Might not be the right place to ask this.. but has there been any indication the devs are working to adjust/tune SU's/SSU's?
i.e. With well over 50% of the SU/SSU's being no-brainer throwaways, and others being so critically important to a plethora of builds (Spirit Walkers for example) it really narrows the scope of excitement. Don't get me wrong, you can still find alternatives and be fine -- it just really doesn't feel rewarding (for me personally) to have so many useless items that are supposed to be late/end-game loot.
I might be totally in the minority here, I'm genuinely curious if this sentiment is shared by others. Just a quick scroll through the SU+ docs, can easily count on one hand the amount of items that aren't completely useless out of the first 50 or so.
P.S. Before any of you have a tantrum, I'm asking a legitimate question and not just attacking the game. Whether you agree/disagree with the current state of sacreds isn't relevant here -- I think everyone can agree that there are A LOT of simply useless ones.