Spooky Halloween map.
whist wrote:Love the black & white feel. The green on the other hand, is too flashy I think. It looks like electricity somehow. I'd go with a bit darker green, and perhaps broader traits, to get rid of the lightning feel.
Inertia wrote:whist wrote:Love the black & white feel. The green on the other hand, is too flashy I think. It looks like electricity somehow. I'd go with a bit darker green, and perhaps broader traits, to get rid of the lightning feel.
Yeah the green is supposed to be like a radioactive slime or ectoplasm. I could probably get a better result with a different brush and color, but you know... d2 palette is garbage.
Anyway, this was just out of boredom. I don't think I'm continuing it.
whist wrote:Inertia wrote:whist wrote:Love the black & white feel. The green on the other hand, is too flashy I think. It looks like electricity somehow. I'd go with a bit darker green, and perhaps broader traits, to get rid of the lightning feel.
Yeah the green is supposed to be like a radioactive slime or ectoplasm. I could probably get a better result with a different brush and color, but you know... d2 palette is garbage.
Anyway, this was just out of boredom. I don't think I'm continuing it.
That's too bad, I think it got some potential. And you know, I have seasonal events ideas planned for MXLS, notably Halloween events.
Inertia wrote:whist wrote:Inertia wrote:whist wrote:Love the black & white feel. The green on the other hand, is too flashy I think. It looks like electricity somehow. I'd go with a bit darker green, and perhaps broader traits, to get rid of the lightning feel.
Yeah the green is supposed to be like a radioactive slime or ectoplasm. I could probably get a better result with a different brush and color, but you know... d2 palette is garbage.
Anyway, this was just out of boredom. I don't think I'm continuing it.
That's too bad, I think it got some potential. And you know, I have seasonal events ideas planned for MXLS, notably Halloween events.
Not sure if I'm making this up, but I recall you saying that you expanded the objects.txt file right? I had ideas for new objects for this map. I'm pretty sure it's at its limit in LoD, which is one reason why I didn't continue. I like the idea of seasonal maps as well, but I imagine this can't possibly be released along with MXLS before this year's Halloween.
Still, I can make the tileset and just leave it on git. It could be useful for future events if you want.