Short Questions Thread

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Kyromyr
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Turisten wrote:Hi, I'm new, please be gentle.
I don't understnad why I cant skill "symbol of esu".
I have completed Ennead Challenge (i believe? if it's the one at travincal where you get class charm?)


You have to cube your class charm with a jewel before level 80. If you're above that level, just create another char and transfer the charm and jewel to it. On SP you can do this by hosting a tcp/ip game.
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Crash
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TTraw1 wrote:Crucify or noctule?


Gonna need a bit more info on what you're trying to do.

Personally, I use crucify, but never gone the distance to mess with noctule apart from one point to see what it looked like.
TTraw1
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L H wrote:
TTraw1 wrote:Crucify or noctule?


Gonna need a bit more info on what you're trying to do.

Personally, I use crucify, but never gone the distance to mess with noctule apart from one point to see what it looked like.

Just trying Nih RW. It sounds fun.

I'm torn because noctule has (probably?) better damage, but annoying hitbox and sound effect really bother me. Crucify has also 1/4 magic damage conversion - faster necrobots killer - and is much more comfortable to use. And before someone mentions it - i really dislike batstrike.
I guess it's a matter of one point anyway, it's just I don't want to waste belladona.
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Nitz
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TTraw1 wrote: matter of one point anyway, it's just I don't want to waste belladona.


Noctule is a 1 pointer and has more damage except for Necrobots. If you play without sound it's not that bad.
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Jackal
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Can a mod confirm whether ttad adds dooms damage again with only initial melee hit, or does it apply to ranged weapon projectile/processes too? Too many conflicting answers from here back to old forums. Thanks in advance.
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Crash
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Jackal wrote:Can a mod confirm whether ttad adds dooms damage again with only initial melee hit, or does it apply to ranged weapon projectile/processes too? Too many conflicting answers from here back to old forums. Thanks in advance.


Only on the initial melee hit will trigger the doubled doom damage.
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Jackal
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http://www.medianxl.com/t2666-ttad-and- ... ectiveness last post on this link

I just want to know for sure is all. Did it previously work with ranged but doesn't now. Several posts say different things and I don't know what to believe at this point. Rishab said post here so thats what I did.
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cowking
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Jackal wrote:Can a mod confirm whether ttad adds dooms damage again with only initial melee hit, or does it apply to ranged weapon projectile/processes too? Too many conflicting answers from here back to old forums. Thanks in advance.


http://forum.median-xl.com/viewtopic.php?p=24139#p24139

When I tested over a year ago TTAD wasn't proccing doom from a thrown knife. Might have been fixed since then but hasn't been in patch notes.

suchbalance a year ago wrote:Doom - working as intended with missiles.

TTAD stat on items - does not work with missles (so basically useless).
coolstorybro28
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does oil of luck add enhanced defense on top of the superior ed bonus?
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diabetiq0
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coolstorybro28 wrote:does oil of luck add enhanced defense on top of the superior ed bonus?


Yes, it can also add ed and dr at the same time.