Stealthmaster wrote:Congrats on wasting time. SU's don't drop on Terror.
Nitz wrote:TheUnderling wrote:When are crafts better than other types of items? I'm creating this spreadsheet (only sorting modifiers that help a caster) and it seems to be a recurring pattern of crafts having higher stats. The stat that appear to be higher though tend to only be -enemy elemental resist and +elemental spell damage. Additionally, there are rare occasions where some runewords or sacred uniques trump crafts. I'm just curious what experienced players have a say in this, especially in cases when we're not talking about casters.
Generally damage wise crafts are better, the cowboys from hell set has more elemental damage, other great modifiers are better on rune words/uniques. For exampleAshaera's Armorends up having a bit lower damage as a craft belt but gives you additional 10% DR.Ashaera's Armor
Belt (Sacred)
Defense: 1687 to 1760
Required Level: 100
Required Strength: 575
Item Level: 105
+(21 to 25) Spell Focus
+(11 to 15)% to Spell Damage
+500 Defense
(11 to 15)% to Energy
Elemental Resists +(10 to 15)%
Physical Resist 10%
Socketed (2)
Gekko64 wrote:because until recently people thought it also worked for ranged attacks, it's quite hard to test things properly in this game