Short Questions Thread

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Fumbles
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Sin can't reach 40k hp legitimately.

350% ed is max for shrine crafts, you can add ed runes/skulls for more damage.
Icoza
Cultist
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Fumbles wrote:350% ed is max for shrine crafts, you can add ed runes/skulls for more damage.



Thanks for the response.
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archon256
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chippvant wrote:I heard higher WDM like Time Strike is better for passive poison damage. Why ? Checked the doc but it doesn't explain very properly.

The way poison works in D2 is pretty strange, but the basic idea is that unlike all other types of weapon damage which hit instantly, poison does its damage over a period of time, and at any given time you only have a single poison "stack" active, which is based on the highest DPS of poison you hit the enemy with.

So let's say you have a weapon that does 100 fire damage and attacks once a second. You have two ways of applying this damage, one is a skill that hits twice per attack and has a WDM of 1, and the other is a skill that hits thrice per attack and has a WDM of 2/3. The net damage you'll do will be the same with both skills, since fire just does its damage immediately.

Now instead say you have a weapon that does 100 poison damage per second for 2 seconds, and use the same two skills. With the first skill if you attack once you'll do a total of 200 damage over 2 seconds (It doesn't matter that the skill hits twice, the second hit will just refresh the duration of the timer). With the second skill you'll do (2 / 3) * 200 = 133 damage over 2 seconds. The fact that you get an extra hit per attack is useless.

So we see that the primary factor determining how good a skill is for spreading poison is its WDM. (It turns out that you do actually still want the skill to hit multiple times per attack because poison skills tend to have a wide range of damage, and the more times you hit the enemy the more chance you have of hitting the maximum DPS, but the main factor is still the WDM).
chickenfeeder
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Fumbles wrote:Sin can't reach 40k hp legitimately.

350% ed is max for shrine crafts, you can add ed runes/skulls for more damage.

Actually it was 46k, saw it in korcola's void vid. Not a build ofc, surely he just did something to have as much hp as possible for that fight. Still i want to know how, if he could reach that high with full vit or somehow i believe he can (thus i can) reach about 15-20k normally?
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Dude Love
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maybe something gave him Tainted Blood prebuff? I don't remember if that gives you TCD or total max life though. lionheart maybe?
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Stealthmaster
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I doubt that you have seen 46k hp, because it's plain impossible to reach that high numbers on a barb even with full vita crafts, OHM runes etc. Also, 33k hp is the cap, iirc. So far there was a bug with the cap on assa that was caused by Character Orb dropping out at lvl120 and that's all.
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suntorytime
Monkey King
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archon256 wrote:...


Ty for very well explained answer.
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Ever_A_Noob
Pit Knight
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chippvant wrote: Qor may drop after ~6 runs (confirmed this after hundreds fauzt runs in 3 ladders)


What's your build of choice for Fautz? They take me roughly 1.5 hours per run, which seems really slow.
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Quirinus
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fauz usually drops about 1 GR per run, and since the three GR rarities are 1:2:3, it's about 6 runs for Qor, yeah
"but if it's simple it's not that hard" - Quirinus 2017
"small things like this are not a big deal" - Quirinus 2017
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Ever_A_Noob
Pit Knight
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How does the Moon Queen skill work on Dragonglass Dagger?

It's a passive javelin skill - does it add similar damage and AR to my quill storm?

I presume the LCS will be fixed for Sigma - it's so hard to compare damage output without actually testing.