2.9 Bugs & Feedback

Discuss Median XL!
metasequoia
Monkey King
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imngocson wrote:Dimensional Keys should be like the Tenet, so players can know which one they has cubed and which one has not :D
Another feedback about Dimensional Labyrinth: Can you make the Malthael's mobs gone when the boss was killed? They keep follow till the end of map.


i like the idea of making the key show what is left to upgrade it, i just used a notepad on my pc to do that.

as for the mathael (and azmodan) mobs, i do think they are very intentionally left in the map :twisted:
and the mathael ones can be parked easily in a corner with some running or teleport.
nitroghost
Fallen
1 | 0
I am a primarily offline player, due to the fact i am in and out of hospital.

this has never been an issues in the past when playing diablo 2, however recently i was playing tcp/ip with my cousin, and his stash got deleted, we went to the discord to find out what the issue was, only to find its a known bug. I feel like we stepped on a landmine that could have given earlier warning in the TCP/IP connection screen that a backup should be made of save files due to a known bug deleting the data.

I primarily play offline due to the fact that i cant always get access to the servers, the discords solution is to play on the ladder/multiplayer, however as mentioned the in-ability to play offline while in hospital is a game breaker.

is there a way to get a backup inbuilt, a button to do the backup, or a warning saying to backup a character before joining tcip/ so people in my situation.
imngocson
Bone Archer
77 | 9
metasequoia wrote:
imngocson wrote:Dimensional Keys should be like the Tenet, so players can know which one they has cubed and which one has not :D
Another feedback about Dimensional Labyrinth: Can you make the Malthael's mobs gone when the boss was killed? They keep follow till the end of map.


i like the idea of making the key show what is left to upgrade it, i just used a notepad on my pc to do that.

as for the mathael (and azmodan) mobs, i do think they are very intentionally left in the map :twisted:
and the mathael ones can be parked easily in a corner with some running or teleport.

Yep, the Malthael's mobs can be lured to the corner, but they still can cast Deathstrike to the players nearby, even behind the wall. Or we can forget they were there, teleport among them and get stucked :D
May be make them disappear forever is a better idea.
Ripper89
Imp
4 | 1
Hello, I hope this is the right place to post a discrepancy I've found in Median XL Sigma 2.9.3. A Gilded Shield dropped in Kurast 3000, which is Barbarian only, but it had +1 to Druid Skills. This was the first time I've noticed this kind of problem. Please see the screenshot below:

Image

I hope this feedback is helpful to the development team.
Cheers!

Edit: A little later, I've found another one in the same game:

Image
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Scalewinged
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I've found a reason of old stats displaying bug. It happens when you DW something and char sheet opened.
ImageImage
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Scalewinged
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One more loooooooooooong standing question: wTF with the AI? Why they angering on char rather than merc/totems/summons?
Image

Korlic is chasing weak ass-ass-in rather than stronk barb merc. Talic doing same even tho he's hiding on screen.
PS: Preventing obvious answers - i wasn't do anything but activating them. No any cast, no any atk. So they just choose me as priority
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Jampula
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Scalewinged wrote:One more loooooooooooong standing question: wTF with the AI? Why they angering on char rather than merc/totems/summons?
Image

Korlic is chasing weak ass-ass-in rather than stronk barb merc. Talic doing same even tho he's hiding on screen.
PS: Preventing obvious answers - i wasn't do anything but activating them. No any cast, no any atk. So they just choose me as priority

Maybe intended on that level because you are the that has to be tested? :D
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Jampula
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Propably reported already but I decided to start a summon necro and something is wrong with Night Hawks. They just appear, strike an enemy dealing no dmg and disappear. The dmg listed is also absurd, slvl 4 and dmg 570-590... aaand they are supposed to be invisible to enemies right? At least they used to, now they draw aggro like any other summon.

Is there something I'm missing here or is the skill broken? I don't want to play a summoner without hawks.
Jam_Sack
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I just killed Lillith but the charm has maximum lightning resist instead of cold resist. Image
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doba7a
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Jam_Sack wrote:I just killed Lillith but the charm has maximum lightning resist instead of cold resist. Image


The max res of the charm varies. If you're keen on max cold res, re-run it couple of times until it drops one with max cold res.