hard choice indeed , but i'd go for more deadly strike if the weapon already has close to 200 % ED
Shade wrote:Chuck - re #18 Maximus... I see in Mid and Late game you have 1 point in the last 3 skills in the Light tree.
I'm just wondering if that's only if using the full set to do the Bane/Hoplite trick?
Otherwise, it seems unlikely that Hoplites would be useful with only 1 point and +skills since we'd be forever re-casting them. But then again...
Maybe Sacred Armour could be situational with 1pt +skills - and having got there, maybe that means you may as well have a point in Hoplites so you can use both skills together for the situations where you just need a few seconds of shielding. Is that the thinking?
Or should we re-assign those 3 skills if we don't have the set (assuming there's anywhere worthwhile, apart from Rapture)?
indeed the hoplites are there in the mid game for using Bane with them if needed or if there's some distraction needed in hard ubers , same goes for SA . there are very few situations where you will need them , so there's no reason to invest more there . in case you want to ditch them , you can spend the extra points for lower colosseum timer .