M17 1.1 Announced

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Marco
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after hours of grind, made the missing ubers automaps: world nexus, void, khalimgrad, bremmtown, toraja, kabraxis, ureh, triune
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this means all ubers now have a proper automap. hooray
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iwansquall
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hmm, would be nice if it is multiplier rather than additive.
Maybe we should standardized the keyword if that the case.

like:
Holy: Plague Deals 100% More Damage
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suchbalance
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Fumbles wrote:Is the "40% more damage" for blood thorns applied the same way TCD is (like poe) or is it the same as increased damage?


x1.4 Total Damage


HechtHeftig wrote:Ignoring 90% of the skills and thus forcing people to play certain builds because items power up some few skills to a degree that every other skill turns out to be useless in endgame.


How you gathered that from an item that can be used by 3 totally different builds, none of which is tier 1 at the moment - I have no idea.

That being said we aren't married to those pixels. This is one of the reasons why every new M17 patch from now until Sigma will see a handful of new Sacred Uniques replacing some sigs - so they can be focus tested better by players. If something is too strong to the point of making the game not fun or too weak for what it is trying to do it will be adjusted accordingly.


Calypso1992 wrote:Will these special uniques be class-specific weapons only or other items like Amazon helms?


See this topic to get a better idea of what these uniques are, there will eventually be at least 1 brand new SU for every item type. However some of the items can only come once Sigma is out, same goes for the pruning to 2 SU per item (and less TU tiers).
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HechtHeftig
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suchbalance wrote:
HechtHeftig wrote:Ignoring 90% of the skills and thus forcing people to play certain builds because items power up some few skills to a degree that every other skill turns out to be useless in endgame.


How you gathered that from an item that can be used by 3 totally different builds, none of which is tier 1 at the moment - I have no idea.

That being said we aren't married to those pixels. This is one of the reasons why every new M17 patch from now until Sigma will see a handful of new Sacred Uniques replacing some sigs - so they can be focus tested better by players. If something is too strong to the point of making the game not fun or too weak for what it is trying to do it will be adjusted accordingly.


I'm a very sceptical person by nature. And looking at how buffing single skills with items turned out to be a bad feature in D3 (since they left out many skills or introduced predetermined builds by various OP effects on sets (which buff single skills) of which most builds are simply boring, but very effective. And even the ringset which strengthens all skills for each ancient item you equip isn't enough to balance out predetermined build paths because even now after a dozen of ladders they still don't have enough items to grant the freedom to make a build on your own and be competitive at the same time.) I was only hinting on how to avoid the mistake Blizzard made with D3. I know you guys aren't stupid and it wasn't my intention to make you feel like I think so. I was merely pointing out a mistake others made so you won't do the same mistake in order to contribute to making this mod great.
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Gekko64
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that item needs ED to be a good option for holy melee
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Zennith
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suchbalance wrote:One of the new unique items coming in patch 1.1 8-)



When it comes to Neutral does that mean not taking holy or unholy? Or is neutral just an always applicable thing?
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Nitz
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A WORKING VOID MAP!?! God this patch gets better and better.

Neutral is if you put no points into either (holy vs unholy)
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Marco
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Nitz wrote:A WORKING VOID MAP!?! God this patch gets better and better.

Neutral is if you put no points into either (holy vs unholy)


yep, void map looks funky :D
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and maybe the "Neutral" should be renamed to something more obvious like "none"? Considering "neutraldin" is a term adopted by the community.
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Nitz
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Marco wrote:yep, void map looks funky :D
and maybe the "Neutral" should be renamed to something more obvious like "none"? Considering "neutraldin" is a term adopted by the community.


Oh boy is that barb standing at the final stage and there is a way to get to that other part without rerolling the map? That will be perfect.

About the neutral/none thing - how do you convey that it's between holy and unholy devotion and not light/shadow influence. Maybe call it devotionless/undevoted.
Edited by Nitz 7 years.
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Elendilli
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