Kingdom of shadows (Ureh) - need advice

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Seekers
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CoV= Cathedral of Vanity. It's not in the list of ubers you say you haven't completed, so I guessed you have.
I didn't tell you the exact location because I don't want to spoil it all for you.
W23
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Seekers wrote:CoV= Cathedral of Vanity. It's not in the list of ubers you say you haven't completed, so I guessed you have.
I didn't tell you the exact location because I don't want to spoil it all for you.


Oh, I didn't realize that. I still get a little confused on the forums at times since I've only been playing 3-4 weeks.I've beaten all the bosses up to those except for the ones that don't really drop charms. They have runes they drop or something else. I'm basically skipping those for now.

edit: 3rd time is the charm. Got my first one with paladin skills (+2) as well three other 2+ (6 in total). Missing necro completely (next character).
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Nitz
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W23 wrote:I'll have to play around with this. I don't think I've ever been there though. Mostly been working my way up through the docs.


Do Troaja next and then Baal. Baal has a heroric shield like the others, with Mindflay they all should go down sooner or later.
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King
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Pm me and we can meet in game and discuss your paladin. I've had 120 Paladins in hc and manage to do...let me think before I finish this sentence... Every uber with my paladin except all soul of wrath for void, and kabraxis boss himself (though I did do it with my unholy caster before but that took three hours)

with 15k life, said defense and resist. Destruction Ureh is possible. You'll need to use heal pots in order to survive. When you do get to the hallway, at 15k life I would make a to after every teleport. If you die before you can teleport again you can always use sacred Armor to go in, grab your body, and town again till timer resets so you can teleport. Once you hit 20k life you should have no issues in Ureh. There is an order to doing things though to get these done.
W23
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King wrote:Pm me and we can meet in game and discuss your paladin. I've had 120 Paladins in hc and manage to do...let me think before I finish this sentence... Every uber with my paladin except all soul of wrath for void, and kabraxis boss himself (though I did do it with my unholy caster before but that took three hours)

with 15k life, said defense and resist. Destruction Ureh is possible. You'll need to use heal pots in order to survive. When you do get to the hallway, at 15k life I would make a to after every teleport. If you die before you can teleport again you can always use sacred Armor to go in, grab your body, and town again till timer resets so you can teleport. Once you hit 20k life you should have no issues in Ureh. There is an order to doing things though to get these done.


Finished with Ureh for now. Did it with a partner and we got two bone piles in 15-20 minutes just tag teaming portals. I also beat duncraig last night and got my +2 to all paladin skills. I will come back to Ureh later and I want to try some other bosses before I attempt that one again.

Time to try this out for now. Seeker recommended these earlier.
Secret: Inarius Revenge
Heroics: The bosses have got some base resists, and they gain 0-400% all resist each second (different value for all resists). So what you do is keep attacking until the boss drops it's resistances.
TIP: Choose an element except poison, then get -199 resists of that element and stack sd of that element. Hit the boss with a skill of said element till it drops immunities. With enough dmg you'll probably kill them in one drop, as all these bosses have low HP.
Quov Tsin
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Side question:
Jewel crafting - does anyone know what AA stands for? Guy said this is the screenshot forum and there's 70+ pages so I can't remember which page it is.
14 Energy Factor
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Nogonoma1
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I guess + to all Attributes (strength, dexterity, vitality, energy.
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1) -199% ele resis is the max, but its not really worth it to rework all your gear to get that. Something like -100 or -150 res works too.

Example: heroic boss drops resis to say, 80% fire res. With 100 fire damage, you will deal:
- 20 damage with -0% res
- 120 damage with -100% res
- 200 damage with -199% res

So here from 0% to -100% you basically multiply your damage by 6. And then from -100 to -199% you are only multiplying your damage by 1,67.

So granted that you will always have -100 res for your main element (that's the way MXL is) you have to consider whether the time invested in getting that extra -99 will outshadow the time you gain by killing the boss faster. The answer is, no. That said, my advice is, don't bother with -199 unless you are trophy hunting.

2) AA is all attributes.
W23
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Marco wrote:1) -199% ele resis is the max, but its not really worth it to rework all your gear to get that. Something like -100 or -150 res works too.

Example: heroic boss drops resis to say, 80% fire res. With 100 fire damage, you will deal:
- 20 damage with -0% res
- 120 damage with -100% res
- 200 damage with -199% res

So here from 0% to -100% you basically multiply your damage by 6. And then from -100 to -199% you are only multiplying your damage by 1,67.

So granted that you will always have -100 res for your main element (that's the way MXL is) you have to consider whether the time invested in getting that extra -99 will outshadow the time you gain by killing the boss faster. The answer is, no. That said, my advice is, don't bother with -199 unless you are trophy hunting.

2) AA is all attributes.


-238% enemy lightning resist - pretend it's -199% as I'm in a rebuild transitioning from runewords to other items - when I said this in the first post

I think I confused you a little on this. I'm currently at -238% lightning resist. I was saying to ignore it as I was over the -199% cap and I'm transitioning to lower it a bit. I figure if I got ride of my rings.

First ring
1 to all skills
-31% lightning resist
44% lightning spell damage

Second ring
1 to all skills
-31% lightning resist
41% lightning spell damage

I have a theory. I go from -238% and drop 62 elr (both rings combined 31/31) that brings me to -176% lightning resist within my goal range of (-175% to -199%).

While at 176% I reroll to rings with 100%+ lightning spell damage.
1. 1 to all skills
30% lightning damage
30% spell damage

2. then get lucky on blessed oil of luck get another (edit: 10%-15% spell damage not 30%) I think I calculated the orbs/spell damage together at some point.

3. then use 15 orbs on it for a total of 105% lightning spell damage (granted it would probably be 80% to 105% lightning spell damage). I want at least 1 ring with 100%+ though.

Not sure if you can roll double rolls on items.

I believe the best ring I ever got off a roll is 1 to all skills / 57% lightning spell damage, but I think I just rerolled it as it was worthless for my current goals.