Little showcase of Trinity Beam proc WW barb (WIP)

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aerial
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That circlet isn't trash btw, its actually quite expensive item.
Getting spell dmg will be hard, barb has nothing from skills, other than protectors, but you don't want to recast them for bloodlust, far too annoying.
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mortimer_85
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matdoo wrote:
aerial wrote:Thats interesting that elemental hunter's mark will do significant damage with it.
What kind of damage per hit with trinity beam ppl get nowadays with wizardspike? I though mark added damage will be quite low in comparison? Wonder what % of it is it.

Also as for gearing options, its kind of hard to get good spelldmg, because you want all spell dmg, going this combo with hidden crafts seems to be fairly competitive approach to be honest.
Getting more pierce is a challenge you get bunch from weapons and ~30 from conflux. Is there any big pierce to all elements item worth going for?

Another negative synergy here i see, this would go really well with fal crafted jewels, but as runemaster you don't really want to use many jewels.

I wasn't even considering to use Hunter's mark, but the difference was night and day. Quite surprised honestly. The only downside is it's bit hard to apply HM to pack of monsters in farming area. Since I'm moving forward than wolves most of time, I have to use teleport continuously. I wish it has bigger AOE or something.


And yes, Gearing and scaling is my biggest concern atm. I could get ~140% tri pierce for now, but not sure if I can get more without big loss. I think I have to change my ring to bad mood.
I have very miserable spell damage (~140%) and quite low SF (~600), but I can't find a way to pump them properly. If I use 10x jewels I could get like +20% spell dmg+100SF, but eh.. idk lol

But good thing is, even with trash gear and scaling I can clear Scosglen somewhat okay speed. If I can pump my dmg successfully, the result will be very satisfying imo.
I really need some help rn :-8


First of all - tihs is a really nice build.
I can't imagine having slvl 60 of this spell self cast on any char (maybe sorc with relics and big bird) but the base damage alone is big enough.
One option to at least pump Sd by another 40-50ish % is either having
Berserrker
Berserrker
Backsword (Sacred)

One-Hand Damage: (130 - 144) to (138 - 153)
(Barbarian Only)
Required Level: 100
Required Strength: 526
Item Level: 120
Strength Damage Bonus: (0.16 per Strength)%
1% Chance to cast level 2 Gift of Inner Fire on Striking
+(2 to 3) to All Skills
+(18 to 24)% Bonus Damage to Bloodlust
+(18 to 24)% Bonus Damage to Mark of the Wild
60% Attack Speed
+(171 to 200)% Enhanced Damage
+1 to Bloodlust
+1 to Gift of the Wild
Socketed (3)
and
Firequeen
Firequeen
Morning Star (Sacred)

One-Hand Damage: 45 to 53
Required Level: 100
Required Strength:
278
Item Level: 105
Strength Damage Bonus: (0.11 per Strength)%
+2 to Amazon Skill Levels
+(15 to 20)% Bonus Elemental Damage to Bloodlust
20% Cast Speed
+(41 to 50)% to Summoned Minion Life
(21 to 25)% to Dexterity
(21 to 25)% to Energy
+2 Life Regenerated per Second (Based on Character Level)
Requirements -40%
Socketed (3)
on swap for Bl and GotW self precast. or 2 crafted hammerhead axes with MotW oskill ()to still be able to apply conflux easily.
ABout SF - I can't really see other option's than Ghal Runes in gear as soon as you do not need the other random stat runes - or as other people mentioned - give up some defense and craft nice jewels.
I' am really looking forward to see progression on this build :)
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matdoo
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mortimer_85 wrote:
matdoo wrote:
aerial wrote:Thats interesting that elemental hunter's mark will do significant damage with it.
What kind of damage per hit with trinity beam ppl get nowadays with wizardspike? I though mark added damage will be quite low in comparison? Wonder what % of it is it.

Also as for gearing options, its kind of hard to get good spelldmg, because you want all spell dmg, going this combo with hidden crafts seems to be fairly competitive approach to be honest.
Getting more pierce is a challenge you get bunch from weapons and ~30 from conflux. Is there any big pierce to all elements item worth going for?

Another negative synergy here i see, this would go really well with fal crafted jewels, but as runemaster you don't really want to use many jewels.

I wasn't even considering to use Hunter's mark, but the difference was night and day. Quite surprised honestly. The only downside is it's bit hard to apply HM to pack of monsters in farming area. Since I'm moving forward than wolves most of time, I have to use teleport continuously. I wish it has bigger AOE or something.


And yes, Gearing and scaling is my biggest concern atm. I could get ~140% tri pierce for now, but not sure if I can get more without big loss. I think I have to change my ring to bad mood.
I have very miserable spell damage (~140%) and quite low SF (~600), but I can't find a way to pump them properly. If I use 10x jewels I could get like +20% spell dmg+100SF, but eh.. idk lol

But good thing is, even with trash gear and scaling I can clear Scosglen somewhat okay speed. If I can pump my dmg successfully, the result will be very satisfying imo.
I really need some help rn :-8


First of all - tihs is a really nice build.
I can't imagine having slvl 60 of this spell self cast on any char (maybe sorc with relics and big bird) but the base damage alone is big enough.
One option to at least pump Sd by another 40-50ish % is either having
Berserrker
Berserrker
Backsword (Sacred)

One-Hand Damage: (130 - 144) to (138 - 153)
(Barbarian Only)
Required Level: 100
Required Strength: 526
Item Level: 120
Strength Damage Bonus: (0.16 per Strength)%
1% Chance to cast level 2 Gift of Inner Fire on Striking
+(2 to 3) to All Skills
+(18 to 24)% Bonus Damage to Bloodlust
+(18 to 24)% Bonus Damage to Mark of the Wild
60% Attack Speed
+(171 to 200)% Enhanced Damage
+1 to Bloodlust
+1 to Gift of the Wild
Socketed (3)
and
Firequeen
Firequeen
Morning Star (Sacred)

One-Hand Damage: 45 to 53
Required Level: 100
Required Strength:
278
Item Level: 105
Strength Damage Bonus: (0.11 per Strength)%
+2 to Amazon Skill Levels
+(15 to 20)% Bonus Elemental Damage to Bloodlust
20% Cast Speed
+(41 to 50)% to Summoned Minion Life
(21 to 25)% to Dexterity
(21 to 25)% to Energy
+2 Life Regenerated per Second (Based on Character Level)
Requirements -40%
Socketed (3)
on swap for Bl and GotW self precast. or 2 crafted hammerhead axes with MotW oskill ()to still be able to apply conflux easily.
ABout SF - I can't really see other option's than Ghal Runes in gear as soon as you do not need the other random stat runes - or as other people mentioned - give up some defense and craft nice jewels.
I' am really looking forward to see progression on this build :)

ooh I forgot I can roll MotW on ele barb axe. That would be quite huge boost. I have to consider to use
Berserrker
Berserrker
Backsword (Sacred)

One-Hand Damage: (130 - 144) to (138 - 153)
(Barbarian Only)
Required Level: 100
Required Strength: 526
Item Level: 120
Strength Damage Bonus: (0.16 per Strength)%
1% Chance to cast level 2 Gift of Inner Fire on Striking
+(2 to 3) to All Skills
+(18 to 24)% Bonus Damage to Bloodlust
+(18 to 24)% Bonus Damage to Mark of the Wild
60% Attack Speed
+(171 to 200)% Enhanced Damage
+1 to Bloodlust
+1 to Gift of the Wild
Socketed (3)
and
Firequeen
Firequeen
Morning Star (Sacred)

One-Hand Damage: 45 to 53
Required Level: 100
Required Strength:
278
Item Level: 105
Strength Damage Bonus: (0.11 per Strength)%
+2 to Amazon Skill Levels
+(15 to 20)% Bonus Elemental Damage to Bloodlust
20% Cast Speed
+(41 to 50)% to Summoned Minion Life
(21 to 25)% to Dexterity
(21 to 25)% to Energy
+2 Life Regenerated per Second (Based on Character Level)
Requirements -40%
Socketed (3)
as well since Conflux's duration is quite long. Have to check the numbers between them.

About sockets, using Ghal+well rolled jewels would be the best bet. I think I can have around 400k def without 10x runes, which is not that bad.

I'm also considering
Arcane Hunger
Arcane Hunger
Occult Effigy

Cube Reagent
Cube with a One Handed Weapon
with at least 15% Life Leech to Add Bonus
All Life Leech transformed to +20% Spell Damage
Item Cannot be Unsocketed
(Max 1 Use per Item)
+10 Required Level
. But then I have to use
Sigil of Absolution
Sigil of Absolution
Occult Effigy

Cube Reagent
Cube with Any Weapon/Armor to Add Bonus
-5 Required Level
Requirements +25%
(Max 2 Uses per Item)
Cannot be Used with Runewords
for attack speed MO, or replace Ghal with IAS jewels in here.
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matdoo
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There was little progression. New vid added
Expanse
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lvlin a barb, lookin forward to try it out.
any budget options for helm maybe?
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matdoo
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Expanse wrote:lvlin a barb, lookin forward to try it out.
any budget options for helm maybe?

You can go with
Indigo
Indigo
Circlets

'UnTaha'
Runeword Level: 110
+2 to All Skills
+100 Spell Focus
50% Cast Speed
-(15 to 20)% to Enemy Elemental Resistances
-500 Defense
Maximum Elemental Resists +2%
Elemental Resists +(13 to 15)%
Requirements -100%
, but I think there's not much difference on overall costs.
Expanse
Stone Warrior
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matdoo wrote:
Expanse wrote:lvlin a barb, lookin forward to try it out.
any budget options for helm maybe?

You can go with
Indigo
Indigo
Circlets

'UnTaha'
Runeword Level: 110
+2 to All Skills
+100 Spell Focus
50% Cast Speed
-(15 to 20)% to Enemy Elemental Resistances
-500 Defense
Maximum Elemental Resists +2%
Elemental Resists +(13 to 15)%
Requirements -100%
, but I think there's not much difference on overall costs.

i see, yea was hopin for little more budget, think ill try fawkes rw
seen someone use it, cant be that bad.

thanks for the little write up, def cant wait to try it out

this is workin out well, not dyin in dunc is always a great start~ id imagine similiar results in fauzt
junejune10
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The build is awsome!
Curious about ur build,can u show it ?
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Pinball
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Literally one of best WW build beside mortimer's build. Good job.

How is it in fauzt?
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matdoo
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Pinball wrote:Literally one of best WW build beside mortimer's build. Good job.

How is it in fauzt?

Thanks :D
It's decent in Fauzt. Thanks to several defensive layers + huge life sustain, I could run Fauzt pretty easily while I was wearing TUs and some trash SUs.
After some upgrades, it became one of my favorite farmer. Quite fast, lazy play style, satisfaction from T-beam. I loved it.
I'm using
Adrenaline Rush
Adrenaline Rush
Ring

Required Level: 100
Item Level: 120
+1 to All Skills
40% Combat Speeds
40% Movement Speed
Maximum Elemental Resists +1%
+ Wolf stance for MS now (didn't use them in the vid). Since we need just 1~2 proc to kill a pack on monsters, I could say getting high MS in Fauzt is better, even tho WW has anti-synergy with high MS.
If someone's goal is ez farming in Fauzt, I think I could recommend this build.

Sadly, it's not great in Scosglen. Etherbone is cancerous. Delete that shit please.
If I could find a way to nuke them eazily, It will be great in there too. I just don't know how to do that without spending lots of TG :think:
I didn't min-max this build properly tho, so I believe other experienced players can improve it further!

junejune10 wrote:The build is awsome!
Curious about ur build,can u show it ?

:flip:
I'll make a new video with Skills and stats, and bit more MS.
Edited by matdoo 3 years.