Aliasex wrote:Please bring back the old trophy system in the new season. Is it possible to have both the old system and the new challenge system working at the same time? I can't get some trophies because of desync, and the single player game is not fun to play.
I can tell you this is probably not going to happen. At least not any time soon.
The trophy challenges are supposed to be a skill check, and reverting to a system that completely negates that and can be deterministically brute-forced undermines the entire mechanic. "Do this 60 times for a guaranteed result" is boring and simply exists for a lower common denominator. If there's a problem with how well each class can complete some of the challenges, or there are heavy desynch issues with certain trophy challenges, that's a different story and a better angle for feedback than "revert the entire system".
Some of the challenges are admittedly a bit hard for some classes, but in most cases the trophy rework was a pure improvement, and it's better to address the fringe cases than nuke the whole thing.
The lab versions of bosses still drop trophies, fwiw, and with more power creep than ever in current year that's less of a lofty goal.