Short Questions Thread

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Rishab
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shnurr214 wrote:what is the best way to get 121 on realm now? atm doing cows but i was wondering if there are faster ways to level now since dest xp has been buffed by 25% maybe some fast sewer runs since density is good or tran? anyone done any testing? marco mentioned that there should be other areas that are better now on realm so i was wondering.

Cows is still best but u get a fair amount of exp in other ubers too if u get super bored of running cows and decide to do some other uber.
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mayerman
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How do I get TANTRUN without my bow? I'm Barbaro lvl 81 (I'm new) If someone Puder me Pass Walkthrough I appreciate, I believe it be simple, more laborious.Image
Fumbles
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Roll the bow with an oil of enhancement + rune, two times to make it rare. Then kill a dragon in act 2 and cube the bow with a town portal scroll to roll its ilvl to 80. Then continue using dragons for free rolling until you get tantrum or use oils of renewal. Otherwise a double-mo ort bow can get you through destruction if you want.
mayerman
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I'm lvl 81, I can do no mode hatred?
requiemss
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LHawkins1 wrote:
requiemss wrote:I want to try werewolf druid but im a bit lost in the damage mechanism of this skill tree.
Werewolf Form gives deadly strike, and atack rating (wich means it's based on atacks)
Mana pulse (since u drain mana, it's needed to regain some, does weapon damage)
Harbringer (convers physical damage to magic damage)
Twited claw (increases bonus cold damage to atack (does it means that if i equip plus cold damage on atack i get a bonus? how much?) does weapon damage, and adds bonus cold damage (does stack with itself?))

*So, what damage should i aim for? Should i aim for increase physical/magical, -enemy cold, +weapon damage, procs since i rely on atacks?
*And about defense. How the F... can i rise my defence? (got no skills like other chars, and i don't know if i should go for damage reduction, resistances, HP, +def, +%def plus, etc)


Harbinger is your main skill for mob clearing. Twisted claw or mana pulse for single target.

Get any and all damage except for %spell damage. Don't need to focus on that as much as flat elemental and physical damage.

Goodberries and Lifeshield give you your defense. Complete the Black Road Challenge.


Thanks, physical means bigger weapon damage, enhanced damage etc, but for elemental should i focus one? Two? Since i also need to stack -enemy resists. And wich proc should i aim for? Thanks again
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Crash
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requiemss wrote:
LHawkins1 wrote:
requiemss wrote:I want to try werewolf druid but im a bit lost in the damage mechanism of this skill tree.
Werewolf Form gives deadly strike, and atack rating (wich means it's based on atacks)
Mana pulse (since u drain mana, it's needed to regain some, does weapon damage)
Harbringer (convers physical damage to magic damage)
Twited claw (increases bonus cold damage to atack (does it means that if i equip plus cold damage on atack i get a bonus? how much?) does weapon damage, and adds bonus cold damage (does stack with itself?))

*So, what damage should i aim for? Should i aim for increase physical/magical, -enemy cold, +weapon damage, procs since i rely on atacks?
*And about defense. How the F... can i rise my defence? (got no skills like other chars, and i don't know if i should go for damage reduction, resistances, HP, +def, +%def plus, etc)


Harbinger is your main skill for mob clearing. Twisted claw or mana pulse for single target.

Get any and all damage except for %spell damage. Don't need to focus on that as much as flat elemental and physical damage.

Goodberries and Lifeshield give you your defense. Complete the Black Road Challenge.


Thanks, physical means bigger weapon damage, enhanced damage etc, but for elemental should i focus one? Two? Since i also need to stack -enemy resists. And wich proc should i aim for? Thanks again


You can get up to 25 pierce from two of the charms (sunstone of the elements and six angel bag) and if you use a Qor shield, you can get up to 50 more pierce. So don't worry too much about pierce yet until you get more damage. If you're still leveling and trying to get to 121 so you can use
Shark (Xis)
, I would suggest
Void
Void
Weapons

'Sur'
Runeword Level: 75
Adds 7-13 Damage
+(58 to 72)% Enhanced Damage
Slow Target 20%
Regenerate Mana +15%
Cold Resist +40%
Physical Damage Reduced by (11 to 15)
+(3 to 5) Mana on Striking
2% Reanimate as: Random Monster
with about 90-100 IAS from orbs and jewels,
Natha
Natha
Druid Helms

'GulEl'
Runeword Level: 65
4% Chance to cast level 2 Arrow on Striking
20% Attack Speed
50% Hit Recovery
(31 to 50)% Bonus to Attack Rating
+(58 to 86)% Enhanced Defense
+5 to all Attributes
Physical Resist 10%
,
Erawan

Erawan
Body Armors

'LemKoCham'
Runeword Level: 83
15% Combat Speeds
5% Chance of Crushing Blow
+(144 to 171)% Enhanced Defense
(27 to 30)% to Strength
(27 to 30)% to Vitality
Physical Resist (13 to 15)%
(15 to 20)% Bonus to Defense
,
Avatar

Avatar
Shields

'IgnFulGla'
Runeword Level: 100
+1 to All Skills
45% Cast Speed
45% Hit Recovery
-(27 to 30)% to Enemy Fire Resistance
-(27 to 30)% to Enemy Lightning Resistance
-(27 to 30)% to Enemy Cold Resistance
+(172 to 200)% Enhanced Defense
(16 to 25)% Magic Find
Requirements +25%
,
Teganze Pendant
Teganze Pendant
Amulet

Required Level: 60
Item Level: 70
+1 to All Skills
+10% to Fire Spell Damage
+10% to Lightning Spell Damage
+10% to Cold Spell Damage
Maximum Life +(3 to 5)%
Maximum Mana +(20 to 30)%
Elemental Resists +10%
+(13 to 38) Mana after each Kill
,
Megalith
Megalith
Boots

'LoFal'
Runeword Level: 73
+1 to All Skills
25% Cast Speed
15% Block Speed
+(115 to 143)% Enhanced Defense
+(10 to 20) to all Attributes
5% to Dexterity
Regenerate Mana +30%
Physical Resist 5%
,
Deadfall
Deadfall
Heavy Belt (4)

Defense: (135 - 159) to (178 - 210)
Required Level: 7
Required Strength: 36
Item Level: 19
2% Chance to cast level 2 Shower of Rocks on Kill
1% Chance of Crushing Blow
+(24 to 46)% Enhanced Defense
+(16 to 25) to Strength
Lightning Resist +(11 to 15)%
Socketed (1)
Defense: (485 - 551) to (616 - 700)
Required Level: 24
Required Strength: 62
Item Level: 36
2% Chance to cast level 4 Shower of Rocks on Kill
2% Chance of Crushing Blow
+(69 to 92)% Enhanced Defense
+(36 to 45) to Strength
Lightning Resist +(21 to 25)%
Socketed (2)
Defense: (1270 - 1400) to (1595 - 1758)
Required Level: 41
Required Strength: 218
Item Level: 51
2% Chance to cast level 8 Shower of Rocks on Kill
3% Chance of Crushing Blow
+(115 to 137)% Enhanced Defense
+(56 to 65) to Strength
Lightning Resist +(31 to 35)%
Socketed (2)
Defense: (1918 - 2095) to (2403 - 2626)
Required Level: 50
Required Strength: 436
Item Level: 85
2% Chance to cast level 12 Shower of Rocks on Kill
4% Chance of Crushing Blow
+(138 to 160)% Enhanced Defense
+(66 to 75) to Strength
Lightning Resist +(36 to 40)%
Socketed (2)
,
Kali
Kali
Gloves

'LumKo'
Runeword Level: 48
15% Chance to cast level 13 Seal of Fire on Kill
+2 to All Skills
+15% to Summoned Minion Resistances
-214 Defense
5% to Strength
Maximum Fire Resist +4%
Fire Resist +25%
, and whatever rings you think work best.
requiemss
Acid Prince
47 | 0
LHawkins1 wrote:
requiemss wrote:
LHawkins1 wrote:
requiemss wrote:I want to try werewolf druid but im a bit lost in the damage mechanism of this skill tree.
Werewolf Form gives deadly strike, and atack rating (wich means it's based on atacks)
Mana pulse (since u drain mana, it's needed to regain some, does weapon damage)
Harbringer (convers physical damage to magic damage)
Twited claw (increases bonus cold damage to atack (does it means that if i equip plus cold damage on atack i get a bonus? how much?) does weapon damage, and adds bonus cold damage (does stack with itself?))

*So, what damage should i aim for? Should i aim for increase physical/magical, -enemy cold, +weapon damage, procs since i rely on atacks?
*And about defense. How the F... can i rise my defence? (got no skills like other chars, and i don't know if i should go for damage reduction, resistances, HP, +def, +%def plus, etc)


Harbinger is your main skill for mob clearing. Twisted claw or mana pulse for single target.

Get any and all damage except for %spell damage. Don't need to focus on that as much as flat elemental and physical damage.

Goodberries and Lifeshield give you your defense. Complete the Black Road Challenge.


Thanks, physical means bigger weapon damage, enhanced damage etc, but for elemental should i focus one? Two? Since i also need to stack -enemy resists. And wich proc should i aim for? Thanks again


You can get up to 25 pierce from two of the charms (sunstone of the elements and six angel bag) and if you use a Qor shield, you can get up to 50 more pierce. So don't worry too much about pierce yet until you get more damage. If you're still leveling and trying to get to 121 so you can use
Shark (Xis)
, I would suggest
Void
Void
Weapons

'Sur'
Runeword Level: 75
Adds 7-13 Damage
+(58 to 72)% Enhanced Damage
Slow Target 20%
Regenerate Mana +15%
Cold Resist +40%
Physical Damage Reduced by (11 to 15)
+(3 to 5) Mana on Striking
2% Reanimate as: Random Monster
with about 90-100 IAS from orbs and jewels,
Natha
Natha
Druid Helms

'GulEl'
Runeword Level: 65
4% Chance to cast level 2 Arrow on Striking
20% Attack Speed
50% Hit Recovery
(31 to 50)% Bonus to Attack Rating
+(58 to 86)% Enhanced Defense
+5 to all Attributes
Physical Resist 10%
,
Erawan

Erawan
Body Armors

'LemKoCham'
Runeword Level: 83
15% Combat Speeds
5% Chance of Crushing Blow
+(144 to 171)% Enhanced Defense
(27 to 30)% to Strength
(27 to 30)% to Vitality
Physical Resist (13 to 15)%
(15 to 20)% Bonus to Defense
,
Avatar

Avatar
Shields

'IgnFulGla'
Runeword Level: 100
+1 to All Skills
45% Cast Speed
45% Hit Recovery
-(27 to 30)% to Enemy Fire Resistance
-(27 to 30)% to Enemy Lightning Resistance
-(27 to 30)% to Enemy Cold Resistance
+(172 to 200)% Enhanced Defense
(16 to 25)% Magic Find
Requirements +25%
,
Teganze Pendant
Teganze Pendant
Amulet

Required Level: 60
Item Level: 70
+1 to All Skills
+10% to Fire Spell Damage
+10% to Lightning Spell Damage
+10% to Cold Spell Damage
Maximum Life +(3 to 5)%
Maximum Mana +(20 to 30)%
Elemental Resists +10%
+(13 to 38) Mana after each Kill
,
Megalith
Megalith
Boots

'LoFal'
Runeword Level: 73
+1 to All Skills
25% Cast Speed
15% Block Speed
+(115 to 143)% Enhanced Defense
+(10 to 20) to all Attributes
5% to Dexterity
Regenerate Mana +30%
Physical Resist 5%
,
Deadfall
Deadfall
Heavy Belt (4)

Defense: (135 - 159) to (178 - 210)
Required Level: 7
Required Strength: 36
Item Level: 19
2% Chance to cast level 2 Shower of Rocks on Kill
1% Chance of Crushing Blow
+(24 to 46)% Enhanced Defense
+(16 to 25) to Strength
Lightning Resist +(11 to 15)%
Socketed (1)
Defense: (485 - 551) to (616 - 700)
Required Level: 24
Required Strength: 62
Item Level: 36
2% Chance to cast level 4 Shower of Rocks on Kill
2% Chance of Crushing Blow
+(69 to 92)% Enhanced Defense
+(36 to 45) to Strength
Lightning Resist +(21 to 25)%
Socketed (2)
Defense: (1270 - 1400) to (1595 - 1758)
Required Level: 41
Required Strength: 218
Item Level: 51
2% Chance to cast level 8 Shower of Rocks on Kill
3% Chance of Crushing Blow
+(115 to 137)% Enhanced Defense
+(56 to 65) to Strength
Lightning Resist +(31 to 35)%
Socketed (2)
Defense: (1918 - 2095) to (2403 - 2626)
Required Level: 50
Required Strength: 436
Item Level: 85
2% Chance to cast level 12 Shower of Rocks on Kill
4% Chance of Crushing Blow
+(138 to 160)% Enhanced Defense
+(66 to 75) to Strength
Lightning Resist +(36 to 40)%
Socketed (2)
,
Kali
Kali
Gloves

'LumKo'
Runeword Level: 48
15% Chance to cast level 13 Seal of Fire on Kill
+2 to All Skills
+15% to Summoned Minion Resistances
-214 Defense
5% to Strength
Maximum Fire Resist +4%
Fire Resist +25%
, and whatever rings you think work best.

Still struggling to do the lvl 50 Challenge, amazona are a pain in the a... for melee squishys, still will follow yoyr guide. Also tenganze gives spell damage, does it aplly to twisted claw tornadoes and harbringer ravens (both proyectiles) but wont enhance the triggering atack, right?
Also, how does faster cast (megalith) affect wolf at all? Isn't it pure atack speed ?( He relies on atacks)
Edited by requiemss 8 years.
cnoltz
Cog
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Upgrade your gear tier level and use a shield to boost your def/block rate. I typically go into the lvl 50 challenge with 4000 def, and its a walk in the park with any character (obviously playing defensive if you need to). Additionally use a mercenary (act 3 or act 5). With regular gear you find along the way, they will do lots of the killing for you.
requiemss
Acid Prince
47 | 0
cnoltz wrote:Upgrade your gear tier level and use a shield to boost your def/block rate. I typically go into the lvl 50 challenge with 4000 def, and its a walk in the park with any character (obviously playing defensive if you need to). Additionally use a mercenary (act 3 or act 5). With regular gear you find along the way, they will do lots of the killing for you.

Noted, thanks for the general advise!
User avatar
C.Basso
Destroyer
6 | 0
Good evening, everybody.
I see some news on the top of the forum, below are the two questions i don't got it.
1. Whats the meaning of the Hardcore Ladder and Softcore ladder? I see them in the https://tsw.median-xl.com/ladder
2. What's the meaning of Ladder Reset? Is it meaning that the playing character level and items will be reset for a new patch coming.