Σ 2.0.6 Patch Notes

Game news and forum updates
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TheGoldenArmy
Bone Archer
73 | 0
That was a long read but totally worth it. I'm definitely hyped to see how these changes feel when we're actually playing. Can't wait for friday. Good job guys!
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iwansquall
Gore Crawler
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my only legit question will be:

since im fan of having bigger stash (rip plugy), so SP should be my way to go
but iirc, stuff like goblin season arent available in SP

so, is there any different for 2.0 between SP and realm experience? (aside from shared stash not finished yet)

*this will not determine either i will play median for long time or not, but i think i would be nice to have an idea before i start from beginning and experience it all again.
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MajorCooke
Vampiress
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Mr_Ali wrote:I've seen some people say that goblins would be in the new patch but at a reduced rate, I can't see confirmation of what's happening with them in the notes. Anyone know?


As in non-seasonal and available for offline? Man I'd love that.
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I'm going to open another thread for reanimate discussions because seeing Imperius being removed has me disheartened a bit, but I can understand it being taken down because it's a really niche RNG change. Plus he doesn't have a whole lot of survivability, even if his nukes did allow for utter destruction of otherwise extremely hard regions.
SinClaire
Lava Lord
94 | 2
The 2.0 patch notes make it sound like the movement penalty for drinking potions has always been a thing.

Has it always been a thing? Because if it is then TIL.
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Jammy
Mangler
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iwansquall wrote:my only legit question will be:

since im fan of having bigger stash (rip plugy), so SP should be my way to go
but iirc, stuff like goblin season arent available in SP

so, is there any different for 2.0 between SP and realm experience? (aside from shared stash not finished yet)

*this will not determine either i will play median for long time or not, but i think i would be nice to have an idea before i start from beginning and experience it all again.



Goblins are still MP only. But, they are a small part of the game. :)
nemmate
Grubber
302 | 8
What about the docs? I saw the new runewords, but what about the other changes? When can we see the new changes?
TheError
Rust Claw
82 | 1
Jammy wrote:
iwansquall wrote:my only legit question will be:

since im fan of having bigger stash (rip plugy), so SP should be my way to go
but iirc, stuff like goblin season arent available in SP

so, is there any different for 2.0 between SP and realm experience? (aside from shared stash not finished yet)

*this will not determine either i will play median for long time or not, but i think i would be nice to have an idea before i start from beginning and experience it all again.



Goblins are still MP only. But, they are a small part of the game. :)

I wonder about that, I did not play last season but looking at the patch 1.8 makes me wonder. Because looking at the Season 27 stats you can see major differences at the availability of rare items, which has to be due to goblins.
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Zoobedy
Acid Prince
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ParticuLarry wrote:Another one was Enfilade, which had a cooldown added only for it to be removed by a passive with 5 points. It kinda felt like Rick Astley was singing in the distance when I read the patch notes in these 2 instances tbh.


Indeed. You have to eliminate the cooldown for it to become usable, and stretching that out into a passive as if it's some kind of meaningful choice or upgrade is strange.

"Here's the skill, it doesn't work. Now here's the passive that makes it functional" is quite archaic design at this point...

I understand separating upgrades and synergies from the skills themselves for clarity, but some of these cases were just begging for the condition/limitation/whatever to be scrapped or rolled into the skill as a base effect.
snt2523
Jungle Hunter
29 | 0
Shared stash and multi-page stash have been implemented in Single Player mode. The shared stash in multiplayer had stability issues and may be reviewed/reattempted in the future. It is our priority to reduce the need of muling and we will also be looking at other alternatives for convenient gear storage (such as Currency Tabs) in the near future


I would pay for this.
TTraw
Bone Archer
74 | 7
Sharkattactical wrote:Looks to me like they made the decision easy. I don't see Bacon in the writeup whatsoever. Throwsin tree looks fucking sick though.

I'm excited.


I think the bacon is still here, they just swapped Way of the Gryphon slot with Doom, so Psisin isn't allowed to run fast now if she wants optimal dps.