Johnny Impak wrote:Am I the only one thinking that
Ripstar
Ripstar
Ring
Required Level: 60
Item Level: 60
+0.5625 to Maximum Damage (Based on Character Level)
+20 Life on Melee Attack
is overated ? It brings only damage, life on attack is useless in this build. IMO a rare with +skills, -fire res, casting rate and leech would be better.
The damage Ripstar gives is pretty insane to be honest, because this stat is essentially the same as the one you get on weapons, which can get up to +300 maximum damage on two handed weapons. That means it boosts the damage the weapon itself has, which the base damage used at the very beginning of the calculation.
Let me give you a little math check:
Your weapon has a total maximum damage of 600. At the end of the calculation you have 10 k damage per attack.
Ripstar on level 100 gives you ~ 56 additional damage (if the numbers are correctly displayed here in the forum). Twice. So your weapon damage is increased to 712. And from this point on it's a simple ratio equation: 600/10.000 = 712/ X
X= 712 * 10.000 /600 = 11.867
So these 2 rings gave you an additional 18,67% damage. Of course, the worse your weapon and the higher your level, the better those rings are for your physical damage.
Due to the nature of claws having a ParticuLarry lower base damage, this is a lot stronger than merely 18% additional damage. I don't have the exact numbers on what you can get on a good craft, else I could calculate it for you with the real numbers.