
. those procs ... 
Black Hand Sigil
Ring
Required Level: 100
Item Level: 120
4% Chance to cast level 50 Doom on Death Blow
4% Chance to cast level 50 Drakemaw on Death Blow
4% Chance to cast level 50 Shuriken Flurry on Death Blow
Elemental Resists -25%
Ring
Required Level: 100
Item Level: 120
4% Chance to cast level 50 Doom on Death Blow
4% Chance to cast level 50 Drakemaw on Death Blow
4% Chance to cast level 50 Shuriken Flurry on Death Blow
Elemental Resists -25%

Amulet:
Vizjerei's Necklace

Vizjerei's Necklace
Amulet
Required Level: 100
Item Level: 105
+(1 to 3) to All Skills
+(20 to 30)% to Physical/Magic Spell Damage
(10 to 20)% to Energy
Maximum Mana 10%
+(25 to 50) Life after each Kill
Amulet
Required Level: 100
Item Level: 105
+(1 to 3) to All Skills
+(20 to 30)% to Physical/Magic Spell Damage
(10 to 20)% to Energy
Maximum Mana 10%
+(25 to 50) Life after each Kill
Sockets:
On switch :
Quov Tsin's Fall
+ 
Quov Tsin's Fall
Dirk (4)
One-Hand Damage: 2 to 3
Required Level: 4
Required Dexterity: 25
Item Level: 6
Dexterity Damage Bonus: (0.11 per Dexterity)%
+1 to Necromancer Skill Levels
15% Cast Speed
-4% to Enemy Fire Resistance
-4% to Enemy Poison Resistance
Fire Resist +(21 to 25)%
Poison Resist +(21 to 25)%
(3 to 4)% Reanimate as: Succubus
(3 to 4)% Reanimate as: Dark Magistrate
Socketed (1)
One-Hand Damage: 7 to 8
Required Level: 22
Required Dexterity: 48
Item Level: 25
Dexterity Damage Bonus: (0.11 per Dexterity)%
+2 to Necromancer Skill Levels
25% Cast Speed
-8% to Enemy Fire Resistance
-8% to Enemy Poison Resistance
Fire Resist +(31 to 35)%
Poison Resist +(31 to 35)%
(5 to 6)% Reanimate as: Succubus
(5 to 6)% Reanimate as: Dark Magistrate
Socketed (2)
One-Hand Damage: 15 to 16
Required Level: 41
Required Dexterity: 104
Item Level: 45
Dexterity Damage Bonus: (0.11 per Dexterity)%
+3 to Necromancer Skill Levels
35% Cast Speed
-12% to Enemy Fire Resistance
-12% to Enemy Poison Resistance
Fire Resist +(41 to 45)%
Poison Resist +(41 to 45)%
(7 to 8)% Reanimate as: Succubus
(7 to 8)% Reanimate as: Dark Magistrate
Socketed (2)
One-Hand Damage: 18 to 20
Required Level: 50
Required Dexterity: 212
Item Level: 79
Dexterity Damage Bonus: (0.11 per Dexterity)%
+(4 to 5) to Necromancer Skill Levels
40% Cast Speed
-15% to Enemy Fire Resistance
-15% to Enemy Poison Resistance
Fire Resist +(46 to 50)%
Poison Resist +(46 to 50)%
(9 to 10)% Reanimate as: Succubus
(9 to 10)% Reanimate as: Dark Magistrate
Socketed (2)
Dirk (4)
One-Hand Damage: 2 to 3
Required Level: 4
Required Dexterity: 25
Item Level: 6
Dexterity Damage Bonus: (0.11 per Dexterity)%
+1 to Necromancer Skill Levels
15% Cast Speed
-4% to Enemy Fire Resistance
-4% to Enemy Poison Resistance
Fire Resist +(21 to 25)%
Poison Resist +(21 to 25)%
(3 to 4)% Reanimate as: Succubus
(3 to 4)% Reanimate as: Dark Magistrate
Socketed (1)
One-Hand Damage: 7 to 8
Required Level: 22
Required Dexterity: 48
Item Level: 25
Dexterity Damage Bonus: (0.11 per Dexterity)%
+2 to Necromancer Skill Levels
25% Cast Speed
-8% to Enemy Fire Resistance
-8% to Enemy Poison Resistance
Fire Resist +(31 to 35)%
Poison Resist +(31 to 35)%
(5 to 6)% Reanimate as: Succubus
(5 to 6)% Reanimate as: Dark Magistrate
Socketed (2)
One-Hand Damage: 15 to 16
Required Level: 41
Required Dexterity: 104
Item Level: 45
Dexterity Damage Bonus: (0.11 per Dexterity)%
+3 to Necromancer Skill Levels
35% Cast Speed
-12% to Enemy Fire Resistance
-12% to Enemy Poison Resistance
Fire Resist +(41 to 45)%
Poison Resist +(41 to 45)%
(7 to 8)% Reanimate as: Succubus
(7 to 8)% Reanimate as: Dark Magistrate
Socketed (2)
One-Hand Damage: 18 to 20
Required Level: 50
Required Dexterity: 212
Item Level: 79
Dexterity Damage Bonus: (0.11 per Dexterity)%
+(4 to 5) to Necromancer Skill Levels
40% Cast Speed
-15% to Enemy Fire Resistance
-15% to Enemy Poison Resistance
Fire Resist +(46 to 50)%
Poison Resist +(46 to 50)%
(9 to 10)% Reanimate as: Succubus
(9 to 10)% Reanimate as: Dark Magistrate
Socketed (2)
Darkflesh

Darkflesh
Unraveller Head (4)
Defense: (87 - 100) to (169 - 194)
Chance to Block: 2%
(Necromancer Only)
Required Level: 5
Required Dexterity: 24
Item Level: 9
+(16 to 25) Spell Focus
+1 to Necromancer Skill Levels
5% Cast Speed
5% Hit Recovery
+(6 to 10)% to Physical/Magic Spell Damage
+(12 to 29)% Enhanced Defense
Lightning Resist +(7 to 10)%
Fire Resist +(7 to 10)%
(2 to 3)% Reanimate as: Sanguine Servant
Socketed (2)
Defense: (296 - 329) to (527 - 585)
Chance to Block: 2%
(Necromancer Only)
Required Level: 23
Required Dexterity: 35
Item Level: 27
+(36 to 45) Spell Focus
+2 to Necromancer Skill Levels
15% Cast Speed
15% Hit Recovery
+(16 to 20)% to Physical/Magic Spell Damage
+(47 to 63)% Enhanced Defense
Lightning Resist +(15 to 18)%
Fire Resist +(15 to 18)%
(5 to 6)% Reanimate as: Sanguine Servant
Socketed (2)
Defense: (758 - 825) to (1299 - 1414)
Chance to Block: 2%
(Necromancer Only)
Required Level: 40
Required Dexterity: 74
Item Level: 47
+(56 to 65) Spell Focus
+3 to Necromancer Skill Levels
25% Cast Speed
25% Hit Recovery
+(26 to 30)% to Physical/Magic Spell Damage
+(81 to 97)% Enhanced Defense
Lightning Resist +(23 to 26)%
Fire Resist +(23 to 26)%
(8 to 9)% Reanimate as: Sanguine Servant
Socketed (3)
Defense: (1126 - 1217) to (1928 - 2084)
Chance to Block: 2%
(Necromancer Only)
Required Level: 49
Required Dexterity: 153
Item Level: 82
+(66 to 75) Spell Focus
+4 to Necromancer Skill Levels
30% Cast Speed
30% Hit Recovery
+(36 to 40)% to Physical/Magic Spell Damage
+(98 to 114)% Enhanced Defense
Lightning Resist +(27 to 30)%
Fire Resist +(27 to 30)%
(9 to 10)% Reanimate as: Sanguine Servant
Socketed (4)
Unraveller Head (4)
Defense: (87 - 100) to (169 - 194)
Chance to Block: 2%
(Necromancer Only)
Required Level: 5
Required Dexterity: 24
Item Level: 9
+(16 to 25) Spell Focus
+1 to Necromancer Skill Levels
5% Cast Speed
5% Hit Recovery
+(6 to 10)% to Physical/Magic Spell Damage
+(12 to 29)% Enhanced Defense
Lightning Resist +(7 to 10)%
Fire Resist +(7 to 10)%
(2 to 3)% Reanimate as: Sanguine Servant
Socketed (2)
Defense: (296 - 329) to (527 - 585)
Chance to Block: 2%
(Necromancer Only)
Required Level: 23
Required Dexterity: 35
Item Level: 27
+(36 to 45) Spell Focus
+2 to Necromancer Skill Levels
15% Cast Speed
15% Hit Recovery
+(16 to 20)% to Physical/Magic Spell Damage
+(47 to 63)% Enhanced Defense
Lightning Resist +(15 to 18)%
Fire Resist +(15 to 18)%
(5 to 6)% Reanimate as: Sanguine Servant
Socketed (2)
Defense: (758 - 825) to (1299 - 1414)
Chance to Block: 2%
(Necromancer Only)
Required Level: 40
Required Dexterity: 74
Item Level: 47
+(56 to 65) Spell Focus
+3 to Necromancer Skill Levels
25% Cast Speed
25% Hit Recovery
+(26 to 30)% to Physical/Magic Spell Damage
+(81 to 97)% Enhanced Defense
Lightning Resist +(23 to 26)%
Fire Resist +(23 to 26)%
(8 to 9)% Reanimate as: Sanguine Servant
Socketed (3)
Defense: (1126 - 1217) to (1928 - 2084)
Chance to Block: 2%
(Necromancer Only)
Required Level: 49
Required Dexterity: 153
Item Level: 82
+(66 to 75) Spell Focus
+4 to Necromancer Skill Levels
30% Cast Speed
30% Hit Recovery
+(36 to 40)% to Physical/Magic Spell Damage
+(98 to 114)% Enhanced Defense
Lightning Resist +(27 to 30)%
Fire Resist +(27 to 30)%
(9 to 10)% Reanimate as: Sanguine Servant
Socketed (4)
*equip an act 3 merc as adviced at the bottom of this page