The TLDR 2H Barb

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Muilpeer
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aerial wrote:
Btw, as for fauztinville, solution is merc that kils necrobots fast, gear abjurer with 130 lightning pierce and it will make huge difference, he will solo all necrobots with ease.


This is a joke right? I tried it, and this was only possible to get with shrinecrafted gear, but then the merc becomes so squishy it dies really fast in Fauzt.
ruwns
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team. how do i kill gluttony? my sor has about 16k dps. is that not big enough?
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altoiddealer
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ruwns wrote:team. how do i kill gluttony? my sor has about 16k dps. is that not big enough?

I think you have to lure him onto the spot where he spawned - theres a thingy that will keep appearing.
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aerial
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Muilpeer wrote:
aerial wrote:
Btw, as for fauztinville, solution is merc that kils necrobots fast, gear abjurer with 130 lightning pierce and it will make huge difference, he will solo all necrobots with ease.


This is a joke right? I tried it, and this was only possible to get with shrinecrafted gear, but then the merc becomes so squishy it dies really fast in Fauzt.


Maybe you didn't allow his buff to kick in, and tried right after gearing him? Because you can pretty easily make all A3 mercs immortal in fauzt, without any special items, just some defense.
You can make it literally immortal. I don't have footage on abjurer on barb, but got some with paladin, you can see he barely takes damage even if you teleport with him.
https://youtu.be/EVcc2_Xdpo8
youtube.com/ae1337
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Muilpeer
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aerial wrote:
Muilpeer wrote:
aerial wrote:
Btw, as for fauztinville, solution is merc that kils necrobots fast, gear abjurer with 130 lightning pierce and it will make huge difference, he will solo all necrobots with ease.


This is a joke right? I tried it, and this was only possible to get with shrinecrafted gear, but then the merc becomes so squishy it dies really fast in Fauzt.


Maybe you didn't allow his buff to kick in, and tried right after gearing him? Because you can pretty easily make all A3 mercs immortal in fauzt, without any special items, just some defense.
You can make it literally immortal. I don't have footage on abjurer on barb, but got some with paladin, you can see he barely takes damage even if you teleport with him.
https://youtu.be/EVcc2_Xdpo8


Very interesting! I think something may have been changed in Sigma 2.0?
I always 'perm' my merc, because I was used to doing that as well.

The things I did was make shrinecrafts to get to -130 enemy light res, then make sure his res was maxed and that should do it. I will see if adding more def will help. I'll also add some damage reduce on the ammy.

Btw, he also does fine in Teganze, and then all of a sudden he just dies without any warning. So I think something must've changed as previously my merc would survive easier than me in teganze.
Edited by Muilpeer 3 years.
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aerial
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Gearing is of course not as simple, you sometimes may wanna get more spelldamage/+skills rather than sacrificing everything to hit that capped pierce. You need to decide when pierce beats other stats, it isn't set in stone you HAVE TO get -130.
They still deal enough damage even without fully minmaxed gear. Also source of pierce isn't always crafted item.
I did try fire a3 merc on my last barb, because I used to have nice fire caster gear and jewels to use, but mechanically fire spells such as pyroblast just are bit clunky/slow for good clear, damage is there but the delay/aoe pattern seems worse than lightning merc which primarily uses forked lightning.
youtube.com/ae1337
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Drakmori
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Since 2.0 came out earthskaker skills don't require axes to use. So would it make a difference using different weapon types in endgame or going 1-handed shield combo? Like
Dawn
Dawn
Weapons

'Zol'
Runeword Level: 100
10% Chance to cast level 32 Celerity on Kill
45% Hit Recovery
(301 to 500)% Bonus to Attack Rating
+(172 to 200)% Enhanced Damage
75% to Strength
75% to Dexterity
35% to Vitality
75% to Energy
+80 to Mana
60% Gold Find
+(2 to 4) to Light Radius
and
The Ancients' Legacy
The Ancients' Legacy
Gilded Shield (Sacred)

Defense: (15050 - 16085) to (17457 - 18740)
Chance to Block: 3%
(Barbarian Only)
Required Level: 100
Required Strength:
2450
Item Level: 120
+4 to Barbarian Skill Levels
2% Base Block Chance
40% Block Speed
Weapon Physical Damage +90%
+(172 to 200)% Enhanced Defense
+5000 Defense
30% Bonus to Defense
Requirements +250%
Socketed (4)
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aerial
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Here was some comparison of 1h + shield combo, crafted sword + Snowstorm shield (because of added damage).
It isn't that far behind, but still a damage loss. I can't think of other significantly better shields.
Dawn is not that good because of 0 added damage, all it has is enhanced damage (and base damage of 1h weapons is fairly low).
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akbugger
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I don't know if this is the right place to ask this, but anyway; started a SP Earthquake barby. How does one deal with bosses? Earthquake is good farming, but bosses kinda fall rather slowly....

Also, I'm aiming for non elemental build, any tips fot TUs? I use that Labrys for now.
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akbugger wrote:I don't know if this is the right place to ask this, but anyway; started a SP Earthquake barby. How does one deal with bosses? Earthquake is good farming, but bosses kinda fall rather slowly....

Also, I'm aiming for non elemental build, any tips fot TUs? I use that Labrys for now.


Shower of Rocks my man.