Suggestions for upcoming patch

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Elendilli
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how to solve problem: make it so they cannot miss reading "you can respec anytime with rune + oil of absolution (charsi).
double
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maybe take triune bosses and throw them in the garbage
DeaTh
Cog
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I offer to remake vessel. Now they keep Shrine, and I suggest that they receive charges from the Shrine and they can be used in craft like Shrine. A little lost meaning of the name, but greatly increases the convenience.
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void
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make expensive/annoying cube recipe (e.g. sky siege + tiered base) to uptier any t6 to sacred :D
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SpamBomb
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add something more with the dark wanderer maybe make him like a miniboss or something
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Seekers
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Khamul wrote:how to solve problem: make it so they cannot miss reading "you can respec anytime with rune + oil of absolution (charsi).


Thing is, this is being removed in sigma. Because you cannot have players respeccing every 10 secs. It's unhealthy. So respeccing is prob gonna take more than rune + oil.
Also, yes I know this is 5 Days old. Nn to remind me.
And I think Marco mentioned this somewhere.

I suggest sigma has a built in MH.
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void
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make buckshot useable in deathlord form :twisted:
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iwansquall
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Forgot to ask for this, I really hope that sigma will look into balance between animation speed.

I know it was kinda hard coded, so sigma is perfect chance to fix some of the issue (like dual claw super slow, but single claw super fast, while barb dual wield also super fast)

Personally i dunno if we should make everything fast like staff cast speed (3fpa?).
Slowing everything down, while make sure that %speed modifier is important together with WSM (like with more breakpoint like FHR)
But not too slow until methodically tactical rpg game like souls game though.
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Gekko64
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I hope we can do away with the concept of breakpoints and make speed scale linearly... not sure if possible but having to check speedcalc is not noob friendly at all.
Edited by Gekko64 8 years.
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Darthaghar
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I would love to see more AOE or autoshoot abilities being used or created like Wyrd being an O skill on the
Wyand's Fervor
because it only fits the theme !! or one of the Bow's ; Xbows having Tantrum O skill
also a diversity in the Rare items or Sacred uniques where it spanws with various different affixes which specific characters want !
Then for example if "dis armor" spawned with + to barb skills a barbarian would be more willing to use it... or if it spawned with + to amazon etc..

I wish rares actually felt like "Rares" because at the moment they are just used for gold and creating crafts etc but their exhistence itself is being ignored they are treated as junk and most of the time there isnt a rare which your gonna pick and be like... wow ! this thing actually has some good stats ! I want to wear it... I dont like how some affixes or procs are exclusive to sacreds I wish there was a way to like... rares with similar affixes as uniques but they just weren't worked on for ages by their smith and forgotten and and their stats havent evolved so you would see a rare full helm with like a 1%CtC lvl5 Fire Cannonade and wander... "hmmm I wander what this item would look like if it's creator had put just a little more time to it" ofc such items wouldn't be craftable you would only see it if it drops and the rare actually rolls with the affix so rares will be worth picking again and exiting to use that identification tome !