Short Questions Thread

Discuss Median XL!
VenGyR
Fallen
1 | 0
Hey guys, i dont know if this question is answered before, but when you play solo online is it possible setting the amount of players with a command?
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notforkeeps
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no
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Crash
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Erlikhan wrote:
L H wrote:
Are you killing any golems? They drop a strong immolation bomb at the feet of whatever killed them (looks like a little chest) whenever they die. Perhaps you're getting blasted by low fire resist?


Yeah but according to D2stats i got %280 fire res
Due to penalty in destruction it becomes %180 right? Is that low?


What about block chance? the golems missiles are all physical damage, and they have the fire bomb when they die. Ideally, to make it a joke, get like 400% fire resist and 85-90 max (and if you have any sources of absorb, that may help slightly). It should be pretty damn easy with the stats you gave us though. I'm not sure what the issue might be.
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HechtHeftig
I paid 10$ for this.
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I think it works in open bnet since it works in LAN, but it doesn‘t work in the closed bnet.
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Stereox
Cog
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Erlikhan wrote:What am I doing wrong with Legacy of Blood ?
First of all thanks to Tkorpi for his nice iron spiral barb guide.

He mentions about this uber as: Just bearstance/windforce to him and kill him when he attacks.

Well I just keep dying without ever reaching to Bartuc, Golems kill me so quickly

My barb got around 380k defense, %50 DR capped and %85+ resistances and %250 fhr
I'm pretty sure I'm doing something wrong but I can't understand what it is.


You need real lot of defense. Those golems attack relentlessly
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Gekko64
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try using fortress and windform
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ChuckNoRis
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or Crane Stance for extra dodge
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Footman
Cultist
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I have question about stacking some values like Poison length time reduce, Curse length time reduce or Slow attacker(and similar). Does these values stack or the highest only apply. I read somewhere, that slow values does not stack.
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ChuckNoRis
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Footman wrote:I read somewhere, that slow values does not stack.
if they are of the same type they stack , if not , they override eachother .


example : you get "x" slow target from using snake stance + "y" slows target from gear parts/debuff skills (Shower of rocks) . your total slows target is x+y (cap'ed at 90% from one source and 95% from multiple sources)

if you get 60% slows attacker (DH as example) but also have 5% slows target from gear , they will overwight eachother depending if you attack (apply slow target) or get attacked (apply slow attacker) . reason why it is not recomended to equip any slow target as amazon , unless you choose to ditch the benefits of DH entirely and invest those skillpoints somewhere else


what also stacks regarding slow : miasma + shower of rocks
Erlikhan
Prowler
19 | 0
L H wrote:What about block chance? the golems missiles are all physical damage, and they have the fire bomb when they die. Ideally, to make it a joke, get like 400% fire resist and 85-90 max (and if you have any sources of absorb, that may help slightly). It should be pretty damn easy with the stats you gave us though. I'm not sure what the issue might be.


Uh yeah i guess that's the problem im still at %30 block despite pumping up dexterity with gladiator's dominance.

Gotta farm more signets maybe? I got around 80 right now.