mortimer_85 wrote:Since it is mentioned in the guide somewhere I would like to point out that the restriction melee/summon/support only is bypassed by the use of Solar Flare.
That means that you can cast Dragon Spells while Solar flare is active and you wearing one or more items with above restriction modifier.
This bug/feature is known for quite some time now, but it was not removed with the release of Sigma.
Considering this, the RWGaldrand a good roll ofRodeo's Tramplersare very nice items for this build.Rodeo's Tramplers
Greaves (Sacred)
Defense: (1819 - 2315) to (2052 - 2612)
Required Level: 100
Required Strength: 650
Item Level: 105
You may Only use Melee, Summon and Support Skills
+1 to All Skills
(30 to 60)% Movement Speed
+(10 to 25)% to Fire Spell Damage
-(5 to 20)% to Enemy Fire Resistance
+(15 to 25) to Death Blossom
+(120 to 180)% Enhanced Defense
+(200 to 250) to Mana
Maximum Fire Resist +1%
Physical Resist 5%
Socketed (4)
Ellrick wrote:mortimer_85 wrote:Since it is mentioned in the guide somewhere I would like to point out that the restriction melee/summon/support only is bypassed by the use of Solar Flare.
That means that you can cast Dragon Spells while Solar flare is active and you wearing one or more items with above restriction modifier.
This bug/feature is known for quite some time now, but it was not removed with the release of Sigma.
Considering this, the RWGaldrand a good roll ofRodeo's Tramplersare very nice items for this build.Rodeo's Tramplers
Greaves (Sacred)
Defense: (1819 - 2315) to (2052 - 2612)
Required Level: 100
Required Strength: 650
Item Level: 105
You may Only use Melee, Summon and Support Skills
+1 to All Skills
(30 to 60)% Movement Speed
+(10 to 25)% to Fire Spell Damage
-(5 to 20)% to Enemy Fire Resistance
+(15 to 25) to Death Blossom
+(120 to 180)% Enhanced Defense
+(200 to 250) to Mana
Maximum Fire Resist +1%
Physical Resist 5%
Socketed (4)
Wouldn't the RW Galdr mess up the build due to the "You may only use Melee, Summon and Support skills"? Or can you use Solar Flare + all the other spells using the RW still?
mortimer_85 wrote:Ellrick wrote:mortimer_85 wrote:Since it is mentioned in the guide somewhere I would like to point out that the restriction melee/summon/support only is bypassed by the use of Solar Flare.
That means that you can cast Dragon Spells while Solar flare is active and you wearing one or more items with above restriction modifier.
This bug/feature is known for quite some time now, but it was not removed with the release of Sigma.
Considering this, the RWGaldrand a good roll ofRodeo's Tramplersare very nice items for this build.Rodeo's Tramplers
Greaves (Sacred)
Defense: (1819 - 2315) to (2052 - 2612)
Required Level: 100
Required Strength: 650
Item Level: 105
You may Only use Melee, Summon and Support Skills
+1 to All Skills
(30 to 60)% Movement Speed
+(10 to 25)% to Fire Spell Damage
-(5 to 20)% to Enemy Fire Resistance
+(15 to 25) to Death Blossom
+(120 to 180)% Enhanced Defense
+(200 to 250) to Mana
Maximum Fire Resist +1%
Physical Resist 5%
Socketed (4)
Wouldn't the RW Galdr mess up the build due to the "You may only use Melee, Summon and Support skills"? Or can you use Solar Flare + all the other spells using the RW still?
Please read the first sentence of my previous post. It seems that you quoted it but did not read it actually.
Mr_Ali wrote:gigasbot wrote:Anyone playing holy caster in 2.0 ? Any ideas & thoughts on it ?
I am. Very strong so far