this build is devastation damage, the only pros is less defensive, rely on Avoid the most, and short AoE
Farming is quite fun, with "sudden death" combination skills: blink + Shadow Refugee + bloodbath + psionic storm
here is my build for faultz:
[Gear]
Universal Law
Crafted Erie boots/belt: good stats (+2ass)
helm: Royal cirlet
full Um rune
5xMO +5energy
rest: MO enough 86hit%, 86 block%
Amulet:Vizjerei's Necklace +20% e, 3skills (+1 skill from lucky oil, if you are lucky)
ring: rare + ene, Empyrian Band +5%stat, Empyrian Glory + 10% stat
[skill]
Smax: Psionic storm, max (or 28p) perfect being to get 60% Avoid (at level 140), Prismatic Cloak
20p Doom
multiple of 6p Pinnacle (need 24p at level 140)
1 Beacon
1 Shadow Refugee (for run speed)
19 Blink? eh ... here, this is the fact for farming. why do we need 19p? and why don't we choose Teleport?
Teleport skill is accquired at late game and not for combat.
Blink stuns AoE, 19p will reduce cooldown to 2s, stun length for over 2.5s, early game skill.
Farming skill combination:
Blink into the group of enemies, hit Shadow Refugee, hit BloodBath (you have 2.5s~ to do this combo, depend on blink, more skill, more stun length), cast Psionic. again and again
Psionic heals 10% max HP if you have at least 10% mana in pool, sounds like an exchange, and cost 500~ mana to cast.
with 85% regen and about 7k~ ene (late game) you almost get 1500 mana per sec (enough for the skill)
Forget about exchanging mana for HP, buff bloodbath (3% HP restore each skill, isn't it good?)
keep blinking and hit bloodbath every 10sec and shadow refugee every 15-20s
that's all
btw: I reached the 13th lab so far. Due to less defensive, this build need to be altered for further labs
[Charm]
any +stat (good stat of energy), + all skill
trophy: the sleep + Triunh (15% stat) BIS, any trophy +stat