Short Questions Thread

Discuss Median XL!
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ChuckNoRis
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krex87 wrote:let's say i found a Sacred Armor COTW last night. I know the skill was changed recently - is that still a good COTW? Boost defense stats a lot for like 10 or so seconds..?
i believe you could be confusing Sacred armor with Demiurge . Sacred armor provides life regeneration , 25% magic resist and 1k base defense per hard point + negative velocity unless you invest into Rapture . lasts about 6 seconds at 15 sec timer . it's not shining as 1-pointer



if it is Demiurge you are talking about , then it is crapy too as you only get 50 flat AA for 1-pointer COTW that also lasts around 6 seconds at 15 sec cooldown . you need more hard points into it to make it worth
madgod
Gravedigger
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What is the best runeword for a Taha rune in everyones opinion? A very nice player gave me one today and i have no idea how to best utilize it.
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rumblealex
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madgod wrote:What is the best runeword for a Taha rune in everyones opinion? A very nice player gave me one today and i have no idea how to best utilize it.


You can't go wrong with
Drekavac
. +1 all skills, and more importantly, +1 to maximum skill level. Even if you don't need the gloves, you can equip them, spend 1 more skill point per skill, then switch back to better gloves. Same goes for
Hellfire Plate

Hellfire Plate
Body Armors

'IgnJahGurRhal'
Runeword Level: 115
+1% Innate Elemental Damage per 250 Strength and Dexterity
15% Chance to cast level 9 Life Spark on Melee Attack
20% Attack Speed
+250 Fire Damage
-(11 to 15)% to Enemy Elemental Resistances
+(171 to 200)% Enhanced Defense
Maximum Life +(3 to 5)%
Maximum Elemental Resists +(1 to 2)%
Fire Resist +(10 to 20)%
Lightning Resist +(10 to 20)%
Cold Resist +(10 to 20)%
Poison Resist +(10 to 20)%
Physical Resist (7 to 10)%
. Ancient blood gives +1 to max skill level.

In any case, you can make the gloves RW, then use a potion of disjunction with 3 perfect gems to break the RW and get your rune back, so you can make another runeword if you're interested in one.
madgod
Gravedigger
193 | 11
rumblealex wrote:
madgod wrote:What is the best runeword for a Taha rune in everyones opinion? A very nice player gave me one today and i have no idea how to best utilize it.


You can't go wrong with
Drekavac
. +1 all skills, and more importantly, +1 to maximum skill level. Even if you don't need the gloves, you can equip them, spend 1 more skill point per skill, then switch back to better gloves. Same goes for
Hellfire Plate

Hellfire Plate
Body Armors

'IgnJahGurRhal'
Runeword Level: 115
+1% Innate Elemental Damage per 250 Strength and Dexterity
15% Chance to cast level 9 Life Spark on Melee Attack
20% Attack Speed
+250 Fire Damage
-(11 to 15)% to Enemy Elemental Resistances
+(171 to 200)% Enhanced Defense
Maximum Life +(3 to 5)%
Maximum Elemental Resists +(1 to 2)%
Fire Resist +(10 to 20)%
Lightning Resist +(10 to 20)%
Cold Resist +(10 to 20)%
Poison Resist +(10 to 20)%
Physical Resist (7 to 10)%
. Ancient blood gives +1 to max skill level.

In any case, you can make the gloves RW, then use a potion of disjunction with 3 perfect gems to break the RW and get your rune back, so you can make another runeword if you're interested in one.


Thats a really good idea thanks i never thought of that. I was almost leaning towards
Eidolon
Eidolon
Helms

'QorSil'
Runeword Level: 100
+2 to All Skills
10% Combat Speeds
Adds 3-5 Damage
Adds 7-15 Damage
5% Deadly Strike
+(144 to 171)% Enhanced Defense
(20 to 25)% to All Attributes
Elemental Resists +(35 to 40)%
(25 to 30)% Bonus to Defense
+4 to Light Radius
to start as i am just getting back into it this ladder, but i might just do that suggestion.
tranvanhieu
Grubber
310 | 2
rumblealex wrote:
madgod wrote:What is the best runeword for a Taha rune in everyones opinion? A very nice player gave me one today and i have no idea how to best utilize it.


You can't go wrong with
Drekavac
. +1 all skills, and more importantly, +1 to maximum skill level. Even if you don't need the gloves, you can equip them, spend 1 more skill point per skill, then switch back to better gloves. Same goes for
Hellfire Plate

Hellfire Plate
Body Armors

'IgnJahGurRhal'
Runeword Level: 115
+1% Innate Elemental Damage per 250 Strength and Dexterity
15% Chance to cast level 9 Life Spark on Melee Attack
20% Attack Speed
+250 Fire Damage
-(11 to 15)% to Enemy Elemental Resistances
+(171 to 200)% Enhanced Defense
Maximum Life +(3 to 5)%
Maximum Elemental Resists +(1 to 2)%
Fire Resist +(10 to 20)%
Lightning Resist +(10 to 20)%
Cold Resist +(10 to 20)%
Poison Resist +(10 to 20)%
Physical Resist (7 to 10)%
. Ancient blood gives +1 to max skill level.

In any case, you can make the gloves RW, then use a potion of disjunction with 3 perfect gems to break the RW and get your rune back, so you can make another runeword if you're interested in one.


I thought we can't unsocket Great Runes??
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rumblealex
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tranvanhieu wrote:I thought we can't unsocket Great Runes??


Doesn't say 'can't be unsocketed' like it does on Xis rune and CotW jewel. I rerolled my hellfire plate like 10 times before I got a good roll, and rerolled my
Linga Sharira
a few times too to get perfect enhanced def.
madgod
Gravedigger
193 | 11
If you use the rare downlevel recipe on an item will it cancel the roll of procs on said item?

Like can procs still roll on it at all
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ChuckNoRis
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madgod wrote:If you use the rare downlevel recipe on an item will it cancel the roll of procs on said item?

Like can procs still roll on it at all
it depends on the affix level of the proc https://docs.median-xl.com/doc/wiki/affixes
dutchmhk
Fallen
1 | 0
Hi all
Have been playing this awesome mod for a few months or so now and just found Skelds battlesong sword and invictus shield. Feeling pretty lucky :yay:
Playing a Spiral Barb, what would you guys MO those items with? I know its a lame question, but since its my first "really good" gear(in my small world of median anyway) I dont wanna fuck it up
Enhanced dmg/def seems obvious but i've been reading a lot in this great forum about other ways to go. I'm at lvl 117 now and since Invictus lvl req is 57 it seems there headroom for a lot of MOing.

Cheers
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Stereox
Cog
247 | 4
dutchmhk wrote:Hi all
Have been playing this awesome mod for a few months or so now and just found Skelds battlesong sword and invictus shield. Feeling pretty lucky :yay:
Playing a Spiral Barb, what would you guys MO those items with? I know its a lame question, but since its my first "really good" gear(in my small world of median anyway) I dont wanna fuck it up
Enhanced dmg/def seems obvious but i've been reading a lot in this great forum about other ways to go. I'm at lvl 117 now and since Invictus lvl req is 57 it seems there headroom for a lot of MOing.

Cheers


If you're going to spec into Runemaster, Enhanced Dmg/Def are more useful than TCD imo. If you mess with your MO, you can always reroll the Unique