MXL Sigma: Screenshot Thread

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so great, can use .gif do many things
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BUBU
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Looks great, excellent work. I am really looking forward to the finished product.

Correct me if I am wrong, but I could imagine that Sigma, graphic wise, is gonna be like a mixture of diablo 2 and diablo 3 (Diablo 2½)
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Marco
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looks epic. Only pala orb (4th) looks pretty weird. Maybe it should be purple/yellow/default red depending on alignment?

edit: actually it looks good for unholy, maybe there should be a holy version? lol I don't know if it's even possible :P If not, maybe one that is somehow half and half? idk
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whist
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Marco wrote:looks epic. Only pala orb (4th) looks pretty weird. Maybe it should be purple/yellow/default red depending on alignment?

edit: actually it looks good for unholy, maybe there should be a holy version? lol I don't know if it's even possible :P If not, maybe one that is somehow half and half? idk


Would need quite a bit of special case coding, but that could be done.
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suchbalance
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I assume those are pics with the d2 palette? They look great. But it is kind of strange that the "mana" is re-skinned for every class even though it is the same resource.
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Marco
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^ i don't think so. Imo it looks pretty good and gives an unique interface feel for each class. Of course it would make more sense if they were more meaningful (aka mana unique mechanics) but I still like it.
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Too bad now everyone is forced to use Sorc cause that purple is badass
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The work so far is amazing and impressive! Well done whist!

P.S.
I really like all the color variants
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Marco
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Moasseman wrote:Too bad now everyone is forced to use Sorc cause that purple is badass


well in D3 iirc thats how mage mana looks like. So no surprise here

I find the necro orb really interesting, as well as druid's green

but probably my fav is assa's deadly pink :twisted:
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Marco wrote:^ i don't think so. Imo it looks pretty good and gives an unique interface feel for each class. Of course it would make more sense if they were more meaningful (aka mana unique mechanics) but I still like it.


Fair enough, but it will be confusing for new players especially as the life orb is not customised. It might just be a case of "lets change it because it's new and looks cool, rather than it making sense".