GodofMagic wrote:Anyone know what the "secret" Lord of Lies token does?
Grasshopper wrote:I found a document saying you get bonus from killing Baal in Terror and cube class charm with Lem rune when you get swirlies after killing some blue guys that come out of Baal. I can't get them to come out. I wonder if they have been removed from the game since that was written?
JetJet wrote:Darthaghar wrote:JetJet wrote:Can anyone tell why my Inarus is so weak from the SBS reanimate , I thought he's normally supposed to be tanky but he dies 5 seconds after he's reanimated.
If he always dies after 5 seconds this means it has a limit of how long it can stay alive?
So uber bosses reanimates have a time limit on staying alive I guess.
L H wrote:aerial wrote:Trinity nova cotw, is there cooldown on that thing? It is trigger only skill, so maybe modders didn't put cd there, because there was no reason?
My best guess would be that it uses the same mechanics as Glacial Nova, which has a two or three second cooldown?
macola wrote:L H wrote:aerial wrote:Trinity nova cotw, is there cooldown on that thing? It is trigger only skill, so maybe modders didn't put cd there, because there was no reason?
My best guess would be that it uses the same mechanics as Glacial Nova, which has a two or three second cooldown?
What would be the best part of the gear to put it in?
L H wrote:macola wrote:L H wrote:aerial wrote:Trinity nova cotw, is there cooldown on that thing? It is trigger only skill, so maybe modders didn't put cd there, because there was no reason?
My best guess would be that it uses the same mechanics as Glacial Nova, which has a two or three second cooldown?
What would be the best part of the gear to put it in?
Probably something universally used for casters. My best guess would beLamha Na DraoitheLamha Na Draoithe
Gauntlets (Sacred)
Defense: (1339 - 1506) to (1567 - 1763)
Required Level: 100
Required Strength: 625
Item Level: 120
+2 to All Skills
+150 Spell Focus
30% Cast Speed
+(16 to 20)% to Spell Damage
+(140 to 170)% Enhanced Defense
+75 to Strength
-100 to Life
Elemental Resists +15%
Socketed (4)
romanN1 wrote:And why not...Lunar EclipseandLunar Eclipse
Light Belt (Sacred)
Defense: (2091 - 2422) to (2171 - 2514)
Required Level: 100
Required Strength: 550
Item Level: 120
+2 to All Skills
+(51 to 60) Spell Focus
25% Cast Speed
30% Hit Recovery
+(10 to 15)% to Spell Damage
+(90 to 120)% Enhanced Defense
+(40 to 50) to Energy
+100 to Life
Elemental Resists +15%
+5 to Light Radius
Socketed (2)Thinking Cap