xdemonessx wrote:Make gift box with more items so that you don't need to farm it 40 times until you get what you want.
xdemonessx wrote:Make gift box with more items so that you don't need to farm it 40 times until you get what you want.
Marco wrote:xdemonessx wrote:Make gift box with more items so that you don't need to farm it 40 times until you get what you want.
it's meant to be a boost not "equip perfectly your char with tu1 items" which is a pretty bad practice since you can use low level runewords to wreck hatred entirely, and requires no grind.
xdemonessx wrote:Marco wrote:xdemonessx wrote:Make gift box with more items so that you don't need to farm it 40 times until you get what you want.
it's meant to be a boost not "equip perfectly your char with tu1 items" which is a pretty bad practice since you can use low level runewords to wreck hatred entirely, and requires no grind.
tu1? Marco pls! You know everyone grinds the tu2 items and then a couple of crystals and you have your t5-6 weapon and armor for hatred.
Marco wrote:xdemonessx wrote:Make gift box with more items so that you don't need to farm it 40 times until you get what you want.
it's meant to be a boost not "equip perfectly your char with tu1 items" which is a pretty bad practice since you can use low level runewords to wreck hatred entirely, and requires no grind.
But we know who's to blame, ourselves cause we didnt read the docs. With that in mind, we quit cause ''Too hard, better go play D3, im a pro there''.
That kept me thinking, is there really nothing to do to solve this problem? Changing the game progression its not an option just cause people are too lazy to read, right?
xdemonessx wrote:But we know who's to blame, ourselves cause we didnt read the docs. With that in mind, we quit cause ''Too hard, better go play D3, im a pro there''.
That kept me thinking, is there really nothing to do to solve this problem? Changing the game progression its not an option just cause people are too lazy to read, right?
There are tons of ways for improvement :
1.Players don't like to be one shotted by stuff. Kiting is for the weak!
2. Negative returns shoud not exist as a concept so some skills can be even more OP.
3. All runes should be for sale
4. Monsters should not be immune to elemental, magic and physical damage, except for couple (just for the flavour)
5. Loot should be improved without the need of investing in Better Chance of Getting Magic Items
6. Charms should drop at hatred too