Short Questions Thread

Discuss Median XL!
Tokii
Acid Prince
47 | 3
bradr wrote:so on dest lvl to hit the 75% cap for minion resist do i need 125% total min resist? i thought for terror therers a -25%
penalty so is it -50% on dest??

same question about fire cold poison lightening resist to hit the cap of 75%(ignore things that raise the max cap for now)
to hit the base max cap of 75% on dest lvl do i really need to have a total of 125% all resist??or higher? does the same 25% penalty on terror and 50% on dest apply?


lfaq wrote: wrote:
Q: What are the minions' base resists?
A: Every minion gains +15% to all resistances per skill level, capping at +75% at level 5. Items with +% minion resists, as well as curses with -% resists, are applied at the end.
Totems are the exception, they have 0% base resists at all levels and difficulties, and do not benefit from +% minion resists. Lower Resist affects them, though.


Q: What are the minions' max resists (without buffs / auras)?
A: +75% minion resists, will get you to the item-mod cap.
This means that (assuming level 5+ minions):
In Hatred with +0% minion resists, minions have 75% resists.
In Hatred with +75% or more minion resists, minions have 150% resists.
In Terror with +0% minion resists, minions have 25% resists.
In Terror with +75% or more minion resists, minions have 100% resists.
In Destruction with +0% minion resists, minions have -25% resists.
In Destruction with +75% or more minion resists, minions have 50% resists.


Resistance penalty for terror is 50% for both players and minions 100% on destruction
bradr
Core Lord
361 | 0
Tokii wrote:
bradr wrote:so on dest lvl to hit the 75% cap for minion resist do i need 125% total min resist? i thought for terror therers a -25%
penalty so is it -50% on dest??

same question about fire cold poison lightening resist to hit the cap of 75%(ignore things that raise the max cap for now)
to hit the base max cap of 75% on dest lvl do i really need to have a total of 125% all resist??or higher? does the same 25% penalty on terror and 50% on dest apply?


lfaq wrote: wrote:
Q: What are the minions' base resists?
A: Every minion gains +15% to all resistances per skill level, capping at +75% at level 5. Items with +% minion resists, as well as curses with -% resists, are applied at the end.
Totems are the exception, they have 0% base resists at all levels and difficulties, and do not benefit from +% minion resists. Lower Resist affects them, though.


Q: What are the minions' max resists (without buffs / auras)?
A: +75% minion resists, will get you to the item-mod cap.
This means that (assuming level 5+ minions):
In Hatred with +0% minion resists, minions have 75% resists.
In Hatred with +75% or more minion resists, minions have 150% resists.
In Terror with +0% minion resists, minions have 25% resists.
In Terror with +75% or more minion resists, minions have 100% resists.
In Destruction with +0% minion resists, minions have -25% resists.
In Destruction with +75% or more minion resists, minions have 50% resists.


Resistance penalty for terror is 50% for both players and minions 100% on destruction



thanks so to get the 75 min resist on dest i need 100%+ cause of the 25% penalty on dest??? or is 50% my cap min resist on dest i thought i could get 75???on dest... and for elem/all resist to get 75 or 90 once i raise my max resist.. on dest .. id need to have 175%? or 190%??? cause of the 100% penalty??
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ScarletEdge
Djinn
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bradr wrote:thanks so to get the 75 min resist on dest i need 100%+ cause of the 25% penalty on dest??? or is 50% my cap min resist on dest i thought i could get 75???on dest... and for elem/all resist to get 75 or 90 once i raise my max resist.. on dest .. id need to have 175%? or 190%??? cause of the 100% penalty??


You can only get 75% max minion resist on items. So add with that innate 75% minion resist, that's 150% in total. With -100 penalty on destruction, the most you can get is 50%.
bradr
Core Lord
361 | 0
ScarletEdge wrote:
bradr wrote:thanks so to get the 75 min resist on dest i need 100%+ cause of the 25% penalty on dest??? or is 50% my cap min resist on dest i thought i could get 75???on dest..


You can only get 75% max minion resist on items. So add with that innate 75% minion resist, that's 150% in total. With -100 penalty on destruction, the most you can get is 50%.




ohhhhh okay i miss understood the usage for max 75% got it so all my items can only equal 75% anything over is effectively wasted??? or does overage counter - resis effects from monsters??

does it work like a elemresist debuff where if a creatute has +10%elem pierce if i had 85% minion resis id still have 50% cause that extra 10 % on my items would counter it??


and for elem resist on my pc .. for elem/all resist to get 75% or 90% once i raise my max resist.. on dest .. id need to have 175%? or 190%??? cause of the 100% penalty??
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Scalewinged
Blood Golem
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The only reason in gathering above 75% minion res is to counter some curses like lower resist from harpies in a5. Not sure about pierce from monsters.
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Kostetus
Balrog
139 | 1
Are there any ranged/caster builds to farm TA/K3k/Dunc/Fautz with high enough MF and without dying too often?
But not sorc plz
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Rishab
Polar Worm
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Kostetus wrote:Are there any ranged/caster builds to farm TA/K3k/Dunc/Fautz with high enough MF and without dying too often?
But not sorc plz

trap rat.
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Kostetus
Balrog
139 | 1
Rishab wrote:
Kostetus wrote:Are there any ranged/caster builds to farm TA/K3k/Dunc/Fautz with high enough MF and without dying too often?
But not sorc plz

trap rat.

Any actual guides, plz? :roll:
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Willshaper
Grubber
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Kostetus wrote:
Rishab wrote:
Kostetus wrote:Are there any ranged/caster builds to farm TA/K3k/Dunc/Fautz with high enough MF and without dying too often?
But not sorc plz

trap rat.

Any actual guides, plz? :roll:


From the guides section:

https://forum.median-xl.com/viewtopic.php?f=40&t=5638

Note: Only play Trap Rat if you want to play one of the most boring builds in MXL.
Rogue256
Destroyer
6 | 0
I have been going to the countess in black marsh on terror and the witch minigame does not start, its just the normal enemy's down there.
do i have to do something to get it to work ? no invisible witches..

Also i'm playing a barb and trying to make a erawan, so is it a ancient armour that is white any help would appreciated.
also this is the first time playing the median xl mod. clean 1.4 install with the median launcher no problem no crashes all good except the witches mini game.

lv120 barb with destruction opened. using spiral blades barb as a guide, don't understand the rune words gear.